Commit Graph

  • 035840fb32 v3.2.2: fixed ratmogged statues not being removed from landmarks Evan Debenham 2025-08-25 12:20:40 -04:00
  • f22cff2f75 v3.2.2: added some smoothing to stairs visual at the end of the prison Evan Debenham 2025-08-25 12:15:22 -04:00
  • 7ad681935e v3.2.2: fixed missing caps in thrown weapon desc Evan Debenham 2025-08-25 12:09:08 -04:00
  • f3f4ef40f4 v3.2.2: fixed paralysis resist not working properly Evan Debenham 2025-08-25 12:06:38 -04:00
  • e967d76d37 v3.2.2: fixed shield of light not applying to bone explosion Evan Debenham 2025-08-25 12:05:22 -04:00
  • e1a8744748 v3.2.2: fixed explosive cursed pickaxe explosion not awarding mick badge Evan Debenham 2025-08-25 12:01:39 -04:00
  • df56fa1a25 v3.2.2: fixed stone glyph occasionally resulting in dodges Evan Debenham 2025-08-25 11:36:39 -04:00
  • 31ddefce35 v3.2.2: adjusted itemspritesheet to not longer init with texture ref Evan Debenham 2025-08-25 11:26:03 -04:00
  • 01bc465114 v3.2.2: fullscreen now defaults on in Android and is forced on in iOS Evan Debenham 2025-08-24 16:56:06 -04:00
  • a3901bb104 v3.2.2: fixed liquid metal saying 33% when it was actually 35% Evan Debenham 2025-08-24 15:59:05 -04:00
  • b95e05a4f7 v3.2.2: fixed upgrade window not account for metamorphed runic trans Evan Debenham 2025-08-24 15:55:37 -04:00
  • d16dd4ed23 v3.2.2: fixed throw clubs/hammers rarely setting hero time too far back Evan Debenham 2025-08-24 15:46:16 -04:00
  • cea4fd9f27 v3.2.2: fixed on-equip talents not triggering at all with obliv shard Evan Debenham 2025-08-22 14:46:13 -04:00
  • 9eaf2618f7 v3.2.2: fixed iOS keyboard not showing return key for multiline Evan Debenham 2025-08-22 14:04:41 -04:00
  • 0b97ab0c7c v3.2.2: fixed some UI layout issues with long custom seeds Evan Debenham 2025-08-22 13:35:56 -04:00
  • 701498a8e8 v3.2.2: moved pixel scale getters to deviceCompat Evan Debenham 2025-08-22 11:21:09 -04:00
  • 22fb116254 v3.2.2: improved fullscreen option eligibility on Android Evan Debenham 2025-08-22 10:57:06 -04:00
  • 00672f415b v3.2.2: updated target Android SDK to 35, with an opt-out for now Evan Debenham 2025-08-19 12:44:32 -04:00
  • aa1d403ea5 v3.2.2: removed Android landscape setting, now uses system orientation Evan Debenham 2025-08-19 11:59:14 -04:00
  • 949cf8e71e v3.2.2: updated various gradle scripts in prep for 9.0 later Evan Debenham 2025-08-17 14:25:43 -04:00
  • 00c6c6a8ef v3.2.2: updated libGDX to 1.13.6-SNAPSHOT Evan Debenham 2025-08-17 12:17:19 -04:00
  • 45c8eb3e70 v3.2.2: Removed power saver, no longer useful now that we're Android 5+ Evan Debenham 2025-08-17 11:44:57 -04:00
  • 83535d9723 v3.2.2: Increased minimum Android to 5.0 from 4.0, and Java from 8 to 11 Evan Debenham 2025-08-17 10:52:27 -04:00
  • 797f2791a4 v3.2.1: fixed value in changelog and re-upped version for Android Evan Debenham 2025-08-14 14:16:38 -04:00
  • ad9a073d69 v3.2.1: updated version, translations, and changelog for v3.2.1! Evan Debenham 2025-08-14 13:54:18 -04:00
  • f4bdd396bb v3.2.1: battlemage staff changes: - fireblast on-hit damage scaling up - blast wave on-hit damage up - blast wave knockback at sides increased very slightly Evan Debenham 2025-08-14 12:32:41 -04:00
