Commit Graph

  • 1095ee1e35 v3.1.0: little bit of text and buff icon status cleanup for berserker Evan Debenham 2025-04-09 20:45:11 -04:00
  • a33834e369 v3.1.0: condensed v3.0 changelog Evan Debenham 2025-04-09 13:05:53 -04:00
  • 743164f485 v3.1.0: tweaked the badge icon for taking the mick Evan Debenham 2025-04-09 12:45:58 -04:00
  • 22392538ec v3.1.0: nerfed telegrab value to prevent turning thrown weps into energy Evan Debenham 2025-04-09 12:43:17 -04:00
  • 111e652e93 v3.1.0: reduced target and compile SDKs for now, due to layout changes Evan Debenham 2025-04-07 20:46:37 -04:00
  • 8e4901ac81 v3.1.0: added unlock logic for hazard badge (debug only atm) Evan Debenham 2025-04-07 13:49:22 -04:00
  • 2ba18ff9f8 v3.1.0: added unlock logic for 3 of the new badges (debug only atm) Evan Debenham 2025-04-07 12:35:52 -04:00
  • 2db280d1b9 v3.1.0: added 4 new badges to the code (disabled out of debug for now) Evan Debenham 2025-04-07 11:51:32 -04:00
  • 51c6d7e10b v3.1.0: adjusted berserker rage mechanic for new seal effect Evan Debenham 2025-04-06 17:40:27 -04:00
  • 0cc6a7f223 v3.1.0: fixed sheep lifespan being reset on save/load Evan Debenham 2025-04-06 12:57:46 -04:00
  • d730f3b49f v3.1.0: improved the weird steam deck reported display dimensions test Evan Debenham 2025-04-04 12:12:47 -04:00
  • 81d53f2e3a v3.1.0: Warrior talent changes to accommodate new seal effect: - provoked anger now triggers when any individual shield breaks, dmg up to +3/+5 - liquid willpower now grants regular barrier equal to 6.5%/10% of max HP - lethal defence now grants a flat 5/10/15 barrier, instead of using broken seal's buff Evan Debenham 2025-04-03 14:13:01 -04:00
  • e7bdda0dbe v3.1.0: broken seal no longer requires ID or uncurse, just curse known Evan Debenham 2025-04-03 13:12:33 -04:00
  • e1d677845f v3.1.0: reworked Warrior's shielding ability, no longer purely passive Evan Debenham 2025-04-03 12:52:04 -04:00
  • 3b7356a4d3 v3.1.0: fixed ally swapping not counting as movement for shurikens Evan Debenham 2025-04-03 12:25:45 -04:00
  • 7f6c749e5b v3.1.0: snakes no longer give tutorial text if they dodge out of FOV Evan Debenham 2025-04-02 17:23:14 -04:00
  • e2e05a4170 v3.1.0: gravity chaos now has an icon, name, and desc Evan Debenham 2025-04-02 17:20:54 -04:00
  • 2fd975707d v3.1.0: fixed magical sleep not cancelling sleep state on allies Evan Debenham 2025-04-01 13:25:12 -04:00
  • e378152da8 v3.1.0: added a few crash safety checks Evan Debenham 2025-04-01 12:48:06 -04:00
  • 7909952ab6 v3.1.0: implemented score penalties for quests Evan Debenham 2025-03-31 16:40:20 -04:00
  • b43b470329 v3.1.0: fixed an errant pixel on the 'not so intinidating now' badge Evan Debenham 2025-03-31 15:52:42 -04:00
  • 137782e893 v3.1.0: overhauled floor explore logic, now allows partial score Evan Debenham 2025-03-30 15:32:44 -04:00
  • 564b741293 v3.1.0: Improved Tengu's target selection, no longer always atks hero Evan Debenham 2025-03-28 13:26:47 -04:00
