6561 Commits

Author SHA1 Message Date
Evan Debenham
4f569dff76 v3.2.5: DM-300's rock fall now deals damage (same as gnoll rockfall) 2025-09-26 11:34:50 -04:00
Evan Debenham
e56e2f6a27 v3.2.5: fixed effects like aggro not clearing from downed ghouls 2025-09-26 11:34:50 -04:00
Evan Debenham
594c364eec v3.2.5: golden bees can now be affected by aggression debuff 2025-09-26 11:34:49 -04:00
Evan Debenham
4008adde84 v3.2.5: fixed cutout handling triggering when no cutout is there on iOS 2025-09-26 11:34:49 -04:00
Evan Debenham
0cce050429 v3.2.5: fixed very specific errors relating to inter-floor teleports 2025-09-26 11:34:49 -04:00
Evan Debenham
19363d8188 v3.2.5: fixed a couple missing periods 2025-09-26 11:34:49 -04:00
Evan Debenham
b8e00af98a v3.2.5: adjusted iOS dynamic island handling for buff indicator change 2025-09-26 11:34:49 -04:00
Evan Debenham
5073777610 v3.2.5: adjusted shielding to display in addition to HP, not on top 2025-09-26 11:34:49 -04:00
Evan Debenham
41905ba6c6 v3.2.5: cleaned up some code and logic relating to buff indicators
This fixes some errors in enemy info windows, cases of cutouts cutting off some buffs, and lets more buffs appear in mob info windows
2025-09-26 11:34:49 -04:00
Evan Debenham
1b82e52f35 v3.2.5: added a new larger boss HP bar for full size UI 2025-09-26 11:34:47 -04:00
Evan Debenham
5bbcf99e8f v3.2.5: adjusted new title fade button to align with bottom of the scene 2025-09-26 11:34:00 -04:00
Evan Debenham
c645462651 v3.2.5: adjusted the style of version info to look less like an HP bar 2025-09-26 11:33:57 -04:00
Evan Debenham
4deb71226a v3.2.5: added a button to hide the UI in the main menu 2025-09-26 11:33:52 -04:00
Evan Debenham
86ff1ab264 v3.2.5: fixed cases where some walls were visible through fog of war 2025-09-26 11:33:28 -04:00
Evan Debenham
dad1d8009e v3.2.5: fixed corruption DOT triggering DM-201s to attack 2025-09-26 11:33:28 -04:00
Evan Debenham
448d926d5a v3.2.5: fixed metamorphed recall inscription text not being translated 2025-09-26 11:33:28 -04:00
Evan Debenham
07c4d2f4ca v3.2.5: fixed thrown weapon merging not accounting for ID ready 2025-09-26 11:33:28 -04:00
Evan Debenham
7d10b6051a v3.2.5: adjusted custom mouse cursor asset to be square 2025-09-26 11:33:28 -04:00
Evan Debenham
d7ab66058b v3.2.5: fixed rats made neutral due to ratmog attacking the hero 2025-09-26 11:33:28 -04:00
Evan Debenham
c471924d58 v3.2.5: fixed guards pulling large chargs into enclosed spaces 2025-09-26 11:33:28 -04:00
Evan Debenham
efb58becba v3.2.5: added functionality for item variable pickup delay 2025-09-26 11:33:28 -04:00
Evan Debenham
7d2098426b v3.2.5: added some sync checks to sprite addition and removed old adds 2025-09-26 11:33:28 -04:00
Evan Debenham
1dedfb3029 v3.2.5: fixed tab cycling in WndBag 2025-09-26 11:33:27 -04:00
Evan Debenham
389fbc45e7 v3.2.5: levelling up dried rose while ghost is summoned now heals it 2025-09-26 11:33:27 -04:00
Evan Debenham
29027d7ac2 v3.2.5: fixed guard chaining allies not updating their sprite visibility 2025-09-26 11:33:27 -04:00
Evan Debenham
5fb32d6f0a v3.2.5: radiance now checks if char was killed before applying paralysis 2025-09-26 11:33:27 -04:00
Evan Debenham
98547cdf82 v3.2.5: reverted some corner UI insets on desktop 2025-09-26 11:33:27 -04:00
