Evan Debenham
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9ba42fda5d
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v2.1.4: updated changelog, translations, and version for v2.1.4 release
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2023-07-06 12:37:06 -04:00 |
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Evan Debenham
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8a4a1b2757
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v2.1.4: fixed mining level not properly setting its music
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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769d6e2978
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v2.1.4: fixed visual errors when hiding mimics were magically slept
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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19d24f8660
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v2.1.4: condensed changelog for v2.0
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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3d01bc8c2e
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v2.1.4: fixed a few caess of game effects not accounting for branches
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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8c4a8acae5
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v2.1.4: fixed tilemap changes messing with some static visuals
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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c8ebdde5e7
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v2.1.4: fixed randomWeapon not always using defaults when specified
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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f804ec36a8
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v2.1.4: fixed a couple rare crash bugs
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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05845901d0
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v2.1.4: adjusted new gold visuals to only appear in mining level for now
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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82263e30c0
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v2.1.4: fixed pitfall traps working on thee mining level
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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9067a486cd
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v2.1.4: fixed Counter Ability talent incorrectly applying 0 charge at +2
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2023-07-06 12:36:59 -04:00 |
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Evan Debenham
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534d161bb0
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v2.1.4: added a null safety check in InventoryPaneSlot
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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d019128db2
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v2.1.4: softened up regen limit vs. badder bosses Tengu a bit
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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8257991f2b
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v2.1.4: improved aiming logic for elemental blast
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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b0c29ec809
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v2.1.4: fixed warrior shield not respecting regen-disabling effects
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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56682a28ec
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v2.1.4: added a couple custom visuals to the blacksmith quest area
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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9bf8c4b078
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v2.1.4: fixed noisemakers alerting if they are moved as they trigger
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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feb9d8df24
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v2.1.3: fixed an incorrect condition in Armor desc and re-upped version
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2023-06-28 11:35:24 -04:00 |
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Evan Debenham
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4a38ecde56
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v2.1.3: updated changelog and version for v2.1.3 release
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2023-06-28 11:35:24 -04:00 |
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Evan Debenham
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4d5c9ece6e
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v2.1.3: updated translations
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2023-06-28 11:35:24 -04:00 |
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Evan Debenham
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327b19986f
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v2.1.3: added support for handling removed talents
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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0e833d1695
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v2.1.3: fixed armored brutes having more DR than intended since v2.0
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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ba14831a7e
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v2.1.3: further improved visuals and text for mining level
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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01c7b481f6
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v2.1.3: added support for wall decoration overhang visuals
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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c6a8fbea8a
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v2.1.3: improved visuals/themeing for mining level
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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f39a859353
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v2.1.3: improved code for regeneration pause effects
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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10dc3bba75
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v2.1.3: fixed action and minor pathfinding errors with mine action
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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161a67b8e1
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v2.1.3: added basic mining and sub-floor functionality!
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2023-06-28 11:35:14 -04:00 |
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Evan Debenham
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1e82b73c0c
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v2.1.3: adjusted patch rooms to be a bit more flexible
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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de6878cef0
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v2.1.3: getTransition now gives entrances if it cannot find specifics
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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fcc136e2eb
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v2.1.3: adjusted error logging in a few places
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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beee1fadac
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v2.1.3: added a sync check for very rare level loading hangs
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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1ec5434c11
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v2.1.3: cleaned up logic for checking the degradation debuff slightly
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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ac475ffe03
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v2.1.3: added some sync and safety checks to action indicator
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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d0e62d9200
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v2.1.3: fixed magical fire burning internal items after water is spread
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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02210b0a8c
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v2.1.3: added a slider for screen shake in the game settings (0x to 2x)
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2023-06-28 11:26:27 -04:00 |
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Evan Debenham
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0d0231f7b5
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v2.1.3: divine inspiration can now be cancelled if already IDed
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2023-06-28 11:26:27 -04:00 |
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Evan Debenham
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8d11677483
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v2.1.3: remains now work with dungeon branch
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2023-06-28 11:26:26 -04:00 |
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Evan Debenham
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cd79b3bcdc
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v2.1.3: made remains logic more permissive
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2023-06-28 11:25:38 -04:00 |
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Evan Debenham
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cebe05d089
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v2.1.3: fixed weaker healing effects overriding stronger ones
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2023-06-28 11:25:38 -04:00 |
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Evan Debenham
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7062eab3f3
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v2.1.3: fixed ratmog boosting health again during ascent challenge
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2023-06-28 11:25:37 -04:00 |
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Evan Debenham
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18dc7dd450
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v2.1.2: updated changelog and version for release
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2023-06-16 12:41:20 -04:00 |
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Evan Debenham
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5a70a482ae
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v2.1.2: improved the logic and VFX for sandals active ability
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2023-06-16 12:41:20 -04:00 |
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Evan Debenham
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8d3226ba5a
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v2.1.2: fixed retreating errors for large chars caused by 2.1.1
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2023-06-16 12:41:20 -04:00 |
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Evan Debenham
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a5f740ab73
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v2.1.2: fixed rapier lunge updating visibility after attack not before
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2023-06-16 12:41:20 -04:00 |
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Evan Debenham
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2f96c867ba
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v2.1.2: removed some leftovers that got into items.png
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2023-06-16 12:41:20 -04:00 |
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Evan Debenham
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ae6c04d002
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v2.1.2: added a check for new armor text as translations aren't done yet
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2023-06-16 12:41:20 -04:00 |
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Evan Debenham
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8af7cc63e4
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v2.1.2: fixed an error with feint caused by v2.1.1
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2023-06-16 12:41:20 -04:00 |
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Evan Debenham
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aede0d6a48
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v2.1.2: actually properly implemented controller init safety check
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2023-06-16 12:41:19 -04:00 |
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Evan Debenham
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a60a585b18
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v2.1.2: teleportation effects now cleanse the rooted debuff
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2023-06-16 12:41:19 -04:00 |
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