Commit Graph

  • 0a602a9fb1 v3.0.0: added proper support for touches cancelled by system gestures Evan Debenham 2025-01-22 16:49:55 -05:00
  • 38d2731fde v3.0.0: added code to track which item types have been found in a run Evan Debenham 2025-01-22 14:01:11 -05:00
  • a879cddf84 v3.0.0: fixed traps being revealed much more often than intended Evan Debenham 2025-01-22 13:28:31 -05:00
  • d2d58f8751 v3.0.0: reverted a retreating code optimization that caused rare errors Evan Debenham 2025-01-22 13:25:39 -05:00
  • 8c8d3916b5 v3.0.0: fixed pacifist quality persisting between runs in some cases Evan Debenham 2025-01-22 11:47:30 -05:00
  • 5cc067bc6e v3.0.0: updated version and translations for beta-2.0 re-release Evan Debenham 2025-01-22 11:01:36 -05:00
  • 7a19fa1a14 v3.0.0: fixed a typo and an error with phantom piranhas and cleric spell Evan Debenham 2025-01-22 10:50:44 -05:00
  • aa20a33460 v3.0.0: fixed smite's bonus damage triggering twice in most cases Evan Debenham 2025-01-21 19:32:39 -05:00
  • a6abd58e4e v3.0.0: updated version, changelog, and translations for BETA-2.0 Evan Debenham 2025-01-21 15:05:00 -05:00
  • 7b18bbf626 v3.0.0: fixed unintentionally committed Multiplicity debug code Evan Debenham 2025-01-21 14:38:32 -05:00
  • 5e08b09124 v3.0.0: fixed rare crashes caused by glyphLevel during load Evan Debenham 2025-01-21 14:07:14 -05:00
  • 5e8bae8cfe v3.0.0: fixed geomancer rockfall be cleared on save/load Evan Debenham 2025-01-21 14:05:02 -05:00
  • 873b5cc8e7 v3.0.0: adjusted aggro stone text to account for new target swap logic Evan Debenham 2025-01-21 14:01:00 -05:00
  • cabd114bb5 v3.0.0: implemented the wall of light talent/spell Evan Debenham 2025-01-21 13:53:05 -05:00
  • 49f08e1fe4 v3.0.0: fixed multiplicity glyph duplicating downed ghouls in rare cases Evan Debenham 2025-01-21 12:35:46 -05:00
  • 111270e744 v3.0.0: adjusted scroll of ID identifying text to be more generic Evan Debenham 2025-01-20 15:55:37 -05:00
  • 89064adeb2 v3.0.0: added checks on castability for all unlockable spells Evan Debenham 2025-01-20 15:47:12 -05:00
  • 2989affcb7 v3.0.0: fixed exotic crystals not affecting enemy drops in most cases Evan Debenham 2025-01-20 15:35:03 -05:00
  • ed9230a950 v3.0.0: fixed not-cancelling WndGlyph re-showing a WndEnchant sometimes Evan Debenham 2025-01-20 15:29:14 -05:00
  • 6808ee97d8 v3.0.0: added glyph sharing property to aura of protection Evan Debenham 2025-01-20 12:33:54 -05:00
  • d556f966cc v3.0.0: substantially improved code for non-proc glyph fx Evan Debenham 2025-01-20 12:00:47 -05:00
  • d2320e93fd v3.0.0: implemented aura of protection minus the glyph sharing property Evan Debenham 2025-01-19 22:19:54 -05:00
  • f04482143d v3.0.0: fixed shared upgrade applying bonus dmg incorrectly Evan Debenham 2025-01-17 17:06:41 -05:00
  • de66460049 v3.0.0: icon and text implementation for last 2 paladin talents Evan Debenham 2025-01-17 13:22:37 -05:00
  • 0d4791ee2d v3.0.0: updated version, changelog, and translations for BETA-1.4 Evan Debenham 2025-01-15 15:06:30 -05:00
