Commit Graph

6653 Commits

Author SHA1 Message Date
Evan Debenham
288f0ea18b v2.2.0: various weapon balance changes:
- Sneak ability reworked, now blinks but only grants 1 turn of stealth
- Harvest ability bleed amount increased to 110% and 90% from 100% and 80%
- Katana blocking down to 0-3 from 0-4
- Brawler's Stance ability charge use down to 1/6 from 1/4
2023-09-03 18:59:03 -04:00
Evan Debenham
c1ed0f8abc v2.2.0: improved some text surrounding the enhanced rings talent 2023-09-03 18:59:03 -04:00
Evan Debenham
935b831af0 v2.2.0: added a new T3 base class talent for the mage 2023-09-03 18:59:03 -04:00
Evan Debenham
1adac5508d v2.2.0: fixed a few incorrect sprites in the changes screen 2023-09-03 18:59:03 -04:00
Evan Debenham
33b065e69c v2.2.0: reworked all of the T2 potion & scroll talents 2023-09-03 18:59:03 -04:00
Evan Debenham
de86487aaa v2.2.0: implemented new rewards for the blacksmith quest 2023-09-03 18:59:02 -04:00
Evan Debenham
d2b8bc5dab v2.2.0: the DM-300 fight now have a guaranteed safe path to each pylon 2023-09-03 18:59:02 -04:00
Evan Debenham
5dcf2f0176 v2.2.0: char sprites are now drawn in order from top to bottom 2023-09-03 18:59:02 -04:00
Evan Debenham
0b5db285ee v2.2.0: very early and incomplete impl. of new blacksmith window 2023-09-03 18:59:02 -04:00
Evan Debenham
0116fdbf57 v2.2.0: ghost and wandmaker dialogues now use ItemButton 2023-09-03 18:59:02 -04:00
Evan Debenham
2584717742 v2.2.0: fixed starflower showing flare effect from out of FOV 2023-09-03 18:59:02 -04:00
Evan Debenham
8e26ab46a1 v2.2.0: implemented a bunch of internal tracking for blacksmith rewards 2023-09-03 18:59:02 -04:00
Evan Debenham
976cb6435b v2.2.0: fixed gold ore overhang appearing on regular levels 2023-09-03 18:59:02 -04:00
Evan Debenham
4a8d4f2288 v2.2.0: moved ItemButton out of WndBlackSmith 2023-09-03 18:59:02 -04:00
Evan Debenham
caaa820038 v2.2.0: added various safety checks to prevent rare crash errors 2023-09-03 18:59:02 -04:00
Evan Debenham
4be8b8b658 v2.2.0: refactored code that triggers on level transition 2023-09-03 18:59:02 -04:00
Evan Debenham
2931951e89 v2.2.0: added a bunch of structuring for the blacksmith quest 2023-09-03 18:59:02 -04:00
Evan Debenham
49df81d883 v2.2.0: improved the consistency of gold from secret mine rooms 2023-09-03 18:59:02 -04:00
Evan Debenham
c7d71180e6 v2.2.0: shopkeepers now warn before fleeing, and are immune out of FOV 2023-09-03 18:59:02 -04:00
Evan Debenham
345ddffd1b v2.2.0: removed usages of negative values in Actor.addDelayed 2023-09-03 18:59:02 -04:00
Evan Debenham
7b6fed2acf v2.2.0: updated android build tools 2023-09-03 18:58:59 -04:00
Evan Debenham
d1bc612d46 v2.2.0: added basic logic for quest scoring and a reward placeholder 2023-09-03 18:58:48 -04:00
Evan Debenham
987053121d v2.2.0: early impl for blacksmith quest granting 2023-09-03 18:58:48 -04:00
Evan Debenham
f81fc2b1ed v2.2.0: updated credits links for Watabou, Kristjan, and Arcnor 2023-09-03 18:58:48 -04:00
Evan Debenham
c09f28ea30 v2.2.0: implemented a bunch of baseline logic for the mining area 2023-09-03 18:58:48 -04:00
