Evan Debenham
db018069a1
v3.3.0: force cubes now affect chars from far to close from thrower
2025-11-23 14:17:48 -05:00
Evan Debenham
e1ac0b8d78
v3.3.0: fixed large enemies not swapping targets properly
2025-11-23 14:17:48 -05:00
Evan Debenham
6e1ea49540
v3.3.0: rewrote the fix for unstable spell not always triggering talents
...
Now more robust, fixes errors with siren's song and unstable spellbook
2025-11-23 14:17:48 -05:00
Evan Debenham
684b73bd0d
v3.3.0: fixed freeze errors relating to gnoll brute death over time
2025-11-23 14:17:48 -05:00
Evan Debenham
dcf74e0d3d
v3.3.0: added some more safety checks to quickslot buttons
2025-11-23 14:17:48 -05:00
Evan Debenham
6f7eba2006
v3.3.0: adjusted ascension curse text to more clearly indicate pacifism
2025-11-23 14:17:48 -05:00
Evan Debenham
0087edf62c
v3.3.0: fixed holy ward not applying to bone explosions or chalice
2025-11-23 14:17:48 -05:00
Evan Debenham
ffeb28ea55
v3.3.0: overhauled upgrade functionality on chalice of blood:
...
- now deals a range of damage, and shows that to the player
- all damage reduction sources now affect chalice
- range is triangular, and pre-reduction death % is also shown
2025-11-23 14:17:48 -05:00
Evan Debenham
8a40fa52bd
v3.3.0: specific powerful earlygame enemy spawns can no longer be champs
2025-11-23 14:17:48 -05:00
Evan Debenham
491377a32d
v3.3.0: condensed the changelog for v3.2.X
2025-11-23 14:17:48 -05:00
Evan Debenham
aa32a58dbd
v3.3.0: movement and glyph improvements:
...
- hero move speed is now calculated based on destination tile
- added particles when glyphs affect movespeed
2025-11-23 14:17:47 -05:00
Evan Debenham
e3b0614afc
v3.3.0: improved how Goo's sprite emitters handle Goo being pushed
2025-11-23 14:17:47 -05:00
Evan Debenham
71451bd1ae
v3.3.0: mobs added on a partial turn now have their time rounded up
2025-11-23 14:17:47 -05:00
Evan Debenham
338660a853
v3.3.0: Tengu now has a 1-turn delay before attacking when he spawns
2025-11-23 14:17:47 -05:00
Evan Debenham
9403402e29
v3.3.0: beacon of returning now uses a buff for tracking properties
2025-11-23 14:17:47 -05:00
Evan Debenham
2d87a13157
v3.3.0: damage-dealing spells now work against the 'no weapons' badge
2025-11-23 14:17:47 -05:00
Evan Debenham
0c066595b6
v3.3.0: rot garden rooms now have a minimum open size
2025-11-23 14:17:47 -05:00
Evan Debenham
8a5e05364a
v3.3.0: adjusted ScrollPane to use PointerArea's onClick logic
2025-11-23 14:17:47 -05:00
Evan Debenham
3dfd4c8109
v3.3.0: reduced honeyed healing cost and values
2025-11-23 14:17:47 -05:00
Evan Debenham
2136d6b64e
v3.3.0: hitting an enemy no longer sets combo time to 5 if it was higher
2025-11-23 14:17:47 -05:00
Evan Debenham
039f374d62
v3.3.0: slightly improved the shape varying logic in TunnelRoom
2025-11-23 14:17:47 -05:00
Evan Debenham
05c52bdc1f
v3.3.0: heavy crossbow now more directly shows dart boosting amount
2025-11-23 14:17:47 -05:00
Evan Debenham
ce0dd8706c
v3.3.0: fixed divine sense buff stating 30 turns
2025-11-23 14:17:47 -05:00
Evan Debenham
6118d4c4bd
v3.3.0: Duelist's weapon charge buff is no longer lost in rankings
2025-11-23 14:17:47 -05:00
Evan Debenham
0a9aedaab2
v3.3.0: fixed a typo in actor comments
2025-11-23 14:17:47 -05:00
Evan Debenham
a5acfda78a
v3.3.0: sewer pipe rooms are now a certain min size when large/giant
2025-11-23 14:17:47 -05:00
Evan Debenham
fe1a329f6a
v3.3.0: DM-300 adjustments/fixes:
...
