Commit Graph

  • 4faa319bcf v1.3.0: fixed desktop backend assuming XDG_DATA_HOME contained a slash Evan Debenham 2022-06-10 19:29:46 -04:00
  • cfba8f41e0 v1.3.0: updated AGP version Evan Debenham 2022-06-10 14:58:28 -04:00
  • 1d20a4ef18 v1.3.0: finished new ascension route functionality Evan Debenham 2022-06-10 14:49:59 -04:00
  • 4b86d12ecf v1.3.0: fixed a small visual bug with buff icons on full UI Evan Debenham 2022-06-08 15:34:14 -04:00
  • e5d94cc864 v1.3.0: added a bunch of functionality for ascension challenge Evan Debenham 2022-06-08 12:30:56 -04:00
  • 7fe23fa673 v1.3.0: adjusted the rankings window and added seed info to it Evan Debenham 2022-06-07 12:21:03 -04:00
  • a9807b6f4d v1.3.0: removed unintentionally committed debug code for quick swapper Evan Debenham 2022-06-06 23:32:10 -04:00
  • 5f2fe98e1e v1.3.0: fixed viewport resize issues on macOS Evan Debenham 2022-06-06 01:16:59 -04:00
  • e265363e0a v1.3.0: buffed the loot from crystal path rooms Evan Debenham 2022-06-05 23:44:31 -04:00
  • 0690524ea7 v1.3.0: fixed a loading error in degrade debuff Evan Debenham 2022-06-05 16:40:38 -04:00
  • ba981553a3 v1.3.0: fixed some additional errors with desktop crash popup Evan Debenham 2022-06-05 16:24:05 -04:00
  • 560ffc9a40 v1.3.0: added a quickslot swapper for mobile portrait Evan Debenham 2022-06-05 10:54:39 -04:00
  • 8653439a4f v1.3.0: added a separate bindings window for controller Evan Debenham 2022-06-03 12:33:17 -04:00
  • 833237eab8 v1.3.0: fixed errors with left click assignment in WndKeyBindings Evan Debenham 2022-06-02 16:12:23 -04:00
  • 0911953ffa v1.3.0: very early impl on ascension challenge debuff Evan Debenham 2022-06-02 14:00:16 -04:00
  • f0405f5e77 v1.3.0: replaced some odd uses of Int with IntRange Evan Debenham 2022-06-02 12:51:24 -04:00
  • 59ca2f4790 v1.3.0: fixed mystical charge giving more arti recharging than intended Evan Debenham 2022-06-02 12:23:48 -04:00
  • c608e09c18 v1.3.0: fixed a save/load error in spectral necromancers Evan Debenham 2022-06-02 12:23:15 -04:00
  • 1add7aa5d5 v1.3.0: expanded and restructured the settings menu Evan Debenham 2022-06-01 15:54:58 -04:00
  • 2c15e6b22e v1.3.0: dropped support for saves prior to 0.9.3c Evan Debenham 2022-05-29 18:44:06 -04:00
  • 34d62f9852 v1.3.0: renamed dreamfoil to mageroyal Evan Debenham 2022-05-29 18:33:54 -04:00
  • 039eacd4de v1.3.0: adren., cleanse, and holy darts now have enemy effects as well Evan Debenham 2022-05-29 16:02:27 -04:00
  • 48181d5a31 v1.3.0: compensation buffs to heroic leap and fix smoke bomb charge use Evan Debenham 2022-05-29 13:35:11 -04:00
  • 1ed3aa57a1 v1.3.0: big buff to woolly bombs (and standardized some sheep logic) Evan Debenham 2022-05-29 13:09:46 -04:00
  • 1023dd9a21 v1.3.0: balance changes to rogue armor abilities Evan Debenham 2022-05-28 23:07:39 -04:00
  • 83586c3afd v1.3.0: balance changes to warrior armor abilities Evan Debenham 2022-05-28 22:59:19 -04:00
  • bea920fc7f v1.3.0: buffs to spirit hawk and hawk talents Evan Debenham 2022-05-28 22:56:27 -04:00
  • fea918f2f1 v1.3.0: buffs to mage talents and armor abilities Evan Debenham 2022-05-28 21:10:49 -04:00
  • ebbc76b781 v1.3.0: adjusted floor 16 bestiary to smooth over a difficulty spike Evan Debenham 2022-05-28 20:18:22 -04:00
  • f85c219379 v1.3.0: fixed scroll of passage not triggering some on-read logic Evan Debenham 2022-05-26 17:25:14 -04:00
  • c5b0ec9af5 v1.3.0: heroic armor can now be transferred Evan Debenham 2022-05-26 17:10:12 -04:00
  • 94421a807d v1.3.0: fixed a few minor issues with challenges descs Evan Debenham 2022-05-26 16:44:08 -04:00
  • 65e21c3df8 v1.3.0: added the trademark symbol to pixel font Evan Debenham 2022-05-26 14:49:46 -04:00
