b36fd00234
v0.2.4: fixed a bug with EmoIcons
Evan Debenham
2015-02-15 15:41:54 -05:00
c7d59c2718
v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
Evan Debenham
2015-02-15 06:17:01 -05:00
23eb797070
v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
Evan Debenham
2015-02-15 05:56:59 -05:00
c817f454b9
v0.2.4: scroll of psionic blast now deals less damage... again...
Evan Debenham
2015-02-15 05:15:13 -05:00
34d4c63a16
v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
Evan Debenham
2015-02-15 05:09:50 -05:00
1e5a6663be
v0.2.4: tweaked signs further
Evan Debenham
2015-02-15 04:28:41 -05:00
907bf6c439
v0.2.4: signs now properly ignite again in the demon halls
Evan Debenham
2015-02-15 04:24:59 -05:00
e88ecef83e
v0.2.4: updates tiles in line with source change
Evan Debenham
2015-02-15 04:14:13 -05:00
bb28f2f477
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
Evan Debenham
2015-02-13 16:32:16 -05:00
1f50ce36b4
v0.2.4: used a less obscure word for death by toxic gas
Evan Debenham
2015-02-13 16:27:57 -05:00
91789216f9
v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
Evan Debenham
2015-02-13 16:00:57 -05:00
043e966129
v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
Evan Debenham
2015-02-13 15:50:18 -05:00
5fcc1a612a
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
Evan Debenham
2015-02-13 15:27:08 -05:00
61246dcc46
v0.2.4: added the potion bandolier to badge logic.
Evan Debenham
2015-02-13 15:05:08 -05:00
36ea98c4bd
v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
Evan Debenham
2015-02-13 11:47:02 -05:00
47adfc1403
v0.2.4: some corrections to heap explosion
Evan Debenham
2015-02-13 10:00:46 -05:00
dded8b5dc4
v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
Evan Debenham
2015-02-10 13:50:15 -05:00
72975a49cc
v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
Evan Debenham
2015-02-10 02:09:57 -05:00
7cc5192839
v0.2.4: added potion bandolier, refactored logic for bag generation.
Evan Debenham
2015-02-05 17:13:59 -05:00
7b3747fd05
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
Evan Debenham
2015-02-05 16:54:21 -05:00
9ff26f034c
v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died.
Evan Debenham
2015-01-26 10:00:45 -05:00
49bab26d7b
v0.2.3f: corrected issues with the dried rose
Evan Debenham
2015-01-26 09:18:29 -05:00
31bd42152e
v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
Evan Debenham
2015-01-26 02:14:00 -05:00
944d2d33a2
v0.2.3f: fixed yet more quickslot issues, this should be all of them.
Evan Debenham
2015-01-26 02:11:39 -05:00
d0e6aa6c1f
v0.2.3f: further tweaks to quickslot logic
Evan Debenham
2015-01-26 01:43:50 -05:00