- gas shot should now always give the target at least one action to react
- DM-300 should now be much less willing to use abilities right after supercharge
2025-11-23 14:17:47 -05:00
Evan Debenham
5e654e607e
v3.3.0: adjusted mine quest gold balancing:
...
- levels now always spawn with 2 secrets
- gold in secret rooms up to 4-5 from 3-5
- total gold up to 45-47 from 42-46
- effectively, players now always needs to find 1 of 2 secrets to get 40 gold, whereas before it could be 0, 1 of 1 or rarely 2 of 2
2025-11-23 14:17:46 -05:00
Evan Debenham
fa3d5c861f
v3.3.0: updated credits info for Aleks and Celesti
2025-11-23 14:17:46 -05:00
Evan Debenham
5104753198
v3.2.5: updated version and changelog for amended v3.2.5 release
2025-09-29 13:31:04 -04:00
Evan Debenham
4e1da695a2
v3.2.5: properly fixed bee AI re-aggression debuff
2025-09-29 13:31:01 -04:00
Evan Debenham
b203e75621
v3.2.5: fixed new fade button not accounting for insets
2025-09-29 13:31:01 -04:00
Evan Debenham
218e1216af
v3.2.5: added a few safety checks for various rare errors
2025-09-29 13:31:01 -04:00
Evan Debenham
6d179184be
v3.2.5: fixed a long-standing typo in burning desc
2025-09-29 13:31:01 -04:00
Evan Debenham
5e419e0575
v3.2.5: updated changelog, version, and TLs for v3.2.5 release!
2025-09-26 11:34:50 -04:00
Evan Debenham
c9cb58bcf1
v3.2.5: further improved dynamic island handling
2025-09-26 11:34:50 -04:00
Evan Debenham
a511156298
v3.2.5: adjusted iOS dynamic island handling for buff indicator change
2025-09-26 11:34:50 -04:00
Evan Debenham
d88baaf36f
v3.2.5: updated translations and translator credits
2025-09-26 11:34:50 -04:00
Evan Debenham
093e7a6874
v3.2.5: fixed crossbow charged shot melee not triggering in some cases
2025-09-26 11:34:50 -04:00
Evan Debenham
958bc5ecd0
v3.2.5: fixed pincushion merging keeping existing enchants, not incoming
2025-09-26 11:34:50 -04:00
Evan Debenham
4f569dff76
v3.2.5: DM-300's rock fall now deals damage (same as gnoll rockfall)
2025-09-26 11:34:50 -04:00
Evan Debenham
e56e2f6a27
v3.2.5: fixed effects like aggro not clearing from downed ghouls
2025-09-26 11:34:50 -04:00
Evan Debenham
594c364eec
v3.2.5: golden bees can now be affected by aggression debuff
2025-09-26 11:34:49 -04:00
Evan Debenham
4008adde84
v3.2.5: fixed cutout handling triggering when no cutout is there on iOS
2025-09-26 11:34:49 -04:00
Evan Debenham
0cce050429
v3.2.5: fixed very specific errors relating to inter-floor teleports
2025-09-26 11:34:49 -04:00
Evan Debenham
19363d8188
v3.2.5: fixed a couple missing periods
2025-09-26 11:34:49 -04:00
Evan Debenham
b8e00af98a
v3.2.5: adjusted iOS dynamic island handling for buff indicator change
2025-09-26 11:34:49 -04:00
Evan Debenham
5073777610
v3.2.5: adjusted shielding to display in addition to HP, not on top
2025-09-26 11:34:49 -04:00
Evan Debenham
41905ba6c6
v3.2.5: cleaned up some code and logic relating to buff indicators
...
This fixes some errors in enemy info windows, cases of cutouts cutting off some buffs, and lets more buffs appear in mob info windows
2025-09-26 11:34:49 -04:00
Evan Debenham
1b82e52f35
v3.2.5: added a new larger boss HP bar for full size UI
2025-09-26 11:34:47 -04:00