Commit Graph

  • 46e30809c2 v2.4.0: adjusted temp file cleaning to ignore 0 length files Evan Debenham 2024-03-14 14:03:42 -04:00
  • 5830f5db39 v2.4.0: improved how the game handles loading hero splash arts Evan Debenham 2024-03-14 13:19:40 -04:00
  • f89b687ed8 v2.4.0: added a safety check to hero info button Evan Debenham 2024-03-14 13:01:33 -04:00
  • fd53f18089 v2.4.0: fixed various specific bugs caused by launching in fullscreen Evan Debenham 2024-03-14 12:42:37 -04:00
  • fc3cbf395a v2.4.0: the rat skull finally returns as the game's first trinket Evan Debenham 2024-03-12 14:51:10 -04:00
  • 938a78883f v2.4.0: adjusted recipes and balance for spells, and 2 brews Evan Debenham 2024-03-12 12:43:24 -04:00
  • a83be1d286 v2.4.0: adjusted recipes and balance for brews and elixirs Evan Debenham 2024-03-10 18:08:29 -04:00
  • ae020c1f71 v2.4.0: added initial logic for finding/creating trinkets Evan Debenham 2024-03-10 14:26:52 -04:00
  • 4bb583b24f v2.4.0: adjusted alchemy room spawning, always on 3rd or 4th floor Evan Debenham 2024-03-10 14:23:13 -04:00
  • 21804614eb v2.4.0: slightly reduced free energy spawns Evan Debenham 2024-03-10 14:21:54 -04:00
  • bf0b95aa96 v2.4.0: unstable brew/spell are now more likely to roll a useful effect Evan Debenham 2024-03-07 14:20:54 -05:00
  • 9b723f36bc v2.4.0: added some game log text when thrown weapons break Evan Debenham 2024-03-06 15:11:46 -05:00
  • f7c6a2ad28 v2.4.0: fixed empowered flurry of blows not using projecting enchant Evan Debenham 2024-03-06 15:02:48 -05:00
  • 7be69b65e3 v2.4.0: fixed swift equip not working during time freeze Evan Debenham 2024-03-06 14:58:27 -05:00
  • 68895b1340 v2.4.0: ethereal chains now resolve just before cell pressing Evan Debenham 2024-03-06 14:37:16 -05:00
  • 780966db42 v2.4.0: fixed thrown weapons sticking to ghouls as they are downed Evan Debenham 2024-03-06 14:34:45 -05:00
  • 8efb48d83f v2.4.0: added new buttons and bindings in the alchemy scene Evan Debenham 2024-03-06 14:30:46 -05:00
  • 340900abcb v2.4.0: added a 'repeat' icon, and fixed copy/paste being swapped Evan Debenham 2024-02-27 10:59:00 -05:00
  • 3746633b1f v2.4.0: fixed cases where Yog could command minions to attack themselves Evan Debenham 2024-02-26 13:51:16 -05:00
  • bfb4602151 v2.4.0: fixed cases of runestones affecting terrain when they shouldn't Evan Debenham 2024-02-26 13:34:57 -05:00
  • a00355b712 v2.4.0: replaced catalysts with a new unstable brew and spell Evan Debenham 2024-02-25 17:18:10 -05:00
  • 19ac7e7a45 v2.4.0: fixed music not properly pausing if tracks are switched Evan Debenham 2024-02-25 13:18:29 -05:00
  • aa507c7efc v2.4.0: fixed sneak granting 2 effective turns of invis instead of 1 Evan Debenham 2024-02-25 13:12:38 -05:00
  • 89fe77784e v2.4.0: fixed cases where lucky enchant wouldn't proc on killing blows Evan Debenham 2024-02-25 13:03:20 -05:00
  • e8c824e6eb v2.4.0: improved badge save/display logic when game is ended Evan Debenham 2024-02-25 12:58:01 -05:00
  • 9f230b4952 v2.4.0: fixed armband not working on hiding mimics Evan Debenham 2024-02-25 12:39:35 -05:00
  • 78429602f8 v2.4.0: fixed newborn elementals firing charged atks through walls Evan Debenham 2024-02-25 12:35:40 -05:00
  • 43a8eea7e9 v2.4.0: adjusted buyback text limits in shopkeeper windows Evan Debenham 2024-02-24 14:14:03 -05:00
  • 8630dafd99 v2.4.0: added a missing item warning to WndResurrect Evan Debenham 2024-02-24 14:07:32 -05:00
  • 38332aa207 v2.4.0: actMine is now private Evan Debenham 2024-02-24 13:49:20 -05:00
  • e67d25967c v2.4.0: aqua blast and feather fall are now a brew and elixir Evan Debenham 2024-02-24 13:45:23 -05:00
  • e2372805bf v2.4.0: standardized values (gold and energy) for brews/elixirs/spells Evan Debenham 2024-02-20 13:59:14 -05:00
  • ca13a1d026 v2.4.0: boosted the energy value of rare consumables Evan Debenham 2024-02-20 11:54:14 -05:00
