Evan Debenham
098ab9d772
v2.2.0: fixed a variety of small bugs:
...
- guardians 'dodging' instead of 'blocking'
- guardians having defenseSkill while recovering
- spire not finishing attacks if hero leaves vision range
- beacon of returning allowing return to mining level
- 'cash out' being repeatedly selectable
2023-10-11 18:03:47 -04:00
Evan Debenham
b2c983ac4a
v2.2.0: fixed a typo in new blacksmith text
2023-10-11 18:03:47 -04:00
Evan Debenham
238e5a9862
v2.2.0: updated translations, version, and changelog for BETA-1.2
2023-10-02 15:13:41 -04:00
Evan Debenham
52bd1066e2
v2.2.0: fixed a typo in spire desc
2023-10-02 15:13:39 -04:00
Evan Debenham
2b081bc1b5
v2.2.0: various small clarity improvements to blacksmith quest rewards
2023-10-02 15:13:39 -04:00
Evan Debenham
274835f9fb
v2.2.0: updated translations, version, and changelog for BETA-1.1
2023-09-29 13:36:23 -04:00
Evan Debenham
6898833922
v2.2.0: fixed DK's golems not using his rankings desc
2023-09-29 13:36:23 -04:00
Evan Debenham
cfbcbc92eb
v2.2.0: fixed a typo in blacksmith window
2023-09-28 10:50:40 -04:00
Evan Debenham
d67770f13e
v2.2.0: updated translations, changelog, and version for BETA-1.0
2023-09-27 19:44:39 -04:00
Evan Debenham
dfa93f5c94
v2.2.0: updated translations, changelog, and version for ALPHA-1.0
2023-09-25 16:41:19 -04:00
Evan Debenham
f9e6529949
v2.2.0: loads more refinement on the crystal spire fight.
2023-09-25 16:41:15 -04:00
Evan Debenham
41602afd8c
v2.2.0: visual changes so crystal spires can have adjacent terrain
2023-09-25 16:41:15 -04:00
Evan Debenham
069f2fdbc2
v2.2.0: lots more crystal enemy mechanics implementation
2023-09-25 16:41:15 -04:00
Evan Debenham
3eec9c8d6e
v2.2.0: implemented VFX, text, and some boss tweaks to the crystal quest
2023-09-25 16:41:14 -04:00
Evan Debenham
6827da804d
v2.2.0: implemented a bunch of functionality for the crystal spire
2023-09-25 16:41:14 -04:00
Evan Debenham
4c86cba1cf
v2.2.0: early incomplete implementations for crystal enemies
2023-09-25 16:41:13 -04:00
Evan Debenham
b26b943eee
v2.2.0: updated translations, version, and changelog for BETA-0.5
2023-09-17 14:28:17 -04:00
Evan Debenham
5e59891249
v2.2.0: fixed ring on-ID text being inconsistent with other equipment
2023-09-17 14:28:14 -04:00
Evan Debenham
b3066625c7
v2.2.0: updated translations, version, & changelog for beta-0.4
2023-09-13 16:41:19 -04:00
Evan Debenham
59fadf083c
v2.2.0: dagger sneak ability hsa +1 range and is now instantaneous
2023-09-13 16:41:16 -04:00
Evan Debenham
2a60fd7de5
v2.2.0: reverted scroll of transmutation change re: potions and scrolls
2023-09-13 16:41:16 -04:00
Evan Debenham
fb6a5dc7c1
v2.2.0: fixed some inconsistent text in soul siphon description
2023-09-13 16:40:20 -04:00
Evan Debenham
2cf30cacc7
v2.2.0: fixed prison tense file being the same as halls tense
2023-09-13 16:40:20 -04:00
Evan Debenham
fe560497d7
v2.2.0: fixed a couple of typos
2023-09-12 11:51:20 -04:00
Evan Debenham
55f267f5b6
v2.2.0: updated translations
2023-09-11 12:17:10 -04:00
Evan Debenham
9164086957
v2.2.0: fixed katana description not including new blocking values
2023-09-08 12:23:02 -04:00
Evan Debenham
2eb2f1c12a
v2.2.0: added a new language: Belarusian!
