Evan Debenham
427bb58e6d
v2.2.0: fixed crystal guardians being woken by swarm intelligence
2023-10-16 22:47:45 -04:00
Evan Debenham
c6117bac42
v2.2.0: added some temporary scaling to crystal guardian sprites
2023-10-16 22:47:45 -04:00
Evan Debenham
0be5b51d69
v2.2.0: fixed red crystal wisps shooting green rays of light
2023-10-16 22:47:45 -04:00
Evan Debenham
7a0399e3cc
v2.2.0: crystal wisp light rays are now colored
2023-10-16 22:47:45 -04:00
Evan Debenham
c5fac25ed6
v2.2.0: fixed crystal spire and sentry visually turning
2023-10-16 22:47:45 -04:00
Evan Debenham
386e086130
v2.2.0: substantially improved crystal wisp visuals
2023-10-16 22:47:45 -04:00
Evan Debenham
120c7dc24a
v2.2.0: fixed some edge cases with combined ring descriptions
2023-10-16 22:47:45 -04:00
Evan Debenham
0589242ca1
v2.2.0: updated version, changelog, and translations for RC-1
2023-10-15 15:27:43 -04:00
Evan Debenham
c479c39316
v2.2.0: improved the sprites for crystal guardians and spire
2023-10-15 15:27:42 -04:00
Evan Debenham
190831a88c
v2.2.0: improved weapon quickslotting with metamorphed swift equip
2023-10-15 15:27:42 -04:00
Evan Debenham
3365c0c4ef
v2.2.0: substantially improved crystal terrain visuals
2023-10-15 15:27:42 -04:00
Evan Debenham
9f4ab7b164
v2.2.0: fixed MobTitle layout using non-scaled sprite width
2023-10-15 15:27:42 -04:00
Evan Debenham
c49ad0fa12
v2.2.0: added a check if the game closed while selecting smith rewards
2023-10-15 15:27:42 -04:00
Evan Debenham
9d11fb8069
v2.2.0: quests now use the deck system for their equipment loot
2023-10-15 15:27:39 -04:00
Evan Debenham
a86e20c793
v2.2.0: improved code for levelgen statues and mimic vs. non-levelgen
2023-10-15 15:27:10 -04:00
Evan Debenham
ebd6c9e5be
v2.2.0: etheral chains no longer do a pathfind check on mining floors
2023-10-15 15:27:10 -04:00
Evan Debenham
e7bd3857e3
v2.2.0: fixed statues generating weapons whenever they were loaded
2023-10-15 15:27:10 -04:00
Evan Debenham
265026843f
v2.2.0: updated version, translations, and changelog for BETA-1.3
2023-10-11 18:03:52 -04:00
Evan Debenham
a768e9d398
v2.2.0: improved interactions between monk abilities and time freeze
2023-10-11 18:03:49 -04:00
Evan Debenham
cbbbb22298
v2.2.0: improved music logic when fade effects apply in quick succession
2023-10-11 18:03:49 -04:00
Evan Debenham
4a67ff18ac
v2.2.0: darkened crystals in new mining area
2023-10-11 18:03:49 -04:00
Evan Debenham
1fe28594a3
v2.2.0: crystal balance tweaks:
...
