Commit Graph

  • dd9026ee24 v2.4.0: fixed grass droprate lower than intended with no petrified seed Evan Debenham 2024-04-26 10:46:57 -04:00
  • a44b158328 v2.4.0: added trinkets to rankings page Evan Debenham 2024-04-25 14:06:03 -04:00
  • f6f9f5eb61 v2.4.0: fixed brawler's stance deactivation not working correctly Evan Debenham 2024-04-25 13:32:14 -04:00
  • 40234c0b43 v2.4.0: updated version and changelog for ALPHA-3 Evan Debenham 2024-04-25 09:06:07 -04:00
  • 44230c1f93 v2.4.0: fixed incorrect text in regular combo slam desc Evan Debenham 2024-04-25 09:05:09 -04:00
  • 9cbfbc9d13 v2.4.0: fixed incorrect conversion values for old room classes Evan Debenham 2024-04-25 08:52:09 -04:00
  • 9154f32c65 v2.4.0: fixed combo strike spamming the game log when not relevant Evan Debenham 2024-04-25 08:50:47 -04:00
  • 60b4fc689b v2.4.0: fixed whip ability not stating that it hits all enemies Evan Debenham 2024-04-25 08:49:57 -04:00
  • 35df5cbf70 v2.4.0: fixed wandmaker now potentially spawning on chasms Evan Debenham 2024-04-25 08:48:28 -04:00
  • f9f1b99b02 v2.4.0: removed references to charge on primary weapons Evan Debenham 2024-04-25 08:47:22 -04:00
  • 0639f25f80 v2.4.0: fixed major errors in caves fissure transition rooms Evan Debenham 2024-04-25 08:46:25 -04:00
  • 69f721db0f v2.4.0: fixed an incorrect API reason in iOS privacy manifest Evan Debenham 2024-04-24 14:51:14 -04:00
  • abfcd68580 v2.4.0: updated version and changelog for ALPHA-2 Evan Debenham 2024-04-24 14:27:10 -04:00
  • f6e82d0e45 v2.4.0: lifelink damage now shows the correct damage icon Evan Debenham 2024-04-24 14:18:12 -04:00
  • 90ae232be5 v2.4.0: fixed shock elementals not actually using shock for their effect Evan Debenham 2024-04-24 14:13:21 -04:00
  • 6238774c86 v2.4.0: tweaked extra ground placement in bridge entrance/exit rooms Evan Debenham 2024-04-24 14:03:00 -04:00
  • 54367bae2b v2.4.0: standardized chars being immune to ai state or stun/slow debuffs Evan Debenham 2024-04-24 13:35:23 -04:00
  • 3bae46d77d v2.4.0: added a privacy manifest for iOS Evan Debenham 2024-04-24 12:54:07 -04:00
  • 3542191354 v2.4.0: fixed code errors and a naming error in new bridge rooms Evan Debenham 2024-04-24 12:23:33 -04:00
  • fe7a58f675 v2.4.0: fixed incorrect placeholder sprites in journal catalogs Evan Debenham 2024-04-24 12:22:54 -04:00
  • 2763cf42ca v2.4.0: updated version and changelog for ALPHA-1 Evan Debenham 2024-04-23 13:26:10 -04:00
  • 757051d8e7 v2.4.0: added 5 new entrance and exit variants based on existing rooms Evan Debenham 2024-04-22 20:51:35 -04:00
  • 28628a31be v2.4.0: adjusted bridge rooms to not place items/chars in gaps Evan Debenham 2024-04-22 15:56:40 -04:00
  • da5cb1ceb5 v2.4.0: added a new standard room to each region Evan Debenham 2024-04-22 15:31:51 -04:00
  • 8c6cc98a1d v2.4.0: fixed ruins rooms having a clustering of 9 since v2.2 =S Evan Debenham 2024-04-22 15:03:37 -04:00
  • 5bc753f3b1 v2.4.0: fixed power saver showing up on iOS devices Evan Debenham 2024-04-20 13:40:23 -04:00
  • 32a1e46311 v2.4.0: fixed Random.Long accidentally using Java 17+ APIs Evan Debenham 2024-04-20 13:31:56 -04:00
  • 5b959f315c v2.4.0: improved 'adjacent enemy' logic for swiftness Evan Debenham 2024-04-19 15:05:14 -04:00
  • 51a82bc591 v2.4.0: fixed heavy blow desc not mentioning garunteed hit Evan Debenham 2024-04-19 14:13:06 -04:00
  • 6a19ea87cc v2.4.0: fixed armband steal tracker not persisting in some cases Evan Debenham 2024-04-19 13:57:21 -04:00
  • 345b6fe79d v2.4.0: added an ENTRANCE_SP terrain type Evan Debenham 2024-04-19 12:19:08 -04:00
  • e279e3c26d v2.4.0: implemented upgrade costs for existing trinkets Evan Debenham 2024-04-19 11:29:26 -04:00
  • 03b6d4363c v2.4.0: adjusted stat scaling for some artifacts Evan Debenham 2024-04-19 11:25:28 -04:00
  • 21a0cf9e87 v2.4.0: fixed emp strike effect not fully triggering with blastwave Evan Debenham 2024-04-18 15:01:52 -04:00