  • 3d212b6a9e v3.0.0: fixed exploits involving juggling salt cube Evan Debenham 2025-01-15 14:46:17 -05:00
  • 034f7897c8 v3.0.0: fixed hallowed ground placing grass on plants Evan Debenham 2025-01-15 14:19:13 -05:00
  • 86cf0ad29b v3.0.0: implemented the Paladin's lay on hands spell Evan Debenham 2025-01-14 16:22:47 -05:00
  • 5570e015fd v3.0.0: implemented the Paladin's smite spell Evan Debenham 2025-01-14 14:45:29 -05:00
  • 02bbe17a0b v3.0.0: implemented passive Paladin effect for holy weapon and ward Evan Debenham 2025-01-14 13:15:24 -05:00
  • 3333377c9f v3.0.0: skeleton impl for trinity Evan Debenham 2025-01-13 15:40:28 -05:00
  • 002c97ab5b v3.0.0: adjusted shared upgrades to scale based on thrown wep tier Evan Debenham 2025-01-10 13:35:08 -05:00
  • 096761983c v3.0.0: holy weapon and ward now work without equipment Evan Debenham 2025-01-09 14:45:27 -05:00
  • 4b57537d91 v3.0.0: reduced cases where disarming traps would fail to teleport Evan Debenham 2025-01-09 14:31:11 -05:00
  • f9904d26c6 v3.0.0: big chaotic censer buff: now warns and only spews at enemies Evan Debenham 2025-01-09 13:18:57 -05:00
  • db70d8fa98 v3.0.0: fixed char sprite states not being removed in some cases Evan Debenham 2025-01-09 11:51:49 -05:00
  • fdb77ca910 v3.0.0: QoL adjustment to shard of oblivion, manual IDing now sets ready Evan Debenham 2025-01-09 11:45:18 -05:00
  • f94b793d1f v3.0.0: buffed trap mechanism, now reveals some traps Evan Debenham 2025-01-08 17:06:56 -05:00
  • 28fd34b758 v3.0.0: nerfed mossy clump: - spawn ratio between grass/water changed to 33%/67%, from 50%/50% Evan Debenham 2025-01-08 13:40:00 -05:00
  • 8af281a9b0 v3.0.0: buffed mimic tooth: - ebony mimics now use regular mimic stats (-20% roughly) - ebony mimic surprise dmg reduced by ~10% Evan Debenham 2025-01-08 13:38:29 -05:00
  • 60de12343c v3.0.0: simplified and buffed 13 leaf clover Evan Debenham 2025-01-08 13:32:44 -05:00
  • 4d288e108e v3.0.0: weapon ability buffs: - combo strike bonus dmg up, mainly scaling - charged shot knockback and base bonus dmg up Evan Debenham 2025-01-08 13:05:18 -05:00
  • 4151aa9546 v3.0.0: updated changelog, version, and translations for BETA-1.3 Evan Debenham 2025-01-06 15:44:27 -05:00
  • 10e77308af v3.0.0: fixed rare crashes in missing natives handler Evan Debenham 2025-01-06 15:34:29 -05:00
  • 367173a5c7 v3.0.0: fixed rare freezes with gamescene flashing Evan Debenham 2025-01-06 15:21:55 -05:00
  • e911070017 v3.0.0: new sprite state logic, now only processes fx in display thread Evan Debenham 2025-01-06 15:13:04 -05:00
  • 5b083c2244 v3.0.0: fixed an exploit where guiding light could mitigate encumbrance Evan Debenham 2025-01-06 14:46:34 -05:00
  • 1d5f57e6a2 v3.0.0: corrected quick spell fix not working with light reading talent Evan Debenham 2025-01-06 14:37:47 -05:00
  • 265805f283 v3.0.0: fixed recent recall inscription fix resulting in 0 charge cost Evan Debenham 2025-01-06 14:32:45 -05:00
