Commit Graph

  • bc16b755b5 v1.2.2: reordered languages based on current popularity Evan Debenham 2022-04-06 17:28:30 -04:00
  • 2a006722ed v1.2.2: prevented multiple potion generating special rooms on one floor Evan Debenham 2022-04-06 17:13:55 -04:00
  • db28e0695b v1.2.2: sacrifice rooms now require a bit less exp and are easier to use Evan Debenham 2022-04-06 16:58:24 -04:00
  • 6bee83e8c1 v1.2.2: fixed blacksmith being able to work with specific cursed items Evan Debenham 2022-04-05 15:33:25 -04:00
  • 5554abd279 v1.2.2: fixed some sources of arti charging working on cursed artifacts Evan Debenham 2022-04-05 15:28:45 -04:00
  • f329bdf950 v1.2.2: fixed rankings not showing item curse/ID status for quickslots Evan Debenham 2022-04-05 14:34:02 -04:00
  • 8c8412eb8c v1.2.2: fixed wand of frost not clearing magical fire Evan Debenham 2022-04-05 14:30:13 -04:00
  • 05c3621615 v1.2.2: fixed cases where heroic energy was being incorrectly renamed Evan Debenham 2022-04-04 17:47:32 -04:00
  • d51fed0f4d v1.2.2: fixed wild magic processing very quickly with some wands Evan Debenham 2022-04-04 17:02:37 -04:00
  • 9c8b6d44f5 v1.2.2: fixed great crab being able to block attacks from invis enemies Evan Debenham 2022-04-04 16:10:06 -04:00
  • 6a1c05be4b v1.2.2: fixed right of might HT boost not being affected by lost invent Evan Debenham 2022-04-04 16:07:11 -04:00
  • 468b0e3c99 v1.2.2: fixed cases where char sprites would persist after destroyed Evan Debenham 2022-04-04 15:58:32 -04:00
  • d580f0b9fe v1.2.2: fixed transmuting staff removing its charger buff Evan Debenham 2022-04-04 15:39:27 -04:00
  • 9eb2855d1b v1.2.1: updated translations and true final commit Evan Debenham 2022-04-02 15:05:23 -04:00
  • b4e9e89cd5 v1.2.1: fixed DK not targetable with thrown items or wands on his throne Evan Debenham 2022-04-02 14:44:04 -04:00
  • d323b95917 v1.2.1: fixed a crash with magical fire rooms Evan Debenham 2022-04-02 14:28:36 -04:00
  • 2827ae4983 v1.2.1: fixed char awareness working after a character dies Evan Debenham 2022-04-02 14:27:44 -04:00
  • 8ce89a7e24 v1.2.1: fixed cases of tooltips not disappearing when buttons do Evan Debenham 2022-04-02 14:19:11 -04:00
  • 19c0e8e4cf v1.2.1: fixed an error with new game over buttons and re-final commit Evan Debenham 2022-04-01 12:11:04 -04:00
  • 85a8b8652b v1.2.1: final commit Evan Debenham 2022-04-01 01:20:40 -04:00
  • b523449d7d v1.2.1: increased the minimum size of goo entrance rooms Evan Debenham 2022-03-31 22:05:24 -04:00
  • 078dac8960 v1.2.1: updated translations and translator credits Evan Debenham 2022-03-31 15:53:05 -04:00
  • 2d51ded579 v1.2.1: fixed a rare null pointer in Splash Evan Debenham 2022-03-31 15:06:37 -04:00
  • 8f8fec839d v1.2.1: game settings now remember previous window size when maximized Evan Debenham 2022-03-31 01:46:38 -04:00
  • da6263cdd6 v1.2.1: fixed the armband steal effect working on lower levelled enemies Evan Debenham 2022-03-31 01:34:59 -04:00
  • 061a28dd4b v1.2.1: added a new game and menu button after game over Evan Debenham 2022-03-31 01:32:44 -04:00
  • 4fc020d6e3 v1.2.1: fixed fader effects stacking (e.g. when taking damage) Evan Debenham 2022-03-31 01:32:09 -04:00
  • 172781f75f v1.2.1: improved the surprise and wound visuals Evan Debenham 2022-03-31 01:25:00 -04:00
  • b3abb5f805 v1.2.1: removed Catalan language and added Galician Evan Debenham 2022-03-31 00:09:25 -04:00
  • f1e154ec12 v1.2.1: fixed logic with linux save conversion Evan Debenham 2022-03-30 21:24:41 -04:00
  • a83ce804a4 v1.2.1: fixed an exploit involving corrupting transmogrified rats Evan Debenham 2022-03-30 18:12:52 -04:00
  • 641db9b93b v1.2.1: fixed siren's song from spellbook adding lullaby to inventory Evan Debenham 2022-03-30 16:52:02 -04:00
  • a7d8bc6735 v1.2.1: the game now tries to preserve quickslot for transmuted items Evan Debenham 2022-03-30 16:23:41 -04:00