  • 2330217c0f v2.4.0: fixed some battlemage on-hits not counting as magical dmg Evan Debenham 2024-04-18 14:56:56 -04:00
  • 7e256333f4 v2.4.0: added an entrance/exit variant for each region Evan Debenham 2024-04-18 10:07:14 -04:00
  • 792f681c88 v2.4.0: improved merging behavior for hallway rooms Evan Debenham 2024-04-17 16:47:08 -04:00
  • cc80f8a391 v2.4.0: improve behavior for existing entrance/exit rooms Evan Debenham 2024-04-17 14:37:39 -04:00
  • 769c459aa7 v2.4.0: refactored entrance and exit rooms to be more extensible Evan Debenham 2024-04-17 12:45:14 -04:00
  • 898f756a07 v2.4.0: added version compatibility checks to github updates Evan Debenham 2024-04-16 14:50:28 -04:00
  • fbcfc59006 v2.4.0: improved item category ordering a bit with sub orderings Evan Debenham 2024-04-16 14:10:03 -04:00
  • ba90e140c1 v2.4.0: removed cases of game directly using dungeon seed for levelgen Evan Debenham 2024-04-16 13:06:16 -04:00
  • d9d04c30e5 v2.4.0: necromancer skeletons are now aggroed if they are Evan Debenham 2024-04-16 12:16:37 -04:00
  • 25ef7a59ef v2.4.0: added a minimum duration to brawler's stance charge reduction Evan Debenham 2024-04-16 11:53:15 -04:00
  • 05ce62915c v2.4.0: added some tutorialization around trinket creation Evan Debenham 2024-04-15 15:21:35 -04:00
  • 6e7175f320 v2.4.0: adjusted damage bonus ordering slightly Evan Debenham 2024-04-14 11:43:42 -04:00
  • 6f173e26fa v2.4.0: scroll of transmutation is now usable on trinkets Evan Debenham 2024-04-14 11:33:19 -04:00
  • 6fc6fb1fc9 v2.4.0: fixed 'taste vengeance' badge not being repeatable Evan Debenham 2024-04-14 11:18:56 -04:00
  • 6807a16dc7 v2.4.0: increased cases where trinket catalyst can be in special rooms Evan Debenham 2024-04-12 14:41:09 -04:00
  • aa0d58bace v2.4.0: redesigned secondary charge talent, it is now varied charge Evan Debenham 2024-04-12 13:41:13 -04:00
  • c448f97313 v2.4.0: redesigned brawler's stance ability Evan Debenham 2024-04-12 12:19:13 -04:00
  • 11a410f07d v2.4.0: Big Duelist charge speed changes: - charge speed down by 33% - ALL weapon abilities buffed to compensate - Champion weapons now share a charge count - Champion now gives bonus charges and charge speed Evan Debenham 2024-04-11 16:19:12 -04:00
  • 4bddef477e v2.4.0: fixed a few errors in dried rose ghost desc text Evan Debenham 2024-04-11 11:31:48 -04:00
  • 729a862954 v2.4.0: fixed greataxe ability not using new damage formula Evan Debenham 2024-04-10 15:52:54 -04:00
  • 289a43defb v2.4.0: added scaling to all non-damage based duelist abilities Evan Debenham 2024-04-10 13:47:24 -04:00
  • c5b15faeea v2.4.0: 'add energy' button now blinks when using trinket catalysts Evan Debenham 2024-04-10 12:40:42 -04:00
  • d9f777afcb v2.4.0: improved new 'thrown wep has broken' message for tipped darts Evan Debenham 2024-04-10 12:40:01 -04:00
  • dafbb6f859 v2.4.0: converted all dmg-boosting duelist abilities to use flat boosts Evan Debenham 2024-04-09 15:03:28 -04:00
  • 998cc211cd v2.4.0: converted most damaging duelist abilities show damage ranges Evan Debenham 2024-04-09 11:33:00 -04:00
  • afb045be91 v2.4.0: added descriptions for monk and gladiator empowered abilities Evan Debenham 2024-04-08 13:04:53 -04:00
  • 8f1fc51a52 v2.4.0: fixed king's crown automatically IDing armor Evan Debenham 2024-04-07 18:21:43 -04:00
  • 6e54fd04ba v2.4.0: dried rose now includes ghost's strength in its description Evan Debenham 2024-04-07 17:15:19 -04:00
  • 82eacce546 v2.4.0: adjusted secret rooms to use the same queueing as special rooms Evan Debenham 2024-04-07 17:06:03 -04:00
  • 6233de2f75 v2.4.0: started phasing out the power saver option Evan Debenham 2024-04-07 17:02:13 -04:00
  • f857349a57 v2.4.0: improved when the player taps on an enemy that charmed them Evan Debenham 2024-04-07 16:23:07 -04:00
  • f23962ec56 v2.4.0: fixed very rare cases of hourglass affecting levelgen Evan Debenham 2024-04-07 16:02:57 -04:00
