Evan Debenham
0dd2fcffc6
v3.2.0: tweaked wording on survivalist's intuition
2025-07-26 23:17:05 -04:00
Evan Debenham
2c9fe04ea9
v3.2.0: fixed typo in key for heavy boomerang strong
2025-07-26 23:17:05 -04:00
Evan Debenham
48fc1d1026
v3.2.0: fixed detect magic not working on thrown weapons
2025-07-26 23:17:05 -04:00
Evan Debenham
b7d7887091
v3.2.0: fixed darts being enchantable
2025-07-26 23:17:05 -04:00
Evan Debenham
46f30cb3fc
v3.2.0: updated translations, changelog, and version for BETA-1!
2025-07-25 12:29:03 -04:00
Evan Debenham
3f9f142513
v3.2.0: added a short cooldown to blast wave's on-hit effect
2025-07-25 12:28:59 -04:00
Evan Debenham
49c335b284
v3.2.0: fixed wand of lightning on-hit not scaling with staff power
2025-07-25 12:28:59 -04:00
Evan Debenham
a7b5763ed5
v3.2.0: updated version and changelog for ALPHA-3!
2025-07-24 14:43:34 -04:00
Evan Debenham
4912a3d5d7
v3.2.0: Priest buffs:
...
- free guiding light cooldown down to 50 turns from 100
- all spells that directly target enemies now illuminate them
2025-07-24 14:43:34 -04:00
Evan Debenham
6c4e9b8b05
v3.2.0: unaffected arced chars no longer reduce lightning dmg
2025-07-24 14:43:34 -04:00
Evan Debenham
1a4c4ad698
v3.2.0: battlemage buffs/changes:
...
- warding on hit (and ele blast) now heals wards too
- fireblast on-hit reworked to be an explosion
- bwave on-hit reworked to deal bonus dmg and consume paralysis
- lightning on-hit reworked to grant lightning immunity and +arc
2025-07-24 14:43:34 -04:00
Evan Debenham
d639069ed1
v3.2.0: hold fast buffed, now reduces shielding and combo decay
2025-07-24 14:43:34 -04:00
Evan Debenham
12c2e163ef
v3.2.0: gladiator buffs:
...
- combo now always lasts 15 turns on kill
- cleave buffed to 30/45/60 turns from 15/30/45
2025-07-24 14:43:34 -04:00
Evan Debenham
28be199f87
v3.2.0: Berserker nerfs:
...
- rate of rage gain and loss reduced by 25%
- base enrage shield reduced to 8+2xlvl from 10+2xlvl
2025-07-24 14:43:34 -04:00
Evan Debenham
a859b18ac0
v3.2.0: Buffed duration of divine sense to 50 turns from 30
2025-07-24 14:43:34 -04:00
Evan Debenham
629f6cefeb
v3.2.0: enchant/curse adjustments for thrown weapons:
...
- projecting can now stack from multiple sources
- explosive now deals an extra 9x uses of durability dmg
- friendly thrown weps now deal 0 dmg if charmed
2025-07-24 14:43:34 -04:00
Evan Debenham
688c2eb502
v3.2.0: augmentation now also affects durability for thrown weapons
2025-07-24 14:43:34 -04:00
Evan Debenham
45f2f36004
v3.2.0: fixed minor errors in last upgraded thrown wep warning window
2025-07-24 14:43:34 -04:00
Evan Debenham
3977ae5e12
v3.2.0: fixed ratmog change causing summoned ally rats being set neutral
2025-07-24 14:43:34 -04:00
Evan Debenham
eeba0fadf4
v3.2.0: updated changelog and version for ALPHA-2
2025-07-20 15:15:53 -04:00
Evan Debenham
2b18de124c
v3.2.0: reduced thrown weapon damage scaling to 1-tier from 2-tier
2025-07-20 15:15:53 -04:00
Evan Debenham
2deeedf6fc
v3.2.0: fixed stackable weapons not giving log messages on pickup
2025-07-20 15:15:53 -04:00
Evan Debenham
70ecd817fd
v3.2.0: fixed incorrect info relating to thrown upgrading
2025-07-20 15:15:53 -04:00
Evan Debenham
9545a3b333
v3.2.0: fixed thrown wep value logic
2025-07-20 15:15:53 -04:00
Evan Debenham
744419f432
v3.2.0: fixed shop rooms not generating thrown weapons properly
2025-07-20 15:15:53 -04:00
Evan Debenham
fee32169c9
v3.2.0: fixed dart duplication when tips wear off
2025-07-20 15:15:52 -04:00
Evan Debenham
100bd2e4e9
v3.2.0: updated version and changelog for ALPHA-1!
