9e43944bd4
v0.8.0: tweaks to mimics: - mimics now have a weak outline when hidden instead of no outline - mimics no longer hit heroes through stealth when opened - added a hint to mimic descriptions
Evan Debenham
2019-12-13 17:37:35 -05:00
5e69dedbb4
v0.8.0: fixed mimics incorrectly being the default heap type
Evan Debenham
2019-12-13 17:15:22 -05:00
fbb62337fe
v0.8.0: refactored how rings deal with degraded debuff. Degraded no longer affects missile durability from sharpshooting Degraded no longer affects str gained from might
Evan Debenham
2019-12-12 16:10:23 -05:00
15879eafc8
v0.8.0: various fixes: - fixed spinners not saving some info they should - fixed rare crashes with ring of wealth and brutes - blast wave and force cube no longer trigger tengu's traps - fixed force cube not pressing on all cells in the AOE - Tengu's traps now fade instantly much less often
Evan Debenham
2019-12-12 16:07:37 -05:00
d2107356f0
v0.8.0: design tweaks to imp quest to improve grindiness
Evan Debenham
2019-12-12 15:44:16 -05:00
569ef4a41a
v0.8.0: balance changes to various enemies: - Bat damage reduce by ~10% - Shaman melee damage reduced by ~13% - Debuffs from red and blue shamans now last 20 turns, down from 30 - Brute melee damage reduced by ~6% - Brute enraged melee damage reduced by ~9% - Ghoul melee damage increased by ~6%
Evan Debenham
2019-12-12 11:40:04 -05:00
649c41bcb4
v0.8.0: Implement a new character property: 'Large' Large characters cannot move into small spaces. They are equivalent to a 2x2 enemy in most cases, but without nearly as much dev work.
Evan Debenham
2019-12-11 21:48:04 -05:00
f5d1f63106
v0.8.0: increased the distance fleeing enemies look to find an ideal route
Evan Debenham
2019-12-11 20:21:57 -05:00
4e7aca628e
v0.8.0: finished up mimic implementation, reduced their accuracy a bit
Evan Debenham
2019-12-11 14:50:02 -05:00
faaa8530a3
v0.8.0: fixed errors in glScissor operations on macOS
Evan Debenham
2019-12-11 12:31:03 -05:00
bd738bc0f8
v0.8.0: fixed newborn elementals despawning when an ankh reset occurs
Evan Debenham
2019-12-10 15:22:38 -05:00
d96351c682
v0.8.0: added in a basic implementation for rare mimics
Evan Debenham
2019-12-09 15:22:32 -05:00
208a954dc0
v0.8.0: Fixes: - Further bee AI weirdness involving explosive traps - Fixed no logic existing to account for hero being killed by an attack proc
Evan Debenham
2019-12-08 18:38:11 -05:00
0351ad6475
v0.8.0: reworked mimics: - evasion reduced slightly - now have armor equal to depth/2 - damage increased by ~50% - no longer give exp (same as other floor-independent mobs) - now are visually different from chests, can be preemptively attacked - will inflict bonus damage to the hero if they try to open them.
Evan Debenham
2019-12-08 18:02:47 -05:00
13d17234ec
v0.8.0: tweaked augmentations on armor. - evasion gained from evasive augmentation is 33% higher - evasion lost from defensive augmentation is 33% higher
Evan Debenham
2019-12-08 15:02:55 -05:00
cd610baf93
v0.8.0: compressed ghoul sprite, fixed an errant pixel on gold chests
Evan Debenham
2019-12-08 14:37:09 -05:00
f831a84816
v0.8.0: Fixes: - Added a missing translation for the prompt for dart tipping - fixed a rare crash bug with disarming traps
Evan Debenham
2019-12-07 18:00:22 -05:00
8bcb1e4630
v0.8.0: refactored how character names are stored and accessed
Evan Debenham
2019-12-07 17:30:34 -05:00
c36844cbcf
v0.8.0: Added a validator class to desktop launches. Currently used for macOS
Evan Debenham
2019-12-06 22:10:52 -05:00
0cfc50a5dc
v0.8.0: further fixes for Bee AI
Evan Debenham
2019-12-06 17:57:19 -05:00
ea16ddf02a
v0.8.0: various fixes/improvements: - potion of purity now clears tengu fire wave and smoke bombs - fixed blacksmith upgrading incorrectly telling you your inventory is full - fixed various bee AI errors - fixed elemental ranged attacks not going on cooldown if they miss - spinners now interrupt the hero is they shoot web around them - fixed rare freeze bugs involving enemy ranged attacks - fixed scroll of teleportation rarely placing the hero on an enemy - fixed missing title case in stone of intuition window - added bottom padding to WndInfoItem - fixed some minor spelling/grammar errors in new text
Evan Debenham
2019-12-06 17:40:23 -05:00
618fe90a42
v0.8.0: added an armored rare variant to statues
Evan Debenham
2019-12-05 16:59:40 -05:00
777dc8933a
v0.8.0: improved desktop dialog boxes, now use tinyFD instead of swing
Evan Debenham
2019-12-04 23:15:27 -05:00
bc3aa927a5
v0.8.0: bugfixes: - fixed webs not setting terrain to solid right as they spawn - fixed armored brutes not raging properly - fixed alerting effects incorrectly triggering on demon spawners - fixed shamans incorrectly rolling to drop loot twice - fixed rare crash bugs with spinners - fixed minor debuffs working 3x as well as intended for wand of corruption - fixed force cubes affecting an AOE when thrown onto chasms - fixed floating text alignment issues with resized char sprites
Evan Debenham
2019-12-03 00:22:35 -05:00
4aa9a611e4
v0.8.0: tweaked tier distributions for weapons/armor in later chapters
Evan Debenham
2019-12-03 00:11:25 -05:00
07db857bf8
v0.8.0: formalized cases where attacks should always miss or always hit
Evan Debenham
