Evan Debenham
db018069a1
v3.3.0: force cubes now affect chars from far to close from thrower
2025-11-23 14:17:48 -05:00
Evan Debenham
e1ac0b8d78
v3.3.0: fixed large enemies not swapping targets properly
2025-11-23 14:17:48 -05:00
Evan Debenham
6e1ea49540
v3.3.0: rewrote the fix for unstable spell not always triggering talents
...
Now more robust, fixes errors with siren's song and unstable spellbook
2025-11-23 14:17:48 -05:00
Evan Debenham
684b73bd0d
v3.3.0: fixed freeze errors relating to gnoll brute death over time
2025-11-23 14:17:48 -05:00
Evan Debenham
dcf74e0d3d
v3.3.0: added some more safety checks to quickslot buttons
2025-11-23 14:17:48 -05:00
Evan Debenham
6f7eba2006
v3.3.0: adjusted ascension curse text to more clearly indicate pacifism
2025-11-23 14:17:48 -05:00
Evan Debenham
0087edf62c
v3.3.0: fixed holy ward not applying to bone explosions or chalice
2025-11-23 14:17:48 -05:00
Evan Debenham
ffeb28ea55
v3.3.0: overhauled upgrade functionality on chalice of blood:
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- now deals a range of damage, and shows that to the player
- all damage reduction sources now affect chalice
- range is triangular, and pre-reduction death % is also shown
2025-11-23 14:17:48 -05:00
Evan Debenham
8a40fa52bd
v3.3.0: specific powerful earlygame enemy spawns can no longer be champs
2025-11-23 14:17:48 -05:00
Evan Debenham
491377a32d
v3.3.0: condensed the changelog for v3.2.X
2025-11-23 14:17:48 -05:00
Evan Debenham
aa32a58dbd
v3.3.0: movement and glyph improvements:
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- hero move speed is now calculated based on destination tile
- added particles when glyphs affect movespeed
2025-11-23 14:17:47 -05:00
Evan Debenham
e3b0614afc
v3.3.0: improved how Goo's sprite emitters handle Goo being pushed
2025-11-23 14:17:47 -05:00
Evan Debenham
71451bd1ae
v3.3.0: mobs added on a partial turn now have their time rounded up
2025-11-23 14:17:47 -05:00
Evan Debenham
338660a853
v3.3.0: Tengu now has a 1-turn delay before attacking when he spawns
2025-11-23 14:17:47 -05:00
Evan Debenham
9403402e29
v3.3.0: beacon of returning now uses a buff for tracking properties
2025-11-23 14:17:47 -05:00
Evan Debenham
2d87a13157
v3.3.0: damage-dealing spells now work against the 'no weapons' badge
2025-11-23 14:17:47 -05:00
Evan Debenham
0c066595b6
v3.3.0: rot garden rooms now have a minimum open size
2025-11-23 14:17:47 -05:00
Evan Debenham
8a5e05364a
v3.3.0: adjusted ScrollPane to use PointerArea's onClick logic
2025-11-23 14:17:47 -05:00
Evan Debenham
3dfd4c8109
v3.3.0: reduced honeyed healing cost and values
2025-11-23 14:17:47 -05:00
Evan Debenham
2136d6b64e
v3.3.0: hitting an enemy no longer sets combo time to 5 if it was higher
2025-11-23 14:17:47 -05:00
Evan Debenham
039f374d62
v3.3.0: slightly improved the shape varying logic in TunnelRoom
2025-11-23 14:17:47 -05:00
Evan Debenham
05c52bdc1f
v3.3.0: heavy crossbow now more directly shows dart boosting amount
2025-11-23 14:17:47 -05:00
Evan Debenham
ce0dd8706c
v3.3.0: fixed divine sense buff stating 30 turns
2025-11-23 14:17:47 -05:00
Evan Debenham
d3f42f9450
v3.3.0: updated badass runtime
2025-11-23 14:17:47 -05:00
Evan Debenham
6118d4c4bd
v3.3.0: Duelist's weapon charge buff is no longer lost in rankings
2025-11-23 14:17:47 -05:00
Evan Debenham
0a9aedaab2
