Commit Graph

6844 Commits

Author SHA1 Message Date
Evan Debenham e4b8f3107f v2.2.1: fixed various issues with iOS gestures (actually hopefully) 2023-10-25 16:10:14 -04:00
Evan Debenham e0d703dc58 v2.2.1: fixed dragon kick stun applying to down ghouls
Also allowed kick to visually knockback dead targets
2023-10-25 16:10:14 -04:00
Evan Debenham 9101edc0ac v2.2.1: fixed crystal spire being vulernable to certain specific effects 2023-10-25 16:10:14 -04:00
Evan Debenham 4b24abb709 v2.2.1: fixed light vfx occasionally lingering from wisp sprites 2023-10-25 16:10:14 -04:00
Evan Debenham efdd4675fb v2.2.1: fixed weapon transmutation not preserving hardening 2023-10-25 16:10:14 -04:00
Evan Debenham ad669880fc v2.2.1: added some safety checks to crystal guardians and newborn fire 2023-10-25 16:10:14 -04:00
Evan Debenham 26ca3549aa v2.2.1: fixed locked chests rarely spawning on caves quest entrance 2023-10-25 16:10:13 -04:00
Evan Debenham b0a77799ec v2.2.1: fixed visual bugs with endure, and fixed re-using it 2023-10-25 16:10:13 -04:00
Evan Debenham ef4ff6ae84 v2.2.0: updated version code for actual v2.2.0 release! 2023-10-17 10:44:44 -04:00
Evan Debenham 5383932e4a v2.2.0: updated boss low hp music with better looping 2023-10-17 10:44:43 -04:00
Evan Debenham fac949aa50 v2.2.0: updated version, translations, and changelog for v2.2.0 release! 2023-10-16 22:47:46 -04:00
Evan Debenham 3eba0fec2f v2.2.0: more modest improvements to the crystal spire sprite 2023-10-16 22:47:46 -04:00
Evan Debenham 427bb58e6d v2.2.0: fixed crystal guardians being woken by swarm intelligence 2023-10-16 22:47:45 -04:00
Evan Debenham c6117bac42 v2.2.0: added some temporary scaling to crystal guardian sprites 2023-10-16 22:47:45 -04:00
Evan Debenham 0be5b51d69 v2.2.0: fixed red crystal wisps shooting green rays of light 2023-10-16 22:47:45 -04:00
Evan Debenham 7a0399e3cc v2.2.0: crystal wisp light rays are now colored 2023-10-16 22:47:45 -04:00
Evan Debenham c5fac25ed6 v2.2.0: fixed crystal spire and sentry visually turning 2023-10-16 22:47:45 -04:00
Evan Debenham 386e086130 v2.2.0: substantially improved crystal wisp visuals 2023-10-16 22:47:45 -04:00
Evan Debenham 120c7dc24a v2.2.0: fixed some edge cases with combined ring descriptions 2023-10-16 22:47:45 -04:00
Evan Debenham 0589242ca1 v2.2.0: updated version, changelog, and translations for RC-1 2023-10-15 15:27:43 -04:00
Evan Debenham c479c39316 v2.2.0: improved the sprites for crystal guardians and spire 2023-10-15 15:27:42 -04:00
Evan Debenham 190831a88c v2.2.0: improved weapon quickslotting with metamorphed swift equip 2023-10-15 15:27:42 -04:00
Evan Debenham 3365c0c4ef v2.2.0: substantially improved crystal terrain visuals 2023-10-15 15:27:42 -04:00
Evan Debenham 9f4ab7b164 v2.2.0: fixed MobTitle layout using non-scaled sprite width 2023-10-15 15:27:42 -04:00
Evan Debenham c49ad0fa12 v2.2.0: added a check if the game closed while selecting smith rewards 2023-10-15 15:27:42 -04:00
Evan Debenham 9d11fb8069 v2.2.0: quests now use the deck system for their equipment loot 2023-10-15 15:27:39 -04:00
Evan Debenham a86e20c793 v2.2.0: improved code for levelgen statues and mimic vs. non-levelgen 2023-10-15 15:27:10 -04:00
Evan Debenham ebd6c9e5be v2.2.0: etheral chains no longer do a pathfind check on mining floors 2023-10-15 15:27:10 -04:00
Evan Debenham e7bd3857e3 v2.2.0: fixed statues generating weapons whenever they were loaded 2023-10-15 15:27:10 -04:00
Evan Debenham 265026843f v2.2.0: updated version, translations, and changelog for BETA-1.3 2023-10-11 18:03:52 -04:00
Evan Debenham a768e9d398 v2.2.0: improved interactions between monk abilities and time freeze 2023-10-11 18:03:49 -04:00
Evan Debenham cbbbb22298 v2.2.0: improved music logic when fade effects apply in quick succession 2023-10-11 18:03:49 -04:00
Evan Debenham 4a67ff18ac v2.2.0: darkened crystals in new mining area 2023-10-11 18:03:49 -04:00
Evan Debenham 1fe28594a3 v2.2.0: crystal balance tweaks:
- guardian damage down by 13.3%
- 1 fewer wisp spawns on level start
- wisp respawn delay increased by 50%
2023-10-11 18:03:48 -04:00
Evan Debenham 133e3d7313 v2.2.0: added missing code from ShopRoom to support ImpShop changes 2023-10-11 18:03:48 -04:00
Evan Debenham 59b6065a9a v2.2.0: reduced the forbidden runes challenge's impact on levelgen 2023-10-11 18:03:48 -04:00
Evan Debenham b9b512a418 v2.2.0: fixed various errors with item placement in crystal path rooms 2023-10-11 18:03:48 -04:00
Evan Debenham a6d7116d38 v2.2.0: fixed into darkness challenge affecting broader levelgen 2023-10-11 18:03:48 -04:00
Evan Debenham e5e6d73b19 v2.2.0: fixed barren land challenge affecting broader levelgen 2023-10-11 18:03:48 -04:00
Evan Debenham e9e71ca262 v2.2.0: fixed distortion statues incorrectly affecting weapon decks 2023-10-11 18:03:48 -04:00
Evan Debenham baea3b7e83 v2.2.0: fixed imp shop not generating items during levelgen 2023-10-11 18:03:48 -04:00
Evan Debenham cf7ddd4dbd v2.2.0: fixed a few cases of non-levelgen drops interacting with decks 2023-10-11 18:03:48 -04:00
Evan Debenham 52e76fe0f9 v2.2.0: crystal guardians can longer be surprised while recovering 2023-10-11 18:03:48 -04:00
Evan Debenham 8a07131c53 v2.2.0: added some very basic levelgen code for fungus quest 2023-10-11 18:03:48 -04:00
Evan Debenham 876811703f v2.2.0: added a welcome msg for v2.2.0 2023-10-11 18:03:48 -04:00
Evan Debenham d912818f57 v2.2.0: fixed followup strike rarely not clearing when enemies die 2023-10-11 18:03:48 -04:00
Evan Debenham e124533d58 v2.2.0: added some additional examine text for caves quest walls 2023-10-11 18:03:48 -04:00
Evan Debenham a1da9b9556 v2.2.0: added the first enemy for the gnoll caves quest variant 2023-10-11 18:03:48 -04:00
Evan Debenham dfa2b1c16e v2.2.0: added a safety check for CharSprite moving 2023-10-11 18:03:47 -04:00
Evan Debenham fbebb12d93 v2.2.0: multiple improvements to clarity and window flow for blacksmith 2023-10-11 18:03:47 -04:00