Commit Graph

7117 Commits

Author SHA1 Message Date
Evan Debenham 7be69b65e3 v2.4.0: fixed swift equip not working during time freeze 2024-04-23 13:39:04 -04:00
Evan Debenham 68895b1340 v2.4.0: ethereal chains now resolve just before cell pressing 2024-04-23 13:39:04 -04:00
Evan Debenham 780966db42 v2.4.0: fixed thrown weapons sticking to ghouls as they are downed 2024-04-23 13:39:04 -04:00
Evan Debenham 8efb48d83f v2.4.0: added new buttons and bindings in the alchemy scene 2024-04-23 13:39:01 -04:00
Evan Debenham 340900abcb v2.4.0: added a 'repeat' icon, and fixed copy/paste being swapped 2024-04-23 13:36:35 -04:00
Evan Debenham 3746633b1f v2.4.0: fixed cases where Yog could command minions to attack themselves 2024-04-23 13:36:35 -04:00
Evan Debenham bfb4602151 v2.4.0: fixed cases of runestones affecting terrain when they shouldn't 2024-04-23 13:36:35 -04:00
Evan Debenham a00355b712 v2.4.0: replaced catalysts with a new unstable brew and spell 2024-04-23 13:36:35 -04:00
Evan Debenham 19ac7e7a45 v2.4.0: fixed music not properly pausing if tracks are switched 2024-04-23 13:36:34 -04:00
Evan Debenham aa507c7efc v2.4.0: fixed sneak granting 2 effective turns of invis instead of 1 2024-04-23 13:36:34 -04:00
Evan Debenham 89fe77784e v2.4.0: fixed cases where lucky enchant wouldn't proc on killing blows 2024-04-23 13:36:34 -04:00
Evan Debenham e8c824e6eb v2.4.0: improved badge save/display logic when game is ended 2024-04-23 13:36:34 -04:00
Evan Debenham 9f230b4952 v2.4.0: fixed armband not working on hiding mimics 2024-04-23 13:36:34 -04:00
Evan Debenham 78429602f8 v2.4.0: fixed newborn elementals firing charged atks through walls 2024-04-23 13:36:34 -04:00
Evan Debenham 43a8eea7e9 v2.4.0: adjusted buyback text limits in shopkeeper windows 2024-04-23 13:36:34 -04:00
Evan Debenham 8630dafd99 v2.4.0: added a missing item warning to WndResurrect 2024-04-23 13:36:34 -04:00
Evan Debenham 38332aa207 v2.4.0: actMine is now private 2024-04-23 13:36:34 -04:00
Evan Debenham e67d25967c v2.4.0: aqua blast and feather fall are now a brew and elixir 2024-04-23 13:36:34 -04:00
Evan Debenham e2372805bf v2.4.0: standardized values (gold and energy) for brews/elixirs/spells 2024-04-23 13:36:34 -04:00
Evan Debenham ca13a1d026 v2.4.0: boosted the energy value of rare consumables 2024-04-23 13:36:33 -04:00
Evan Debenham ce5a66a15d v2.4.0: improved debug info on missing Android natives 2024-04-23 13:36:33 -04:00
Evan Debenham 1c54043354 v2.4.0: removed catalysts from alchemy recipes (lotsa followup needed) 2024-04-23 13:36:33 -04:00
Evan Debenham 55ba5757da v2.4.0: fixed the chilling enchant possibly reducing chill duration 2024-04-23 13:36:33 -04:00
Evan Debenham 2466974a71 v2.4.0: cleaned up various allocations that occurred every frame 2024-04-23 13:36:33 -04:00
Evan Debenham 94bf5b88c4 v2.4.0: fixed a typo in boulder desc 2024-04-23 13:36:33 -04:00
Evan Debenham 23ffeeea7f v2.4.0: substantially improved the sparkling potion sprite 2024-04-23 13:36:33 -04:00
Evan Debenham 5b58aec93f v2.4.0: added holiday pastys for pride, birthdays, and new years 2024-04-23 13:36:33 -04:00
Evan Debenham 425c90135d v2.3.2: updated min daily, i18n, changes, & version for v2.3.2 release! 2024-01-31 12:49:32 -05:00
Evan Debenham 92b826e0c6 v2.3.2: fixed 2.3.1 change which let Tengu set himself on fire =S 2024-01-31 12:49:32 -05:00
Evan Debenham f985884ef1 v2.3.2: fixed jump vfx not causing the camera to follow the hero 2024-01-31 12:49:32 -05:00
Evan Debenham 43db54d0fc v2.3.2: fixed some very small typos and clarified divination desc 2024-01-31 12:49:32 -05:00
Evan Debenham 6a05169b51 v2.3.2: improved item placement logic in shops.
This improves layouts and also fixes seed problems with varying item count
2024-01-31 12:49:32 -05:00
Evan Debenham 14f4b0a38e v2.3.2: updated Aleks' credits link 2024-01-31 12:49:32 -05:00
Evan Debenham 9de10a0e96 v2.3.2: fixed cases where terrain features wouldn't appear 2024-01-31 12:49:32 -05:00
Evan Debenham df43a17215 v2.3.1: added missing 64-bit requirement to iOS info.plist 2024-01-25 18:09:07 -05:00
Evan Debenham 61def37515 v2.3.1: updated changelog and version for v2.3.1 release! 2024-01-25 17:48:05 -05:00
Evan Debenham 46ebc5c5d5 v2.3.1: updated translations and translator credits 2024-01-25 17:48:05 -05:00
Evan Debenham b759f4c94a v2.3.1: Tengu's fire attack now properly burns items 2024-01-25 17:48:05 -05:00
Evan Debenham d8aa84ae46 v2.3.1: shifted music tracks are now considered equivalent 2024-01-25 17:48:05 -05:00
Evan Debenham 5f735ffe6e v2.3.1: improved vibration checkbox slightly 2024-01-25 17:48:05 -05:00
Evan Debenham f36dda3064 v2.3.1: added a setting for vibration & improved vibration support logic 2024-01-25 17:48:00 -05:00
Evan Debenham b849ca58f0 v2.3.1: reverted libGDX natives to try and maintain old Android support 2024-01-25 17:45:19 -05:00
Evan Debenham c7cbe922c6 v2.3.1: disabled libGDX immersive mode, interferes with game's settings 2024-01-25 17:45:19 -05:00
Evan Debenham bd06d891f6 v2.3.1: added support for controller vibration 2024-01-25 17:45:19 -05:00
Evan Debenham 63ea27a80a v2.3.1: magical fire is now cleared if frost is merely next to it 2024-01-25 17:45:19 -05:00
Evan Debenham 910eb58be7 v2.3.1: hero interrupts now also cancel resting 2024-01-25 17:45:19 -05:00
Evan Debenham a94186e011 v2.3.1: fixed turn rounding on transition only applying to characters 2024-01-25 17:45:19 -05:00
Evan Debenham 1cf3b4170a v2.3.1: updated Gradle version 2024-01-25 17:45:19 -05:00
Evan Debenham be7f2dcc0e v2.3.1: updated Android target SDK 2024-01-25 17:45:19 -05:00
Evan Debenham 4056c48545 v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20 2024-01-25 17:45:19 -05:00