Evan Debenham
90f4ec3ef5
v3.3.0: fixed door locking's interactions with large and immobile chars
2025-11-30 15:33:54 -05:00
Evan Debenham
80aa9816bd
v3.3.0: updated various libraries:
...
- Gradle: 9.1.0 -> 9.2.1
- AGP: 1.13.0 -> 1.13.1 (also fixes an R8 issue so optimize is back)
- Mobivm: 2.3.23 -> 2.3.24
- Desktop build JDK: 17.0.16+8 -> 17.0.17+10
- Desktop badass runtime: 2.0.0 -> 2.0.1
2025-11-30 15:33:51 -05:00
Evan Debenham
e2c1c821d6
v3.3.0: updated version, changelog, and translations for BETA-3!
2025-11-27 13:59:09 -05:00
Evan Debenham
4bedc9753b
v3.3.0: fixed a couple visual quirks with randomize window
2025-11-27 13:59:07 -05:00
Evan Debenham
ff5df21562
v3.3.0: reverted earlier fix for brutes now that other code is better
2025-11-27 13:59:07 -05:00
Evan Debenham
5591ab1ddb
v3.3.0: fixed recall inscription triggering on-scroll fx (inc. itself!)
2025-11-27 13:59:07 -05:00
Evan Debenham
5278839903
v3.3.0: added a catch to name/desc of afterimage
2025-11-27 13:59:07 -05:00
Evan Debenham
144fb80dc2
v3.3.0: fixed further cases of tengu crashes too =S
2025-11-27 13:59:06 -05:00
Evan Debenham
1f5c4a187a
v3.3.0: fixed further cases of brutes becoming immortal
2025-11-27 13:59:06 -05:00
Evan Debenham
72d659c771
v3.3.0: updated version, changelog, and translations for BETA-2
2025-11-26 11:41:27 -05:00
Evan Debenham
16147e093e
v3.3.0: fixed comodification exception in Tengu cell (hopefully)
2025-11-26 11:41:27 -05:00
Evan Debenham
ff3d75bab3
v3.3.0: fixed disabled buttons in wndOptions not showing as disabled
2025-11-26 11:41:27 -05:00
Evan Debenham
e1f032ed15
v3.3.0: fixed a typo in new amulet text
2025-11-26 11:41:27 -05:00
Evan Debenham
c9c1e94199
v3.3.0: fixed gnoll brutes being immortal after assassination
2025-11-26 11:41:27 -05:00
Evan Debenham
eeac54aec3
v3.3.0: hero select randomize window now remembers options
2025-11-26 11:41:27 -05:00
Evan Debenham
1ffafccf42
v3.3.0: fixed returning beacon not working on same floor after changes
2025-11-26 11:41:27 -05:00
Evan Debenham
6458baa4d4
v3.3.0: fixed new quest area not properly handing ring buffs
2025-11-26 11:41:27 -05:00
Evan Debenham
0ee1a6090a
v3.3.0: reverted accidental nerf to bolas cripple duration
2025-11-26 11:41:27 -05:00
Evan Debenham
be70e7250d
v3.3.0: updated notarize to handle new dylib signing issues
2025-11-26 11:41:26 -05:00
Evan Debenham
c8f5f3b96d
v3.3.0: updated translations, version, and changelog for BETA-1!
2025-11-25 11:06:23 -05:00
Evan Debenham
5f11a6fb09
v3.3.0: fixed skele key deleting keys on depths it wasn't initialized on
2025-11-25 11:06:20 -05:00
Evan Debenham
1faa53c4ec
v3.3.0: some slight vault room improvements:
...
- items can no longer be cursed
- added music
- removed scroll of magic mapping and random walls from entrance
- fixed a crash bug
2025-11-25 11:06:20 -05:00
Evan Debenham
2bfbe29054
v3.3.0: doors previously locked by hero no longer persist during ascent
2025-11-25 11:06:20 -05:00
Evan Debenham
f40646d189
v3.3.0: updated welcome scene, changelog, and version for v3.3.0 alpha!
