Evan Debenham
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340900abcb
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v2.4.0: added a 'repeat' icon, and fixed copy/paste being swapped
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2024-04-23 13:36:35 -04:00 |
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Evan Debenham
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3746633b1f
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v2.4.0: fixed cases where Yog could command minions to attack themselves
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2024-04-23 13:36:35 -04:00 |
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Evan Debenham
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bfb4602151
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v2.4.0: fixed cases of runestones affecting terrain when they shouldn't
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2024-04-23 13:36:35 -04:00 |
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Evan Debenham
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a00355b712
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v2.4.0: replaced catalysts with a new unstable brew and spell
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2024-04-23 13:36:35 -04:00 |
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Evan Debenham
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aa507c7efc
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v2.4.0: fixed sneak granting 2 effective turns of invis instead of 1
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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89fe77784e
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v2.4.0: fixed cases where lucky enchant wouldn't proc on killing blows
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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e8c824e6eb
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v2.4.0: improved badge save/display logic when game is ended
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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9f230b4952
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v2.4.0: fixed armband not working on hiding mimics
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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78429602f8
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v2.4.0: fixed newborn elementals firing charged atks through walls
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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43a8eea7e9
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v2.4.0: adjusted buyback text limits in shopkeeper windows
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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8630dafd99
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v2.4.0: added a missing item warning to WndResurrect
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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38332aa207
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v2.4.0: actMine is now private
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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e67d25967c
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v2.4.0: aqua blast and feather fall are now a brew and elixir
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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e2372805bf
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v2.4.0: standardized values (gold and energy) for brews/elixirs/spells
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2024-04-23 13:36:34 -04:00 |
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Evan Debenham
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ca13a1d026
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v2.4.0: boosted the energy value of rare consumables
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2024-04-23 13:36:33 -04:00 |
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Evan Debenham
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1c54043354
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v2.4.0: removed catalysts from alchemy recipes (lotsa followup needed)
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2024-04-23 13:36:33 -04:00 |
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Evan Debenham
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55ba5757da
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v2.4.0: fixed the chilling enchant possibly reducing chill duration
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2024-04-23 13:36:33 -04:00 |
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Evan Debenham
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2466974a71
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v2.4.0: cleaned up various allocations that occurred every frame
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2024-04-23 13:36:33 -04:00 |
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Evan Debenham
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94bf5b88c4
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v2.4.0: fixed a typo in boulder desc
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2024-04-23 13:36:33 -04:00 |
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Evan Debenham
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23ffeeea7f
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v2.4.0: substantially improved the sparkling potion sprite
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2024-04-23 13:36:33 -04:00 |
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Evan Debenham
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5b58aec93f
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v2.4.0: added holiday pastys for pride, birthdays, and new years
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2024-04-23 13:36:33 -04:00 |
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Evan Debenham
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425c90135d
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v2.3.2: updated min daily, i18n, changes, & version for v2.3.2 release!
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2024-01-31 12:49:32 -05:00 |
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Evan Debenham
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92b826e0c6
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v2.3.2: fixed 2.3.1 change which let Tengu set himself on fire =S
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2024-01-31 12:49:32 -05:00 |
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Evan Debenham
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f985884ef1
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v2.3.2: fixed jump vfx not causing the camera to follow the hero
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2024-01-31 12:49:32 -05:00 |
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Evan Debenham
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43db54d0fc
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v2.3.2: fixed some very small typos and clarified divination desc
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2024-01-31 12:49:32 -05:00 |
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Evan Debenham
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6a05169b51
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v2.3.2: improved item placement logic in shops.
This improves layouts and also fixes seed problems with varying item count
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2024-01-31 12:49:32 -05:00 |
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Evan Debenham
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14f4b0a38e
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v2.3.2: updated Aleks' credits link
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2024-01-31 12:49:32 -05:00 |
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Evan Debenham
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9de10a0e96
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v2.3.2: fixed cases where terrain features wouldn't appear
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2024-01-31 12:49:32 -05:00 |
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Evan Debenham
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61def37515
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v2.3.1: updated changelog and version for v2.3.1 release!
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2024-01-25 17:48:05 -05:00 |
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Evan Debenham
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46ebc5c5d5
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v2.3.1: updated translations and translator credits
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2024-01-25 17:48:05 -05:00 |
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Evan Debenham
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b759f4c94a
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v2.3.1: Tengu's fire attack now properly burns items
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2024-01-25 17:48:05 -05:00 |
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Evan Debenham
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d8aa84ae46
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v2.3.1: shifted music tracks are now considered equivalent
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2024-01-25 17:48:05 -05:00 |
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Evan Debenham
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5f735ffe6e
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v2.3.1: improved vibration checkbox slightly
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2024-01-25 17:48:05 -05:00 |
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Evan Debenham
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f36dda3064
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v2.3.1: added a setting for vibration & improved vibration support logic
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2024-01-25 17:48:00 -05:00 |
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Evan Debenham
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63ea27a80a
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v2.3.1: magical fire is now cleared if frost is merely next to it
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2024-01-25 17:45:19 -05:00 |
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Evan Debenham
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910eb58be7
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v2.3.1: hero interrupts now also cancel resting
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2024-01-25 17:45:19 -05:00 |
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Evan Debenham
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a94186e011
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v2.3.1: fixed turn rounding on transition only applying to characters
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2024-01-25 17:45:19 -05:00 |
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Evan Debenham
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5069d034c9
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v2.3.1: fixed it being possible to leave to start scene during tutorial
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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7ad704c43b
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v2.3.1: amoked allies are now affected by aggression
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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be38997c31
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v2.3.1: added a safety check to WndWandmaker
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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0ed96a3c18
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v2.3.1: fixed incorrect death messages when killed by wards
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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241292cf4d
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v2.3.1: fixed cases where transmutation would not preserve quickslots
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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8c318c9075
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v2.3.0: updated version, changelog, and translations for v2.3.0 release!
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2024-01-17 15:36:56 -05:00 |
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Evan Debenham
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84bc38cad0
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v2.3.0: updates translations, version, and changelog for RC-1
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2024-01-16 14:54:45 -05:00 |
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Evan Debenham
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cb72ca35bc
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v2.3.0: slightly reduced damage from gnoll rock attacks and gnoll guards
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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8f5cd171fe
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v2.3.0: substantially improved gnoll caves boulder visuals
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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f6f6ea4cd1
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v2.3.0: fixed cases where pushing could fail to apply and freeze
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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6a414c747b
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v2.3.0: jump and pushing effects now correctly trigger sprite sorting
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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a0b4c9c11a
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v2.3.0: wand of transfusion onHit now uses new shielding text
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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69e5fe5d08
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v2.3.0: adjusted wndTabbed active tab behaviour to prevent eating inputs
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2024-01-16 14:54:42 -05:00 |
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