  • ce5a66a15d v2.4.0: improved debug info on missing Android natives Evan Debenham 2024-02-19 13:30:18 -05:00
  • 1c54043354 v2.4.0: removed catalysts from alchemy recipes (lotsa followup needed) Evan Debenham 2024-02-18 21:02:45 -05:00
  • 55ba5757da v2.4.0: fixed the chilling enchant possibly reducing chill duration Evan Debenham 2024-02-12 19:13:20 -05:00
  • 2466974a71 v2.4.0: cleaned up various allocations that occurred every frame Evan Debenham 2024-02-05 17:11:48 -05:00
  • 94bf5b88c4 v2.4.0: fixed a typo in boulder desc Evan Debenham 2024-02-05 15:57:56 -05:00
  • 23ffeeea7f v2.4.0: substantially improved the sparkling potion sprite Evan Debenham 2024-02-04 12:43:57 -05:00
  • 5b58aec93f v2.4.0: added holiday pastys for pride, birthdays, and new years Evan Debenham 2024-02-01 13:26:57 -05:00
  • 425c90135d v2.3.2: updated min daily, i18n, changes, & version for v2.3.2 release! Evan Debenham 2024-01-31 12:43:53 -05:00
  • 92b826e0c6 v2.3.2: fixed 2.3.1 change which let Tengu set himself on fire =S Evan Debenham 2024-01-30 16:29:28 -05:00
  • f985884ef1 v2.3.2: fixed jump vfx not causing the camera to follow the hero Evan Debenham 2024-01-30 16:14:58 -05:00
  • 43db54d0fc v2.3.2: fixed some very small typos and clarified divination desc Evan Debenham 2024-01-30 16:07:28 -05:00
  • 6a05169b51 v2.3.2: improved item placement logic in shops. Evan Debenham 2024-01-30 16:03:04 -05:00
  • 14f4b0a38e v2.3.2: updated Aleks' credits link Evan Debenham 2024-01-29 17:00:28 -05:00
  • 9de10a0e96 v2.3.2: fixed cases where terrain features wouldn't appear Evan Debenham 2024-01-29 16:56:06 -05:00
  • df43a17215 v2.3.1: added missing 64-bit requirement to iOS info.plist Evan Debenham 2024-01-25 18:08:47 -05:00
  • 61def37515 v2.3.1: updated changelog and version for v2.3.1 release! Evan Debenham 2024-01-25 17:42:25 -05:00
  • 46ebc5c5d5 v2.3.1: updated translations and translator credits Evan Debenham 2024-01-25 17:21:38 -05:00
  • b759f4c94a v2.3.1: Tengu's fire attack now properly burns items Evan Debenham 2024-01-25 15:19:41 -05:00
  • d8aa84ae46 v2.3.1: shifted music tracks are now considered equivalent Evan Debenham 2024-01-25 13:38:59 -05:00
  • 5f735ffe6e v2.3.1: improved vibration checkbox slightly Evan Debenham 2024-01-25 13:18:57 -05:00
  • f36dda3064 v2.3.1: added a setting for vibration & improved vibration support logic Evan Debenham 2024-01-25 13:09:00 -05:00
  • b849ca58f0 v2.3.1: reverted libGDX natives to try and maintain old Android support Evan Debenham 2024-01-24 17:23:25 -05:00
  • c7cbe922c6 v2.3.1: disabled libGDX immersive mode, interferes with game's settings Evan Debenham 2024-01-24 15:02:27 -05:00
  • bd06d891f6 v2.3.1: added support for controller vibration Evan Debenham 2024-01-24 14:57:40 -05:00
  • 63ea27a80a v2.3.1: magical fire is now cleared if frost is merely next to it Evan Debenham 2024-01-24 14:21:57 -05:00
  • 910eb58be7 v2.3.1: hero interrupts now also cancel resting Evan Debenham 2024-01-24 13:55:24 -05:00
  • a94186e011 v2.3.1: fixed turn rounding on transition only applying to characters Evan Debenham 2024-01-24 13:48:01 -05:00
  • 1cf3b4170a v2.3.1: updated Gradle version Evan Debenham 2024-01-23 15:26:18 -05:00
  • be7f2dcc0e v2.3.1: updated Android target SDK Evan Debenham 2024-01-23 15:25:20 -05:00
  • 4056c48545 v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20 Evan Debenham 2024-01-22 13:42:30 -05:00
  • 5069d034c9 v2.3.1: fixed it being possible to leave to start scene during tutorial Evan Debenham 2024-01-21 16:39:32 -05:00
  • 7ad704c43b v2.3.1: amoked allies are now affected by aggression Evan Debenham 2024-01-21 14:48:03 -05:00
  • be38997c31 v2.3.1: added a safety check to WndWandmaker Evan Debenham 2024-01-21 14:45:26 -05:00
  • 0ed96a3c18 v2.3.1: fixed incorrect death messages when killed by wards Evan Debenham 2024-01-20 18:27:37 -05:00
  • 241292cf4d v2.3.1: fixed cases where transmutation would not preserve quickslots Evan Debenham 2024-01-20 13:46:21 -05:00