  • 64283a2e32 v1.2.1: fixed smoke bomb decoy being corruptable Evan Debenham 2022-03-30 16:11:33 -04:00
  • e63b5a208c v1.2.1: added support for binding mouse 4 and 5 to game actions Evan Debenham 2022-03-30 16:10:19 -04:00
  • aa2e012fa4 v1.2.1: fixed equipped items in lost inv showing with unequipped bg Evan Debenham 2022-03-29 16:40:07 -04:00
  • c013ac8e30 v1.2.1: fixed keys ending selectors without triggering cancel logic Evan Debenham 2022-03-29 16:23:16 -04:00
  • 02e2118f3c v1.2.1: fixed very rare cases of rose thinking a dead ghost is summoned Evan Debenham 2022-03-29 16:22:41 -04:00
  • 933e845a32 v1.2.1: fixed an oversight in crystal key description Evan Debenham 2022-03-29 15:56:35 -04:00
  • db6559497d v1.2.1: cell selector prompts are not properly closed with the back key Evan Debenham 2022-03-28 22:45:56 -04:00
  • aca18e8b58 v1.2.1: fixed badge banners not appearing through the UI thread Evan Debenham 2022-03-28 22:38:32 -04:00
  • c1ba8fdc49 v1.2.1: fixed inventory pane not switching to default bag for selectors Evan Debenham 2022-03-28 22:33:39 -04:00
  • 1a4378d1b7 v1.2.1: fixed autotargeting not working with right click menus Evan Debenham 2022-03-28 22:12:59 -04:00
  • e8d33abb73 v1.2.1: fixed cell selector prompt overlapping full UI inventory Evan Debenham 2022-03-28 22:12:31 -04:00
  • 249da70c83 v1.2.1: fixed game log going into inventory in full UI Evan Debenham 2022-03-28 22:04:27 -04:00
  • 5faa486609 v1.2.1: fixed rare crash issues with aqua blast Evan Debenham 2022-03-28 21:59:04 -04:00
  • ec014d7d8a v1.2.1: cleaned up how the global badges list is accessed Evan Debenham 2022-03-28 18:01:54 -04:00
  • a10c3b399f v1.2.1: redesigned spreading logic for magical fire Evan Debenham 2022-03-27 18:49:54 -04:00
  • d0d125da60 v1.2.1: fixed a typo v1.2 changelog Evan Debenham 2022-03-27 17:15:20 -04:00
  • 514a5988bb v1.2.1: fixed a typo in sungrass desc Evan Debenham 2022-03-27 16:24:56 -04:00
  • e51203f861 v1.2.1: fixed ui elements overlapping tooltips in talents pane Evan Debenham 2022-03-27 16:10:24 -04:00
  • d1c477f8f2 v1.2.1: fixed null pointer crashes with action hover text Evan Debenham 2022-03-27 15:41:02 -04:00
  • 8869abac93 v1.2.1: fixed rare null pointer crashes with bag buttons Evan Debenham 2022-03-27 15:39:08 -04:00
  • fa79fcd319 v1.2.1: fixed magical fire getting cleared when it shouldn't Evan Debenham 2022-03-27 14:28:33 -04:00
  • 4939f200ef v1.2.1: removed gold as possible random loot from crystal choice rooms Evan Debenham 2022-03-27 14:15:34 -04:00
  • 87a1b8d7f3 v1.2.1: unlocking huntress now requires 10 attacks with thrown weps Evan Debenham 2022-03-27 14:13:27 -04:00
  • e57f92415f v1.2.1: fixed unintentionally committed debug code in succubus Evan Debenham 2022-03-27 14:03:26 -04:00
  • 200e0a3b16 v1.2.1: fixed rankings not showing more than 4 quickslot items Evan Debenham 2022-03-27 14:02:41 -04:00
  • 47d9f3219d v1.2.0: updated translations and final commit Evan Debenham 2022-03-22 17:24:12 -04:00
  • e642e789f2 v1.2.0: wand of frost now cleanses fire Evan Debenham 2022-03-22 16:06:49 -04:00
  • 21739af1cc v1.2.0: fixed a crash caused by flipped toolbar Evan Debenham 2022-03-22 15:11:49 -04:00
  • 452dda7fc4 v1.2.0: further fixed save errors (steam cloud is fickle =S) Evan Debenham 2022-03-22 14:11:03 -04:00
  • cfddbfc650 v1.2.0: fixed errors with new save deletion logic Evan Debenham 2022-03-22 13:57:09 -04:00
  • 6dc26622b2 v1.2.0: updated translations Evan Debenham 2022-03-22 11:45:09 -04:00
  • 5431025fed v1.2.0: added translations to right click menus Evan Debenham 2022-03-22 11:37:30 -04:00
  • e5203fb29d v1.2.0: fixed itemslot text not resizing when margins are used Evan Debenham 2022-03-22 11:26:46 -04:00