v3.3.0: fixed a typo in actor comments
2025-11-23 14:17:47 -05:00
Evan Debenham
a5acfda78a
v3.3.0: sewer pipe rooms are now a certain min size when large/giant
2025-11-23 14:17:47 -05:00
Evan Debenham
fe1a329f6a
v3.3.0: DM-300 adjustments/fixes:
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- gas shot should now always give the target at least one action to react
- DM-300 should now be much less willing to use abilities right after supercharge
2025-11-23 14:17:47 -05:00
Evan Debenham
5e654e607e
v3.3.0: adjusted mine quest gold balancing:
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- levels now always spawn with 2 secrets
- gold in secret rooms up to 4-5 from 3-5
- total gold up to 45-47 from 42-46
- effectively, players now always needs to find 1 of 2 secrets to get 40 gold, whereas before it could be 0, 1 of 1 or rarely 2 of 2
2025-11-23 14:17:46 -05:00
Evan Debenham
fa3d5c861f
v3.3.0: updated credits info for Aleks and Celesti
2025-11-23 14:17:46 -05:00
Evan Debenham
cfd75a5cf3
v3.3.0: removed optimize from R8 as it caused issues with new AGP
2025-11-23 14:17:42 -05:00
Evan Debenham
e871ea5169
v3.3.0: upgraded gradle and badass runtime plugin
2025-11-23 14:17:16 -05:00
Evan Debenham
76ad60a49c
v3.3.0: Updated Windows and Linux builds to JDK 17, from 16
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Also dropping official support for Windows 7
2025-11-23 14:17:16 -05:00
Evan Debenham
46806fd091
v3.3.0: updated AGP and a bit of other dependency code
2025-11-23 14:17:12 -05:00
Evan Debenham
5104753198
v3.2.5: updated version and changelog for amended v3.2.5 release
2025-09-29 13:31:04 -04:00
Evan Debenham
4e1da695a2
v3.2.5: properly fixed bee AI re-aggression debuff
2025-09-29 13:31:01 -04:00
Evan Debenham
b203e75621
v3.2.5: fixed new fade button not accounting for insets
2025-09-29 13:31:01 -04:00
Evan Debenham
218e1216af
v3.2.5: added a few safety checks for various rare errors
2025-09-29 13:31:01 -04:00
Evan Debenham
6d179184be
v3.2.5: fixed a long-standing typo in burning desc
2025-09-29 13:31:01 -04:00
Evan Debenham
5e419e0575
v3.2.5: updated changelog, version, and TLs for v3.2.5 release!
2025-09-26 11:34:50 -04:00
Evan Debenham
c9cb58bcf1
v3.2.5: further improved dynamic island handling
2025-09-26 11:34:50 -04:00
Evan Debenham
a511156298
v3.2.5: adjusted iOS dynamic island handling for buff indicator change
2025-09-26 11:34:50 -04:00
Evan Debenham
d88baaf36f
v3.2.5: updated translations and translator credits
2025-09-26 11:34:50 -04:00
Evan Debenham
093e7a6874
v3.2.5: fixed crossbow charged shot melee not triggering in some cases
2025-09-26 11:34:50 -04:00
Evan Debenham
958bc5ecd0
v3.2.5: fixed pincushion merging keeping existing enchants, not incoming
2025-09-26 11:34:50 -04:00
Evan Debenham
4f569dff76
v3.2.5: DM-300's rock fall now deals damage (same as gnoll rockfall)
2025-09-26 11:34:50 -04:00
Evan Debenham
e56e2f6a27
v3.2.5: fixed effects like aggro not clearing from downed ghouls
2025-09-26 11:34:50 -04:00
Evan Debenham
594c364eec
v3.2.5: golden bees can now be affected by aggression debuff
2025-09-26 11:34:49 -04:00
Evan Debenham
4008adde84
v3.2.5: fixed cutout handling triggering when no cutout is there on iOS
2025-09-26 11:34:49 -04:00
Evan Debenham
0cce050429
v3.2.5: fixed very specific errors relating to inter-floor teleports
2025-09-26 11:34:49 -04:00