Commit Graph

4523 Commits

Author SHA1 Message Date
Evan Debenham
53b4cf297e v2.2.0: removed support for android instant apps 2023-07-10 15:24:03 -04:00
Evan Debenham
9ba42fda5d v2.1.4: updated changelog, translations, and version for v2.1.4 release 2023-07-06 12:37:06 -04:00
Evan Debenham
8a4a1b2757 v2.1.4: fixed mining level not properly setting its music 2023-07-06 12:36:59 -04:00
Evan Debenham
769d6e2978 v2.1.4: fixed visual errors when hiding mimics were magically slept 2023-07-06 12:36:59 -04:00
Evan Debenham
19d24f8660 v2.1.4: condensed changelog for v2.0 2023-07-06 12:36:59 -04:00
Evan Debenham
3d01bc8c2e v2.1.4: fixed a few caess of game effects not accounting for branches 2023-07-06 12:36:59 -04:00
Evan Debenham
8c4a8acae5 v2.1.4: fixed tilemap changes messing with some static visuals 2023-07-06 12:36:59 -04:00
Evan Debenham
c8ebdde5e7 v2.1.4: fixed randomWeapon not always using defaults when specified 2023-07-06 12:36:59 -04:00
Evan Debenham
f804ec36a8 v2.1.4: fixed a couple rare crash bugs 2023-07-06 12:36:59 -04:00
Evan Debenham
05845901d0 v2.1.4: adjusted new gold visuals to only appear in mining level for now 2023-07-06 12:36:59 -04:00
Evan Debenham
82263e30c0 v2.1.4: fixed pitfall traps working on thee mining level 2023-07-06 12:36:59 -04:00
Evan Debenham
9067a486cd v2.1.4: fixed Counter Ability talent incorrectly applying 0 charge at +2 2023-07-06 12:36:59 -04:00
Evan Debenham
534d161bb0 v2.1.4: added a null safety check in InventoryPaneSlot 2023-07-06 12:36:58 -04:00
Evan Debenham
d019128db2 v2.1.4: softened up regen limit vs. badder bosses Tengu a bit 2023-07-06 12:36:58 -04:00
Evan Debenham
8257991f2b v2.1.4: improved aiming logic for elemental blast 2023-07-06 12:36:58 -04:00
Evan Debenham
b0c29ec809 v2.1.4: fixed warrior shield not respecting regen-disabling effects 2023-07-06 12:36:58 -04:00
Evan Debenham
56682a28ec v2.1.4: added a couple custom visuals to the blacksmith quest area 2023-07-06 12:36:58 -04:00
Evan Debenham
9bf8c4b078 v2.1.4: fixed noisemakers alerting if they are moved as they trigger 2023-07-06 12:36:58 -04:00
Evan Debenham
feb9d8df24 v2.1.3: fixed an incorrect condition in Armor desc and re-upped version 2023-06-28 11:35:24 -04:00
Evan Debenham
4a38ecde56 v2.1.3: updated changelog and version for v2.1.3 release 2023-06-28 11:35:24 -04:00
Evan Debenham
4d5c9ece6e v2.1.3: updated translations 2023-06-28 11:35:24 -04:00
Evan Debenham
327b19986f v2.1.3: added support for handling removed talents 2023-06-28 11:35:23 -04:00
Evan Debenham
0e833d1695 v2.1.3: fixed armored brutes having more DR than intended since v2.0 2023-06-28 11:35:23 -04:00
Evan Debenham
ba14831a7e v2.1.3: further improved visuals and text for mining level 2023-06-28 11:35:23 -04:00
Evan Debenham
01c7b481f6 v2.1.3: added support for wall decoration overhang visuals 2023-06-28 11:35:23 -04:00
Evan Debenham
c6a8fbea8a v2.1.3: improved visuals/themeing for mining level 2023-06-28 11:35:23 -04:00
Evan Debenham
f39a859353 v2.1.3: improved code for regeneration pause effects 2023-06-28 11:35:23 -04:00
Evan Debenham
10dc3bba75 v2.1.3: fixed action and minor pathfinding errors with mine action 2023-06-28 11:35:23 -04:00
Evan Debenham
161a67b8e1 v2.1.3: added basic mining and sub-floor functionality! 2023-06-28 11:35:14 -04:00
Evan Debenham
1e82b73c0c v2.1.3: adjusted patch rooms to be a bit more flexible 2023-06-28 11:33:23 -04:00
Evan Debenham
de6878cef0 v2.1.3: getTransition now gives entrances if it cannot find specifics 2023-06-28 11:33:23 -04:00
Evan Debenham
beee1fadac v2.1.3: added a sync check for very rare level loading hangs 2023-06-28 11:33:23 -04:00
Evan Debenham
1ec5434c11 v2.1.3: cleaned up logic for checking the degradation debuff slightly 2023-06-28 11:33:23 -04:00
Evan Debenham
ac475ffe03 v2.1.3: added some sync and safety checks to action indicator 2023-06-28 11:33:23 -04:00
Evan Debenham
d0e62d9200 v2.1.3: fixed magical fire burning internal items after water is spread 2023-06-28 11:33:23 -04:00
Evan Debenham
02210b0a8c v2.1.3: added a slider for screen shake in the game settings (0x to 2x) 2023-06-28 11:26:27 -04:00
Evan Debenham
0d0231f7b5 v2.1.3: divine inspiration can now be cancelled if already IDed 2023-06-28 11:26:27 -04:00
Evan Debenham
8d11677483 v2.1.3: remains now work with dungeon branch 2023-06-28 11:26:26 -04:00
Evan Debenham
cd79b3bcdc v2.1.3: made remains logic more permissive 2023-06-28 11:25:38 -04:00
Evan Debenham
cebe05d089 v2.1.3: fixed weaker healing effects overriding stronger ones 2023-06-28 11:25:38 -04:00
Evan Debenham
7062eab3f3 v2.1.3: fixed ratmog boosting health again during ascent challenge 2023-06-28 11:25:37 -04:00
Evan Debenham
18dc7dd450 v2.1.2: updated changelog and version for release 2023-06-16 12:41:20 -04:00
Evan Debenham
5a70a482ae v2.1.2: improved the logic and VFX for sandals active ability 2023-06-16 12:41:20 -04:00
Evan Debenham
8d3226ba5a v2.1.2: fixed retreating errors for large chars caused by 2.1.1 2023-06-16 12:41:20 -04:00
Evan Debenham
a5f740ab73 v2.1.2: fixed rapier lunge updating visibility after attack not before 2023-06-16 12:41:20 -04:00
Evan Debenham
2f96c867ba v2.1.2: removed some leftovers that got into items.png 2023-06-16 12:41:20 -04:00
Evan Debenham
ae6c04d002 v2.1.2: added a check for new armor text as translations aren't done yet 2023-06-16 12:41:20 -04:00
Evan Debenham
8af7cc63e4 v2.1.2: fixed an error with feint caused by v2.1.1 2023-06-16 12:41:20 -04:00
Evan Debenham
a60a585b18 v2.1.2: teleportation effects now cleanse the rooted debuff 2023-06-16 12:41:19 -04:00
Evan Debenham
42081ae144 v2.1.2: becoming assassin while invis now correctly applies prep 2023-06-16 12:41:19 -04:00