Commit Graph

1538 Commits

Author SHA1 Message Date
Evan Debenham e269171c2e v3.2.0: updated translations, langs, version, and changelog for BETA-3 2025-07-28 15:08:19 -04:00
Evan Debenham 1d0ccfbb5e v3.2.0: updated translations, version, and changelog for BETA-2! 2025-07-26 23:17:35 -04:00
Evan Debenham ca3bab4389 v3.2.0: added new language: Swedish! 2025-07-26 23:17:27 -04:00
Evan Debenham 41ec84987b v3.2.0: liquid metal can now replace broken thrown weapons 2025-07-26 23:17:05 -04:00
Evan Debenham 38c59724b4 v3.2.0: reduced liquid metal cost scaling per lvl to 1.33x from 2x 2025-07-26 23:17:05 -04:00
Evan Debenham 0dd2fcffc6 v3.2.0: tweaked wording on survivalist's intuition 2025-07-26 23:17:05 -04:00
Evan Debenham 2c9fe04ea9 v3.2.0: fixed typo in key for heavy boomerang strong 2025-07-26 23:17:05 -04:00
Evan Debenham 46f30cb3fc v3.2.0: updated translations, changelog, and version for BETA-1! 2025-07-25 12:29:03 -04:00
Evan Debenham 3f9f142513 v3.2.0: added a short cooldown to blast wave's on-hit effect 2025-07-25 12:28:59 -04:00
Evan Debenham 4912a3d5d7 v3.2.0: Priest buffs:
- free guiding light cooldown down to 50 turns from 100
- all spells that directly target enemies now illuminate them
2025-07-24 14:43:34 -04:00
Evan Debenham 1a4c4ad698 v3.2.0: battlemage buffs/changes:
- warding on hit (and ele blast) now heals wards too
- fireblast on-hit reworked to be an explosion
- bwave on-hit reworked to deal bonus dmg and consume paralysis
- lightning on-hit reworked to grant lightning immunity and +arc
2025-07-24 14:43:34 -04:00
Evan Debenham d639069ed1 v3.2.0: hold fast buffed, now reduces shielding and combo decay 2025-07-24 14:43:34 -04:00
Evan Debenham 12c2e163ef v3.2.0: gladiator buffs:
- combo now always lasts 15 turns on kill
- cleave buffed to 30/45/60 turns from 15/30/45
2025-07-24 14:43:34 -04:00
Evan Debenham a859b18ac0 v3.2.0: Buffed duration of divine sense to 50 turns from 30 2025-07-24 14:43:34 -04:00
Evan Debenham 629f6cefeb v3.2.0: enchant/curse adjustments for thrown weapons:
- projecting can now stack from multiple sources
- explosive now deals an extra 9x uses of durability dmg
- friendly thrown weps now deal 0 dmg if charmed
2025-07-24 14:43:34 -04:00
Evan Debenham 688c2eb502 v3.2.0: augmentation now also affects durability for thrown weapons 2025-07-24 14:43:34 -04:00
Evan Debenham 70ecd817fd v3.2.0: fixed incorrect info relating to thrown upgrading 2025-07-20 15:15:53 -04:00
Evan Debenham ebc20cdeae v3.2.0: added new banners for Game Over and Boss Slain 2025-07-18 15:25:48 -04:00
Evan Debenham 4226a16b74 v3.2.0: added a warning window when throwing last of an upgraded set 2025-07-18 15:25:48 -04:00
Evan Debenham 6eb0a6ea16 v3.2.0: buffed projectile momentum's new accuracy boost 2025-07-18 15:25:48 -04:00
Evan Debenham ff7a4238a7 v3.2.0: massively expanded Ferret Tuft's miss icon functionality 2025-07-18 15:25:48 -04:00
Evan Debenham 4be2a6e51f v3.2.0: balance changes to thrown weapon talents 2025-07-18 15:25:48 -04:00
Evan Debenham 54e36b5042 v3.2.0: balance changes for T5 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham 0f265acf78 v3.2.0: balance changes for T4 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham a3ec81af24 v3.2.0: balance changes for T3 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham cde666d3b7 v3.2.0: balance changes for T2 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham 7a109ec515 v3.2.0: balance changes for T1 thrown weapons 2025-07-18 15:25:47 -04:00
Evan Debenham b85953e760 v3.2.0: un-Ided thrown weapons now work with shard of oblivion 2025-07-18 15:25:47 -04:00
Evan Debenham 954340216d v3.2.0: reworked thrown weapons to work in 'sets':
- sets are upgraded/enchanted/etc. as a unit, default size of 3
- upgrading completely repairs a set
- durability boost per upgrade down to 1.5x from 3x
- Internal buff added to prevent upgrade repair duplication exploits
- lots of effects that apply to melee weapons now apply to thrown: identification, enchants, curses, etc.
