Evan Debenham
076e13ee08
v2.3.0: spirit hawk now interrupts the hero when it expires
2023-12-12 13:48:59 -05:00
Evan Debenham
fef3ea87d5
v2.3.0: fixed errors in crystal path rooms caused by new generator probs
2023-12-12 13:48:59 -05:00
Evan Debenham
3ae042f3ac
v2.3.0: standardized healing over time buff behaviours:
...
- only show healing when healing occurs
- only interrupt hero when they reach HT or when buff expires
2023-12-12 13:48:59 -05:00
Evan Debenham
0c27cc8b6f
v2.3.0: fixed lunge to empty space spending speed() instead of 1/speed()
2023-12-12 13:48:59 -05:00
Evan Debenham
b859b7a9ea
v2.3.0: replaced recent uses of String.valueOf with Integer.toString
2023-12-12 13:48:59 -05:00
Evan Debenham
85ed79cd1f
v2.3.0: improved some hero remains item sprites
2023-12-12 13:48:59 -05:00
Evan Debenham
9fec4b31f5
v2.3.0: made some improvements to new holiday sprites
2023-12-12 13:48:59 -05:00
Evan Debenham
313e15a911
v2.3.0: updated changelog and version for ALPHA-0.3
2023-12-08 15:45:35 -05:00
Evan Debenham
a11604c720
v2.3.0: clarified conditions in fixed rot lasher healing text
2023-12-08 15:45:35 -05:00
Evan Debenham
3dc39de061
v2.3.0: added more icons, in particular for misc dmg that ignores armor
2023-12-08 15:45:35 -05:00
Evan Debenham
24823e31bc
v2.3.0: fixed body slam damage ignoring enemy armor
2023-12-08 15:45:35 -05:00
Evan Debenham
5bdc77b31c
v2.3.0: fixed a few cases of misattributed damage from specific bosses
2023-12-08 15:45:35 -05:00
Evan Debenham
77366a402e
v2.3.0: fixed healing floating text spam on rot lashers
2023-12-08 15:45:35 -05:00
Evan Debenham
18311e138b
v2.3.0: fixed incorrect floating text when gaining exp via corruption
2023-12-08 15:45:35 -05:00
Evan Debenham
6be58ffc70
v2.3.0: fixed incorrect floating text when healing from test subject
2023-12-08 15:45:35 -05:00
Evan Debenham
1c946607e4
v2.3.0: fixed hearty meal only triggering below 1/4 HP
2023-12-08 15:45:34 -05:00
Evan Debenham
44a0ac283b
v2.3.0: updated changelog and version for ALPHA-0.2
2023-12-07 13:33:46 -05:00
Evan Debenham
d7bd161f2d
v2.3.0: fixed potions of strength no longer increasing STR (whoops!)
2023-12-07 13:33:46 -05:00
Evan Debenham
af7e26e239
v2.3.0: updated changelog and version for ALPHA-0.1
2023-12-06 17:03:21 -05:00
Evan Debenham
9e4755b066
v2.3.0: blackmisth no longer works with cursed items
2023-12-06 17:03:21 -05:00
Evan Debenham
396581f80d
v2.3.0: fixed spirit bow using different enchant desc logic than weapons
2023-12-06 17:03:21 -05:00
Evan Debenham
0115c8db2e
v2.3.0: improved holiday sprites. lunar and easter still need work
2023-12-06 17:03:20 -05:00
Evan Debenham
8884773783
v2.3.0: added a cap of 5 floating texts at a time per tile
2023-12-06 17:03:20 -05:00
Evan Debenham
34b5035e75
v2.3.0: added floating text + icons for loads more heal/shield cases
2023-12-06 17:03:20 -05:00
Evan Debenham
9e32c18807
v2.3.0: added damage icons for frost and water (for fiery enemies)
2023-12-06 17:03:20 -05:00
Evan Debenham
1c8b13fa62
v2.3.0: added icons to floating text for dmg, DOTs, healing, & currency
2023-12-06 17:03:20 -05:00
Evan Debenham
4f8f576794
v2.3.0: changed which quest blacksmith spawns for now
2023-12-06 17:03:20 -05:00
Evan Debenham
e06d9a9187
v2.3.0: added a default case for pasty sprites
2023-12-06 17:03:20 -05:00
Evan Debenham
2794f4f457
v2.3.0: increased danger when fighting geomancer with sappers + polish
2023-12-06 17:03:20 -05:00
Evan Debenham
3495520547
v2.3.0: extended support for multiple splash effects at once
2023-12-06 17:03:20 -05:00
Evan Debenham
64be5ec538
v2.3.0: balance adjustment to gnoll area:
...
- sapper HP down to 45 from 50
- guard damage range tightened a bit
- geomancer HP down to 120 from 200
- geomancer avg attack CD up by 12.5%
- thrown rock dmg reverted to 5-10
- geomancer no longer melees
2023-12-06 17:03:20 -05:00
Evan Debenham
4a6b65a567
v2.3.0: adjust geomancer ability cooldown
2023-12-06 17:03:20 -05:00
Evan Debenham
6d27ab8025
v2.3.0: loads more geomancer impl, fight is a bit rough but complete atm
2023-12-06 17:03:20 -05:00
Evan Debenham
21b05f3cf3
v2.3.0: fixed some bugs with remains variable storing
2023-12-06 17:03:17 -05:00
Evan Debenham
c3c4cc9f54
v2.3.0: implemented gnoll geomancer's interaction with living sappers
2023-12-06 17:03:07 -05:00
Evan Debenham
3694bc666d
v2.3.0: implemented new holiday items for feb-april, minus sprites
2023-12-06 17:03:07 -05:00
Evan Debenham
1a9bb22968
v2.3.0: lots more rough implementation work on gnoll geomancer
2023-12-06 17:03:06 -05:00
Evan Debenham
9fa8f123ee
v2.3.0: crystal spire health bar now bleeds at less than 100 HP
2023-12-06 17:03:06 -05:00
Evan Debenham
c221387115
v2.3.0: fixed Tengu not quite handling taking massive damage correctly
2023-12-06 17:03:06 -05:00
Evan Debenham
59f37cb4c0
v2.3.0: slightly improved rot garden room layouts
2023-12-06 17:03:06 -05:00
Evan Debenham
a963753858
v2.3.0: dumb allies (e.g. corrupted) no longer atk passive enemies
2023-12-06 17:03:06 -05:00
Evan Debenham
ae5c7f65ee
v2.3.0: added years up to 2100 for Lunar New Year
2023-12-06 17:03:06 -05:00
Evan Debenham
15cd9f3306
v2.3.0: added two badges for hero remains items
2023-12-06 17:03:06 -05:00
Evan Debenham
5f8185c3dd
v2.3.0: condensed v2.2's changelog
2023-12-06 17:03:06 -05:00
Evan Debenham
a7440afe2f
v2.3.0: lots of coding and ability implementation for geomancer/sappers
2023-12-06 17:03:06 -05:00
Evan Debenham
c6794ccb09
v2.3.0: added commentary for v1.2.0
2023-12-06 17:03:06 -05:00
Evan Debenham
f6054cc896
v2.3.0: remains changes:
...
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham
4537498afe
v2.3.0: adjusted use of calendars, and when surface scene shows night
2023-12-06 17:01:54 -05:00
Evan Debenham
1dae6f108f
v2.3.0: rewrote internal holiday logic
2023-12-06 17:01:54 -05:00
Evan Debenham
3d7b25e7e5
v2.3.0: fixed missile projecting not working on chars in solid terrain
2023-12-06 17:01:54 -05:00