Evan Debenham
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897b7f1ed0
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v2.2.1: updated armored statues to use new statue generation logic
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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738724e664
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v2.2.1: updated translator credits and language order
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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7fa9f076b4
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v2.2.1: fixed animation errors when vertigoed character were teleported
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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e4b8f3107f
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v2.2.1: fixed various issues with iOS gestures (actually hopefully)
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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e0d703dc58
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v2.2.1: fixed dragon kick stun applying to down ghouls
Also allowed kick to visually knockback dead targets
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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9101edc0ac
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v2.2.1: fixed crystal spire being vulernable to certain specific effects
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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4b24abb709
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v2.2.1: fixed light vfx occasionally lingering from wisp sprites
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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efdd4675fb
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v2.2.1: fixed weapon transmutation not preserving hardening
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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ad669880fc
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v2.2.1: added some safety checks to crystal guardians and newborn fire
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2023-10-25 16:10:14 -04:00 |
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Evan Debenham
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26ca3549aa
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v2.2.1: fixed locked chests rarely spawning on caves quest entrance
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2023-10-25 16:10:13 -04:00 |
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Evan Debenham
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b0a77799ec
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v2.2.1: fixed visual bugs with endure, and fixed re-using it
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2023-10-25 16:10:13 -04:00 |
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Evan Debenham
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ef4ff6ae84
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v2.2.0: updated version code for actual v2.2.0 release!
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2023-10-17 10:44:44 -04:00 |
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Evan Debenham
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5383932e4a
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v2.2.0: updated boss low hp music with better looping
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2023-10-17 10:44:43 -04:00 |
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Evan Debenham
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fac949aa50
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v2.2.0: updated version, translations, and changelog for v2.2.0 release!
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2023-10-16 22:47:46 -04:00 |
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Evan Debenham
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3eba0fec2f
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v2.2.0: more modest improvements to the crystal spire sprite
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2023-10-16 22:47:46 -04:00 |
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Evan Debenham
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427bb58e6d
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v2.2.0: fixed crystal guardians being woken by swarm intelligence
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2023-10-16 22:47:45 -04:00 |
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Evan Debenham
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c6117bac42
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v2.2.0: added some temporary scaling to crystal guardian sprites
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2023-10-16 22:47:45 -04:00 |
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Evan Debenham
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0be5b51d69
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v2.2.0: fixed red crystal wisps shooting green rays of light
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2023-10-16 22:47:45 -04:00 |
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Evan Debenham
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7a0399e3cc
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v2.2.0: crystal wisp light rays are now colored
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2023-10-16 22:47:45 -04:00 |
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Evan Debenham
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c5fac25ed6
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v2.2.0: fixed crystal spire and sentry visually turning
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2023-10-16 22:47:45 -04:00 |
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Evan Debenham
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386e086130
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v2.2.0: substantially improved crystal wisp visuals
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2023-10-16 22:47:45 -04:00 |
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Evan Debenham
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120c7dc24a
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v2.2.0: fixed some edge cases with combined ring descriptions
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2023-10-16 22:47:45 -04:00 |
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Evan Debenham
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0589242ca1
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v2.2.0: updated version, changelog, and translations for RC-1
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2023-10-15 15:27:43 -04:00 |
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Evan Debenham
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c479c39316
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v2.2.0: improved the sprites for crystal guardians and spire
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2023-10-15 15:27:42 -04:00 |
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Evan Debenham
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190831a88c
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v2.2.0: improved weapon quickslotting with metamorphed swift equip
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2023-10-15 15:27:42 -04:00 |
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Evan Debenham
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3365c0c4ef
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v2.2.0: substantially improved crystal terrain visuals
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2023-10-15 15:27:42 -04:00 |
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Evan Debenham
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9f4ab7b164
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v2.2.0: fixed MobTitle layout using non-scaled sprite width
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2023-10-15 15:27:42 -04:00 |
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Evan Debenham
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c49ad0fa12
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v2.2.0: added a check if the game closed while selecting smith rewards
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2023-10-15 15:27:42 -04:00 |
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Evan Debenham
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9d11fb8069
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v2.2.0: quests now use the deck system for their equipment loot
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2023-10-15 15:27:39 -04:00 |
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Evan Debenham
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a86e20c793
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v2.2.0: improved code for levelgen statues and mimic vs. non-levelgen
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2023-10-15 15:27:10 -04:00 |
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Evan Debenham
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ebd6c9e5be
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v2.2.0: etheral chains no longer do a pathfind check on mining floors
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2023-10-15 15:27:10 -04:00 |
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Evan Debenham
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e7bd3857e3
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v2.2.0: fixed statues generating weapons whenever they were loaded
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2023-10-15 15:27:10 -04:00 |
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Evan Debenham
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265026843f
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v2.2.0: updated version, translations, and changelog for BETA-1.3
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2023-10-11 18:03:52 -04:00 |
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Evan Debenham
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a768e9d398
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v2.2.0: improved interactions between monk abilities and time freeze
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2023-10-11 18:03:49 -04:00 |
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Evan Debenham
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cbbbb22298
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v2.2.0: improved music logic when fade effects apply in quick succession
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2023-10-11 18:03:49 -04:00 |
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Evan Debenham
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4a67ff18ac
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v2.2.0: darkened crystals in new mining area
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2023-10-11 18:03:49 -04:00 |
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Evan Debenham
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1fe28594a3
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v2.2.0: crystal balance tweaks:
- guardian damage down by 13.3%
- 1 fewer wisp spawns on level start
- wisp respawn delay increased by 50%
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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133e3d7313
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v2.2.0: added missing code from ShopRoom to support ImpShop changes
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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59b6065a9a
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v2.2.0: reduced the forbidden runes challenge's impact on levelgen
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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b9b512a418
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v2.2.0: fixed various errors with item placement in crystal path rooms
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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a6d7116d38
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v2.2.0: fixed into darkness challenge affecting broader levelgen
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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e5e6d73b19
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v2.2.0: fixed barren land challenge affecting broader levelgen
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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e9e71ca262
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v2.2.0: fixed distortion statues incorrectly affecting weapon decks
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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baea3b7e83
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v2.2.0: fixed imp shop not generating items during levelgen
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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cf7ddd4dbd
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v2.2.0: fixed a few cases of non-levelgen drops interacting with decks
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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52e76fe0f9
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v2.2.0: crystal guardians can longer be surprised while recovering
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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8a07131c53
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v2.2.0: added some very basic levelgen code for fungus quest
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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876811703f
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v2.2.0: added a welcome msg for v2.2.0
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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d912818f57
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v2.2.0: fixed followup strike rarely not clearing when enemies die
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2023-10-11 18:03:48 -04:00 |
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Evan Debenham
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e124533d58
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v2.2.0: added some additional examine text for caves quest walls
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2023-10-11 18:03:48 -04:00 |
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