  • 7489578fc6 v3.2.1: updated built-in copy of droid sans, fixing many missing chars Evan Debenham 2025-08-13 19:05:28 -04:00
  • 11373e6fdf v3.2.1: adjusted sound asset loading to use Sample.update Evan Debenham 2025-08-13 18:16:36 -04:00
  • c6f866ea96 v3.2.1: fixed hit/miss icon errors with returning boomerangs Evan Debenham 2025-08-13 16:12:30 -04:00
  • b61c2f31a7 v3.2.1: thrown weapon balance tweaks: - thrown clubs and hammers and now be grabbed instantly - kunai durability up to 8 from 5 - fixed kunai dmg scaling being 1-2 when it should be 1-3 - bolas cripple down to 5 turns from 10 - boomerang dmg scaling down to 1-3 from 1-4 - boomerang circle back delay up to 4 from 3 - force cube base damage up to 5-25 from 5-20 Evan Debenham 2025-08-13 16:09:42 -04:00
  • 45304242ce v3.2.1: fixed liquid agil EVA persisting slightly longer than intended Evan Debenham 2025-08-13 15:19:03 -04:00
  • 69d14c505f v3.2.1: adjusted enchanting effect to better follow the hero Evan Debenham 2025-08-13 14:42:19 -04:00
  • a0af4894a6 v3.2.1: fixed camera follow working on enemies out of FOV Evan Debenham 2025-08-13 14:33:28 -04:00
  • b8ea04a327 v3.2.1: fixed noisemakers not preserving triggered state on save/load Evan Debenham 2025-08-13 14:17:04 -04:00
  • c1f699ab32 v3.2.1: fixed scroll empower overriding itself when it shouldn't Evan Debenham 2025-08-13 14:12:26 -04:00
  • 2adef1f5fb v3.2.1: fixed guiding light cooldown text using old CD value Evan Debenham 2025-08-13 14:06:39 -04:00
  • 6495ed851c v3.2.1: unblessed ankh revive no longer resets Duelist's weapon charge Evan Debenham 2025-08-13 14:04:18 -04:00
  • 13a3f57c3a v3.2.1: fixed text not rendering at full res on macOS Evan Debenham 2025-08-13 13:57:58 -04:00
  • 51263e4e5c v3.2.0: updated version, changelog, and translations for v3.2 release! Evan Debenham 2025-08-03 12:43:29 -04:00
  • b6270904a7 v3.2.0: adjusted ghost hero to no longer use outdated 'evaded' def verb Evan Debenham 2025-08-03 12:10:10 -04:00
  • 00865ceeb5 v3.2.0: added an extra check on imp question completion logic Evan Debenham 2025-08-02 11:26:16 -04:00
  • f90665e2eb v3.2.0: fixed a typo in new journal text Evan Debenham 2025-07-31 17:42:55 -04:00
  • dee2525e43 v3.2.0: condensed v3.2 changelog Evan Debenham 2025-07-31 13:48:41 -04:00
  • 2dbbb799ee v3.2.0: condensed v3.1 changelog Evan Debenham 2025-07-31 12:34:25 -04:00
  • e9f09f21bd v3.2.0: Added dev commentary for v2.2 Evan Debenham 2025-07-31 12:29:31 -04:00
  • a369095ee8 v3.2.0: dropped support for saves older than v2.4.2 Evan Debenham 2025-07-31 12:10:05 -04:00
  • 826aed42eb v3.2.0: removed pre-beta-4 handling code from upgraded set tracker Evan Debenham 2025-07-31 12:03:52 -04:00
  • 6443a625c6 v3.2.0: updated translations, version, and changelog for BETA-4 Evan Debenham 2025-07-30 17:11:40 -04:00
  • 5ea579ae8e v3.2.0: time stasis now only blocks negative buffs Evan Debenham 2025-07-30 16:43:14 -04:00
  • 16a240b8a5 v3.2.0: nerfed tomahawks, bleed is now a separate roll at 33% Evan Debenham 2025-07-30 16:28:27 -04:00