2019-12-02 23:57:48 -05:00
826b33a59d
v0.8.0: fixed elements and antimagic not applying to new debuffs
Evan Debenham
2019-12-01 13:47:48 -05:00
4941e2afaa
v0.8.0: fixed the following bugs: - ring of elements and antimagic glyph not applying to new shamans - game crash/freeze issues caused by inventory scrolls and new spellbook behaviour - incorrect EmoIcon positions when sprites are scaled - succubi and scorpios dropping scrolls of upgrade and potions of strength - rare crashes caused by demon spawners spawning ripper demons onto pits - demon spawners beig vulnerable to ai state debuffs when they shouldn't be - Tengu being vulnerable to terror when he shouldn't be
Evan Debenham
2019-12-01 13:17:34 -05:00
8afa87fb10
v0.8.0: added log output to the desktop error handler
Evan Debenham
2019-12-01 13:06:35 -05:00
0259dd20c3
v0.8.0: fixed various typos
Evan Debenham
2019-12-01 13:02:09 -05:00
3dcd4ce216
v0.8.0: fixed an error with new class bundle functionality
Evan Debenham
2019-11-30 17:22:06 -05:00
ad0abbd358
v0.8.0: bugfixes: - fixed class array bundling errors (JSON was loading full class references if it wasn't loading from file) - various minor vfx bugs with goo when pump-up attack is interrupted
Evan Debenham
2019-11-11 20:25:22 -05:00
39525ec0f1
v0.8.0: tweaked scroll zooming to round instead of floor
Evan Debenham
2019-11-09 22:38:55 -05:00
94078bd9b9
v0.8.0: tweaked when enemy sprites show zap vfx. Now shows if either enemy or target is visible
Evan Debenham
2019-11-09 12:20:26 -05:00
b666231e7f
v0.8.0: even more minor tweaks and improvements: - brewing a potion with 3 of the same seed now auto-IDs it - teleportation effects are no longer able to place characters onto a trap - fixed wands which spawn upgraded not being fully charged - fixed some allies being corruptable when they shouldn't be
Evan Debenham
2019-11-07 20:58:59 -05:00
1f033200f6
v0.8.0: adjusted levelgen so that it is unaffected by held items and meta progression
Evan Debenham
2019-11-07 11:17:48 -05:00
fd38cfc155
v0.8.0: adjusted Random to be more flexible, now uses a generator stack
Evan Debenham
2019-11-06 17:26:19 -05:00
438ce6f0a9
v0.8.0: various bugfixes and behaviour tweaks: - fixed storm clouds spreading water faster than intended - fixed visual bugs with stealth and hourglass stasis effect - fixed an exploit where unstable spellbook scrolls could be cancelled - upgrading a stack of missile weapons now resets durability, just as upgrading a single one already did - fixed visual bugs when tengu traps would be created and immediately removed by some effects
Evan Debenham
2019-11-05 14:17:04 -05:00
bc9cd6e926
v0.8.0: decided on shaman stats and mild balance adjusts to prison enemies
Evan Debenham
2019-11-04 19:41:08 -05:00
8968beb8fa
v0.8.0: various bugfixes and improvements: - foresight buff now lets the hero detect Tengu's traps - fixed rare vfx/animation freezing errors with time freeze effects - direct damage/healing numbers are now included in the description of transfusion. - fixed wand of prismatic light rarely revealing areas it shouldn't
Evan Debenham
2019-11-04 15:22:28 -05:00
4f629d8868
v0.8.0: various bugfixes and small tweaks: - fixed mobs sometimes not walking onto traps/chasms when they're flying" - fixed minor visual bugs with items dropping in rare cases - fixed target quickslot target indicator not following enemies - "hide navigation bar" setting is now called "fullscreen" on all platforms
Evan Debenham
2019-11-04 10:32:57 -05:00
e8d4881e89
v0.8.0: added conversion for old shamans to DM-100s
Evan Debenham
2019-11-02 02:32:27 -04:00
00c8569595
v0.8.0: added new gnoll shamans, stats TBA. Also buffed blessed.
Evan Debenham
2019-11-02 02:32:03 -04:00
0f2d479b45
v0.8.0: various minor tweaks and improvements: - wandmaker now cannot spawn adjacent to doors - dried rose artifact now includes ghost's equipment in drescription - beneficial darts now mention they that don't harm allies - the title for WndBag is now multiline if it needs to be
Evan Debenham
2019-10-31 15:27:40 -04:00
75b8459cf0
v0.8.0: Various bugfixes for: - Goo's health bar not appearing in some cases - Viscocity not considering sources of extra damage reduction - Bolts from wand of warding not pressing tiles if they fail to summon
Evan Debenham
2019-10-30 18:46:27 -04:00
f9511ab03a
v0.8.0: water of health can now be used to uncurse single items
Evan Debenham
2019-10-30 18:21:44 -04:00
05363c95fd
v0.8.0: Various bugfixes for: - shurikens not getting an instant attack in lots of cases - dried rose appearing overcharged in quickslot sometimes - rounding errors and incorrect debuff resistance values in corruption wand - heap type not being preserved by teleportation traps - traps on Tengu phase 1 incorrectly triggering right as phase 1 ends - traps on Tengu phase 2 not being revealed by stone of clairvoyance - music not playing if the player goes right to the changes scene - caustic slimes having a slower attack animation than regular slimes - one incorrect green pixel in furrowed grass for prison tileset
Evan Debenham
2019-10-29 16:14:07 -04:00
b88036da0b
v0.8.0: added window size/fullscreen support to desktop, refactored landscape code
Evan Debenham
2019-10-29 13:04:14 -04:00