Commit Graph

  • 878e24975d v2.3.0: fixed errors/inconsistencies with combined ring descs Evan Debenham 2024-01-04 13:07:19 -05:00
  • 13c16951a9 v2.3.0: fixed a few typos in seal shard desc Evan Debenham 2024-01-04 12:41:44 -05:00
  • eb641ac1f8 v2.3.0: fixed betas checkbox affecting the wrong setting Evan Debenham 2024-01-04 12:39:53 -05:00
  • 765d72be19 v2.3.0: fixed held allies potentially spawning on traps or chasms Evan Debenham 2024-01-03 13:31:42 -05:00
  • e25d77def2 v2.3.0: added long-press for quickslot functionality to inventory pane Evan Debenham 2024-01-03 13:28:14 -05:00
  • cf6961169e v2.3.0: fixed items being assignable to non-visible quickslots Evan Debenham 2024-01-03 13:27:48 -05:00
  • 95fb84bd75 v2.3.0: fixed mimics not dropping loot if ally buffed from hiding Evan Debenham 2024-01-02 23:44:33 -05:00
  • 025ba0e12d v2.3.0: retrib and psi blast now compute targets first before damaging Evan Debenham 2024-01-02 20:31:47 -05:00
  • eb7a86451d v2.3.0: fixed duelist's sneak ability working while rooted Evan Debenham 2024-01-02 20:14:53 -05:00
  • d1a158a961 v2.3.0: gave the blacksmith some proper quest reminder text Evan Debenham 2024-01-02 20:13:33 -05:00
  • 08e36c724c v2.3.0: fixed unintended change to reforge order, and clarified it Evan Debenham 2024-01-02 20:08:42 -05:00
  • 7ef2a8629a v2.3.0: fixed monk abilities possibly DQing for no weapons badge Evan Debenham 2024-01-02 20:04:34 -05:00
  • c0f6627fcb v2.3.0: fixed prismatic images appearing and fading to invuln enemies Evan Debenham 2024-01-02 20:00:54 -05:00
  • da1e844e03 v2.3.0: fixed various cases where tutorial could become stuck Evan Debenham 2024-01-02 19:41:00 -05:00
  • c581d6a7bd v2.3.0: updated a translator's credit entry on request Evan Debenham 2023-12-23 14:13:30 -05:00
  • 29d3e07ab7 v2.3.0: updated changelog, version, and translations for BETA-1.3 Evan Debenham 2023-12-20 15:52:02 -05:00
  • 7a464b0a29 v2.3.0: clarity improvements to the DM-300 fight: - removed ability use logspam - increased pylon spark speed by 50% - sparks are now more highly concentrated closer to the pylon Evan Debenham 2023-12-20 14:09:07 -05:00
  • 207e0540c3 v2.3.0: fixed freezes caused by recent pylon change Evan Debenham 2023-12-20 13:45:16 -05:00
  • eeeb436372 v2.3.0: fixed gnoll guards not showing alert when waking in all cases Evan Debenham 2023-12-20 13:42:17 -05:00
  • d3aab9e162 v2.3.0: added a warning for spear gnoll range Evan Debenham 2023-12-20 13:41:56 -05:00
  • 777eb1b437 v2.3.0: fixed incorrect emitter use in gnoll guards & geomancer Evan Debenham 2023-12-20 13:28:41 -05:00
  • 5cf4ad950b v2.3.0: re-enabled crystal quest, but gnoll is 2x as likely for now Evan Debenham 2023-12-20 13:26:22 -05:00
  • 0272fa22d1 v2.3.0: fixed crystal spire dmg vs. guardians using wrong dmg source Evan Debenham 2023-12-20 13:24:55 -05:00
  • 002d0bccdd v2.3.0: standardized rockfall gnoll behaviour: - all gnoll rockfall effects now deal 8-12 dmg - all gnoll rockfall effects now ignore armor Evan Debenham 2023-12-20 13:22:07 -05:00