  • 8c318c9075 v2.3.0: updated version, changelog, and translations for v2.3.0 release! Evan Debenham 2024-01-17 14:32:27 -05:00
  • 84bc38cad0 v2.3.0: updates translations, version, and changelog for RC-1 Evan Debenham 2024-01-16 14:32:47 -05:00
  • cb72ca35bc v2.3.0: slightly reduced damage from gnoll rock attacks and gnoll guards Evan Debenham 2024-01-16 14:32:16 -05:00
  • 8f5cd171fe v2.3.0: substantially improved gnoll caves boulder visuals Evan Debenham 2024-01-16 13:12:39 -05:00
  • f6f6ea4cd1 v2.3.0: fixed cases where pushing could fail to apply and freeze Evan Debenham 2024-01-15 22:48:22 -05:00
  • 6a414c747b v2.3.0: jump and pushing effects now correctly trigger sprite sorting Evan Debenham 2024-01-14 16:18:29 -05:00
  • a0b4c9c11a v2.3.0: wand of transfusion onHit now uses new shielding text Evan Debenham 2024-01-14 16:12:11 -05:00
  • 69e5fe5d08 v2.3.0: adjusted wndTabbed active tab behaviour to prevent eating inputs Evan Debenham 2024-01-14 15:57:08 -05:00
  • b9d54e3f6f v2.3.0: fixed rapier lunge not always using rapier when checking range Evan Debenham 2024-01-14 15:38:23 -05:00
  • 96e4c74ca8 v2.3.0: improved 'encased in rock' visuals for geomancer Evan Debenham 2024-01-14 15:15:59 -05:00
  • eec2479903 v2.3.0: updated copyright to 2024 Evan Debenham 2024-01-12 15:41:13 -05:00
  • e1ba53b710 v2.3.0: fixed particle issues caused by gnoll earth armor Evan Debenham 2024-01-12 15:30:09 -05:00
  • 1c9d21f1e8 v2.3.0: fixed cases where picking up bags could result in multiple quickslot placeholders Evan Debenham 2024-01-12 12:26:15 -05:00
  • ef51aede83 v2.3.0: excess charge talent now uses new shielding floating text Evan Debenham 2024-01-11 16:10:58 -05:00
  • efde9c998b v2.3.0: fixed rotting fist healing much more than intended in water Evan Debenham 2024-01-11 11:01:23 -05:00
  • b6fbc3e45d v2.3.0: updated translations, version, and changelog for BETA-1.4 Evan Debenham 2024-01-10 12:10:30 -05:00
  • a6b057ea82 v2.3.0: crystal and gnoll quests now have 50/50 spawn chances Evan Debenham 2024-01-10 11:03:41 -05:00
  • 6d96498075 v2.3.0: adjusted out-of-screen touch rejection Evan Debenham 2024-01-07 15:35:48 -05:00
  • 928deaf646 v2.3.0: removed a TODO from fungal core desc Evan Debenham 2024-01-07 15:18:13 -05:00
  • d29db66694 v2.3.0: fixed rippers not losing leap pos if state is set to wandering Evan Debenham 2024-01-07 15:16:37 -05:00
  • 38eb17421a v2.3.0: fixed antimagic glyph reducing magic dmg below 0 Evan Debenham 2024-01-07 14:57:33 -05:00
  • cb98b88637 v2.3.0: further improvements to rot garden layouts in rare cases Evan Debenham 2024-01-07 14:49:54 -05:00
  • 71856bee8c v2.3.0: ghosts and shadow clone are now considered inorganic Evan Debenham 2024-01-05 14:11:47 -05:00
  • 250c76b7c1 v2.3.0: added a few more cases for healing floating text, and removed lots of now unnecessary singular heal particles Evan Debenham 2024-01-05 14:01:51 -05:00
  • 7ca03c54d2 v2.3.0: added a sync check to some gamescene recycle functions Evan Debenham 2024-01-05 13:33:32 -05:00
  • 4760bd5ad4 v2.3.0: fixed an extra space in lethal momentum desc Evan Debenham 2024-01-04 16:31:59 -05:00
  • 822cf82b6a v2.3.0: fixed cloak not losing charge if dispelled right after activate Evan Debenham 2024-01-04 16:28:08 -05:00
  • 0854a6fd94 v2.3.0: fixed geomancer being pullable by chains Evan Debenham 2024-01-04 15:47:55 -05:00
  • cdb66d6142 v2.3.0: fixed gnoll sappers telling their partner to attack themselves Evan Debenham 2024-01-04 15:38:47 -05:00
  • ad1161efe4 v2.3.0: improved DM-201 target selection when shooting gas Evan Debenham 2024-01-04 15:27:38 -05:00
  • f9e6fbc942 v2.3.0: fixed rounding errors in tipped dart durability Evan Debenham 2024-01-04 15:27:00 -05:00
  • cfedb7aaf2 v2.3.0: fixed char swapping and ally warp working on immobile allies Evan Debenham 2024-01-04 13:29:30 -05:00