  • da1a1b9570 v1.2.0: fixed armband not artifact recharging to full Evan Debenham 2022-03-22 10:54:19 -04:00
  • 0b77cff082 v1.2.0: made conversion of pre-1.2.0 linux save DIR more precise Evan Debenham 2022-03-21 23:57:04 -04:00
  • 69ce3f0c09 v1.2.0: fixed last level not setting music Evan Debenham 2022-03-21 23:56:36 -04:00
  • 0c242c95b8 v1.2.0: fixed snap freeze and icecap not clearing magical fire Evan Debenham 2022-03-21 23:56:19 -04:00
  • 218af3ceb8 v1.2.0: improved crystal door sprites Evan Debenham 2022-03-21 23:55:50 -04:00
  • 077bdafe41 v1.2.0: deleted games now empty the main file instead of deleting it Evan Debenham 2022-03-21 21:19:56 -04:00
  • c35e750ff0 v1.2.0: fixed armband being able to steal items blocked by challenges Evan Debenham 2022-03-21 21:00:49 -04:00
  • 599a758f15 v1.2.0: fixed cases of incorrect treasure spawns in some new rooms Evan Debenham 2022-03-21 20:59:13 -04:00
  • ac9b0c374c v1.2.0: mobile UI can now also have 5/6 quickslots if there is space Evan Debenham 2022-03-21 20:58:54 -04:00
  • 397d9af143 v1.2.0: remains logic now writes an empty bones file instead of deleting Evan Debenham 2022-03-21 17:59:49 -04:00
  • 879917f601 v1.2.0: fixed fog of war vfx not properly updating with warp beacon Evan Debenham 2022-03-21 17:40:32 -04:00
  • a9ca5165a2 v1.2.0: fixed hourglass not being deactivateable if out of charges Evan Debenham 2022-03-21 17:30:40 -04:00
  • c6dd031c9a v1.2.0:improved the noticeablity of the journal button flashing Evan Debenham 2022-03-21 17:12:21 -04:00
  • 01757b71e5 v1.2.0: fixed red sentries being considered enemies when they shouldn't Evan Debenham 2022-03-21 17:07:25 -04:00
  • c097ea8226 v1.2.0: sacrificial fire now speeds up enemy spawns if none are alive Evan Debenham 2022-03-21 17:01:46 -04:00
  • f9bd72cd5e v1.2.0: increased text size for depth and challenge icons Evan Debenham 2022-03-20 22:19:08 -04:00
  • 61cd95e1f2 v1.2.0: fixed music resuming during silent moments Evan Debenham 2022-03-20 17:10:52 -04:00
  • d61ac8dc99 v1.2.0: fixed DM-200s and golems attacking through crystal doors Evan Debenham 2022-03-20 16:17:00 -04:00
  • 4ce6c1df45 v1.2.0: fixed alchemize prompt still appearing after spell is consumed Evan Debenham 2022-03-20 15:55:02 -04:00
  • f9c95d0402 v1.2.0: fixed arcane catalysts not being convertable into energy Evan Debenham 2022-03-20 15:15:42 -04:00
  • 9ac130cff5 v1.2.0: fixed a typo in shocking brew Evan Debenham 2022-03-18 16:35:08 -04:00
  • b1ae257c3b v1.2.0: fixed various errors with sentry rooms Evan Debenham 2022-03-18 16:34:54 -04:00
  • 41870cf64b v1.2.0: removed unintentionally committed debug code for controllers Evan Debenham 2022-03-18 16:29:16 -04:00
  • b92e21a286 v1.2.0: gave magical fire rooms a minimum size Evan Debenham 2022-03-18 16:21:52 -04:00
  • 2d8961dc0e v1.2.0: fixed sentry rooms not granting potions of haste Evan Debenham 2022-03-18 16:21:13 -04:00
  • e4962f9397 v1.2.0: increased controller deadzone slightly Evan Debenham 2022-03-18 16:18:06 -04:00
  • c65adf30ac v1.2.0: fixed crystal path rooms putting their own keys in themselves Evan Debenham 2022-03-17 10:58:52 -04:00
  • 7446460625 v1.2.0: fixed new surprise logic causing stack overflows with piranha Evan Debenham 2022-03-17 10:55:26 -04:00
  • f6cfd516c7 v1.2.0: fixed crashes caused by wndTextInput offsetting on init Evan Debenham 2022-03-16 14:23:54 -04:00
  • 155f7f1fe8 v1.2.0: fixed unintentionally committed debug code Evan Debenham 2022-03-16 13:40:52 -04:00
  • 0d3c865095 v1.2.0: implemented boss music! Evan Debenham 2022-03-16 12:43:04 -04:00
  • d761db0838 v1.2.0: removed incorrect tabs in Assets.java Evan Debenham 2022-03-16 12:19:11 -04:00
  • 512ae7633d v1.2.0: fixed a few text errors Evan Debenham 2022-03-16 12:14:58 -04:00
  • 1f45564487 v1.2.0: reworked master thieves' armband Evan Debenham 2022-03-15 17:22:30 -04:00