  • fe5a6dee85 v3.1.0: shield buffs now have a priority order in which they are used Evan Debenham 2025-03-28 12:46:52 -04:00
  • 0534c3a8dd v3.1.0: fixed ascended form shield detaching at 0 (oops =S) Evan Debenham 2025-03-28 12:30:40 -04:00
  • 8e519303c5 v3.1.0: mirror images now benefit from body form and holy weapon when hero is unarmed Evan Debenham 2025-03-27 14:09:15 -04:00
  • 911581f150 v3.1.0: fissure rooms now have a minimum size of 5x5 Evan Debenham 2025-03-27 13:11:18 -04:00
  • c5f1025478 v3.1.0: fixed wrong cases if canPlaceChar called super.canPlaceItem Evan Debenham 2025-03-26 14:51:08 -04:00
  • 61a68b2fe3 v3.1.0: fixed shocking enchant triggering on characters multiple times Evan Debenham 2025-03-25 12:47:03 -04:00
  • 5f1bee8826 v3.1.0: updated minimum iOS version to 12 from 11 Evan Debenham 2025-03-25 12:28:48 -04:00
  • dff1131bfc v3.1.0: updated AGP, compile/target Android SDK, and gradle Evan Debenham 2025-03-25 12:15:42 -04:00
  • b67583c4d6 v3.1.0: consistency pass on potions, they no longer stack on themselves Evan Debenham 2025-03-24 15:07:57 -04:00
  • 0680b6b708 v3.1.0: improved combo strike's description Evan Debenham 2025-03-24 13:40:22 -04:00
  • 91cd59cb63 v3.1.0: clarified that cleanse spell applies to harmful status effects Evan Debenham 2025-03-24 13:33:43 -04:00
  • abd6b494f2 v3.1.0: adjusted logic for applying/removing paralysed state Evan Debenham 2025-03-24 13:31:55 -04:00
  • f593824f9c v3.1.0: improved how hallowed ground furrowing is tracked Evan Debenham 2025-03-24 13:28:18 -04:00
  • 5c8d4c8701 v3.1.0: added landmark entries for lost pack and beacon location Evan Debenham 2025-03-24 13:07:24 -04:00
  • 537625c6d8 v3.1.0: finished discovery hints in the catalog Evan Debenham 2025-03-23 20:24:17 -04:00
  • 20aff791f6 v3.1.0: added a missing name to the translator credits Evan Debenham 2025-03-23 19:22:22 -04:00
  • a0f58ef8b2 v3.1.0: adjusted hints for more consistent wording Evan Debenham 2025-03-23 16:46:13 -04:00
  • fe21b3e7ca v3.1.0: added discovery hints to all items in the catalog Evan Debenham 2025-03-23 16:26:05 -04:00
  • e4875de2bb v3.1.0: big game hunter badge now requires 10 entries, not all Evan Debenham 2025-03-23 15:36:25 -04:00
  • 44546b1d72 v3.0.2: updated translations, version, and changelog for v3.0.2! Evan Debenham 2025-03-20 14:44:12 -04:00
  • 51168138c8 v3.0.2: fixed awareness persisting between floors with high speed Evan Debenham 2025-03-20 13:53:17 -04:00
  • c4da09e8fc v3.0.2: talisman of foresight now detects hiding mimics Evan Debenham 2025-03-20 13:44:14 -04:00
  • ebd89f1d2b v3.0.2: updated translator credits and language order Evan Debenham 2025-03-20 13:42:37 -04:00
  • d98a483a87 v3.0.2: fixed a display scaling error on Steam Deck Evan Debenham 2025-03-20 12:52:42 -04:00
  • ea6a412a40 v3.0.2: fixed an error with v3.0.1's bag targeting change Evan Debenham 2025-03-18 12:51:47 -04:00