2023-09-08 12:23:02 -04:00
Evan Debenham
f6e55a633b
v2.2.0: fixed wild magic not triggering TryToZap logic
...
also formalized armor abilities working through antimagic
2023-09-05 13:55:24 -04:00
Evan Debenham
db782a5a90
v2.2.0: added a third segment to each region's track
2023-09-03 18:59:25 -04:00
Evan Debenham
bae770407f
v2.2.0: added finale tracks for the 3 later bosses and the game itself
2023-09-03 18:59:23 -04:00
Evan Debenham
93a0ff7e59
v2.2.0: tiny changes to mixing/volume of existing tracks
2023-09-03 18:59:20 -04:00
Evan Debenham
54c19b0842
v2.2.0: added five new 'tense' soundtracks, which play during ascent
2023-09-03 18:59:03 -04:00
Evan Debenham
288f0ea18b
v2.2.0: various weapon balance changes:
...
- Sneak ability reworked, now blinks but only grants 1 turn of stealth
- Harvest ability bleed amount increased to 110% and 90% from 100% and 80%
- Katana blocking down to 0-3 from 0-4
- Brawler's Stance ability charge use down to 1/6 from 1/4
2023-09-03 18:59:03 -04:00
Evan Debenham
c1ed0f8abc
v2.2.0: improved some text surrounding the enhanced rings talent
2023-09-03 18:59:03 -04:00
Evan Debenham
935b831af0
v2.2.0: added a new T3 base class talent for the mage
2023-09-03 18:59:03 -04:00
Evan Debenham
33b065e69c
v2.2.0: reworked all of the T2 potion & scroll talents
2023-09-03 18:59:03 -04:00
Evan Debenham
de86487aaa
v2.2.0: implemented new rewards for the blacksmith quest
2023-09-03 18:59:02 -04:00
Evan Debenham
0b5db285ee
v2.2.0: very early and incomplete impl. of new blacksmith window
2023-09-03 18:59:02 -04:00
Evan Debenham
2931951e89
v2.2.0: added a bunch of structuring for the blacksmith quest
2023-09-03 18:59:02 -04:00
Evan Debenham
c7d71180e6
v2.2.0: shopkeepers now warn before fleeing, and are immune out of FOV
2023-09-03 18:59:02 -04:00
Evan Debenham
d1bc612d46
v2.2.0: added basic logic for quest scoring and a reward placeholder
2023-09-03 18:58:48 -04:00
Evan Debenham
987053121d
v2.2.0: early impl for blacksmith quest granting
2023-09-03 18:58:48 -04:00
Evan Debenham
b19900f763
v2.2.0: moved existing quest rooms into their own package
2023-09-03 18:58:48 -04:00
Evan Debenham
4c648b460a
v2.2.0: added a proper entrance room for the blacksmith quest area
2023-09-03 18:58:48 -04:00
Evan Debenham
054ffbc21b
v2.2.0: re-added grass in terrain features (forgot about custom visuals)
2023-09-03 18:58:48 -04:00
Evan Debenham
0098ce2343
v2.2.0: added some new terrain types for blacksmith quest
2023-09-03 18:58:48 -04:00
Evan Debenham
6e5687e580
v2.2.0: restructured terrain assets to make more free space
2023-09-03 18:58:47 -04:00
Evan Debenham
6ca1846fd1
v2.2.0: removed redundant rendering of grass from terrain features
2023-09-03 18:58:47 -04:00
Evan Debenham
8f741edbc9
v2.2.0: further improved clarity of gold in stitched wall tiles
2023-09-03 18:58:47 -04:00
Evan Debenham
40da2d003c
v2.2.0: overhauled the wandmaker's rotberry quest
2023-09-03 18:58:32 -04:00