  • 7c094a6b34 v2.3.0: gnoll quest balance changes, general increase to difficulty: - guard short range damage up 20%, long range up 40% - boulder toss dmg up 33% - geomancer HP up to 150 from 120 - geomancer ability uptime up ~11% Evan Debenham 2023-12-20 13:12:42 -05:00
  • 87703dbc4e v2.3.0: added basic no-functionality fungal core, and a few fungi fixes Evan Debenham 2023-12-19 14:13:56 -05:00
  • b5007169d1 v2.3.0: fixed sapper and geomancer not having 0 spawn weight Evan Debenham 2023-12-19 14:01:01 -05:00
  • e37ab84b2d v2.3.0: removed unnecessary cursor allocation attempts on mobile Evan Debenham 2023-12-19 13:01:08 -05:00
  • be29c81ef3 v2.3.0: added fungal sentries, with WIP visuals and bare mechanics Evan Debenham 2023-12-18 15:07:34 -05:00
  • bc4663e81d v2.3.0: added fungal spinners, with WIP visuals and bare mechanics Evan Debenham 2023-12-18 14:50:01 -05:00
  • 8b96d29e8a v2.3.0: fixed boss HP bar retaining bleed value when not assigned Evan Debenham 2023-12-17 16:53:22 -05:00
  • a1ffee3949 v2.3.0: fixed thrown weapons not being affected by degrade when thrown Evan Debenham 2023-12-17 16:42:34 -05:00
  • c1ee0a370e v2.3.0: fixed gnoll geomancer being wakeable in some cases it shouldn't Evan Debenham 2023-12-17 16:32:00 -05:00
  • 929d48999d v2.3.0: adjusted DM pylons so dumb allies can atk them again when active Evan Debenham 2023-12-17 15:28:11 -05:00
  • 7d595da275 v2.3.0: cave rooms now have a 5x5 min size, prevents tunnel-like looks Evan Debenham 2023-12-17 14:57:10 -05:00
  • a2fac80a42 v2.3.0: fixed healing still showing status text when HP is full Evan Debenham 2023-12-17 14:53:29 -05:00
  • c0867ffaaf v2.3.0: changed harvest bleed announce to use warning text as intended Evan Debenham 2023-12-17 13:53:00 -05:00
  • 23153483bd v2.3.0: updated version, changelog, and translations for BETA-1.2 Evan Debenham 2023-12-15 13:58:10 -05:00
  • b5d69ec3b6 v2.3.0: fixed current holiday not actually being cached Evan Debenham 2023-12-15 13:40:32 -05:00
  • 7cb955ff04 v2.3.0: adjusted use of orange and red in floating text: - orange is now used for all cases of warning/negative text - red is now used in all cases of damage and death effects Evan Debenham 2023-12-15 13:30:16 -05:00
  • ebb384affd v2.3.0: fixed rotberry being deleted by time freeze + stairs Evan Debenham 2023-12-15 13:21:50 -05:00
  • 92d2920d11 v2.3.0: added conversion to changed magical bomb class name Evan Debenham 2023-12-15 13:14:29 -05:00
  • 8695eeb66b v2.3.0: fixed track looping interfering with fade behaviour Evan Debenham 2023-12-15 13:11:24 -05:00
  • 6c92861d99 v2.3.0: fixed a small typo in readme Evan Debenham 2023-12-15 13:04:37 -05:00
  • 9515ad729c v2.3.0: fixed remains not correctly storing hero class Evan Debenham 2023-12-15 13:03:46 -05:00
  • 2943604385 v2.3.0: fixed a few small typos Evan Debenham 2023-12-15 13:03:05 -05:00
  • a0bed39019 v2.3.0: fixed freeze errors when rock throw attacks fail Evan Debenham 2023-12-15 13:02:07 -05:00
  • 4f4f1b2f35 v2.3.0: updated changelog, version, and translations for BETA-1.1 Evan Debenham 2023-12-14 16:30:30 -05:00
  • 5e075d80ab v2.3.0: fixed frost dmg icon using enchant instead of debuff Evan Debenham 2023-12-14 15:13:42 -05:00