  • 559c3d0473 v3.0.2: improved damage rounding logic in hero.damage() Evan Debenham 2025-03-18 12:28:28 -04:00
  • 6b61425cd8 v3.0.2: blacksmith sfx now pause if music is paused in BG Evan Debenham 2025-03-17 14:45:40 -04:00
  • 434c467ac1 v3.0.2: fixed time freeze breaking recalled thrown runestones Evan Debenham 2025-03-17 14:38:23 -04:00
  • 5ee9f7f155 v3.0.2: fixed specific cases of push fx not updating char visibility Evan Debenham 2025-03-17 14:32:10 -04:00
  • 30de2fbeb7 v3.0.2: adjusted elements of Tengu's run animation, fixes visual errors Evan Debenham 2025-03-17 13:51:11 -04:00
  • 0e6e7032ac v3.0.2: adjusted status pane asset to no longer be static Evan Debenham 2025-03-15 14:17:25 -04:00
  • c0becf809e v3.0.2: fixed 'none' not being considered a controller key Evan Debenham 2025-03-13 17:44:15 -04:00
  • e9739dcc20 v3.0.1: updated translations, changelog, and version for v3.0.1 release! Evan Debenham 2025-03-11 12:51:23 -04:00
  • c96c311bcd v3.0.1: fixed an errant pixel in Priest's icon Evan Debenham 2025-03-11 12:37:32 -04:00
  • a0f6f998ed v3.0.1: fixed small typo 'dwarvern' -> 'dwarven' Evan Debenham 2025-03-11 11:58:25 -04:00
  • 8e56772bed v3.0.1: fixed outdated metamorph desc Evan Debenham 2025-03-10 17:31:52 -04:00
  • 1c9eced78d v3.0.1: holy wep and ward extension now caps at 100 turns Evan Debenham 2025-03-10 14:38:34 -04:00
  • f3c076ab16 v3.0.1: fixed quick-using item from bag using the bag's targeting props Evan Debenham 2025-03-10 14:23:31 -04:00
  • c745a255b9 v3.0.1: reduced the upgrade cost of mossy clump Evan Debenham 2025-03-10 13:03:45 -04:00
  • 66a8667dd3 v3.0.1: adjusted ratmog to properly use new cleartime functionality Evan Debenham 2025-03-10 12:27:35 -04:00
  • bacdb7d07c v3.0.1: fixed unintentionally committed waterskin debug code Evan Debenham 2025-03-10 12:19:12 -04:00
  • 9ce2c0834b v3.0.1: fixed a small typo in death durability Evan Debenham 2025-03-10 12:16:58 -04:00
  • 9235770d12 v3.0.1: code changes to waterskin so it smartly handles blood vial fx Evan Debenham 2025-03-09 20:34:10 -04:00
  • 0d045f8620 v3.0.1: adjusted bees to target the closest enemy (like other mobs) Evan Debenham 2025-03-09 20:04:37 -04:00
  • 88caf16b9b v3.0.1: fixed rockfall traps not checking death before stunning Evan Debenham 2025-03-08 15:12:02 -05:00
  • 20c60e6280 v3.0.1: salt cube's regen reduction is now paused in locked floors Evan Debenham 2025-03-07 14:38:14 -05:00
  • 1a46ae3af2 v3.0.1: standardized logic for shield buffs that don't detach at 0 Evan Debenham 2025-03-07 14:08:26 -05:00
  • 123bb44121 v3.0.1: necros now damage immovable chars that are on their summon pos Evan Debenham 2025-03-07 13:52:23 -05:00
  • c50f9d301c v3.0.1: clarified the description of the projecting enchant Evan Debenham 2025-03-07 13:41:50 -05:00
  • b07cdfc9ce v3.0.1: removed outdated Cleric TODOs Evan Debenham 2025-03-06 12:10:31 -05:00
  • ef1f6f68de v3.0.1: added a safety check to new censer logic Evan Debenham 2025-03-06 11:42:58 -05:00