2025-07-18 15:25:48 -04:00
Evan Debenham
464cd75380
v3.2.0: fixed new warning window using >=0 instead of >0
2025-07-18 15:25:48 -04:00
Evan Debenham
ebc20cdeae
v3.2.0: added new banners for Game Over and Boss Slain
2025-07-18 15:25:48 -04:00
Evan Debenham
aa9cbb749e
v3.2.0: enhanced thrown weapons can now spawn from some special rooms
2025-07-18 15:25:48 -04:00
Evan Debenham
4226a16b74
v3.2.0: added a warning window when throwing last of an upgraded set
2025-07-18 15:25:48 -04:00
Evan Debenham
6eb0a6ea16
v3.2.0: buffed projectile momentum's new accuracy boost
2025-07-18 15:25:48 -04:00
Evan Debenham
ff7a4238a7
v3.2.0: massively expanded Ferret Tuft's miss icon functionality
2025-07-18 15:25:48 -04:00
Evan Debenham
9dfcb4b80e
v3.2.0: tweaks to improve gameplay for pacifist ascent:
...
- first enemy kill now always notifies, indicating badge failure
- ratmog now sets rats to neutral, preventing killing during ascent
2025-07-18 15:25:48 -04:00
Evan Debenham
4be2a6e51f
v3.2.0: balance changes to thrown weapon talents
2025-07-18 15:25:48 -04:00
Evan Debenham
46121533fc
v3.2.0: fixed identification not working properly on force cubes
2025-07-18 15:25:48 -04:00
Evan Debenham
54e36b5042
v3.2.0: balance changes for T5 thrown weapons
2025-07-18 15:25:48 -04:00
Evan Debenham
d550937acd
v3.2.0: fixed unintended debug code commited to explosive
2025-07-18 15:25:48 -04:00
Evan Debenham
0f265acf78
v3.2.0: balance changes for T4 thrown weapons
2025-07-18 15:25:48 -04:00
Evan Debenham
a3ec81af24
v3.2.0: balance changes for T3 thrown weapons
2025-07-18 15:25:48 -04:00
Evan Debenham
cde666d3b7
v3.2.0: balance changes for T2 thrown weapons
2025-07-18 15:25:48 -04:00
Evan Debenham
7a109ec515
v3.2.0: balance changes for T1 thrown weapons
2025-07-18 15:25:47 -04:00
Evan Debenham
8fe024add6
v3.2.0: liquid metal and arcane resin can now be made without full ID
2025-07-18 15:25:47 -04:00
Evan Debenham
b85953e760
v3.2.0: un-Ided thrown weapons now work with shard of oblivion
2025-07-18 15:25:47 -04:00
Evan Debenham
954340216d
v3.2.0: reworked thrown weapons to work in 'sets':
...
- sets are upgraded/enchanted/etc. as a unit, default size of 3
- upgrading completely repairs a set
- durability boost per upgrade down to 1.5x from 3x
- Internal buff added to prevent upgrade repair duplication exploits
- lots of effects that apply to melee weapons now apply to thrown: identification, enchants, curses, etc.
- liquid metal recipe adjusted (liquid metal itself still needs changes)
- Huntress ID talent changed now that thrown weapons are IDable
- darts effectively unchanged, they all belong to the same set, still not upgradeable
- no balance changes to accomodate this yet, tbd.
2025-07-18 15:25:47 -04:00
Evan Debenham
09c307032c
v3.2.0: added the infinity symbol to the game's built-in pixel font
2025-07-18 15:25:47 -04:00
Evan Debenham
22183d8a28
v3.2.0: fixed floating text stacking to use visual logic entirely
2025-07-18 15:25:05 -04:00
Evan Debenham
bd91186934
v3.2.0: fixed unintended debug code in distortion traps (since 2023!)
2025-07-18 15:25:05 -04:00
Evan Debenham
2ab1147db6
v3.2.0: improved description for piranhas
2025-07-01 13:05:48 -04:00
Evan Debenham
b291c09619
v3.2.0: improved various tutorial/guidebook text, mostly shortening
2025-07-01 13:05:48 -04:00