  • 0d7d280476 v3.2.0: anon scrolls no longer clear invis (fixed unstable spell bug) Evan Debenham 2025-07-30 15:08:57 -04:00
  • eb52feb1d6 v3.2.0: fixed fire darts dropping 2 darts when waring off in some cases Evan Debenham 2025-07-30 15:04:57 -04:00
  • 31b8578aba v3.2.0: chaotic censor no longer considers passive enemies valid targets Evan Debenham 2025-07-30 14:32:09 -04:00
  • 7df01e672c v3.2.0: sacrificial fire now applies exactly as a char moves onto it Evan Debenham 2025-07-30 13:57:10 -04:00
  • 4bbd803d8b v3.2.0: wndGuess now shows the item to guess in the title, not stone Evan Debenham 2025-07-30 13:33:43 -04:00
  • bdf0c79e02 v3.2.0: fixed inventory pane not updating with intuition on rings Evan Debenham 2025-07-30 13:33:28 -04:00
  • 5c0c3dbb27 v3.2.0: fixed rare crashes when selling thrown weps to shopkeepers Evan Debenham 2025-07-30 13:11:41 -04:00
  • 6fca6eec22 v3.2.0: fixed various minor typos Evan Debenham 2025-07-30 13:04:54 -04:00
  • 6b81c6a9f7 v3.2.0: fixed shuriken instant throw not triggering in some cases Evan Debenham 2025-07-30 13:04:09 -04:00
  • 4f221070b9 v3.2.0: fixed new thrown weapon delay change triggering on aim pos Evan Debenham 2025-07-30 13:02:57 -04:00
  • ef0409a094 v3.2.0: fixed curse infusion not working with thrown wep exploit handler Evan Debenham 2025-07-30 12:50:36 -04:00
  • 7b8df41d34 v3.2.0: fixed spirit bow not being curse infusable Evan Debenham 2025-07-30 12:36:00 -04:00
  • 45ede3087f v3.2.0: fixed hit and miss icons screwing with flail ability Evan Debenham 2025-07-30 12:28:57 -04:00
  • dd69189b08 v3.2.0: fixed thrown weapons not properly including enchantment desc Evan Debenham 2025-07-30 11:59:31 -04:00
  • e269171c2e v3.2.0: updated translations, langs, version, and changelog for BETA-3 Evan Debenham 2025-07-28 15:03:21 -04:00
  • 334f3a460a v3.2.0: fixed body form working on all armor wielders Evan Debenham 2025-07-28 14:49:06 -04:00
  • 72f5786e6d v3.2.0: fixed body form working on all weapon wielders Evan Debenham 2025-07-28 14:30:55 -04:00
  • 250be7e9c1 v3.2.0: fixed rare cases where hero could not regen more than 1hp a turn Evan Debenham 2025-07-28 13:09:30 -04:00
  • 0ebd754334 v3.2.0: fixed projecting bow stacking on itself with shared enchants Evan Debenham 2025-07-28 13:04:33 -04:00
  • 1b697e6baa v3.2.0: updated alchemize UI to go along with shop changes for throwies Evan Debenham 2025-07-28 12:58:15 -04:00
  • dd328bc259 v3.2.0: transmuting a thrown set no longer repairs it Evan Debenham 2025-07-28 12:55:30 -04:00
  • 5c3fc8c9e9 v3.2.0: thrown weps (inc. arrows) no longer use atk delay on empty space Evan Debenham 2025-07-28 12:48:51 -04:00
  • 460d9880d3 v3.2.0: fixed various ID related errors: - survivalist's intuition still giving a universal ID boost - thrown weapons sometimes not alerting for shard of oblivion Evan Debenham 2025-07-28 12:27:41 -04:00
  • 3e15b368cd v3.2.0: added credits for swedish Evan Debenham 2025-07-28 10:38:01 -04:00
  • d9057b5d55 v3.2.0: fixed recent liquid metal change messing with darts Evan Debenham 2025-07-28 10:37:52 -04:00
  • 1d0ccfbb5e v3.2.0: updated translations, version, and changelog for BETA-2! Evan Debenham 2025-07-26 23:06:54 -04:00
