Evan Debenham
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da0968702e
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v2.2.0: redesigned crystal path rooms
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2023-09-03 18:58:30 -04:00 |
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Evan Debenham
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43ede6779e
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v2.2.0: removed some excessive commas from guardian summon descriptions
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2023-09-03 18:58:30 -04:00 |
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Evan Debenham
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94a83095c4
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v2.2.0: reduced projecting champion range again
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2023-09-03 18:58:30 -04:00 |
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Evan Debenham
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daa7c31490
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v2.2.0: fixed ClassArmor upgrade sometimes changing specific glyph state
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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3307d2d2fb
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v2.2.0: fixed degradation not properly applying to the mage's staff
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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d6fa0b82dd
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v2.2.0: added a basic first gold generator for mining levels
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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aec4b0089c
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v2.2.0: tutorial is now skipped if there is some existing save data
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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66c62f2081
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v2.2.0: improved border visuals for mining level
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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795bfdc616
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v2.2.0: improved logic for lowering tags into empty space
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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39a50a1dc0
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v2.2.0: refactored noisemaker code to more cleanly extend from Bomb
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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d39ecceaef
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v2.2.0: updated version definitions in ShatteredPixelDungeon.java
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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13ba94252a
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v2.2.0: dev commentary for v1.1.0
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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ad18af5974
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v2.2.0: balance changes to hostile champions
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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a98a92dfbb
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v2.2.0: condensed v2.1's changelog
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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09e4ee0442
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v2.2.0: updated gradle
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2023-07-10 15:24:06 -04:00 |
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Evan Debenham
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53b4cf297e
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v2.2.0: removed support for android instant apps
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2023-07-10 15:24:03 -04:00 |
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Evan Debenham
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9ba42fda5d
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v2.1.4: updated changelog, translations, and version for v2.1.4 release
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2023-07-06 12:37:06 -04:00 |
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Evan Debenham
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8a4a1b2757
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v2.1.4: fixed mining level not properly setting its music
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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769d6e2978
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v2.1.4: fixed visual errors when hiding mimics were magically slept
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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19d24f8660
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v2.1.4: condensed changelog for v2.0
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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3d01bc8c2e
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v2.1.4: fixed a few caess of game effects not accounting for branches
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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8c4a8acae5
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v2.1.4: fixed tilemap changes messing with some static visuals
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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c8ebdde5e7
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v2.1.4: fixed randomWeapon not always using defaults when specified
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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f804ec36a8
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v2.1.4: fixed a couple rare crash bugs
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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05845901d0
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v2.1.4: adjusted new gold visuals to only appear in mining level for now
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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82263e30c0
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v2.1.4: fixed pitfall traps working on thee mining level
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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9067a486cd
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v2.1.4: fixed Counter Ability talent incorrectly applying 0 charge at +2
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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534d161bb0
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v2.1.4: added a null safety check in InventoryPaneSlot
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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d019128db2
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v2.1.4: softened up regen limit vs. badder bosses Tengu a bit
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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8257991f2b
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v2.1.4: improved aiming logic for elemental blast
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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b0c29ec809
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v2.1.4: fixed warrior shield not respecting regen-disabling effects
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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56682a28ec
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v2.1.4: added a couple custom visuals to the blacksmith quest area
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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9bf8c4b078
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v2.1.4: fixed noisemakers alerting if they are moved as they trigger
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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feb9d8df24
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v2.1.3: fixed an incorrect condition in Armor desc and re-upped version
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2023-06-28 11:35:24 -04:00 |
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Evan Debenham
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4a38ecde56
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v2.1.3: updated changelog and version for v2.1.3 release
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2023-06-28 11:35:24 -04:00 |
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Evan Debenham
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4d5c9ece6e
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v2.1.3: updated translations
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2023-06-28 11:35:24 -04:00 |
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Evan Debenham
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327b19986f
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v2.1.3: added support for handling removed talents
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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0e833d1695
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v2.1.3: fixed armored brutes having more DR than intended since v2.0
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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ba14831a7e
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v2.1.3: further improved visuals and text for mining level
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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01c7b481f6
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v2.1.3: added support for wall decoration overhang visuals
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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c6a8fbea8a
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v2.1.3: improved visuals/themeing for mining level
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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f39a859353
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v2.1.3: improved code for regeneration pause effects
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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10dc3bba75
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v2.1.3: fixed action and minor pathfinding errors with mine action
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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161a67b8e1
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v2.1.3: added basic mining and sub-floor functionality!
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2023-06-28 11:35:14 -04:00 |
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Evan Debenham
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1e82b73c0c
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v2.1.3: adjusted patch rooms to be a bit more flexible
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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de6878cef0
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v2.1.3: getTransition now gives entrances if it cannot find specifics
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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fcc136e2eb
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v2.1.3: adjusted error logging in a few places
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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beee1fadac
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v2.1.3: added a sync check for very rare level loading hangs
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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1ec5434c11
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v2.1.3: cleaned up logic for checking the degradation debuff slightly
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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ac475ffe03
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v2.1.3: added some sync and safety checks to action indicator
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2023-06-28 11:33:23 -04:00 |
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