Evan Debenham
8e4901ac81
v3.1.0: added unlock logic for hazard badge (debug only atm)
2025-04-10 13:22:59 -04:00
Evan Debenham
2ba18ff9f8
v3.1.0: added unlock logic for 3 of the new badges (debug only atm)
2025-04-10 13:22:58 -04:00
Evan Debenham
2db280d1b9
v3.1.0: added 4 new badges to the code (disabled out of debug for now)
2025-04-10 13:22:58 -04:00
Evan Debenham
51c6d7e10b
v3.1.0: adjusted berserker rage mechanic for new seal effect
2025-04-10 13:22:58 -04:00
Evan Debenham
0cc6a7f223
v3.1.0: fixed sheep lifespan being reset on save/load
2025-04-10 13:22:58 -04:00
Evan Debenham
d730f3b49f
v3.1.0: improved the weird steam deck reported display dimensions test
2025-04-10 13:22:58 -04:00
Evan Debenham
81d53f2e3a
v3.1.0: Warrior talent changes to accommodate new seal effect:
...
- provoked anger now triggers when any individual shield breaks, dmg up to +3/+5
- liquid willpower now grants regular barrier equal to 6.5%/10% of max HP
- lethal defence now grants a flat 5/10/15 barrier, instead of using broken seal's buff
2025-04-10 13:22:58 -04:00
Evan Debenham
e7bdda0dbe
v3.1.0: broken seal no longer requires ID or uncurse, just curse known
2025-04-10 13:22:58 -04:00
Evan Debenham
e1d677845f
v3.1.0: reworked Warrior's shielding ability, no longer purely passive
2025-04-10 13:22:58 -04:00
Evan Debenham
3b7356a4d3
v3.1.0: fixed ally swapping not counting as movement for shurikens
2025-04-10 13:22:58 -04:00
Evan Debenham
7f6c749e5b
v3.1.0: snakes no longer give tutorial text if they dodge out of FOV
2025-04-10 13:22:58 -04:00
Evan Debenham
e2e05a4170
v3.1.0: gravity chaos now has an icon, name, and desc
2025-04-10 13:22:58 -04:00
Evan Debenham
2fd975707d
v3.1.0: fixed magical sleep not cancelling sleep state on allies
2025-04-10 13:22:58 -04:00
Evan Debenham
e378152da8
v3.1.0: added a few crash safety checks
2025-04-10 13:22:58 -04:00
Evan Debenham
7909952ab6
v3.1.0: implemented score penalties for quests
2025-04-10 13:22:55 -04:00
Evan Debenham
b43b470329
v3.1.0: fixed an errant pixel on the 'not so intinidating now' badge
2025-04-10 13:22:30 -04:00
Evan Debenham
137782e893
v3.1.0: overhauled floor explore logic, now allows partial score
2025-04-10 13:22:30 -04:00
Evan Debenham
564b741293
v3.1.0: Improved Tengu's target selection, no longer always atks hero
2025-04-10 13:22:30 -04:00
Evan Debenham
fe5a6dee85
v3.1.0: shield buffs now have a priority order in which they are used
2025-04-10 13:22:30 -04:00
Evan Debenham
0534c3a8dd
v3.1.0: fixed ascended form shield detaching at 0 (oops =S)
2025-04-10 13:22:30 -04:00
Evan Debenham
8e519303c5
v3.1.0: mirror images now benefit from body form and holy weapon when hero is unarmed
2025-04-10 13:22:29 -04:00
Evan Debenham
911581f150
v3.1.0: fissure rooms now have a minimum size of 5x5
2025-04-10 13:22:29 -04:00
Evan Debenham
c5f1025478
v3.1.0: fixed wrong cases if canPlaceChar called super.canPlaceItem
...
