Commit Graph

7102 Commits

Author SHA1 Message Date
Evan Debenham
8630dafd99 v2.4.0: added a missing item warning to WndResurrect 2024-04-23 13:36:34 -04:00
Evan Debenham
38332aa207 v2.4.0: actMine is now private 2024-04-23 13:36:34 -04:00
Evan Debenham
e67d25967c v2.4.0: aqua blast and feather fall are now a brew and elixir 2024-04-23 13:36:34 -04:00
Evan Debenham
e2372805bf v2.4.0: standardized values (gold and energy) for brews/elixirs/spells 2024-04-23 13:36:34 -04:00
Evan Debenham
ca13a1d026 v2.4.0: boosted the energy value of rare consumables 2024-04-23 13:36:33 -04:00
Evan Debenham
ce5a66a15d v2.4.0: improved debug info on missing Android natives 2024-04-23 13:36:33 -04:00
Evan Debenham
1c54043354 v2.4.0: removed catalysts from alchemy recipes (lotsa followup needed) 2024-04-23 13:36:33 -04:00
Evan Debenham
55ba5757da v2.4.0: fixed the chilling enchant possibly reducing chill duration 2024-04-23 13:36:33 -04:00
Evan Debenham
2466974a71 v2.4.0: cleaned up various allocations that occurred every frame 2024-04-23 13:36:33 -04:00
Evan Debenham
94bf5b88c4 v2.4.0: fixed a typo in boulder desc 2024-04-23 13:36:33 -04:00
Evan Debenham
23ffeeea7f v2.4.0: substantially improved the sparkling potion sprite 2024-04-23 13:36:33 -04:00
Evan Debenham
5b58aec93f v2.4.0: added holiday pastys for pride, birthdays, and new years 2024-04-23 13:36:33 -04:00
Evan Debenham
425c90135d v2.3.2: updated min daily, i18n, changes, & version for v2.3.2 release! 2024-01-31 12:49:32 -05:00
Evan Debenham
92b826e0c6 v2.3.2: fixed 2.3.1 change which let Tengu set himself on fire =S 2024-01-31 12:49:32 -05:00
Evan Debenham
f985884ef1 v2.3.2: fixed jump vfx not causing the camera to follow the hero 2024-01-31 12:49:32 -05:00
Evan Debenham
43db54d0fc v2.3.2: fixed some very small typos and clarified divination desc 2024-01-31 12:49:32 -05:00
Evan Debenham
6a05169b51 v2.3.2: improved item placement logic in shops.
This improves layouts and also fixes seed problems with varying item count
2024-01-31 12:49:32 -05:00
Evan Debenham
14f4b0a38e v2.3.2: updated Aleks' credits link 2024-01-31 12:49:32 -05:00
Evan Debenham
9de10a0e96 v2.3.2: fixed cases where terrain features wouldn't appear 2024-01-31 12:49:32 -05:00
Evan Debenham
df43a17215 v2.3.1: added missing 64-bit requirement to iOS info.plist 2024-01-25 18:09:07 -05:00
Evan Debenham
61def37515 v2.3.1: updated changelog and version for v2.3.1 release! 2024-01-25 17:48:05 -05:00
Evan Debenham
46ebc5c5d5 v2.3.1: updated translations and translator credits 2024-01-25 17:48:05 -05:00
Evan Debenham
b759f4c94a v2.3.1: Tengu's fire attack now properly burns items 2024-01-25 17:48:05 -05:00
Evan Debenham
d8aa84ae46 v2.3.1: shifted music tracks are now considered equivalent 2024-01-25 17:48:05 -05:00
Evan Debenham
5f735ffe6e v2.3.1: improved vibration checkbox slightly 2024-01-25 17:48:05 -05:00
Evan Debenham
f36dda3064 v2.3.1: added a setting for vibration & improved vibration support logic 2024-01-25 17:48:00 -05:00
Evan Debenham
b849ca58f0 v2.3.1: reverted libGDX natives to try and maintain old Android support 2024-01-25 17:45:19 -05:00
Evan Debenham
c7cbe922c6 v2.3.1: disabled libGDX immersive mode, interferes with game's settings 2024-01-25 17:45:19 -05:00
Evan Debenham
bd06d891f6 v2.3.1: added support for controller vibration 2024-01-25 17:45:19 -05:00
Evan Debenham
63ea27a80a v2.3.1: magical fire is now cleared if frost is merely next to it 2024-01-25 17:45:19 -05:00
Evan Debenham
910eb58be7 v2.3.1: hero interrupts now also cancel resting 2024-01-25 17:45:19 -05:00
Evan Debenham
a94186e011 v2.3.1: fixed turn rounding on transition only applying to characters 2024-01-25 17:45:19 -05:00
Evan Debenham
1cf3b4170a v2.3.1: updated Gradle version 2024-01-25 17:45:19 -05:00
Evan Debenham
be7f2dcc0e v2.3.1: updated Android target SDK 2024-01-25 17:45:19 -05:00
Evan Debenham
4056c48545 v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20 2024-01-25 17:45:19 -05:00
Evan Debenham
5069d034c9 v2.3.1: fixed it being possible to leave to start scene during tutorial 2024-01-25 17:45:18 -05:00
Evan Debenham
7ad704c43b v2.3.1: amoked allies are now affected by aggression 2024-01-25 17:45:18 -05:00
Evan Debenham
be38997c31 v2.3.1: added a safety check to WndWandmaker 2024-01-25 17:45:18 -05:00
Evan Debenham
0ed96a3c18 v2.3.1: fixed incorrect death messages when killed by wards 2024-01-25 17:45:18 -05:00
Evan Debenham
241292cf4d v2.3.1: fixed cases where transmutation would not preserve quickslots 2024-01-25 17:45:18 -05:00
Evan Debenham
8c318c9075 v2.3.0: updated version, changelog, and translations for v2.3.0 release! 2024-01-17 15:36:56 -05:00
Evan Debenham
84bc38cad0 v2.3.0: updates translations, version, and changelog for RC-1 2024-01-16 14:54:45 -05:00
Evan Debenham
cb72ca35bc v2.3.0: slightly reduced damage from gnoll rock attacks and gnoll guards 2024-01-16 14:54:42 -05:00
Evan Debenham
8f5cd171fe v2.3.0: substantially improved gnoll caves boulder visuals 2024-01-16 14:54:42 -05:00
Evan Debenham
f6f6ea4cd1 v2.3.0: fixed cases where pushing could fail to apply and freeze 2024-01-16 14:54:42 -05:00
Evan Debenham
6a414c747b v2.3.0: jump and pushing effects now correctly trigger sprite sorting 2024-01-16 14:54:42 -05:00
Evan Debenham
a0b4c9c11a v2.3.0: wand of transfusion onHit now uses new shielding text 2024-01-16 14:54:42 -05:00
Evan Debenham
69e5fe5d08 v2.3.0: adjusted wndTabbed active tab behaviour to prevent eating inputs 2024-01-16 14:54:42 -05:00
Evan Debenham
b9d54e3f6f v2.3.0: fixed rapier lunge not always using rapier when checking range 2024-01-16 14:54:42 -05:00
Evan Debenham
96e4c74ca8 v2.3.0: improved 'encased in rock' visuals for geomancer 2024-01-16 14:54:41 -05:00