Evan Debenham
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7264271781
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v2.1.1: fixed specific cases where player could exploit fixTime
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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575357fb32
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v2.1.1: added lots of new code to support actually using depth branches
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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e8d25a61e8
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v2.1.1: fixed visual bugs with arcane bomb stacking
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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aa8c81237e
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v2.1.1: fixed ally AI errors when told to attack during a reposition
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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e9ccd7929b
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v2.1.1: added some safety checks for controllers failing to initialize
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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744fa70ee1
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v2.1.1: fixed errors with charm from friendly elemental strike
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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88a80fb289
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v2.1.1: fixed cases where buffs didn't clear fx they give immunity to
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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242e426b9d
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v2.1.1: fixed shield battery being usable with an empty wand
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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52f33c4413
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v2.1.1: fixed challenge having a range of 4 tiles, not 5
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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4e6a8ce0ab
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v2.1.1: optimized imports for the whole codebase
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2023-06-13 11:29:13 -04:00 |
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Evan Debenham
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bac2af9df8
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v2.1.1: fixed bugs with cursor capture
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2023-06-13 11:23:12 -04:00 |
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Evan Debenham
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604dead311
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v2.1.1: fixed crash errors with inventory radial menu and targeting
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2023-06-13 11:23:12 -04:00 |
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Evan Debenham
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c9bed0e0cb
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v2.1.1: fixed errors with ratmogrify expiring during ascension
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2023-06-13 11:23:11 -04:00 |
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Evan Debenham
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e0ca11e307
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v2.1.1: fixed various changelog typos
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2023-06-13 11:23:11 -04:00 |
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Evan Debenham
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b0495ef583
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v2.1.1: fixed mimics being set hostile after on-hit effects, not before
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2023-06-13 11:23:11 -04:00 |
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Evan Debenham
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6067d21dae
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v2.1.0: updated changelog, WelcomeScene, and version for v2.1.0 release
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2023-06-01 17:29:24 -04:00 |
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Evan Debenham
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e84fccda2f
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v2.1.0: fixed grim proc rate and version/changelog for re-release RC-2
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2023-06-01 13:35:12 -04:00 |
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Evan Debenham
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7afb198ad7
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v2.1.0: updated changelog and version for RC-2
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2023-06-01 11:30:27 -04:00 |
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Evan Debenham
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59f9221bcc
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v2.1.0: fixed tormented spirits having a 100% spawn rate ... again
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2023-06-01 11:30:27 -04:00 |
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Evan Debenham
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bc0b30fece
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v2.1.0: updated changelog/version/translations/AGP for RC-1
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2023-06-01 01:15:27 -04:00 |
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Evan Debenham
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9dd5a5ae6e
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v2.1.0: fixed cases where non-levelgen sources were using new decks
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2023-06-01 01:15:14 -04:00 |
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Evan Debenham
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55d4197844
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v2.1.0: balance changes based on beta data
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2023-06-01 01:15:14 -04:00 |
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Evan Debenham
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ed1f1482d0
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v2.1.0: fixed displacing darts not appending Char Awareness buff
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2023-06-01 01:15:14 -04:00 |
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Evan Debenham
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4a93af73ab
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v2.1.0: fixed rare cases of respawn cells in sewer boss entrance doors
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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ca013e3cbb
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v2.1.0: fixed lower tier games played badges not unlocking in rare cases
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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545899f0be
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v2.1.0: fixed damage resistance not applying to new grim logic
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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acfa467584
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v2.1.0: fixed stat calculation for tormented spirits
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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aaad76fe0d
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v2.1.0: fixed transmutation resetting thrown weapon quantity
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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82297c36af
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v2.1.0: fixed a rare crash caused by grim enchantment
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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9a8d007133
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v2.1.0: fixed shops sometimes generating an empty spot instead of a bag
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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82ee7805c8
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v2.1.0: updated changelog/version/translations for BETA-3
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2023-05-25 11:50:31 -04:00 |
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Evan Debenham
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5b1ca40ae9
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v2.1.0: improved clarity when bleed-immune enemies are hit by harvest
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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23e9ea1f9f
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v2.1.0: fixed weapon generation calling random() twice
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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13fb3387e7
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v2.1.0: fixed randomUsingDefaults still using deck for weapon generation
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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8c6a45a9c9
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v2.1.0: fixed boss regen limits not working as intended
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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2a3e6f524f
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v2.1.0: fixed attempted moves to invalid places triggering self-trample
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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91ea209bba
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v2.1.0: fixed rare crashes caused by explosive curse
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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6ca8f32c82
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v2.1.0: fixed a rare crash if slimes drop loot when T2 wep deck is empty
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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ca12db6fa1
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v2.1.0: reverted R8 config changes, new version still seems to need them
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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3d0423a545
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v2.1.0: fixed thrown weapons not working with new combo strike system
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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2c71014c15
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v2.1.0: fixed a missing caps in combo strike tracker
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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6c2f5b6790
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v2.1.0: updated changelog, version, and translations for BETA-2
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2023-05-23 13:45:50 -04:00 |
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Evan Debenham
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73d309e561
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v2.1.0: added dev commentary for 0.9.2, 0.9.3, and 1.0.0
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2023-05-23 13:45:47 -04:00 |
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Evan Debenham
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91cd916bb4
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v2.1.0: fixed magical misses not interrupting the hero
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2023-05-23 13:45:47 -04:00 |
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Evan Debenham
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4c29e96135
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v2.1.0: clarified amount of bleeding from harvest to immune enemies
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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c5892430a3
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v2.1.0: fixed errors when transmuting an equipped artifact into a ring
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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c57a9dd8ee
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v2.1.0: fixed text overflows in new shopkeeper UI
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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c368a79218
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v2.1.0: fixed hand axe heavy blow dealing 0.45x dmg instead of 1.45x
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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deaf6249a5
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v2.1.0: fixed katana having no ability name
|
2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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849f45564b
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v2.1.0: fixed minor inconsistencies with follow strike and deadly follow
|
2023-05-23 13:45:46 -04:00 |
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