  • 544c1e926d v2.4.0: transfusion now uses damage wand logic, fixed desc errors too Evan Debenham 2024-04-07 15:53:06 -04:00
  • 2b8d344cd0 v2.4.0: brews/elixirs/spells now trigger on-potion and on-scroll talents Evan Debenham 2024-04-07 13:27:28 -04:00
  • 5cc36a8f0e v2.4.0: added constants for output quantities of elixirs/brews/spells Evan Debenham 2024-04-07 13:08:00 -04:00
  • 1c1d670154 v2.4.0: improved descs for gladiator and monk Evan Debenham 2024-04-05 13:39:33 -04:00
  • ed46d143c0 v2.4.0: rat king now wears a party hat on april fools (late I know =S) Evan Debenham 2024-04-05 13:24:09 -04:00
  • d76667a0e2 v2.4.0: fixed rare cases of visible traps being in halls in caves Evan Debenham 2024-04-05 13:09:36 -04:00
  • 6e5d221200 v2.4.0: fixed accidental removal of arcane resin sprite asset Evan Debenham 2024-04-05 12:13:17 -04:00
  • 28e1c18694 v2.4.0: added two more trinkets Evan Debenham 2024-04-04 17:13:06 -04:00
  • 36d40650e3 v2.4.0: fixed incorrect sprite size values for exotic crystals Evan Debenham 2024-04-03 13:04:16 -04:00
  • 2a56271091 v2.4.0: created new methods for rolls that are for damage/blocking Evan Debenham 2024-04-03 13:03:48 -04:00
  • 97fc33d926 v2.4.0: fixed and slightly expanded functionality in Random Evan Debenham 2024-03-31 15:24:46 -04:00
  • a69ca2e15d v2.4.0: added a game log warning to dimensional sundial Evan Debenham 2024-03-29 12:11:45 -04:00
  • 39ec287ee5 v2.4.0: trinket selection window now remembers trinkets if game is quit Evan Debenham 2024-03-28 17:37:06 -04:00
  • d64bf7c422 v2.4.0: added a new trinket: Dimensional Sundial Evan Debenham 2024-03-28 17:17:27 -04:00
  • bfee2fb98d v2.4.0: replaced the two T1 on-id talents with damage boost talents Evan Debenham 2024-03-28 14:10:20 -04:00
  • 5576a7777f v2.4.0: redesigned the cached rations talent Evan Debenham 2024-03-28 12:46:18 -04:00
  • c1fabfbd8a v2.4.0: fixed a few bugs when tipped darts get high durability Evan Debenham 2024-03-27 16:38:18 -04:00
  • 375368403a v2.4.0: simplified and slightly nerfed hearty meal Evan Debenham 2024-03-27 13:28:06 -04:00
  • 9f3545c1a0 v2.4.0: also applied visual paralysis change for ghoul crumple Evan Debenham 2024-03-26 16:57:55 -04:00
  • 20b2cda8b9 v2.4.0: visual paralysis is now cleared when characters visually die Evan Debenham 2024-03-26 16:52:40 -04:00
  • 9accc5994a v2.4.0: added branch checking functionality to boomerang circleback Evan Debenham 2024-03-26 16:15:45 -04:00
  • 7195d81d7b v2.4.0: added a check to prevent actor processing after scene change Evan Debenham 2024-03-26 16:10:56 -04:00
  • ec165ecbe7 v2.4.0: fixed armband not updating quickslots when stealing items Evan Debenham 2024-03-26 16:05:56 -04:00
  • ddd2b2fa3b v2.4.0: fixed outdated java version in desktop quick setup Evan Debenham 2024-03-25 16:40:26 -04:00
  • 34a68ff0de v2.4.0: gnoll sappers no longer grant armor to corrupted gnoll guards Evan Debenham 2024-03-25 16:31:56 -04:00
  • ec6fbd94c2 v2.4.0: fixed brimstone arcana effect capping at +50% Evan Debenham 2024-03-25 16:26:13 -04:00
  • 08fc0a23be v2.4.0: fixed artifs being unable to gain more than 1 charge at a time Evan Debenham 2024-03-25 14:22:26 -04:00
  • 4ec2c80e10 v2.4.0: fixed sandals of nature incorrectly interacting with recharging Evan Debenham 2024-03-25 14:09:08 -04:00
  • ba3c7f590a v2.4.0: implemented exotic crystals and mossy clump Evan Debenham 2024-03-25 14:00:12 -04:00
  • 8f237dc66a v2.4.0: fixed geomancer/sappers placing boulders next to entrance Evan Debenham 2024-03-18 12:54:33 -04:00
  • 24f5d738cf v2.4.0: fixed view distance not restoring when Yog is defeated Evan Debenham 2024-03-18 12:51:19 -04:00
  • 7846251a45 v2.4.0: adjusted description text for scroll of recharging Evan Debenham 2024-03-18 12:51:10 -04:00
  • 3fba4c5841 v2.4.0: roughly implemented two more trinkets Evan Debenham 2024-03-15 14:55:26 -04:00
  • c80fa10980 v2.4.0: increased ghost enchant rate, smith can now also enchant Evan Debenham 2024-03-15 12:54:06 -04:00