  • 32e51b59f5 v3.0.0: updated changelog, version, and translations for BETA-1.2 Evan Debenham 2025-01-05 11:41:13 -05:00
  • 1b17ceadf2 v3.0.0: divine intervention spell adjusted Evan Debenham 2025-01-04 14:40:41 -05:00
  • 4f18f605fd v3.0.0: Priest T3 buffs: - illuminated bonus damage way up - radiance stun duration up to 3 from 2 Evan Debenham 2025-01-04 13:48:24 -05:00
  • 88c657dc6d v3.0.0: Cleric T2 buffs: - sunray min damage increased - Bless self-bless duration up Evan Debenham 2025-01-04 13:43:03 -05:00
  • 35a647a42a v3.0.0: Cleric T1 buffs: - holy tome recharge speed +33% - searing light dmg +1 - shield of light adjusted, +2 now gives more armor, not more duration Evan Debenham 2025-01-04 13:37:19 -05:00
  • b9cd64c934 v3.0.0: fixed rare cases where amulet scene wouldn't happen instantly Evan Debenham 2025-01-02 16:33:31 -05:00
  • 504309492a v3.0.0: added conversion logic for pre-3.0 artifact generate data Evan Debenham 2025-01-02 15:12:28 -05:00
  • 296d8c8466 v3.0.0: unique artifacts can no longer be transmuted Evan Debenham 2025-01-02 15:00:31 -05:00
  • 2ba4495512 v3.0.0: fixed all Cleric spells using projectile autotarget logic Evan Debenham 2025-01-02 14:12:06 -05:00
  • b3657f11a0 v3.0.0: danger indicator panning now respects follow intensity Evan Debenham 2024-12-31 13:32:07 -05:00
  • d9d5c83395 v3.0.0: guiding bolt and holy lance now press cells if they miss Evan Debenham 2024-12-31 13:27:59 -05:00
  • 03b642c698 v3.0.0: stone of blink now lets you self-teleport (fixes recall exploit) Evan Debenham 2024-12-31 13:24:40 -05:00
  • fc69986244 v3.0.0: fixed recall inscription rarely causing crashes Evan Debenham 2024-12-31 13:15:01 -05:00
  • a9bce81575 v3.0.0: removed an un-used beta item sprite Evan Debenham 2024-12-31 13:13:59 -05:00
  • 7cdc881c24 v3.0.0: fixed new target swapping causing removed enemies to be attacked Evan Debenham 2024-12-31 13:05:52 -05:00
  • 4446177e84 v3.0.0: turned off autotarget in cases where it's almost always wrong Evan Debenham 2024-12-31 12:54:49 -05:00
  • 98714fa322 v3.0.0: fixed holy tome not triggering the enhanced rings talent Evan Debenham 2024-12-31 12:41:46 -05:00
  • f2e3706782 v3.0.0: fixed rare cases where breaking potions can affect bomb AOE Evan Debenham 2024-12-31 12:38:28 -05:00
  • d8cdeff422 v3.0.0: fixed quick spell sometimes working when tome isn't equipped Evan Debenham 2024-12-31 12:34:56 -05:00
  • c0727bd554 v3.0.0: fixed a few minor text errors Evan Debenham 2024-12-31 12:31:07 -05:00
  • 1f0d626528 v3.0.0: fixed a few typos in Cleric talent descriptions Evan Debenham 2024-12-22 12:03:38 -05:00
  • 4e37318fcc v3.0.0: updated translations, changelog, and version for BETA-1.1! Evan Debenham 2024-12-20 12:58:32 -05:00
  • 8551763730 v3.0.0: removed alpha name conversions for new talents Evan Debenham 2024-12-20 12:46:27 -05:00
  • 8e85e6d13a v3.0.0: fixed great crab not blocking cleric spells Evan Debenham 2024-12-20 12:38:52 -05:00
