Commit Graph

8513 Commits

Author SHA1 Message Date
Evan Debenham
744419f432 v3.2.0: fixed shop rooms not generating thrown weapons properly 2025-07-20 15:15:53 -04:00
Evan Debenham
fee32169c9 v3.2.0: fixed dart duplication when tips wear off 2025-07-20 15:15:52 -04:00
Evan Debenham
100bd2e4e9 v3.2.0: updated version and changelog for ALPHA-1! 2025-07-18 15:25:48 -04:00
Evan Debenham
464cd75380 v3.2.0: fixed new warning window using >=0 instead of >0 2025-07-18 15:25:48 -04:00
Evan Debenham
ebc20cdeae v3.2.0: added new banners for Game Over and Boss Slain 2025-07-18 15:25:48 -04:00
Evan Debenham
aa9cbb749e v3.2.0: enhanced thrown weapons can now spawn from some special rooms 2025-07-18 15:25:48 -04:00
Evan Debenham
4226a16b74 v3.2.0: added a warning window when throwing last of an upgraded set 2025-07-18 15:25:48 -04:00
Evan Debenham
6eb0a6ea16 v3.2.0: buffed projectile momentum's new accuracy boost 2025-07-18 15:25:48 -04:00
Evan Debenham
ff7a4238a7 v3.2.0: massively expanded Ferret Tuft's miss icon functionality 2025-07-18 15:25:48 -04:00
Evan Debenham
9dfcb4b80e v3.2.0: tweaks to improve gameplay for pacifist ascent:
- first enemy kill now always notifies, indicating badge failure
- ratmog now sets rats to neutral, preventing killing during ascent
2025-07-18 15:25:48 -04:00
Evan Debenham
4be2a6e51f v3.2.0: balance changes to thrown weapon talents 2025-07-18 15:25:48 -04:00
Evan Debenham
46121533fc v3.2.0: fixed identification not working properly on force cubes 2025-07-18 15:25:48 -04:00
Evan Debenham
54e36b5042 v3.2.0: balance changes for T5 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
d550937acd v3.2.0: fixed unintended debug code commited to explosive 2025-07-18 15:25:48 -04:00
Evan Debenham
0f265acf78 v3.2.0: balance changes for T4 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
a3ec81af24 v3.2.0: balance changes for T3 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
cde666d3b7 v3.2.0: balance changes for T2 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
7a109ec515 v3.2.0: balance changes for T1 thrown weapons 2025-07-18 15:25:47 -04:00
Evan Debenham
8fe024add6 v3.2.0: liquid metal and arcane resin can now be made without full ID 2025-07-18 15:25:47 -04:00
Evan Debenham
b85953e760 v3.2.0: un-Ided thrown weapons now work with shard of oblivion 2025-07-18 15:25:47 -04:00
Evan Debenham
954340216d v3.2.0: reworked thrown weapons to work in 'sets':
- sets are upgraded/enchanted/etc. as a unit, default size of 3
- upgrading completely repairs a set
- durability boost per upgrade down to 1.5x from 3x
- Internal buff added to prevent upgrade repair duplication exploits
- lots of effects that apply to melee weapons now apply to thrown: identification, enchants, curses, etc.
- liquid metal recipe adjusted (liquid metal itself still needs changes)
- Huntress ID talent changed now that thrown weapons are IDable
- darts effectively unchanged, they all belong to the same set, still not upgradeable
- no balance changes to accomodate this yet, tbd.