  • d2c8bc89dc v1.3.0: all mobs now remember their enemy through save/load Evan Debenham 2022-05-25 12:52:31 -04:00
  • ba504f75de v1.3.0: added dev commentary to the remaining 0.7.X updates Evan Debenham 2022-05-24 16:10:10 -04:00
  • 8ce4b87f13 v1.3.0: improved death tracking logic in a few cases Evan Debenham 2022-05-24 13:15:50 -04:00
  • 8d8783d172 v1.3.0: prevented using custom seeds that match runs in progress Evan Debenham 2022-05-23 14:58:29 -04:00
  • 71189917e2 v1.3.0: replaced exhausting curse with dazzling curse Evan Debenham 2022-05-23 14:25:30 -04:00
  • 28015c7282 v1.3.0: replaced fragile curse with explosive curse Evan Debenham 2022-05-23 13:57:55 -04:00
  • 3cb0cfe853 v1.3.0: fixed minor typos in hero desc text Evan Debenham 2022-05-23 13:37:20 -04:00
  • 7c2e5e9205 v1.3.0: reworked the wayward curse Evan Debenham 2022-05-22 21:32:15 -04:00
  • b6312970be v1.3.0: reworked the anti-entropy curse Evan Debenham 2022-05-22 19:06:30 -04:00
  • 262483fac5 v1.3.0: adjusted sacrificial curse, now scales much more based on curr HP Evan Debenham 2022-05-22 18:19:50 -04:00
  • 09228f631d v1.3.0: fixed an error with seed assignment Evan Debenham 2022-05-22 18:19:21 -04:00
  • a9a6c13d95 v1.3.0: custom seeds now show their original input text Evan Debenham 2022-05-20 16:23:10 -04:00
  • 654bce1f65 v1.3.0: Overhauled entrance/exit logic to account for branches Evan Debenham 2022-05-20 13:50:27 -04:00
  • 5cc8734dc2 v1.3.0: fixed exploits that let DM-300 dig outside of its arena Evan Debenham 2022-05-16 22:37:03 -04:00
  • ea4b18a89a v1.3.0: fixed no text errors on loot indicator tooltip and containers Evan Debenham 2022-05-16 22:16:21 -04:00
  • 4249ac6228 v1.3.0: fixed toolkit showing warmup time when cursed Evan Debenham 2022-05-16 16:32:45 -04:00
  • fc70544905 v1.3.0: fixed great crab not blocking on save/load Evan Debenham 2022-05-16 16:19:31 -04:00
  • 42852aa06f v1.3.0: fixed sentry sprites visually charging on turn 0 Evan Debenham 2022-05-16 16:09:28 -04:00
  • 04ad0b0dfe v1.3.0: fixed rare misalignment of item sprites Evan Debenham 2022-05-16 16:03:36 -04:00
  • 7de072c2a7 v1.3.0: improved item drop consistency for seeded runs Evan Debenham 2022-05-16 15:44:41 -04:00
  • e031a3db51 v1.3.0: updated AGP version Evan Debenham 2022-05-13 16:13:50 -04:00
  • c2d558b227 v1.3.0: fixed some dependency errors with ARM desktop platforms Evan Debenham 2022-05-13 16:05:35 -04:00
  • a4484599e6 v1.3.0: renamed AndroidGame to AndroidLauncher and added activity to handle missing natives Evan Debenham 2022-05-13 13:47:42 -04:00
  • b4713369bf v1.3.0: updated libGDX to 1.11.0 Evan Debenham 2022-05-13 13:07:21 -04:00
  • b6471276e2 v1.3.0: fixed a few score errors and added a score breakdown window Evan Debenham 2022-05-12 22:47:39 -04:00
  • b3decdd4cc v1.3.0: fixed errors in badge display and allowed multiple at once Evan Debenham 2022-05-12 21:30:30 -04:00
  • e12f246569 v1.3.0: overhauled scoring system for rankings Evan Debenham 2022-05-11 22:37:38 -04:00
  • f4b94ad64b v1.3.0: added completion progress to the all classes victory badge Evan Debenham 2022-05-10 15:58:20 -04:00
  • 8e348b5669 v1.3.0: improved logic for 'on death' badges and bleeding Evan Debenham 2022-05-06 11:40:31 -04:00
  • 5b05e453da v1.3.0: added new badges, and made a few more tweaks to existing ones Evan Debenham 2022-05-05 17:18:49 -04:00
  • 74ef6f50ce v1.3.0: Fixed errors in Yog's spawning deck Evan Debenham 2022-05-05 12:53:13 -04:00
  • a3a4fda7b7 v1.3.0: added a slight delay to the chasm jump confirmation window Evan Debenham 2022-04-28 11:04:30 -04:00
  • 961e4c514f v1.3.0: added backend functionality for multiple floors at one depth Evan Debenham 2022-04-26 16:19:10 -04:00