in these cases both super methods did the same thing so this changes no actual functionality
2025-04-10 13:22:29 -04:00
Evan Debenham
61a68b2fe3
v3.1.0: fixed shocking enchant triggering on characters multiple times
2025-04-10 13:22:29 -04:00
Evan Debenham
5f1bee8826
v3.1.0: updated minimum iOS version to 12 from 11
2025-04-10 13:22:29 -04:00
Evan Debenham
dff1131bfc
v3.1.0: updated AGP, compile/target Android SDK, and gradle
2025-04-10 13:22:27 -04:00
Evan Debenham
b67583c4d6
v3.1.0: consistency pass on potions, they no longer stack on themselves
2025-04-10 13:20:59 -04:00
Evan Debenham
0680b6b708
v3.1.0: improved combo strike's description
2025-04-10 13:20:59 -04:00
Evan Debenham
91cd59cb63
v3.1.0: clarified that cleanse spell applies to harmful status effects
2025-04-10 13:20:59 -04:00
Evan Debenham
abd6b494f2
v3.1.0: adjusted logic for applying/removing paralysed state
...
fixes bugs where sprites might stay visually paralysed for a frame
2025-04-10 13:20:59 -04:00
Evan Debenham
f593824f9c
v3.1.0: improved how hallowed ground furrowing is tracked
2025-04-10 13:20:59 -04:00
Evan Debenham
5c8d4c8701
v3.1.0: added landmark entries for lost pack and beacon location
2025-04-10 13:20:59 -04:00
Evan Debenham
537625c6d8
v3.1.0: finished discovery hints in the catalog
2025-04-10 13:20:59 -04:00
Evan Debenham
20aff791f6
v3.1.0: added a missing name to the translator credits
2025-04-10 13:20:59 -04:00
Evan Debenham
a0f58ef8b2
v3.1.0: adjusted hints for more consistent wording
2025-04-10 13:20:59 -04:00
Evan Debenham
fe21b3e7ca
v3.1.0: added discovery hints to all items in the catalog
2025-04-10 13:20:59 -04:00
Evan Debenham
e4875de2bb
v3.1.0: big game hunter badge now requires 10 entries, not all
2025-04-10 13:20:59 -04:00
Evan Debenham
44546b1d72
v3.0.2: updated translations, version, and changelog for v3.0.2!
2025-03-20 14:45:26 -04:00
Evan Debenham
51168138c8
v3.0.2: fixed awareness persisting between floors with high speed
2025-03-20 14:45:26 -04:00
Evan Debenham
c4da09e8fc
v3.0.2: talisman of foresight now detects hiding mimics
2025-03-20 14:45:26 -04:00
Evan Debenham
ebd89f1d2b
v3.0.2: updated translator credits and language order
2025-03-20 14:45:26 -04:00
Evan Debenham
d98a483a87
v3.0.2: fixed a display scaling error on Steam Deck
2025-03-20 14:45:26 -04:00
Evan Debenham
ea6a412a40
v3.0.2: fixed an error with v3.0.1's bag targeting change
2025-03-20 14:45:26 -04:00
Evan Debenham
559c3d0473
v3.0.2: improved damage rounding logic in hero.damage()
2025-03-20 14:45:26 -04:00
Evan Debenham
6b61425cd8
v3.0.2: blacksmith sfx now pause if music is paused in BG
2025-03-20 14:45:26 -04:00
Evan Debenham
434c467ac1
v3.0.2: fixed time freeze breaking recalled thrown runestones
2025-03-20 14:45:26 -04:00
Evan Debenham
5ee9f7f155
v3.0.2: fixed specific cases of push fx not updating char visibility
2025-03-20 14:45:26 -04:00
Evan Debenham
30de2fbeb7
v3.0.2: adjusted elements of Tengu's run animation, fixes visual errors
2025-03-20 14:45:26 -04:00
Evan Debenham
0e6e7032ac
v3.0.2: adjusted status pane asset to no longer be static
2025-03-20 14:45:23 -04:00
Evan Debenham
c0becf809e
v3.0.2: fixed 'none' not being considered a controller key
...
this created issues when with contrlller controller button binding configurations, where 'none' effectively couldn't be assigned to an action by the user
2025-03-20 14:44:55 -04:00