  • 8f0a13ca22 v3.0.1: improved sync checks in game log Evan Debenham 2025-03-06 11:40:31 -05:00
  • c04920630a v3.0.1: fixed crashes when stasised scorpio ally is aggroed on new floor Evan Debenham 2025-03-06 11:36:31 -05:00
  • 6fc467cf07 v3.0.1: fixed crashes when beaming ray is cast at map edges Evan Debenham 2025-03-06 11:32:52 -05:00
  • 876bb8ec66 v3.0.1: fixed metamorphed cleanse + toolkit causing crashes Evan Debenham 2025-03-06 11:26:58 -05:00
  • cd2ff07a20 v3.0.1: fixed rare crash caused by spirit form rose Evan Debenham 2025-03-06 11:20:00 -05:00
  • 4576147103 v3.0.1: added safety checks to loading for sandals and spellbook Evan Debenham 2025-03-06 11:14:25 -05:00
  • 561b7b902f v3.0.1: added a safety check to toolbar layout logic Evan Debenham 2025-03-05 20:43:22 -05:00
  • 18479aae92 v3.0.1: alchemy guide icons are no longer greyed out in main menu Evan Debenham 2025-03-05 17:23:55 -05:00
  • b6087fb325 v3.0.1: added a conversion for stones of disarming Evan Debenham 2025-03-05 16:58:40 -05:00
  • 061a3eda18 v3.0.1: adjusted gladiator desc, now mentions combo moves always hitting Evan Debenham 2025-03-05 16:51:23 -05:00
  • 5cd9d2a08b v3.0.1: positive cursed wand pitfall effect no longer drops items Evan Debenham 2025-03-05 16:44:12 -05:00
  • 26cac5c949 v3.0.1: fixed shocking enchant missing valid targets in some cases Evan Debenham 2025-03-05 16:33:24 -05:00
  • 77e648cf8b v3.0.1: fixed sniper's mark % damage bonus being loaded as an int Evan Debenham 2025-03-05 16:29:13 -05:00
  • 3e4a2f057e v3.0.1: fixed an alignment error on colored challenge icon Evan Debenham 2025-03-05 16:28:36 -05:00
  • 68955901fd v3.0.1: fixed an upgrade duplication exploit on curse infused xbow Evan Debenham 2025-03-05 16:17:22 -05:00
  • 58a0b859da v3.0.1: feint ability no longer autotargets Evan Debenham 2025-03-05 16:04:04 -05:00
  • e24c006f4b v3.0.1: fixed typo in stasis spell desc Evan Debenham 2025-03-05 15:59:46 -05:00
  • a43166fc69 v3.0.1: fixed incorrect barrier text in seal shard Evan Debenham 2025-03-05 15:58:37 -05:00
  • 6bf5c9643a v3.0.1: removed code for pre-v2.2.0 blacksmith quest Evan Debenham 2025-03-03 15:16:43 -05:00
  • b7b32bfb14 v3.0.1: dropped support for save games prior to v2.3.2 Evan Debenham 2025-03-02 13:28:35 -05:00
  • 049aa52886 v3.0.0: Updated version, changelog, translations for v3.0.0 release! Evan Debenham 2025-02-26 11:03:21 -05:00
  • 35a487763e v3.0.0: fixed missing highlighting in beaming ray desc Evan Debenham 2025-02-26 10:57:25 -05:00
  • ba0ea07d48 v3.0.0: updated version, changelog, and translations for RC-1 Evan Debenham 2025-02-24 17:42:34 -05:00
  • 59ffb4434c v3.0.0: updated the Cleric's ascension victory sprite Evan Debenham 2025-02-24 17:21:01 -05:00
  • 22c068ff5c v3.0.0: brightened Cleric's armor icon and adjusted their hair Evan Debenham 2025-02-24 15:58:58 -05:00
  • 704082a242 v3.0.0: gave the cleric a proper hero armor sprite Evan Debenham 2025-02-24 14:47:44 -05:00