Commit Graph

6210 Commits

Author SHA1 Message Date
Evan Debenham
49c335b284 v3.2.0: fixed wand of lightning on-hit not scaling with staff power 2025-07-25 12:28:59 -04:00
Evan Debenham
a7b5763ed5 v3.2.0: updated version and changelog for ALPHA-3! 2025-07-24 14:43:34 -04:00
Evan Debenham
4912a3d5d7 v3.2.0: Priest buffs:
- free guiding light cooldown down to 50 turns from 100
- all spells that directly target enemies now illuminate them
2025-07-24 14:43:34 -04:00
Evan Debenham
6c4e9b8b05 v3.2.0: unaffected arced chars no longer reduce lightning dmg 2025-07-24 14:43:34 -04:00
Evan Debenham
1a4c4ad698 v3.2.0: battlemage buffs/changes:
- warding on hit (and ele blast) now heals wards too
- fireblast on-hit reworked to be an explosion
- bwave on-hit reworked to deal bonus dmg and consume paralysis
- lightning on-hit reworked to grant lightning immunity and +arc
2025-07-24 14:43:34 -04:00
Evan Debenham
d639069ed1 v3.2.0: hold fast buffed, now reduces shielding and combo decay 2025-07-24 14:43:34 -04:00
Evan Debenham
12c2e163ef v3.2.0: gladiator buffs:
- combo now always lasts 15 turns on kill
- cleave buffed to 30/45/60 turns from 15/30/45
2025-07-24 14:43:34 -04:00
Evan Debenham
28be199f87 v3.2.0: Berserker nerfs:
- rate of rage gain and loss reduced by 25%
- base enrage shield reduced to 8+2xlvl from 10+2xlvl
2025-07-24 14:43:34 -04:00
Evan Debenham
a859b18ac0 v3.2.0: Buffed duration of divine sense to 50 turns from 30 2025-07-24 14:43:34 -04:00
Evan Debenham
629f6cefeb v3.2.0: enchant/curse adjustments for thrown weapons:
- projecting can now stack from multiple sources
- explosive now deals an extra 9x uses of durability dmg
- friendly thrown weps now deal 0 dmg if charmed
2025-07-24 14:43:34 -04:00
Evan Debenham
688c2eb502 v3.2.0: augmentation now also affects durability for thrown weapons 2025-07-24 14:43:34 -04:00
Evan Debenham
45f2f36004 v3.2.0: fixed minor errors in last upgraded thrown wep warning window 2025-07-24 14:43:34 -04:00
Evan Debenham
3977ae5e12 v3.2.0: fixed ratmog change causing summoned ally rats being set neutral 2025-07-24 14:43:34 -04:00
Evan Debenham
eeba0fadf4 v3.2.0: updated changelog and version for ALPHA-2 2025-07-20 15:15:53 -04:00
Evan Debenham
2b18de124c v3.2.0: reduced thrown weapon damage scaling to 1-tier from 2-tier 2025-07-20 15:15:53 -04:00
Evan Debenham
2deeedf6fc v3.2.0: fixed stackable weapons not giving log messages on pickup 2025-07-20 15:15:53 -04:00
Evan Debenham
70ecd817fd v3.2.0: fixed incorrect info relating to thrown upgrading 2025-07-20 15:15:53 -04:00
Evan Debenham
9545a3b333 v3.2.0: fixed thrown wep value logic 2025-07-20 15:15:53 -04:00
Evan Debenham
744419f432 v3.2.0: fixed shop rooms not generating thrown weapons properly 2025-07-20 15:15:53 -04:00
Evan Debenham
fee32169c9 v3.2.0: fixed dart duplication when tips wear off 2025-07-20 15:15:52 -04:00
Evan Debenham
100bd2e4e9 v3.2.0: updated version and changelog for ALPHA-1! 2025-07-18 15:25:48 -04:00
Evan Debenham
464cd75380 v3.2.0: fixed new warning window using >=0 instead of >0 2025-07-18 15:25:48 -04:00
Evan Debenham
ebc20cdeae v3.2.0: added new banners for Game Over and Boss Slain 2025-07-18 15:25:48 -04:00
Evan Debenham
aa9cbb749e v3.2.0: enhanced thrown weapons can now spawn from some special rooms 2025-07-18 15:25:48 -04:00
Evan Debenham
4226a16b74 v3.2.0: added a warning window when throwing last of an upgraded set 2025-07-18 15:25:48 -04:00
Evan Debenham
