Evan Debenham
ba14fda19a
v2.3.0: implemented very rough early logic for geomancer fight stages
2023-12-06 17:01:53 -05:00
Evan Debenham
cd2244f545
v2.3.0: fixed damage negated by invuln still waking up sleeping mobs
2023-12-06 17:01:53 -05:00
Evan Debenham
ec9da9b04e
v2.3.0: extremely early geomancer impl, no fight logic atm
2023-12-06 17:01:53 -05:00
Evan Debenham
90a22ab5be
v2.3.0: fixed crystal spire being incorrectly set as a miniboss
2023-12-06 17:01:53 -05:00
Evan Debenham
162107ae67
v2.3.0: added text for sappers and reduced their melee damage
2023-12-06 17:01:53 -05:00
Evan Debenham
7dc73f01f6
v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them
2023-12-06 17:01:53 -05:00
Evan Debenham
ab8ca6b6fa
v2.3.0: fixed gnoll sappers something moving too far from starting poa
2023-12-06 17:01:53 -05:00
Evan Debenham
d2920face3
v2.3.0: made rockfall abilities no longer trigger rockfall traps
2023-12-06 17:01:53 -05:00
Evan Debenham
3273ab0cd1
v2.3.0: adjusted levelgen boulder and rubble positioning slightly
2023-12-06 17:01:53 -05:00
Evan Debenham
9b73449586
v2.3.0: fixed new scroll and potion decks affecting non-deck generation
2023-12-06 17:01:53 -05:00
Evan Debenham
b8fb2cb02d
v2.3.0: made DM-201 sprites more distinct from DM-200
2023-12-06 17:01:53 -05:00
Evan Debenham
bc1ee348bc
v2.3.0: blacksmith landmark entry now clears after rewards are finished
2023-12-06 17:01:51 -05:00
Evan Debenham
b94425b2c4
v2.3.0: refactored transmute usable on item code, added a pickace check
2023-12-06 17:00:28 -05:00
Evan Debenham
b0f37db830
v2.3.0: fixed Yog's visibility update not checking existing viewDistance
2023-12-06 17:00:28 -05:00
Evan Debenham
ff2239e67a
v2.3.0: phantom piranhas now die on land if there is no open water
2023-12-06 17:00:28 -05:00
Evan Debenham
98438cf9ae
v2.3.0: sappers no longer drop rocks next to the entrance tile
2023-12-06 17:00:28 -05:00
Evan Debenham
9ecf0447f3
v2.3.0: fixed changed curse infusion not applying curse glyphs to armor
2023-12-06 17:00:28 -05:00
Evan Debenham
7b7ecb3609
v2.3.0: lots more impl and refinement for gnoll sappers and quest
2023-12-06 17:00:28 -05:00
Evan Debenham
c7d9d69619
v2.3.0: improve details on guard's shield and trickster's strap
2023-12-06 17:00:28 -05:00
Evan Debenham
fa1b1b7d9f
v2.3.0: externalized the delayed rock fall buff from DM-300
2023-12-06 17:00:28 -05:00
Evan Debenham
7a49a1b887
v2.3.0: updated version info, removed support for saves prior to v1.4.3
2023-12-06 17:00:25 -05:00
Evan Debenham
aded03d7a6
v2.3.0: armored brutes now have visual armor, instead of a shield
2023-12-06 17:00:20 -05:00
Evan Debenham
df91e7751d
v2.3.0: rough early implementation of gnoll sapper attacks
2023-12-06 17:00:20 -05:00
Evan Debenham
dfc9cd7b90
v2.3.0: DM-300 now uses target cell indicators with his rockfall attack
2023-12-06 17:00:20 -05:00
Evan Debenham
3a153161d2
v2.3.0: gnoll rockfall traps now ignore cells next to barricades
2023-12-06 17:00:20 -05:00
Evan Debenham
6d1590bfdd
v2.3.0: long-pressing in ghost equip window now shows item info
