Evan Debenham
425c90135d
v2.3.2: updated min daily, i18n, changes, & version for v2.3.2 release!
2024-01-31 12:49:32 -05:00
Evan Debenham
43db54d0fc
v2.3.2: fixed some very small typos and clarified divination desc
2024-01-31 12:49:32 -05:00
Evan Debenham
46ebc5c5d5
v2.3.1: updated translations and translator credits
2024-01-25 17:48:05 -05:00
Evan Debenham
8c318c9075
v2.3.0: updated version, changelog, and translations for v2.3.0 release!
2024-01-17 15:36:56 -05:00
Evan Debenham
84bc38cad0
v2.3.0: updates translations, version, and changelog for RC-1
2024-01-16 14:54:45 -05:00
Evan Debenham
8f5cd171fe
v2.3.0: substantially improved gnoll caves boulder visuals
2024-01-16 14:54:42 -05:00
Evan Debenham
96e4c74ca8
v2.3.0: improved 'encased in rock' visuals for geomancer
2024-01-16 14:54:41 -05:00
Evan Debenham
b6fbc3e45d
v2.3.0: updated translations, version, and changelog for BETA-1.4
2024-01-10 12:12:16 -05:00
Evan Debenham
928deaf646
v2.3.0: removed a TODO from fungal core desc
2024-01-10 12:12:15 -05:00
Evan Debenham
4760bd5ad4
v2.3.0: fixed an extra space in lethal momentum desc
2024-01-10 12:12:15 -05:00
Evan Debenham
13c16951a9
v2.3.0: fixed a few typos in seal shard desc
2024-01-10 12:11:35 -05:00
Evan Debenham
d1a158a961
v2.3.0: gave the blacksmith some proper quest reminder text
2024-01-10 12:11:34 -05:00
Evan Debenham
08e36c724c
v2.3.0: fixed unintended change to reforge order, and clarified it
2024-01-10 12:11:34 -05:00
Evan Debenham
29d3e07ab7
v2.3.0: updated changelog, version, and translations for BETA-1.3
2023-12-20 15:53:05 -05:00
Evan Debenham
7a464b0a29
v2.3.0: clarity improvements to the DM-300 fight:
...
- removed ability use logspam
- increased pylon spark speed by 50%
- sparks are now more highly concentrated closer to the pylon
2023-12-20 15:53:05 -05:00
Evan Debenham
d3aab9e162
v2.3.0: added a warning for spear gnoll range
2023-12-20 15:53:05 -05:00
Evan Debenham
002d0bccdd
v2.3.0: standardized rockfall gnoll behaviour:
...
- all gnoll rockfall effects now deal 8-12 dmg
- all gnoll rockfall effects now ignore armor
2023-12-20 15:53:05 -05:00
Evan Debenham
87703dbc4e
v2.3.0: added basic no-functionality fungal core, and a few fungi fixes
2023-12-20 15:53:04 -05:00
Evan Debenham
be29c81ef3
v2.3.0: added fungal sentries, with WIP visuals and bare mechanics
2023-12-20 15:53:04 -05:00
Evan Debenham
bc4663e81d
v2.3.0: added fungal spinners, with WIP visuals and bare mechanics
2023-12-20 15:53:04 -05:00
Evan Debenham
23153483bd
v2.3.0: updated version, changelog, and translations for BETA-1.2
2023-12-15 13:58:48 -05:00
Evan Debenham
2943604385
v2.3.0: fixed a few small typos
2023-12-15 13:58:47 -05:00
Evan Debenham
4f4f1b2f35
v2.3.0: updated changelog, version, and translations for BETA-1.1
2023-12-14 16:30:54 -05:00
Evan Debenham
b4794c462b
v2.3.0: updated translations, changelog, and version for BETA-1.0
2023-12-12 13:49:03 -05:00
Evan Debenham
c4f2ad5ce5
v2.3.0: cleaned up remains item descriptions a bit
2023-12-12 13:49:00 -05:00
Evan Debenham