6eb0a6ea16 v3.2.0: buffed projectile momentum's new accuracy boost 2025-07-18 15:25:48 -04:00
Evan Debenham
ff7a4238a7 v3.2.0: massively expanded Ferret Tuft's miss icon functionality 2025-07-18 15:25:48 -04:00
Evan Debenham
9dfcb4b80e v3.2.0: tweaks to improve gameplay for pacifist ascent:
- first enemy kill now always notifies, indicating badge failure
- ratmog now sets rats to neutral, preventing killing during ascent
2025-07-18 15:25:48 -04:00
Evan Debenham
4be2a6e51f v3.2.0: balance changes to thrown weapon talents 2025-07-18 15:25:48 -04:00
Evan Debenham
46121533fc v3.2.0: fixed identification not working properly on force cubes 2025-07-18 15:25:48 -04:00
Evan Debenham
54e36b5042 v3.2.0: balance changes for T5 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
d550937acd v3.2.0: fixed unintended debug code commited to explosive 2025-07-18 15:25:48 -04:00
Evan Debenham
0f265acf78 v3.2.0: balance changes for T4 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
a3ec81af24 v3.2.0: balance changes for T3 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
cde666d3b7 v3.2.0: balance changes for T2 thrown weapons 2025-07-18 15:25:48 -04:00
Evan Debenham
7a109ec515 v3.2.0: balance changes for T1 thrown weapons 2025-07-18 15:25:47 -04:00
Evan Debenham
8fe024add6 v3.2.0: liquid metal and arcane resin can now be made without full ID 2025-07-18 15:25:47 -04:00
Evan Debenham
b85953e760 v3.2.0: un-Ided thrown weapons now work with shard of oblivion 2025-07-18 15:25:47 -04:00
Evan Debenham
954340216d v3.2.0: reworked thrown weapons to work in 'sets':
- sets are upgraded/enchanted/etc. as a unit, default size of 3
- upgrading completely repairs a set
- durability boost per upgrade down to 1.5x from 3x
- Internal buff added to prevent upgrade repair duplication exploits
- lots of effects that apply to melee weapons now apply to thrown: identification, enchants, curses, etc.
- liquid metal recipe adjusted (liquid metal itself still needs changes)
- Huntress ID talent changed now that thrown weapons are IDable
- darts effectively unchanged, they all belong to the same set, still not upgradeable
- no balance changes to accomodate this yet, tbd.
2025-07-18 15:25:47 -04:00
Evan Debenham
09c307032c v3.2.0: added the infinity symbol to the game's built-in pixel font 2025-07-18 15:25:47 -04:00
Evan Debenham
22183d8a28 v3.2.0: fixed floating text stacking to use visual logic entirely 2025-07-18 15:25:05 -04:00
Evan Debenham
bd91186934 v3.2.0: fixed unintended debug code in distortion traps (since 2023!) 2025-07-18 15:25:05 -04:00
Evan Debenham
2ab1147db6 v3.2.0: improved description for piranhas 2025-07-01 13:05:48 -04:00
Evan Debenham
b291c09619 v3.2.0: improved various tutorial/guidebook text, mostly shortening 2025-07-01 13:05:48 -04:00
Evan Debenham
0e0e06b384 v3.2.0: made slight shape tweaks to tunnel rooms and small maze rooms 2025-07-01 13:05:48 -04:00
Evan Debenham
be17c594b1 v3.1.1: one final translation update to fix i18n bugs, and re-up version 2025-06-18 13:57:12 -04:00
Evan Debenham
19f9ac0351 v3.1.1: updated translations, version, and changelog for v3.1.1 release! 2025-06-17 12:43:32 -04:00
Evan Debenham
31d00683bc v3.1.1: enemies and items can no longer spawn on plants in plants room 2025-06-17 12:43:27 -04:00
Evan Debenham
b62c3f2951 v3.1.1: fixed ebony mimics appearing hidden after ankh revive 2025-06-17 12:43:27 -04:00
Evan Debenham
ee6b1f30a2 v3.1.1: fixed cases of landmark entries from beacon not being cleared 2025-06-17 12:43:27 -04:00