Evan Debenham
|
cdb66d6142
|
v2.3.0: fixed gnoll sappers telling their partner to attack themselves
|
2024-01-10 12:12:14 -05:00 |
|
Evan Debenham
|
ad1161efe4
|
v2.3.0: improved DM-201 target selection when shooting gas
|
2024-01-10 12:12:14 -05:00 |
|
Evan Debenham
|
f9e6fbc942
|
v2.3.0: fixed rounding errors in tipped dart durability
|
2024-01-10 12:12:14 -05:00 |
|
Evan Debenham
|
cfedb7aaf2
|
v2.3.0: fixed char swapping and ally warp working on immobile allies
|
2024-01-10 12:12:14 -05:00 |
|
Evan Debenham
|
878e24975d
|
v2.3.0: fixed errors/inconsistencies with combined ring descs
|
2024-01-10 12:12:14 -05:00 |
|
Evan Debenham
|
13c16951a9
|
v2.3.0: fixed a few typos in seal shard desc
|
2024-01-10 12:11:35 -05:00 |
|
Evan Debenham
|
eb641ac1f8
|
v2.3.0: fixed betas checkbox affecting the wrong setting
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
765d72be19
|
v2.3.0: fixed held allies potentially spawning on traps or chasms
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
e25d77def2
|
v2.3.0: added long-press for quickslot functionality to inventory pane
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
cf6961169e
|
v2.3.0: fixed items being assignable to non-visible quickslots
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
95fb84bd75
|
v2.3.0: fixed mimics not dropping loot if ally buffed from hiding
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
025ba0e12d
|
v2.3.0: retrib and psi blast now compute targets first before damaging
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
eb7a86451d
|
v2.3.0: fixed duelist's sneak ability working while rooted
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
d1a158a961
|
v2.3.0: gave the blacksmith some proper quest reminder text
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
08e36c724c
|
v2.3.0: fixed unintended change to reforge order, and clarified it
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
7ef2a8629a
|
v2.3.0: fixed monk abilities possibly DQing for no weapons badge
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
c0f6627fcb
|
v2.3.0: fixed prismatic images appearing and fading to invuln enemies
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
da1e844e03
|
v2.3.0: fixed various cases where tutorial could become stuck
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
c581d6a7bd
|
v2.3.0: updated a translator's credit entry on request
|
2024-01-10 12:11:34 -05:00 |
|
Evan Debenham
|
29d3e07ab7
|
v2.3.0: updated changelog, version, and translations for BETA-1.3
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
7a464b0a29
|
v2.3.0: clarity improvements to the DM-300 fight:
- removed ability use logspam
- increased pylon spark speed by 50%
- sparks are now more highly concentrated closer to the pylon
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
207e0540c3
|
v2.3.0: fixed freezes caused by recent pylon change
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
eeeb436372
|
v2.3.0: fixed gnoll guards not showing alert when waking in all cases
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
d3aab9e162
|
v2.3.0: added a warning for spear gnoll range
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
777eb1b437
|
v2.3.0: fixed incorrect emitter use in gnoll guards & geomancer
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
5cf4ad950b
|
v2.3.0: re-enabled crystal quest, but gnoll is 2x as likely for now
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
0272fa22d1
|
v2.3.0: fixed crystal spire dmg vs. guardians using wrong dmg source
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
002d0bccdd
|
v2.3.0: standardized rockfall gnoll behaviour:
- all gnoll rockfall effects now deal 8-12 dmg
- all gnoll rockfall effects now ignore armor
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
7c094a6b34
|
v2.3.0: gnoll quest balance changes, general increase to difficulty:
- guard short range damage up 20%, long range up 40%
- boulder toss dmg up 33%
- geomancer HP up to 150 from 120
- geomancer ability uptime up ~11%
|
2023-12-20 15:53:05 -05:00 |
|
Evan Debenham
|
87703dbc4e
|
v2.3.0: added basic no-functionality fungal core, and a few fungi fixes
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
b5007169d1
|
v2.3.0: fixed sapper and geomancer not having 0 spawn weight
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
be29c81ef3
|
v2.3.0: added fungal sentries, with WIP visuals and bare mechanics
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
bc4663e81d
|
v2.3.0: added fungal spinners, with WIP visuals and bare mechanics
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
8b96d29e8a
|
v2.3.0: fixed boss HP bar retaining bleed value when not assigned
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
a1ffee3949
|
v2.3.0: fixed thrown weapons not being affected by degrade when thrown
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
c1ee0a370e
|
v2.3.0: fixed gnoll geomancer being wakeable in some cases it shouldn't
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
929d48999d
|
v2.3.0: adjusted DM pylons so dumb allies can atk them again when active
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
7d595da275
|
v2.3.0: cave rooms now have a 5x5 min size, prevents tunnel-like looks
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
a2fac80a42
|
v2.3.0: fixed healing still showing status text when HP is full
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
c0867ffaaf
|
v2.3.0: changed harvest bleed announce to use warning text as intended
|
2023-12-20 15:53:04 -05:00 |
|
Evan Debenham
|
23153483bd
|
v2.3.0: updated version, changelog, and translations for BETA-1.2
|
2023-12-15 13:58:48 -05:00 |
|
Evan Debenham
|
b5d69ec3b6
|
v2.3.0: fixed current holiday not actually being cached
|
2023-12-15 13:58:48 -05:00 |
|
Evan Debenham
|
7cb955ff04
|
v2.3.0: adjusted use of orange and red in floating text:
- orange is now used for all cases of warning/negative text
- red is now used in all cases of damage and death effects
|
2023-12-15 13:58:48 -05:00 |
|
Evan Debenham
|
ebb384affd
|
v2.3.0: fixed rotberry being deleted by time freeze + stairs
|
2023-12-15 13:58:48 -05:00 |
|
Evan Debenham
|
92d2920d11
|
v2.3.0: added conversion to changed magical bomb class name
|
2023-12-15 13:58:47 -05:00 |
|
Evan Debenham
|
9515ad729c
|
v2.3.0: fixed remains not correctly storing hero class
|
2023-12-15 13:58:47 -05:00 |
|
Evan Debenham
|
2943604385
|
v2.3.0: fixed a few small typos
|
2023-12-15 13:58:47 -05:00 |
|
Evan Debenham
|
a0bed39019
|
v2.3.0: fixed freeze errors when rock throw attacks fail
|
2023-12-15 13:58:47 -05:00 |
|
Evan Debenham
|
4f4f1b2f35
|
v2.3.0: updated changelog, version, and translations for BETA-1.1
|
2023-12-14 16:30:54 -05:00 |
|
Evan Debenham
|
5e075d80ab
|
v2.3.0: fixed frost dmg icon using enchant instead of debuff
|
2023-12-14 16:30:54 -05:00 |
|