  • e1a138ed59 v3.0.0: fixed holy ward not preventing some glyph functionality Evan Debenham 2024-12-20 12:35:11 -05:00
  • b8aa706ac3 v3.0.0: added functionality for the holy tome to be cursed Evan Debenham 2024-12-20 12:32:01 -05:00
  • cbe3c64716 v3.0.0: re-assigning the same quick cast spell now clears it Evan Debenham 2024-12-20 12:24:03 -05:00
  • 7b92da1895 v3.0.0: fixes ascended form lasting for 100 turns instead of 10 Evan Debenham 2024-12-20 12:20:57 -05:00
  • d2bada29a2 v3.0.0: updated translations as well Evan Debenham 2024-12-18 13:01:27 -05:00
  • 358f7ca857 v3.0.0: updated version, changelog, and welcome message for BETA-1.0! Evan Debenham 2024-12-18 12:38:48 -05:00
  • ec74cbb59f v3.0.0: fixed ascended form buff detaching at 0 shield Evan Debenham 2024-12-18 11:50:08 -05:00
  • c2b1d0703d v3.0.0: fixed a typo in hallowed ground Evan Debenham 2024-12-18 11:45:54 -05:00
  • 3c14b0a8fa v3.0.0: fixed char particle effects persisting in some cases Evan Debenham 2024-12-18 11:45:23 -05:00
  • 174f8be2a7 v3.0.0: updated version and changelog for ALPHA-1.1 Evan Debenham 2024-12-16 19:05:32 -05:00
  • 22b43df1ac v3.0.0: fixed errors with flash targeting Evan Debenham 2024-12-16 19:03:29 -05:00
  • 3197317ae8 v3.0.0: fixed no entry for the Cleric in avatars.png Evan Debenham 2024-12-16 16:42:48 -05:00
  • 99a40e52ac v3.0.0: updated version, changelog, and welcome message for ALPHA-1.0! Evan Debenham 2024-12-16 12:50:36 -05:00
  • ba29858ddc v3.0.0: removed floor 20 limit for the Cleric! Evan Debenham 2024-12-16 12:32:05 -05:00
  • 54c6f3ffda v3.0.0: fixed a typo in mnemonic prayer talent Evan Debenham 2024-12-16 12:25:03 -05:00
  • 0a043e4534 v3.0.0: fixed visual errors with spellbook spell icon alpha Evan Debenham 2024-12-16 12:16:09 -05:00
  • 4c908a6c65 v3.0.0: removed all filtering on cleric splash Evan Debenham 2024-12-16 12:14:17 -05:00
  • 28e01f39fd v3.0.0: priest's guiding light bonus proc now works with allies too Evan Debenham 2024-12-16 11:55:50 -05:00
  • c1e0d2b9c8 v3.0.0: nerfed bless to 10/15 healing and 6/10 bless on allies Evan Debenham 2024-12-15 23:41:40 -05:00
  • 6c49a87479 v3.0.0: finished implementing the divine intervention spell Evan Debenham 2024-12-15 23:39:17 -05:00
  • 3c577c3fbc v3.0.0: finished implementing the judgement spell Evan Debenham 2024-12-15 23:24:45 -05:00
  • c9585102ed v3.0.0: initial bare impl of divine intervention and judgement Evan Debenham 2024-12-15 15:21:26 -05:00
  • f7c24d2d3b v3.0.0: fixed cleric attacking sprite being 1px low with hero armor Evan Debenham 2024-12-15 14:12:54 -05:00
  • 2ff4659b5d v3.0.0: more filling out of ascended form functionality and text Evan Debenham 2024-12-15 14:01:59 -05:00
  • 5e0f45b579 v3.0.0: filled out ascended form functionality Evan Debenham 2024-12-13 15:55:07 -05:00
  • eb9c42f419 v3.0.0: barebones initial impl of ascended form, plus full flash spell Evan Debenham 2024-12-13 14:40:01 -05:00
  • 08d38c884d v3.0.0: updated version and changelog for ALPHA-0.7 Evan Debenham 2024-12-11 19:35:09 -05:00