68a5fb829a
v2.3.0: buffed the rogue's foresight talent
2023-12-12 13:49:00 -05:00
Evan Debenham
b34bf4d9a1
v2.3.0: buffed elemental strike's base range to 4 from 3
2023-12-12 13:48:59 -05:00
Evan Debenham
85ed79cd1f
v2.3.0: improved some hero remains item sprites
2023-12-12 13:48:59 -05:00
Evan Debenham
9fec4b31f5
v2.3.0: made some improvements to new holiday sprites
2023-12-12 13:48:59 -05:00
Evan Debenham
3dc39de061
v2.3.0: added more icons, in particular for misc dmg that ignores armor
2023-12-08 15:45:35 -05:00
Evan Debenham
9e4755b066
v2.3.0: blackmisth no longer works with cursed items
2023-12-06 17:03:21 -05:00
Evan Debenham
0115c8db2e
v2.3.0: improved holiday sprites. lunar and easter still need work
2023-12-06 17:03:20 -05:00
Evan Debenham
9e32c18807
v2.3.0: added damage icons for frost and water (for fiery enemies)
2023-12-06 17:03:20 -05:00
Evan Debenham
1c8b13fa62
v2.3.0: added icons to floating text for dmg, DOTs, healing, & currency
2023-12-06 17:03:20 -05:00
Evan Debenham
2794f4f457
v2.3.0: increased danger when fighting geomancer with sappers + polish
2023-12-06 17:03:20 -05:00
Evan Debenham
64be5ec538
v2.3.0: balance adjustment to gnoll area:
...
- sapper HP down to 45 from 50
- guard damage range tightened a bit
- geomancer HP down to 120 from 200
- geomancer avg attack CD up by 12.5%
- thrown rock dmg reverted to 5-10
- geomancer no longer melees
2023-12-06 17:03:20 -05:00
Evan Debenham
6d27ab8025
v2.3.0: loads more geomancer impl, fight is a bit rough but complete atm
2023-12-06 17:03:20 -05:00
Evan Debenham
3694bc666d
v2.3.0: implemented new holiday items for feb-april, minus sprites
2023-12-06 17:03:07 -05:00
Evan Debenham
15cd9f3306
v2.3.0: added two badges for hero remains items
2023-12-06 17:03:06 -05:00
Evan Debenham
a7440afe2f
v2.3.0: lots of coding and ability implementation for geomancer/sappers
2023-12-06 17:03:06 -05:00
Evan Debenham
f6054cc896
v2.3.0: remains changes:
...
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham
a82cf874da
v2.3.0: updated pickaxe description to clarity no need to equip it
2023-12-06 17:01:53 -05:00
Evan Debenham
ba14fda19a
v2.3.0: implemented very rough early logic for geomancer fight stages
2023-12-06 17:01:53 -05:00
Evan Debenham
ec9da9b04e
v2.3.0: extremely early geomancer impl, no fight logic atm
2023-12-06 17:01:53 -05:00
Evan Debenham
162107ae67
v2.3.0: added text for sappers and reduced their melee damage
2023-12-06 17:01:53 -05:00
Evan Debenham
7dc73f01f6
v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them
2023-12-06 17:01:53 -05:00
Evan Debenham
b8fb2cb02d
v2.3.0: made DM-201 sprites more distinct from DM-200
2023-12-06 17:01:53 -05:00
Evan Debenham
c7d9d69619
v2.3.0: improve details on guard's shield and trickster's strap
2023-12-06 17:00:28 -05:00
Evan Debenham
aded03d7a6
v2.3.0: armored brutes now have visual armor, instead of a shield
2023-12-06 17:00:20 -05:00
Evan Debenham
df91e7751d
v2.3.0: rough early implementation of gnoll sapper attacks
2023-12-06 17:00:20 -05:00