2025-11-23 14:20:06 -05:00
Evan Debenham
29a66fa0c9
v3.3.0: removed support for saves prior to v2.5.4
2025-11-23 14:19:45 -05:00
Evan Debenham
ec7f124519
v3.3.0: substantially improved spyglass sprite no longer beta art
2025-11-23 14:19:45 -05:00
Evan Debenham
e159913b68
v3.3.0: expanded vault level a bit with some initial rough layout
2025-11-23 14:19:45 -05:00
Evan Debenham
6b7ffd9fe8
v3.3.0: fixed various item buffs persisting in new quest area
2025-11-23 14:19:45 -05:00
Evan Debenham
1bce49f83f
v3.3.0: improved error handling in JSON loading, remove GDX JSON check
2025-11-23 14:19:45 -05:00
Evan Debenham
34a98a6b6b
v3.3.0: polish to skeleton key mechanics and visuals
2025-11-23 14:19:45 -05:00
Evan Debenham
6563b05196
v3.3.0: added functionality for skeleton key to replace real keys
2025-11-23 14:19:44 -05:00
Evan Debenham
77fa4bd400
v3.3.0: adjusted skeleton key locking functionality, different door ID
2025-11-23 14:19:44 -05:00
Evan Debenham
6ae1e33062
v3.3.0: garden and magic well rooms now require keys
...
This increases the overall number of iron keys by about 20%
2025-11-23 14:19:44 -05:00
Evan Debenham
29d540a616
v3.3.0: fixed toxic gas rooms marking their entrance as char placeable
2025-11-23 14:19:44 -05:00
Evan Debenham
47ddb75f44
v3.3.0: tele grab is now instant if the collected items are also instant
2025-11-23 14:19:44 -05:00
Evan Debenham
b975708a84
v3.3.0: Further thrown weapon changes
...
- tomahawk bleed is now more clearly shown in desc
- tomahawk bleed up to ~40% from 33%
- reverted boomerang damage nerf after further consideration
2025-11-23 14:19:44 -05:00
Evan Debenham
aa4be941c1
v3.3.0: nerfs to thrown weapons:
...
- bolas base dmg down to 4-9 from 6-9, scaling down to 0-2 from 1-2
- boomerang circleback time up to 5 from 4
- boomerang base dmg down to 6-16 from 8-16, scaling down to 0-3 from 1-3
2025-11-23 14:19:44 -05:00
Evan Debenham
b371965d63
v3.3.0: talent buffs re:thrown weapon changes:
...
- durable projectiles reverted to +50/75%, from +33/50%
- point blank boost up to 25%/lvl from 20%/lvl
- projectile momentum dmg boost reverted to +15%/lvl from +10%/lvl
2025-11-23 14:19:44 -05:00
Evan Debenham
d39a062246
v3.3.0: initial impl of skeleton key, missing lots of polish
2025-11-23 14:19:44 -05:00
Evan Debenham
90b3ac6ab4
v3.3.0: fixed new hostile champs logic not using scaling depth
2025-11-23 14:19:44 -05:00
Evan Debenham
f06943c3e5
v3.3.0: renamed existing skeleton key to worn key
2025-11-23 14:19:44 -05:00
Evan Debenham
c34e552208
v3.3.0: fixed no monk energy gain if killing with ability at max energy
2025-11-23 14:19:44 -05:00
Evan Debenham
34ab9d0d00
v3.3.0: fixed thrown wep upgrade tracker not revive persisting
2025-11-23 14:19:44 -05:00
Evan Debenham
5964a2d32c
v3.3.0: implemented basic inventory storage/retrieval for the new quest
2025-11-23 14:19:44 -05:00
Evan Debenham
6bd2b4dff6
v3.3.0: slightly reduced the spyglasses item chance
2025-11-23 14:19:43 -05:00
Evan Debenham
77c84f4a63
v3.3.0: adjusted the visual size of the imp quest entrance
2025-11-23 14:19:43 -05:00
Evan Debenham
640fb1056a
v3.3.0: implemented the cracked spyglass trinket (with WIP art)
...
This also involved repositioning some item sprites, and changing trinket crafting to show the 4th option
2025-11-23 14:19:37 -05:00
Evan Debenham
73b7f8c8e9
v3.3.0: fixed exploit where existing items made imp shop items free
2025-11-23 14:19:06 -05:00
Evan Debenham
34ad66cf75
v3.3.0: fixed compass staying visible if vision on exit is lost
2025-11-23 14:19:06 -05:00
Evan Debenham
ba95f11c56
v3.3.0: implemented very basic early vault room and escape crystal
2025-11-23 14:19:06 -05:00