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46e30809c2
v2.4.0: adjusted temp file cleaning to ignore 0 length files
Evan Debenham
2024-03-14 14:03:42 -04:00
5830f5db39
v2.4.0: improved how the game handles loading hero splash arts
Evan Debenham
2024-03-14 13:19:40 -04:00
f89b687ed8
v2.4.0: added a safety check to hero info button
Evan Debenham
2024-03-14 13:01:33 -04:00
fd53f18089
v2.4.0: fixed various specific bugs caused by launching in fullscreen
Evan Debenham
2024-03-14 12:42:37 -04:00
fc3cbf395a
v2.4.0: the rat skull finally returns as the game's first trinket
Evan Debenham
2024-03-12 14:51:10 -04:00
938a78883f
v2.4.0: adjusted recipes and balance for spells, and 2 brews
Evan Debenham
2024-03-12 12:43:24 -04:00
a83be1d286
v2.4.0: adjusted recipes and balance for brews and elixirs
Evan Debenham
2024-03-10 18:08:29 -04:00
ae020c1f71
v2.4.0: added initial logic for finding/creating trinkets
Evan Debenham
2024-03-10 14:26:52 -04:00
4bb583b24f
v2.4.0: adjusted alchemy room spawning, always on 3rd or 4th floor
Evan Debenham
2024-03-10 14:23:13 -04:00
21804614eb
v2.4.0: slightly reduced free energy spawns
Evan Debenham
2024-03-10 14:21:54 -04:00
bf0b95aa96
v2.4.0: unstable brew/spell are now more likely to roll a useful effect
Evan Debenham
2024-03-07 14:20:54 -05:00
9b723f36bc
v2.4.0: added some game log text when thrown weapons break
Evan Debenham
2024-03-06 15:11:46 -05:00
f7c6a2ad28
v2.4.0: fixed empowered flurry of blows not using projecting enchant
Evan Debenham
2024-03-06 15:02:48 -05:00
7be69b65e3
v2.4.0: fixed swift equip not working during time freeze
Evan Debenham
2024-03-06 14:58:27 -05:00
68895b1340
v2.4.0: ethereal chains now resolve just before cell pressing
Evan Debenham
2024-03-06 14:37:16 -05:00
780966db42
v2.4.0: fixed thrown weapons sticking to ghouls as they are downed
Evan Debenham
2024-03-06 14:34:45 -05:00
8efb48d83f
v2.4.0: added new buttons and bindings in the alchemy scene
Evan Debenham
2024-03-06 14:30:46 -05:00
340900abcb
v2.4.0: added a 'repeat' icon, and fixed copy/paste being swapped
Evan Debenham
2024-02-27 10:59:00 -05:00
3746633b1f
v2.4.0: fixed cases where Yog could command minions to attack themselves
Evan Debenham
2024-02-26 13:51:16 -05:00
bfb4602151
v2.4.0: fixed cases of runestones affecting terrain when they shouldn't
Evan Debenham
2024-02-26 13:34:57 -05:00
a00355b712
v2.4.0: replaced catalysts with a new unstable brew and spell
Evan Debenham
2024-02-25 17:18:10 -05:00
19ac7e7a45
v2.4.0: fixed music not properly pausing if tracks are switched
Evan Debenham
2024-02-25 13:18:29 -05:00
aa507c7efc
v2.4.0: fixed sneak granting 2 effective turns of invis instead of 1
Evan Debenham
2024-02-25 13:12:38 -05:00
89fe77784e
v2.4.0: fixed cases where lucky enchant wouldn't proc on killing blows
Evan Debenham
2024-02-25 13:03:20 -05:00
e8c824e6eb
v2.4.0: improved badge save/display logic when game is ended
Evan Debenham
2024-02-25 12:58:01 -05:00
9f230b4952
v2.4.0: fixed armband not working on hiding mimics
Evan Debenham
2024-02-25 12:39:35 -05:00
78429602f8
v2.4.0: fixed newborn elementals firing charged atks through walls
Evan Debenham
2024-02-25 12:35:40 -05:00
43a8eea7e9
v2.4.0: adjusted buyback text limits in shopkeeper windows
Evan Debenham
2024-02-24 14:14:03 -05:00
8630dafd99
v2.4.0: added a missing item warning to WndResurrect
Evan Debenham
2024-02-24 14:07:32 -05:00
38332aa207
v2.4.0: actMine is now private
Evan Debenham
2024-02-24 13:49:20 -05:00
e67d25967c
v2.4.0: aqua blast and feather fall are now a brew and elixir
Evan Debenham
2024-02-24 13:45:23 -05:00
e2372805bf
v2.4.0: standardized values (gold and energy) for brews/elixirs/spells
Evan Debenham
2024-02-20 13:59:14 -05:00
ca13a1d026
v2.4.0: boosted the energy value of rare consumables
Evan Debenham
2024-02-20 11:54:14 -05:00
ce5a66a15d
v2.4.0: improved debug info on missing Android natives
Evan Debenham
2024-02-19 13:30:18 -05:00
1c54043354
v2.4.0: removed catalysts from alchemy recipes (lotsa followup needed)
Evan Debenham
2024-02-18 21:02:45 -05:00
55ba5757da
v2.4.0: fixed the chilling enchant possibly reducing chill duration
Evan Debenham
2024-02-12 19:13:20 -05:00
2466974a71
v2.4.0: cleaned up various allocations that occurred every frame
Evan Debenham
2024-02-05 17:11:48 -05:00
94bf5b88c4
v2.4.0: fixed a typo in boulder desc
Evan Debenham
2024-02-05 15:57:56 -05:00
23ffeeea7f
v2.4.0: substantially improved the sparkling potion sprite
Evan Debenham
2024-02-04 12:43:57 -05:00
5b58aec93f
v2.4.0: added holiday pastys for pride, birthdays, and new years
Evan Debenham
2024-02-01 13:26:57 -05:00
425c90135d
v2.3.2: updated min daily, i18n, changes, & version for v2.3.2 release!
