Evan Debenham
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cd2a70aea3
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v2.2.0: fixed physical empower incorrectly stacking with itself.
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2023-09-25 16:41:15 -04:00 |
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Evan Debenham
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62df7a24ce
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v2.2.0: fixed sacrificial fire working for allies and other 0 xp targets
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2023-09-25 16:41:15 -04:00 |
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Evan Debenham
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1c3b420f2e
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v2.2.0: opened up new blacksmith quest as it is now fully playable
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2023-09-25 16:41:15 -04:00 |
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Evan Debenham
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069f2fdbc2
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v2.2.0: lots more crystal enemy mechanics implementation
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2023-09-25 16:41:15 -04:00 |
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Evan Debenham
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3eec9c8d6e
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v2.2.0: implemented VFX, text, and some boss tweaks to the crystal quest
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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2e90a74b7d
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v2.2.0: removed old boss health bar automatic bleeding behaviour
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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cbbfaf2cd2
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v2.2.0: some more levelgen improvements to giant crystal mine rooms
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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5c59b3e777
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v2.2.0: substantially improved mining level gold generation
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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fac4c58515
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v2.2.0: added aggroing behaviour when crystal spire is attacked
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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6dcb16f70a
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v2.2.0: numerous improvements to mining/crystal quest cave generation
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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02bcd23378
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v2.2.0: added some null safety checks to quest music playback
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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a4db73be1a
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v2.2.0: more crystal enemy impl
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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c03acdc30f
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v2.2.0: fixed cases where default keybinds could override custom ones
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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ab67766c66
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v2.2.0: fixed horn of plenty sometimes having the wrong item sprite
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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6827da804d
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v2.2.0: implemented a bunch of functionality for the crystal spire
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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e45206016a
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v2.2.0: added a new tile type that matches empty but cannot be modified
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2023-09-25 16:41:14 -04:00 |
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Evan Debenham
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f2d0a821fb
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v2.2.0: mobs now spend a tick if they trigger escape logic
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2023-09-25 16:41:13 -04:00 |
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Evan Debenham
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4c86cba1cf
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v2.2.0: early incomplete implementations for crystal enemies
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2023-09-25 16:41:13 -04:00 |
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Evan Debenham
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6c4c4be6f6
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v2.2.0: fixed crashes with text input and controllers
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2023-09-25 16:41:13 -04:00 |
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Evan Debenham
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b26b943eee
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v2.2.0: updated translations, version, and changelog for BETA-0.5
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2023-09-17 14:28:17 -04:00 |
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Evan Debenham
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9c7b78fd3e
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v2.2.0: fixed yog fists not granting an regen time
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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aafd7f445d
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v2.2.0: fixed tag layout being called from the actor thread
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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613ee447d4
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v2.2.0: fixed living earth not working when aimed at guardian
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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e66cbaccb5
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v2.2.0: fixed rot heart rarely having no space to spread gas
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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d650f9b720
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v2.2.0: fixed tengu rarely throwing two bombs at the same tile
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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5e59891249
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v2.2.0: fixed ring on-ID text being inconsistent with other equipment
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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64d6c84f97
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v2.2.0: slightly adjusted ring of furor stats so it hits 100% at +7
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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9c11e1549b
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v2.2.0: added some early level painting for crystal quest variant
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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41d79f2ea4
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v2.2.0: enabled hunger mechanics in the new mining area
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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5a1d6e5d91
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v2.2.0: traps now use depth if they're levelgen, scaling depth otherwise
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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e975ac1cd8
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v2.2.0: fixed mimics rarely not being set as hostile before dieing
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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5f8a97b75d
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v2.2.0: reverted recycle spell using exact scroll of transmute logic
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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b2c075d6b9
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v2.2.0: prismatic images are now considered active at 0 HP
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2023-09-17 14:28:14 -04:00 |
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Evan Debenham
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b3066625c7
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v2.2.0: updated translations, version, & changelog for beta-0.4
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2023-09-13 16:41:19 -04:00 |
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Evan Debenham
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0c0919f45a
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v2.2.0: sad ghost now avoids heaps and level exit while wandering
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2023-09-13 16:41:16 -04:00 |
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Evan Debenham
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92b7a03dc7
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v2.2.0: fixed multiplicity curse accidentally having a higher proc rate
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2023-09-13 16:41:16 -04:00 |
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Evan Debenham
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ba116c62fb
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v2.2.0: fixed corpse dust wraiths never spawning at low hero viewdist
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2023-09-13 16:41:16 -04:00 |
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Evan Debenham
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073f951ba9
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v2.2.0: Fixed Yog's music sometimes playing before the fight starts
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2023-09-13 16:41:16 -04:00 |
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Evan Debenham
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3c92d61b2d
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v2.2.0: upgrading desperate power now refreshes quickslots
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2023-09-13 16:41:16 -04:00 |
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Evan Debenham
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59fadf083c
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v2.2.0: dagger sneak ability hsa +1 range and is now instantaneous
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2023-09-13 16:41:16 -04:00 |
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Evan Debenham
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2a60fd7de5
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v2.2.0: reverted scroll of transmutation change re: potions and scrolls
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2023-09-13 16:41:16 -04:00 |
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Evan Debenham
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07ddf1413b
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v2.2.0: fixed no death message in more specific cases
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2023-09-13 16:41:14 -04:00 |
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Evan Debenham
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fb6a5dc7c1
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v2.2.0: fixed some inconsistent text in soul siphon description
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2023-09-13 16:40:20 -04:00 |
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Evan Debenham
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d5efcdd93d
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v2.2.0: added an on-kill message for necromancer summon blocking
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2023-09-13 16:40:20 -04:00 |
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Evan Debenham
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3e6ae53d2b
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v2.2.0: improved mobsprite sorting, more efficient & sorts other visuals
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2023-09-13 16:40:20 -04:00 |
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Evan Debenham
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2cf30cacc7
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v2.2.0: fixed prison tense file being the same as halls tense
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2023-09-13 16:40:20 -04:00 |
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Evan Debenham
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2b927b1f74
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v2.2.0: converted inventory spells to use new consumption system
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2023-09-13 16:40:19 -04:00 |
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Evan Debenham
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295ac57f86
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v2.2.0: fixed extra scrolls of remove curse being consumed
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2023-09-13 16:40:19 -04:00 |
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Evan Debenham
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6810fd0044
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v2.2.0: fixed ghost quest music playing when it shouldn't in rare cases
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2023-09-13 16:40:19 -04:00 |
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Evan Debenham
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0afff0c7e7
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v2.2.0: extended the fade out time for boss tracks
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2023-09-13 16:40:19 -04:00 |
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