- guardian damage down by 13.3%
- 1 fewer wisp spawns on level start
- wisp respawn delay increased by 50%
2023-10-11 18:03:48 -04:00
Evan Debenham
133e3d7313
v2.2.0: added missing code from ShopRoom to support ImpShop changes
2023-10-11 18:03:48 -04:00
Evan Debenham
59b6065a9a
v2.2.0: reduced the forbidden runes challenge's impact on levelgen
2023-10-11 18:03:48 -04:00
Evan Debenham
b9b512a418
v2.2.0: fixed various errors with item placement in crystal path rooms
2023-10-11 18:03:48 -04:00
Evan Debenham
a6d7116d38
v2.2.0: fixed into darkness challenge affecting broader levelgen
2023-10-11 18:03:48 -04:00
Evan Debenham
e5e6d73b19
v2.2.0: fixed barren land challenge affecting broader levelgen
2023-10-11 18:03:48 -04:00
Evan Debenham
e9e71ca262
v2.2.0: fixed distortion statues incorrectly affecting weapon decks
2023-10-11 18:03:48 -04:00
Evan Debenham
baea3b7e83
v2.2.0: fixed imp shop not generating items during levelgen
2023-10-11 18:03:48 -04:00
Evan Debenham
cf7ddd4dbd
v2.2.0: fixed a few cases of non-levelgen drops interacting with decks
2023-10-11 18:03:48 -04:00
Evan Debenham
52e76fe0f9
v2.2.0: crystal guardians can longer be surprised while recovering
2023-10-11 18:03:48 -04:00
Evan Debenham
8a07131c53
v2.2.0: added some very basic levelgen code for fungus quest
2023-10-11 18:03:48 -04:00
Evan Debenham
876811703f
v2.2.0: added a welcome msg for v2.2.0
2023-10-11 18:03:48 -04:00
Evan Debenham
d912818f57
v2.2.0: fixed followup strike rarely not clearing when enemies die
2023-10-11 18:03:48 -04:00
Evan Debenham
e124533d58
v2.2.0: added some additional examine text for caves quest walls
2023-10-11 18:03:48 -04:00
Evan Debenham
a1da9b9556
v2.2.0: added the first enemy for the gnoll caves quest variant
2023-10-11 18:03:48 -04:00
Evan Debenham
dfa2b1c16e
v2.2.0: added a safety check for CharSprite moving
2023-10-11 18:03:47 -04:00
Evan Debenham
fbebb12d93
v2.2.0: multiple improvements to clarity and window flow for blacksmith
2023-10-11 18:03:47 -04:00
Evan Debenham
b1058f5b08
v2.2.0: improved walkable space in blacksmith room for corner entrances
2023-10-11 18:03:47 -04:00
Evan Debenham
c016ca9c1e
v2.2.0: fixed blacksmith's upgrade option not triggering badges
2023-10-11 18:03:47 -04:00
Evan Debenham
730173e8a3
v2.2.0: fixed a typo in monk description
2023-10-11 18:03:47 -04:00
Evan Debenham
28ebf264f9
v2.2.0: crystal guardians no longer show heal particles out of FOV
2023-10-11 18:03:47 -04:00
Evan Debenham
88f916088c
v2.2.0: crystal spire now only downs guardians it can see on death
2023-10-11 18:03:47 -04:00
Evan Debenham
d51e397c26
v2.2.0: early code for gnoll caves quest levelgen
2023-10-11 18:03:47 -04:00
Evan Debenham
e0f7f2d620
v2.2.0: CavesPainter no longer walls up corners if there is a connection
2023-10-11 18:03:47 -04:00
Evan Debenham
9181882870
v2.2.0: added some more explanatory text for the mining mechanic
2023-10-11 18:03:47 -04:00
Evan Debenham
3de2cae9ea
v2.2.0: crystal guardians are no longer attackable by allies when downed
2023-10-11 18:03:47 -04:00
Evan Debenham
098ab9d772
v2.2.0: fixed a variety of small bugs:
...
- guardians 'dodging' instead of 'blocking'
- guardians having defenseSkill while recovering
- spire not finishing attacks if hero leaves vision range
- beacon of returning allowing return to mining level
- 'cash out' being repeatedly selectable
2023-10-11 18:03:47 -04:00
Evan Debenham
538914864a
v2.2.0: fixed cancelling non-anonymized scrolls spending time
2023-10-11 18:03:47 -04:00
Evan Debenham
b2c983ac4a
v2.2.0: fixed a typo in new blacksmith text
2023-10-11 18:03:47 -04:00