  • ca3bab4389 v3.2.0: added new language: Swedish! Evan Debenham 2025-07-26 22:47:49 -04:00
  • 41ec84987b v3.2.0: liquid metal can now replace broken thrown weapons Evan Debenham 2025-07-26 22:31:03 -04:00
  • fefb148f63 v3.2.0: fixed exploits with thrown weapon upgrading and shops Evan Debenham 2025-07-26 21:42:36 -04:00
  • 60b825a6ef v3.2.0: added a thrown weapon to blacksmith's smith options Evan Debenham 2025-07-26 21:27:58 -04:00
  • dbcdd9e478 v3.2.0: fixed incorrect ID text when last thrown weapon is consumed Evan Debenham 2025-07-26 20:18:05 -04:00
  • 1126c48953 v3.2.0: fixed incorrect uses shown for infinite use un-IDed thrown weps Evan Debenham 2025-07-26 15:50:33 -04:00
  • 38c59724b4 v3.2.0: reduced liquid metal cost scaling per lvl to 1.33x from 2x Evan Debenham 2025-07-26 15:39:19 -04:00
  • 6cc40bd07f v3.2.0: fixed name for indonesian language Evan Debenham 2025-07-26 14:45:56 -04:00
  • d12670bc4d v3.2.0: trickster no longer drops upgraded or cursed thrown weps Evan Debenham 2025-07-26 14:41:35 -04:00
  • ce17b1f52a v3.2.0: blacksmith room can no longer be adjacent to exit room Evan Debenham 2025-07-26 14:34:36 -04:00
  • 90ac1e42dc v3.2.0: fixed thrown weapon prizes from mimics not being upgraded Evan Debenham 2025-07-26 14:15:57 -04:00
  • 0dd2fcffc6 v3.2.0: tweaked wording on survivalist's intuition Evan Debenham 2025-07-26 14:13:57 -04:00
  • 2c9fe04ea9 v3.2.0: fixed typo in key for heavy boomerang strong Evan Debenham 2025-07-26 10:03:22 -04:00
  • 48fc1d1026 v3.2.0: fixed detect magic not working on thrown weapons Evan Debenham 2025-07-26 10:02:33 -04:00
  • b7d7887091 v3.2.0: fixed darts being enchantable Evan Debenham 2025-07-26 10:01:42 -04:00
  • 46f30cb3fc v3.2.0: updated translations, changelog, and version for BETA-1! Evan Debenham 2025-07-25 12:23:06 -04:00
  • 3f9f142513 v3.2.0: added a short cooldown to blast wave's on-hit effect Evan Debenham 2025-07-25 12:06:44 -04:00
  • 49c335b284 v3.2.0: fixed wand of lightning on-hit not scaling with staff power Evan Debenham 2025-07-25 11:55:44 -04:00
  • a7b5763ed5 v3.2.0: updated version and changelog for ALPHA-3! Evan Debenham 2025-07-24 14:40:36 -04:00
  • 4912a3d5d7 v3.2.0: Priest buffs: - free guiding light cooldown down to 50 turns from 100 - all spells that directly target enemies now illuminate them Evan Debenham 2025-07-24 14:01:52 -04:00
  • 6c4e9b8b05 v3.2.0: unaffected arced chars no longer reduce lightning dmg Evan Debenham 2025-07-24 12:58:09 -04:00
  • 1a4c4ad698 v3.2.0: battlemage buffs/changes: - warding on hit (and ele blast) now heals wards too - fireblast on-hit reworked to be an explosion - bwave on-hit reworked to deal bonus dmg and consume paralysis - lightning on-hit reworked to grant lightning immunity and +arc Evan Debenham 2025-07-24 12:56:22 -04:00
  • d639069ed1 v3.2.0: hold fast buffed, now reduces shielding and combo decay Evan Debenham 2025-07-23 15:26:07 -04:00
  • 12c2e163ef v3.2.0: gladiator buffs: - combo now always lasts 15 turns on kill - cleave buffed to 30/45/60 turns from 15/30/45 Evan Debenham 2025-07-23 14:35:57 -04:00