  • 23fd824789 v1.3.0: improved how the game handles seeds and PRNG internally Evan Debenham 2022-04-26 16:00:37 -04:00
  • ede0439ab8 v1.3.0: Added several new spell effect icons, and other small vfs tweaks Evan Debenham 2022-04-25 14:36:48 -04:00
  • 7e4911effe v1.3.0: large pass on buff icons and types, lots of small fixes Evan Debenham 2022-04-25 12:36:01 -04:00
  • 30f4c17194 v1.3.0: updated Patreon text Evan Debenham 2022-04-22 12:39:27 -04:00
  • 61c600e433 v1.3.0: various changes to existing badge ranks and requirements Evan Debenham 2022-04-20 13:10:08 -04:00
  • 4e98ea86da v1.3.0: made talent design tweaks so they better work with metamorph Evan Debenham 2022-04-19 23:48:13 -04:00
  • 0e63c35483 v1.3.0: added some safety checks to prevent stacking artifact/ring buffs Evan Debenham 2022-04-19 16:38:00 -04:00
  • 02dc3a4ec3 v1.3.0: changed nature's bounty to track berried dropped, not available Evan Debenham 2022-04-19 16:27:30 -04:00
  • f32fa4105f v1.3.0: fixed WndTextInput being in the wrong package Evan Debenham 2022-04-19 13:50:08 -04:00
  • 0dd314e212 v1.3.0: fixed generator deck choice not being determined by seed Evan Debenham 2022-04-19 13:21:08 -04:00
  • 9eaaceb7a2 v1.3.0: added support for custom seeded runs Evan Debenham 2022-04-16 13:35:21 -04:00
  • e2bbe2c4e9 v1.3.0: updated gradle, AGP, and robovm versions Evan Debenham 2022-04-15 12:25:10 -04:00
  • 83452db0e0 v1.2.3: final commit Evan Debenham 2022-04-13 13:03:47 -04:00
  • e3fa1203d2 v1.2.3: updated translations Evan Debenham 2022-04-13 13:03:09 -04:00
  • c667f279b1 v1.2.3: fixed exploit where ankhs could be used through lost inventory Evan Debenham 2022-04-13 12:29:03 -04:00
  • 4125c5985f v1.2.3: removed debug code that caused cached rations to not cap Evan Debenham 2022-04-12 16:49:21 -04:00
  • cdfb25586e v1.2.3: sacrificing duplicated swarms now gives a little progress Evan Debenham 2022-04-12 16:39:35 -04:00
  • 57727034ec v1.2.3: fixed up errors in freeze functionality changes in v1.2.0 Evan Debenham 2022-04-12 16:33:30 -04:00
  • ad6fc6c071 v1.2.3: fixed v1.2.0 light cloak buff not applying in all cases Evan Debenham 2022-04-12 16:24:25 -04:00
  • 0289ce12d6 v1.2.3: fixed armband not benefiting from ring of energy Evan Debenham 2022-04-12 16:23:08 -04:00
  • 68d1f04722 v1.2.3: fixed error with v1.2.2 ratroic energy fix Evan Debenham 2022-04-12 16:21:36 -04:00
  • 8153077f5e v1.2.3: fixed various rare crash bugs Evan Debenham 2022-04-12 16:20:01 -04:00
  • 5f4b2560d4 v1.2.2 fixed a few bugs and real final commit aaaaah Evan Debenham 2022-04-07 21:38:29 -04:00
  • f0ecc2a94e removed private_gl, which as unintentionally committed to open source Evan Debenham 2022-04-07 20:34:50 -04:00
  • fc7782c92d v1.2.2: re-final commit Evan Debenham 2022-04-07 19:22:19 -04:00
  • 9c92ab8154 v1.2.2: fixed items spawning as IDed counting as being IDed by the hero Evan Debenham 2022-04-07 19:19:56 -04:00
  • f6d30c05d8 v1.2.2: added a safety check to some on-ID vfx Evan Debenham 2022-04-07 19:13:15 -04:00
  • 66865d0a43 v1.2.2: final commit Evan Debenham 2022-04-07 13:21:15 -04:00
  • b4a4f565bc v1.2.2: updated translations Evan Debenham 2022-04-07 13:19:34 -04:00
  • 3849a710ac v1.2.2: made hero.tier() more resistant to threading issues Evan Debenham 2022-04-07 13:11:42 -04:00
  • bd97a7f0fd v1.2.2: fixed pressing on selected tabs closing windows Evan Debenham 2022-04-06 21:00:23 -04:00
  • c5e6f056ce v1.2.2: fixed hero info stats tab not updating with talent changes Evan Debenham 2022-04-06 18:24:37 -04:00
  • 936b69db19 v1.2.2: added more spawning requirements to cached rations Evan Debenham 2022-04-06 18:00:05 -04:00
  • 545b2377d1 v1.2.2: fixed badge windows sometimes going too wide Evan Debenham 2022-04-06 17:36:41 -04:00