2023-12-06 17:00:19 -05:00
Evan Debenham
f9e346b2ca
v2.3.0: curse infusion now only replaces existing curses after first use
2023-12-06 17:00:19 -05:00
Evan Debenham
fae73101aa
v2.3.0: improved foresight buffs on level load and at high movespeed
2023-12-06 17:00:19 -05:00
Evan Debenham
27312460f0
v2.3.0: improved consistency of several consumable drop types
2023-12-06 17:00:19 -05:00
Evan Debenham
268b804ac6
v2.3.0: code refactoring and improved enemy spawn spread in caves quest
2023-12-06 17:00:19 -05:00
Evan Debenham
e3b72f1273
v2.3.0: re-ordered text definitions to match new internal quest order
2023-12-06 17:00:19 -05:00
Evan Debenham
d521534368
v2.3.0: added new behaviour for rockfall traps for the gnoll quest
2023-12-06 17:00:19 -05:00
Evan Debenham
649d89bd32
v2.3.0: switched internal quest order for fungi and gnoll quests
2023-12-06 17:00:19 -05:00
Evan Debenham
e750165413
v2.3.0: various small improvements to gnoll quest levelgen
2023-12-06 17:00:19 -05:00
Evan Debenham
c5908c1849
v2.3.0: added some very basic early gnoll sapper and guard interactions
2023-12-06 17:00:19 -05:00
Evan Debenham
9bc886dd8a
v2.3.0: improved game log entries when picking up dark gold
2023-12-06 17:00:18 -05:00
Evan Debenham
27640fb0bf
v2.3.0: implemented some early gnoll sapper and geomancer sprites
2023-12-06 17:00:18 -05:00
Evan Debenham
b1348dcf72
v2.3.0: fixed a few cases of error message spam
2023-12-06 17:00:18 -05:00
Evan Debenham
5f9926e3ea
v2.3.0: fixed inter-floor teleports working in mining level
2023-12-06 17:00:18 -05:00
Evan Debenham
5c3a143fce
v2.3.0: fixed amok not properly resetting aggro in some cases
2023-12-06 17:00:18 -05:00
Evan Debenham
cdec9a68bf
v2.3.0: made wraith classes more flexible, and added one for corpse dust
2023-12-06 17:00:18 -05:00
Evan Debenham
cf8e53f9aa
v2.3.0: fixed potion shatters not cleansing fire/ooze outside of FOV
2023-12-06 17:00:18 -05:00
Evan Debenham
008a65140a
v2.3.0: added a warning when stealing from shops
2023-12-06 17:00:18 -05:00
Evan Debenham
9aea6b3e0e
v2.3.0: consistency pass on variable delays for telegraphed attacks
2023-12-06 17:00:18 -05:00
Evan Debenham
a7ded9be41
v2.3.0: added key bindings to tutorial text on desktop
2023-12-06 17:00:18 -05:00
Evan Debenham
632e1f6d5d
v2.3.0: fixed an outdated part of potion of invis description
2023-12-06 17:00:18 -05:00
Evan Debenham
52b2163712
v2.3.0: hero can now self-trample plants on level transitions
2023-12-06 17:00:17 -05:00
Evan Debenham
ce6d400ec9
v2.2.1: updated translations, version, and changelog for v2.2.1 release!
2023-10-25 16:10:18 -04:00
Evan Debenham
1fca4c4f88
v2.2.1: increased the toxic gas that can spread from the rot heart
2023-10-25 16:10:15 -04:00
Evan Debenham
9ca4c6121f
v2.2.1: some balance changes to blacksmith rewards:
...
- cost for second reforge/harden up to 1500 from 1000
- upgrade now caps at +2, down from +3
- chance for smith to produce a +0 item up to 30%, from 20%
- chance for smith to produce a +1 item down to 45%, from 55%
2023-10-25 16:10:15 -04:00