Evan Debenham
2024-01-31 12:43:53 -05:00
92b826e0c6
v2.3.2: fixed 2.3.1 change which let Tengu set himself on fire =S
Evan Debenham
2024-01-30 16:29:28 -05:00
f985884ef1
v2.3.2: fixed jump vfx not causing the camera to follow the hero
Evan Debenham
2024-01-30 16:14:58 -05:00
43db54d0fc
v2.3.2: fixed some very small typos and clarified divination desc
Evan Debenham
2024-01-30 16:07:28 -05:00
6a05169b51
v2.3.2: improved item placement logic in shops.
Evan Debenham
2024-01-30 16:03:04 -05:00
14f4b0a38e
v2.3.2: updated Aleks' credits link
Evan Debenham
2024-01-29 17:00:28 -05:00
9de10a0e96
v2.3.2: fixed cases where terrain features wouldn't appear
Evan Debenham
2024-01-29 16:56:06 -05:00
df43a17215
v2.3.1: added missing 64-bit requirement to iOS info.plist
Evan Debenham
2024-01-25 18:08:47 -05:00
61def37515
v2.3.1: updated changelog and version for v2.3.1 release!
Evan Debenham
2024-01-25 17:42:25 -05:00
46ebc5c5d5
v2.3.1: updated translations and translator credits
Evan Debenham
2024-01-25 17:21:38 -05:00
b759f4c94a
v2.3.1: Tengu's fire attack now properly burns items
Evan Debenham
2024-01-25 15:19:41 -05:00
d8aa84ae46
v2.3.1: shifted music tracks are now considered equivalent
Evan Debenham
2024-01-25 13:38:59 -05:00
5f735ffe6e
v2.3.1: improved vibration checkbox slightly
Evan Debenham
2024-01-25 13:18:57 -05:00
f36dda3064
v2.3.1: added a setting for vibration & improved vibration support logic
Evan Debenham
2024-01-25 13:09:00 -05:00
b849ca58f0
v2.3.1: reverted libGDX natives to try and maintain old Android support
Evan Debenham
2024-01-24 17:23:25 -05:00
c7cbe922c6
v2.3.1: disabled libGDX immersive mode, interferes with game's settings
Evan Debenham
2024-01-24 15:02:27 -05:00
bd06d891f6
v2.3.1: added support for controller vibration
Evan Debenham
2024-01-24 14:57:40 -05:00
63ea27a80a
v2.3.1: magical fire is now cleared if frost is merely next to it
Evan Debenham
2024-01-24 14:21:57 -05:00
910eb58be7
v2.3.1: hero interrupts now also cancel resting
Evan Debenham
2024-01-24 13:55:24 -05:00
a94186e011
v2.3.1: fixed turn rounding on transition only applying to characters
Evan Debenham
2024-01-24 13:48:01 -05:00
1cf3b4170a
v2.3.1: updated Gradle version
Evan Debenham
2024-01-23 15:26:18 -05:00
be7f2dcc0e
v2.3.1: updated Android target SDK
Evan Debenham
2024-01-23 15:25:20 -05:00
4056c48545
v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20
Evan Debenham
2024-01-22 13:42:30 -05:00
5069d034c9
v2.3.1: fixed it being possible to leave to start scene during tutorial
Evan Debenham
2024-01-21 16:39:32 -05:00
7ad704c43b
v2.3.1: amoked allies are now affected by aggression
Evan Debenham
2024-01-21 14:48:03 -05:00
be38997c31
v2.3.1: added a safety check to WndWandmaker
Evan Debenham
2024-01-21 14:45:26 -05:00
0ed96a3c18
v2.3.1: fixed incorrect death messages when killed by wards
Evan Debenham
2024-01-20 18:27:37 -05:00
241292cf4d
v2.3.1: fixed cases where transmutation would not preserve quickslots
Evan Debenham
2024-01-20 13:46:21 -05:00
8c318c9075
v2.3.0: updated version, changelog, and translations for v2.3.0 release!
