Commit Graph

6761 Commits

Author SHA1 Message Date
Evan Debenham
cfbcbc92eb v2.2.0: fixed a typo in blacksmith window 2023-09-28 10:50:40 -04:00
Evan Debenham
a3bc38c6a9 v2.2.0: added arm64 in robovm.xml (builds were already using it) 2023-09-28 10:50:40 -04:00
Evan Debenham
9871a99979 v2.2.0: fixed second upgrade costing 1500 favor instead of 2k 2023-09-28 10:50:40 -04:00
Evan Debenham
d67770f13e v2.2.0: updated translations, changelog, and version for BETA-1.0 2023-09-27 19:44:39 -04:00
Evan Debenham
7f8aef933d v2.2.0: improved logic for crystal guardian recovering 2023-09-27 19:44:39 -04:00
Evan Debenham
182b55d2ca v2.2.0: fixed defeating crystal spire not counting for 1k favor 2023-09-27 19:44:38 -04:00
Evan Debenham
1f2c8702e5 v2.2.0: crystal spire's attack now penetrates armor 2023-09-27 19:44:38 -04:00
Evan Debenham
dfa93f5c94 v2.2.0: updated translations, changelog, and version for ALPHA-1.0 2023-09-25 16:41:19 -04:00
Evan Debenham
f9e6529949 v2.2.0: loads more refinement on the crystal spire fight. 2023-09-25 16:41:15 -04:00
Evan Debenham
1ac19a002d v2.2.0: improved gold mining: takes 1 turn and doesn't break crystal 2023-09-25 16:41:15 -04:00
Evan Debenham
341a2134ed v2.2.0: slightly improved mining level secret generation 2023-09-25 16:41:15 -04:00
Evan Debenham
5ba584da58 v2.2.0: fixed hunger increases only processing damage on hunger tick 2023-09-25 16:41:15 -04:00
Evan Debenham
5d16bf99b0 v2.2.0: fixed various minor hiccups with new music system 2023-09-25 16:41:15 -04:00
Evan Debenham
41602afd8c v2.2.0: visual changes so crystal spires can have adjacent terrain 2023-09-25 16:41:15 -04:00
Evan Debenham
7f5c82ee81 v2.2.0: updated notarize.sh to automatically staple 2023-09-25 16:41:15 -04:00
Evan Debenham
cd2a70aea3 v2.2.0: fixed physical empower incorrectly stacking with itself. 2023-09-25 16:41:15 -04:00
Evan Debenham
62df7a24ce v2.2.0: fixed sacrificial fire working for allies and other 0 xp targets 2023-09-25 16:41:15 -04:00
Evan Debenham
1c3b420f2e v2.2.0: opened up new blacksmith quest as it is now fully playable 2023-09-25 16:41:15 -04:00
Evan Debenham
069f2fdbc2 v2.2.0: lots more crystal enemy mechanics implementation 2023-09-25 16:41:15 -04:00
Evan Debenham
3eec9c8d6e v2.2.0: implemented VFX, text, and some boss tweaks to the crystal quest 2023-09-25 16:41:14 -04:00
Evan Debenham
2e90a74b7d v2.2.0: removed old boss health bar automatic bleeding behaviour 2023-09-25 16:41:14 -04:00
Evan Debenham
cbbfaf2cd2 v2.2.0: some more levelgen improvements to giant crystal mine rooms 2023-09-25 16:41:14 -04:00
Evan Debenham
5c59b3e777 v2.2.0: substantially improved mining level gold generation 2023-09-25 16:41:14 -04:00
Evan Debenham
fac4c58515 v2.2.0: added aggroing behaviour when crystal spire is attacked 2023-09-25 16:41:14 -04:00
Evan Debenham
6dcb16f70a v2.2.0: numerous improvements to mining/crystal quest cave generation 2023-09-25 16:41:14 -04:00
Evan Debenham
02bcd23378 v2.2.0: added some null safety checks to quest music playback 2023-09-25 16:41:14 -04:00
Evan Debenham
a4db73be1a v2.2.0: more crystal enemy impl 2023-09-25 16:41:14 -04:00
Evan Debenham
c03acdc30f v2.2.0: fixed cases where default keybinds could override custom ones 2023-09-25 16:41:14 -04:00
Evan Debenham
ab67766c66 v2.2.0: fixed horn of plenty sometimes having the wrong item sprite 2023-09-25 16:41:14 -04:00
Evan Debenham
6827da804d v2.2.0: implemented a bunch of functionality for the crystal spire 2023-09-25 16:41:14 -04:00
Evan Debenham
e45206016a v2.2.0: added a new tile type that matches empty but cannot be modified 2023-09-25 16:41:14 -04:00
Evan Debenham
f2d0a821fb v2.2.0: mobs now spend a tick if they trigger escape logic 2023-09-25 16:41:13 -04:00
Evan Debenham
4c86cba1cf v2.2.0: early incomplete implementations for crystal enemies 2023-09-25 16:41:13 -04:00
Evan Debenham
6c4c4be6f6 v2.2.0: fixed crashes with text input and controllers 2023-09-25 16:41:13 -04:00
Evan Debenham
b26b943eee v2.2.0: updated translations, version, and changelog for BETA-0.5 2023-09-17 14:28:17 -04:00
Evan Debenham
9c7b78fd3e v2.2.0: fixed yog fists not granting an regen time 2023-09-17 14:28:14 -04:00
Evan Debenham
aafd7f445d v2.2.0: fixed tag layout being called from the actor thread 2023-09-17 14:28:14 -04:00
Evan Debenham
613ee447d4 v2.2.0: fixed living earth not working when aimed at guardian 2023-09-17 14:28:14 -04:00
Evan Debenham
e66cbaccb5 v2.2.0: fixed rot heart rarely having no space to spread gas 2023-09-17 14:28:14 -04:00
Evan Debenham
d650f9b720 v2.2.0: fixed tengu rarely throwing two bombs at the same tile 2023-09-17 14:28:14 -04:00
Evan Debenham
5e59891249 v2.2.0: fixed ring on-ID text being inconsistent with other equipment 2023-09-17 14:28:14 -04:00
Evan Debenham
64d6c84f97 v2.2.0: slightly adjusted ring of furor stats so it hits 100% at +7 2023-09-17 14:28:14 -04:00
Evan Debenham
9c11e1549b v2.2.0: added some early level painting for crystal quest variant 2023-09-17 14:28:14 -04:00
Evan Debenham
41d79f2ea4 v2.2.0: enabled hunger mechanics in the new mining area 2023-09-17 14:28:14 -04:00
Evan Debenham
5a1d6e5d91 v2.2.0: traps now use depth if they're levelgen, scaling depth otherwise 2023-09-17 14:28:14 -04:00
Evan Debenham
e975ac1cd8 v2.2.0: fixed mimics rarely not being set as hostile before dieing 2023-09-17 14:28:14 -04:00
Evan Debenham
5f8a97b75d v2.2.0: reverted recycle spell using exact scroll of transmute logic 2023-09-17 14:28:14 -04:00
Evan Debenham
b2c075d6b9 v2.2.0: prismatic images are now considered active at 0 HP 2023-09-17 14:28:14 -04:00
Evan Debenham
b3066625c7 v2.2.0: updated translations, version, & changelog for beta-0.4 2023-09-13 16:41:19 -04:00
Evan Debenham
0c0919f45a v2.2.0: sad ghost now avoids heaps and level exit while wandering 2023-09-13 16:41:16 -04:00