- liquid metal recipe adjusted (liquid metal itself still needs changes)
- Huntress ID talent changed now that thrown weapons are IDable
- darts effectively unchanged, they all belong to the same set, still not upgradeable
- no balance changes to accomodate this yet, tbd.
2025-07-18 15:25:47 -04:00
Evan Debenham 09c307032c v3.2.0: added the infinity symbol to the game's built-in pixel font 2025-07-18 15:25:47 -04:00
Evan Debenham 2ab1147db6 v3.2.0: improved description for piranhas 2025-07-01 13:05:48 -04:00
Evan Debenham b291c09619 v3.2.0: improved various tutorial/guidebook text, mostly shortening 2025-07-01 13:05:48 -04:00
Evan Debenham be17c594b1 v3.1.1: one final translation update to fix i18n bugs, and re-up version 2025-06-18 13:57:12 -04:00
Evan Debenham 19f9ac0351 v3.1.1: updated translations, version, and changelog for v3.1.1 release! 2025-06-17 12:43:32 -04:00
Evan Debenham c042746ec4 v3.1.1: updated translations, including hearty meal tweak 2025-06-14 16:02:54 -04:00
Evan Debenham a68d703a07 v3.1.1: buffed hearty meal talent, and adjusted red blink HP threshold 2025-06-14 16:02:50 -04:00
Evan Debenham 318cd1732e v3.1.1: Warrior visual tweaks to the seal and splash 2025-06-14 16:02:50 -04:00
Evan Debenham 22fb382846 v3.1.1: added new language: Traditional Chinese 2025-06-14 16:02:42 -04:00
Evan Debenham b3d70dc09f v3.1.1: slight shading tweak to caves region deco 2025-06-14 16:01:17 -04:00
Evan Debenham 52389cd778 v3.1.0: updated version, changelog, and translations for v3.1 release! 2025-06-01 14:34:07 -04:00
Evan Debenham acad662f43 v3.1.0: fixed a few errant outline pixels on new seal sprites 2025-06-01 14:34:03 -04:00
Evan Debenham 6a5f9a0963 v3.1.0: recolored new city pedestals, now use the correct palette 2025-06-01 14:34:03 -04:00
Evan Debenham 20e872f911 v3.1.0: updated version, changelog, and translations for BETA-2.0! 2025-05-30 15:36:08 -04:00
Evan Debenham 1ec4c3e7d8 v3.1.0: improved new terrain in the caves and city 2025-05-30 15:36:08 -04:00
Evan Debenham 94ed2188d2 v3.1.0: Gladiator combo now preserves seal shielding 2025-05-30 15:36:08 -04:00
Evan Debenham aa96b4ec8a v3.1.0: reduced ferret tuft evasion boost to 12.5% per lvl from 15% 2025-05-30 15:36:08 -04:00
Evan Debenham b788d4a3a2 v3.1.0: Warrior balance changes:
- adjusted permissiveness on seal transfer, now requires uncursed again
- shield cooldown increased to 150 from 100
2025-05-30 15:36:08 -04:00
Evan Debenham 453b4b1fa8 v3.1.0: added a shadow to hermit crab sprite 2025-05-30 15:36:08 -04:00
Evan Debenham 0ba00ff7bb v3.1.0: finalized visuals for halls rubble 2025-05-30 15:36:08 -04:00
Evan Debenham 938861a7b5 v3.1.0: imported new Warrior splash art and broken seal design 2025-05-30 15:36:08 -04:00