Commit Graph

4619 Commits

Author SHA1 Message Date
Evan Debenham
af7c95b7af v2.2.0: increased the sacrifice value of lower-exp enemies (rats esp.) 2023-09-05 13:55:24 -04:00
Evan Debenham
741321bab9 v2.2.0: added a couple safety checks to the object examine function 2023-09-05 13:55:24 -04:00
Evan Debenham
cb700b445c v2.2.0: fixed new crystal path rooms not spawning keys 2023-09-05 13:55:24 -04:00
Evan Debenham
be110feb03 v2.2.0: updated changelog, version, and welcome scene for ALPHA-0.1 2023-09-03 18:59:25 -04:00
Evan Debenham
a350ea8b4f v2.2.0: disabled the blacksmith quest for now 2023-09-03 18:59:25 -04:00
Evan Debenham
db782a5a90 v2.2.0: added a third segment to each region's track 2023-09-03 18:59:25 -04:00
Evan Debenham
bae770407f v2.2.0: added finale tracks for the 3 later bosses and the game itself 2023-09-03 18:59:23 -04:00
Evan Debenham
93a0ff7e59 v2.2.0: tiny changes to mixing/volume of existing tracks 2023-09-03 18:59:20 -04:00
Evan Debenham
31efb7fd84 v2.2.0: tense musing now also plays during the game's first three quests 2023-09-03 18:59:20 -04:00
Evan Debenham
9abed812c1 v2.2.0: fixed incorrect items appearing in wandmaker's reward window 2023-09-03 18:59:03 -04:00
Evan Debenham
54c19b0842 v2.2.0: added five new 'tense' soundtracks, which play during ascent 2023-09-03 18:59:03 -04:00
Evan Debenham
c091749187 v2.2.0: fixed cell pressing effects not triggering from ninja log 2023-09-03 18:59:03 -04:00
Evan Debenham
5461e74286 v2.2.0: ghost questgiver now always moves at 0.5x speed 2023-09-03 18:59:03 -04:00
Evan Debenham
3ff942a895 v2.2.0: reverted unintentional change of floor 1 traps 2023-09-03 18:59:03 -04:00
Evan Debenham
83ed874a9f v2.2.0: reduced the severity of sacrificial and corrosion curses 2023-09-03 18:59:03 -04:00
Evan Debenham
2e965b32e8 v2.2.0: reverted ascension stat scaling adjustments from v2.1.0 2023-09-03 18:59:03 -04:00
Evan Debenham
288f0ea18b v2.2.0: various weapon balance changes:
- Sneak ability reworked, now blinks but only grants 1 turn of stealth
- Harvest ability bleed amount increased to 110% and 90% from 100% and 80%
- Katana blocking down to 0-3 from 0-4
- Brawler's Stance ability charge use down to 1/6 from 1/4
2023-09-03 18:59:03 -04:00
Evan Debenham
c1ed0f8abc v2.2.0: improved some text surrounding the enhanced rings talent 2023-09-03 18:59:03 -04:00
Evan Debenham
935b831af0 v2.2.0: added a new T3 base class talent for the mage 2023-09-03 18:59:03 -04:00
Evan Debenham
1adac5508d v2.2.0: fixed a few incorrect sprites in the changes screen 2023-09-03 18:59:03 -04:00
Evan Debenham
33b065e69c v2.2.0: reworked all of the T2 potion & scroll talents 2023-09-03 18:59:03 -04:00
Evan Debenham
de86487aaa v2.2.0: implemented new rewards for the blacksmith quest 2023-09-03 18:59:02 -04:00
Evan Debenham
d2b8bc5dab v2.2.0: the DM-300 fight now have a guaranteed safe path to each pylon 2023-09-03 18:59:02 -04:00
Evan Debenham
5dcf2f0176 v2.2.0: char sprites are now drawn in order from top to bottom 2023-09-03 18:59:02 -04:00
Evan Debenham
0b5db285ee v2.2.0: very early and incomplete impl. of new blacksmith window 2023-09-03 18:59:02 -04:00
Evan Debenham
0116fdbf57 v2.2.0: ghost and wandmaker dialogues now use ItemButton 2023-09-03 18:59:02 -04:00
Evan Debenham
2584717742 v2.2.0: fixed starflower showing flare effect from out of FOV 2023-09-03 18:59:02 -04:00
Evan Debenham
8e26ab46a1 v2.2.0: implemented a bunch of internal tracking for blacksmith rewards 2023-09-03 18:59:02 -04:00
Evan Debenham
976cb6435b v2.2.0: fixed gold ore overhang appearing on regular levels 2023-09-03 18:59:02 -04:00
Evan Debenham
4a8d4f2288 v2.2.0: moved ItemButton out of WndBlackSmith 2023-09-03 18:59:02 -04:00
Evan Debenham
caaa820038 v2.2.0: added various safety checks to prevent rare crash errors 2023-09-03 18:59:02 -04:00
Evan Debenham
4be8b8b658 v2.2.0: refactored code that triggers on level transition 2023-09-03 18:59:02 -04:00
Evan Debenham
2931951e89 v2.2.0: added a bunch of structuring for the blacksmith quest 2023-09-03 18:59:02 -04:00
Evan Debenham
49df81d883 v2.2.0: improved the consistency of gold from secret mine rooms 2023-09-03 18:59:02 -04:00
Evan Debenham
c7d71180e6 v2.2.0: shopkeepers now warn before fleeing, and are immune out of FOV 2023-09-03 18:59:02 -04:00
Evan Debenham
345ddffd1b v2.2.0: removed usages of negative values in Actor.addDelayed 2023-09-03 18:59:02 -04:00
Evan Debenham
d1bc612d46 v2.2.0: added basic logic for quest scoring and a reward placeholder 2023-09-03 18:58:48 -04:00
Evan Debenham
987053121d v2.2.0: early impl for blacksmith quest granting 2023-09-03 18:58:48 -04:00
Evan Debenham
f81fc2b1ed v2.2.0: updated credits links for Watabou, Kristjan, and Arcnor 2023-09-03 18:58:48 -04:00
Evan Debenham
c09f28ea30 v2.2.0: implemented a bunch of baseline logic for the mining area 2023-09-03 18:58:48 -04:00
Evan Debenham
ecf5c97a07 v2.2.0: reverted unintentional increase to CaveRoom minimum size 2023-09-03 18:58:48 -04:00
Evan Debenham
b19900f763 v2.2.0: moved existing quest rooms into their own package 2023-09-03 18:58:48 -04:00
Evan Debenham
4c648b460a v2.2.0: added a proper entrance room for the blacksmith quest area 2023-09-03 18:58:48 -04:00
Evan Debenham
054ffbc21b v2.2.0: re-added grass in terrain features (forgot about custom visuals) 2023-09-03 18:58:48 -04:00
Evan Debenham
c48b372bfc v2.2.0: refactored patch rooms to be more extensible 2023-09-03 18:58:48 -04:00
Evan Debenham
36e21c0ffc v2.2.0: improved levelgen consistency when debugging 2023-09-03 18:58:48 -04:00
Evan Debenham
0098ce2343 v2.2.0: added some new terrain types for blacksmith quest 2023-09-03 18:58:48 -04:00
Evan Debenham
d007df8e78 v2.2.0: stacking healing effects is now a bit more generous 2023-09-03 18:58:48 -04:00
Evan Debenham
fd0f4ce77a v2.2.0: added a new custom decoration tile type (replaces signs) 2023-09-03 18:58:48 -04:00
Evan Debenham
6e5687e580 v2.2.0: restructured terrain assets to make more free space 2023-09-03 18:58:47 -04:00