2025-07-18 15:25:47 -04:00
Evan Debenham
09c307032c v3.2.0: added the infinity symbol to the game's built-in pixel font 2025-07-18 15:25:47 -04:00
Evan Debenham
036f820396 v3.2.0: updated some dependencies: AGP, GDX controllers, mobivm 2025-07-18 15:25:44 -04:00
Evan Debenham
22183d8a28 v3.2.0: fixed floating text stacking to use visual logic entirely 2025-07-18 15:25:05 -04:00
Evan Debenham
bd91186934 v3.2.0: fixed unintended debug code in distortion traps (since 2023!) 2025-07-18 15:25:05 -04:00
Evan Debenham
2ab1147db6 v3.2.0: improved description for piranhas 2025-07-01 13:05:48 -04:00
Evan Debenham
b291c09619 v3.2.0: improved various tutorial/guidebook text, mostly shortening 2025-07-01 13:05:48 -04:00
Evan Debenham
0e0e06b384 v3.2.0: made slight shape tweaks to tunnel rooms and small maze rooms 2025-07-01 13:05:48 -04:00
Evan Debenham
2135831b56 Updated repository links 2025-07-01 12:54:32 -04:00
Evan Debenham
9d57d9b457 Fixed two outdated links in the readme 2025-06-19 14:13:10 -04:00
Evan Debenham
be17c594b1 v3.1.1: one final translation update to fix i18n bugs, and re-up version 2025-06-18 13:57:12 -04:00
Evan Debenham
19f9ac0351 v3.1.1: updated translations, version, and changelog for v3.1.1 release! 2025-06-17 12:43:32 -04:00
Evan Debenham
31d00683bc v3.1.1: enemies and items can no longer spawn on plants in plants room 2025-06-17 12:43:27 -04:00
Evan Debenham
b62c3f2951 v3.1.1: fixed ebony mimics appearing hidden after ankh revive 2025-06-17 12:43:27 -04:00
Evan Debenham
ee6b1f30a2 v3.1.1: fixed cases of landmark entries from beacon not being cleared 2025-06-17 12:43:27 -04:00
Evan Debenham
5c3a865c3c v3.1.1: fixed broken crystal guardians holding onto pincushion debuff 2025-06-17 12:43:27 -04:00
Evan Debenham
a1ba2df49a v3.1.1: adjusted changed hearty meal threshold to work at exactly 1/3 HP 2025-06-17 12:43:27 -04:00
Evan Debenham
441b07260c v3.1.1: updated translator credits 2025-06-17 12:43:27 -04:00
Evan Debenham
49e363df0b v3.1.1: updated version and changelog for BETA-1 2025-06-14 16:02:56 -04:00
Evan Debenham
c042746ec4 v3.1.1: updated translations, including hearty meal tweak 2025-06-14 16:02:54 -04:00
Evan Debenham
a68d703a07 v3.1.1: buffed hearty meal talent, and adjusted red blink HP threshold 2025-06-14 16:02:50 -04:00
Evan Debenham
318cd1732e v3.1.1: Warrior visual tweaks to the seal and splash 2025-06-14 16:02:50 -04:00
Evan Debenham
22fb382846 v3.1.1: added new language: Traditional Chinese 2025-06-14 16:02:42 -04:00
Evan Debenham
0b93fe2f69 v3.1.1: fixed indonesian not working on desktop 2025-06-14 16:01:17 -04:00
Evan Debenham
b3d70dc09f v3.1.1: slight shading tweak to caves region deco 2025-06-14 16:01:17 -04:00
Evan Debenham
b6dee52811 v3.1.1: various stability improvements for low/inconsistent FPS:
- game now has a max delta time of 200ms
- added some checks to ensure non-looped animations do not complete twice
- adjusted 'enemy' reference in hero to 'attackTarget'
2025-06-14 16:01:17 -04:00
Evan Debenham
9fb18b3b45 v3.1.1: fixes to improve experience on modern iOS versions:
- fixed URLs not opening on modern iOS versions
- fixed haptics not working on modern iOS versions
- switched to metalangle backend, which 'should' allow for 120fps
These all require some user testing!
2025-06-14 16:01:08 -04:00
Evan Debenham
52389cd778 v3.1.0: updated version, changelog, and translations for v3.1 release! 2025-06-01 14:34:07 -04:00
Evan Debenham
acad662f43 v3.1.0: fixed a few errant outline pixels on new seal sprites 2025-06-01 14:34:03 -04:00
Evan Debenham
9361a9a821 v3.1.0: added dev commentary for v2.1.0 2025-06-01 14:34:03 -04:00