Evan Debenham
ecf5c97a07 v2.2.0: reverted unintentional increase to CaveRoom minimum size 2023-09-03 18:58:48 -04:00
Evan Debenham
b19900f763 v2.2.0: moved existing quest rooms into their own package 2023-09-03 18:58:48 -04:00
Evan Debenham
4c648b460a v2.2.0: added a proper entrance room for the blacksmith quest area 2023-09-03 18:58:48 -04:00
Evan Debenham
054ffbc21b v2.2.0: re-added grass in terrain features (forgot about custom visuals) 2023-09-03 18:58:48 -04:00
Evan Debenham
c48b372bfc v2.2.0: refactored patch rooms to be more extensible 2023-09-03 18:58:48 -04:00
Evan Debenham
36e21c0ffc v2.2.0: improved levelgen consistency when debugging 2023-09-03 18:58:48 -04:00
Evan Debenham
0098ce2343 v2.2.0: added some new terrain types for blacksmith quest 2023-09-03 18:58:48 -04:00
Evan Debenham
d007df8e78 v2.2.0: stacking healing effects is now a bit more generous 2023-09-03 18:58:48 -04:00
Evan Debenham
fd0f4ce77a v2.2.0: added a new custom decoration tile type (replaces signs) 2023-09-03 18:58:48 -04:00
Evan Debenham
6e5687e580 v2.2.0: restructured terrain assets to make more free space 2023-09-03 18:58:47 -04:00
Evan Debenham
6ca1846fd1 v2.2.0: removed redundant rendering of grass from terrain features 2023-09-03 18:58:47 -04:00
Evan Debenham
8f741edbc9 v2.2.0: further improved clarity of gold in stitched wall tiles 2023-09-03 18:58:47 -04:00
Evan Debenham
0b754e9626 v2.2.0: gold in the mining level now twinkles above wall overhang 2023-09-03 18:58:47 -04:00
Evan Debenham
d4d1a5007c v2.2.0: fixed ratmogrify making raging gnoll brutes invulnerable 2023-09-03 18:58:47 -04:00
Evan Debenham
7127f31095 v2.2.0: attempted to improve some aspects of iOS crash reporting 2023-09-03 18:58:36 -04:00
Evan Debenham
270340495f v2.2.0: fixed some wands giving buffs when shooting NPCs/allies 2023-09-03 18:58:33 -04:00
Evan Debenham
9f5c118172 v2.2.0: transmute scroll no longer turns pots/scrolls into exotics
The alchemy changes in v1.1.0 largely made this pointless anyway, as it's more efficient to just scrap transmutation for energy.
2023-09-03 18:58:33 -04:00
Evan Debenham
5ea26eedf7 v2.2.0: fixed further errors with seal transferring and class armor 2023-09-03 18:58:33 -04:00
Evan Debenham
1c01cf76ef v2.2.0: fixed storm clouds not clearing fire or damaging fiery enemies 2023-09-03 18:58:33 -04:00
Evan Debenham
175bf532d2 v2.2.0: added a failure condition check for branch creation 2023-09-03 18:58:33 -04:00
Evan Debenham
ae9b935110 v2.2.0: fixed mining levels creating custom tile visuals multiple times 2023-09-03 18:58:32 -04:00
Evan Debenham
e597624555 v2.2.0: fixed combined direction key actions not always being adjacent 2023-09-03 18:58:32 -04:00
Evan Debenham
c7f288ea98 v2.2.0: corruption no longer causes phantom piranhas to teleport wildly 2023-09-03 18:58:32 -04:00
Evan Debenham
4373c493c5 v2.2.0: slightly boosted newborn elemental boss damage (2/5 -> 1/2) 2023-09-03 18:58:32 -04:00
Evan Debenham
40da2d003c v2.2.0: overhauled the wandmaker's rotberry quest 2023-09-03 18:58:32 -04:00