Evan Debenham
2024-01-17 14:32:27 -05:00
84bc38cad0
v2.3.0: updates translations, version, and changelog for RC-1
Evan Debenham
2024-01-16 14:32:47 -05:00
cb72ca35bc
v2.3.0: slightly reduced damage from gnoll rock attacks and gnoll guards
Evan Debenham
2024-01-16 14:32:16 -05:00
8f5cd171fe
v2.3.0: substantially improved gnoll caves boulder visuals
Evan Debenham
2024-01-16 13:12:39 -05:00
f6f6ea4cd1
v2.3.0: fixed cases where pushing could fail to apply and freeze
Evan Debenham
2024-01-15 22:48:22 -05:00
6a414c747b
v2.3.0: jump and pushing effects now correctly trigger sprite sorting
Evan Debenham
2024-01-14 16:18:29 -05:00
a0b4c9c11a
v2.3.0: wand of transfusion onHit now uses new shielding text
Evan Debenham
2024-01-14 16:12:11 -05:00
69e5fe5d08
v2.3.0: adjusted wndTabbed active tab behaviour to prevent eating inputs
Evan Debenham
2024-01-14 15:57:08 -05:00
b9d54e3f6f
v2.3.0: fixed rapier lunge not always using rapier when checking range
Evan Debenham
2024-01-14 15:38:23 -05:00
96e4c74ca8
v2.3.0: improved 'encased in rock' visuals for geomancer
Evan Debenham
2024-01-14 15:15:59 -05:00
eec2479903
v2.3.0: updated copyright to 2024
Evan Debenham
2024-01-12 15:41:13 -05:00
e1ba53b710
v2.3.0: fixed particle issues caused by gnoll earth armor
Evan Debenham
2024-01-12 15:30:09 -05:00
1c9d21f1e8
v2.3.0: fixed cases where picking up bags could result in multiple quickslot placeholders
Evan Debenham
2024-01-12 12:26:15 -05:00
ef51aede83
v2.3.0: excess charge talent now uses new shielding floating text
Evan Debenham
2024-01-11 16:10:58 -05:00
efde9c998b
v2.3.0: fixed rotting fist healing much more than intended in water
Evan Debenham
2024-01-11 11:01:23 -05:00
b6fbc3e45d
v2.3.0: updated translations, version, and changelog for BETA-1.4
Evan Debenham
2024-01-10 12:10:30 -05:00
a6b057ea82
v2.3.0: crystal and gnoll quests now have 50/50 spawn chances
Evan Debenham
2024-01-10 11:03:41 -05:00
6d96498075
v2.3.0: adjusted out-of-screen touch rejection
Evan Debenham
2024-01-07 15:35:48 -05:00
928deaf646
v2.3.0: removed a TODO from fungal core desc
Evan Debenham
2024-01-07 15:18:13 -05:00
d29db66694
v2.3.0: fixed rippers not losing leap pos if state is set to wandering
Evan Debenham
2024-01-07 15:16:37 -05:00
38eb17421a
v2.3.0: fixed antimagic glyph reducing magic dmg below 0
Evan Debenham
2024-01-07 14:57:33 -05:00
cb98b88637
v2.3.0: further improvements to rot garden layouts in rare cases
Evan Debenham
2024-01-07 14:49:54 -05:00
71856bee8c
v2.3.0: ghosts and shadow clone are now considered inorganic
Evan Debenham
2024-01-05 14:11:47 -05:00
250c76b7c1
v2.3.0: added a few more cases for healing floating text, and removed lots of now unnecessary singular heal particles
Evan Debenham
2024-01-05 14:01:51 -05:00
7ca03c54d2
v2.3.0: added a sync check to some gamescene recycle functions
Evan Debenham
2024-01-05 13:33:32 -05:00
4760bd5ad4
v2.3.0: fixed an extra space in lethal momentum desc
Evan Debenham
2024-01-04 16:31:59 -05:00
822cf82b6a
v2.3.0: fixed cloak not losing charge if dispelled right after activate
Evan Debenham
2024-01-04 16:28:08 -05:00
0854a6fd94
v2.3.0: fixed geomancer being pullable by chains
Evan Debenham
2024-01-04 15:47:55 -05:00
cdb66d6142
v2.3.0: fixed gnoll sappers telling their partner to attack themselves
Evan Debenham
2024-01-04 15:38:47 -05:00
ad1161efe4
v2.3.0: improved DM-201 target selection when shooting gas
Evan Debenham
2024-01-04 15:27:38 -05:00
f9e6fbc942
v2.3.0: fixed rounding errors in tipped dart durability
Evan Debenham
2024-01-04 15:27:00 -05:00
cfedb7aaf2
v2.3.0: fixed char swapping and ally warp working on immobile allies
Evan Debenham
2024-01-04 13:29:30 -05:00