Evan Debenham
e4a334412d v3.2.5: more Android display cutout stuff:
- added proper support for top-left cutouts, hero pane can extend a bit
- made Android 'smaller cutout' detection more permissive again
- added a check to not trust devices with no reported cutout
2025-09-26 11:33:27 -04:00
Evan Debenham
6daaa1febf v3.2.5: compressed recently changed status pane assets 2025-09-26 11:33:25 -04:00
Evan Debenham
fdb10fc779 v3.2.4: updated changelog and version for amended v3.2.4 release! 2025-09-14 13:27:20 -04:00
Evan Debenham
947d2ef55d v3.2.4: fixed accidentally comitted welcome debug code 2025-09-14 13:17:02 -04:00
Evan Debenham
557c527257 v3.2.4: buff bar dynamic island handling now varies by zoom 2025-09-14 13:17:02 -04:00
Evan Debenham
232f6b907d v3.2.4: softened the darkening fx on new background in welcome and about 2025-09-14 13:17:02 -04:00
Evan Debenham
2c0f1263a7 v3.2.4: updates to improve handling of Android cutouts:
- HP bar can now resize-reposition to prevent being cut off
- menu pane can now move inward to prevent being cut off
- increased buff bar cut off sensitivity
- slightly increased 'large cutout' permissiveness
2025-09-14 13:16:59 -04:00
Evan Debenham
f83cd78243 v3.2.4: (English only atm) changed fullscreen settings text on mobile 2025-09-14 13:16:57 -04:00
Evan Debenham
6a3d452aa0 v3.2.4: fixed far cluster layer in title screen not resetting 2025-09-14 13:16:56 -04:00
Evan Debenham
342f242ce6 v3.2.4: updated version, changelog, and translations for v3.2.4! 2025-09-14 13:16:56 -04:00
Evan Debenham
20ee2145e5 v3.2.4: improvements to new title BG based on feedback from Aleks 2025-09-14 13:16:56 -04:00
Evan Debenham
0e9477f4a0 v3.2.4: implemented a new title background! 2025-09-14 13:16:54 -04:00
Evan Debenham
b142589b04 v3.2.4: adjusted how buff bar handles display cutouts 2025-09-14 13:16:05 -04:00
Evan Debenham
7d81c228a3 v3.2.4: slight adjustments to new status pane and menu pane UI 2025-09-14 13:16:02 -04:00
Evan Debenham
687b97c3a9 v3.2.4: added support for 'medium' display cutouts like dynamic island 2025-09-14 13:15:24 -04:00
Evan Debenham
291f11bc4e v3.2.4: dark bars in UI for insets now block inputs 2025-09-14 13:15:23 -04:00
Evan Debenham
21f2753e97 v3.2.4: overhauled status and menu bar to better support display cutouts 2025-09-14 13:15:19 -04:00
ac0d4784d9 Fetched repo updates and use a newer gdx-teavm version 2025-09-14 17:10:52 +03:00
Evan Debenham
c97dec022f v3.2.3: updated translations and up version for amended v3.2.3 release 2025-09-02 11:57:33 -04:00
Evan Debenham
14911f9202 v3.2.3: adjusted exit button sizing, no longer wide on desktop 2025-09-02 11:57:33 -04:00
Evan Debenham
3fd1205621 v3.2.3: fixed layout issues in alchemy and game scene with insets 2025-09-02 11:57:33 -04:00
Evan Debenham
4f9bf8cc7f v3.2.3: last minute Android fixes and re-upped version code for Android:
- fixed crashes on Android 9 and 10 by swapping to 'shortEdges' cutout mode ('always' cutout display mode wasn't present in these versions)
- upped fullscreen check to Android 9+, assume navbar exists in prior versions
- fixed navbar inset always being ignored in Android 9-14
2025-09-01 00:19:01 -04:00
Evan Debenham
861f28c465 v3.2.3: updated version, changelog, and translations for v3.2.3 release! 2025-08-31 18:09:32 -04:00