  • 34e192af7d v2.3.0: hero now spends time before thrown interactions resolve Evan Debenham 2023-12-14 15:13:32 -05:00
  • 86c00aba6a v2.3.0: fixed remains items being upgradeable Evan Debenham 2023-12-14 14:39:19 -05:00
  • 11e526df04 v2.3.0: fixed wrong damage icon when sniper ranges an adjacent target Evan Debenham 2023-12-14 14:38:20 -05:00
  • bfd365a2b0 v2.3.0: fixed soul mark not showing new healing text Evan Debenham 2023-12-14 14:36:24 -05:00
  • d3d4729254 v2.3.0: adjusted magic bomb behaviour slightly: - magically conjured explosions deal physical damage, not magic damage - they still count for the friendly magic death badge however - arcane bombs and the extra effect of holy bombs do deal magic damage Evan Debenham 2023-12-13 16:43:58 -05:00
  • 55956e36bb v2.3.0: fixed gnoll sapper and geomancer being cleared by ankh revive Evan Debenham 2023-12-13 16:33:22 -05:00
  • f2955ebf7e v2.3.0: fixed unintentionally committed debug code in wand of corruption Evan Debenham 2023-12-13 16:32:10 -05:00
  • b4794c462b v2.3.0: updated translations, changelog, and version for BETA-1.0 Evan Debenham 2023-12-12 13:45:31 -05:00
  • d8d8c8484f v2.3.0: made a few improvements to fungi quest layouts and terrain logic Evan Debenham 2023-12-12 13:00:55 -05:00
  • a16e2d848d v2.3.0: fixed exploits where high grass or fog would stop geomancer atks Evan Debenham 2023-12-12 12:45:51 -05:00
  • c4f2ad5ce5 v2.3.0: cleaned up remains item descriptions a bit Evan Debenham 2023-12-11 19:43:42 -05:00
  • 68a5fb829a v2.3.0: buffed the rogue's foresight talent Evan Debenham 2023-12-11 19:39:16 -05:00
  • b34bf4d9a1 v2.3.0: buffed elemental strike's base range to 4 from 3 Evan Debenham 2023-12-11 18:38:30 -05:00
  • 4500f2b877 v2.3.0: fixed new shielding text not appearing in two cases Evan Debenham 2023-12-11 13:10:50 -05:00
  • 076e13ee08 v2.3.0: spirit hawk now interrupts the hero when it expires Evan Debenham 2023-12-11 13:10:09 -05:00
  • fef3ea87d5 v2.3.0: fixed errors in crystal path rooms caused by new generator probs Evan Debenham 2023-12-11 12:42:31 -05:00
  • 3ae042f3ac v2.3.0: standardized healing over time buff behaviours: - only show healing when healing occurs - only interrupt hero when they reach HT or when buff expires Evan Debenham 2023-12-10 16:46:57 -05:00
  • 0c27cc8b6f v2.3.0: fixed lunge to empty space spending speed() instead of 1/speed() Evan Debenham 2023-12-10 16:35:23 -05:00
  • b859b7a9ea v2.3.0: replaced recent uses of String.valueOf with Integer.toString Evan Debenham 2023-12-10 16:34:52 -05:00
  • 85ed79cd1f v2.3.0: improved some hero remains item sprites Evan Debenham 2023-12-10 15:45:56 -05:00
  • 9fec4b31f5 v2.3.0: made some improvements to new holiday sprites Evan Debenham 2023-12-10 14:28:49 -05:00
  • 313e15a911 v2.3.0: updated changelog and version for ALPHA-0.3 Evan Debenham 2023-12-08 15:45:09 -05:00
  • a11604c720 v2.3.0: clarified conditions in fixed rot lasher healing text Evan Debenham 2023-12-08 15:42:16 -05:00
  • 3dc39de061 v2.3.0: added more icons, in particular for misc dmg that ignores armor Evan Debenham 2023-12-08 15:34:52 -05:00
  • 24823e31bc v2.3.0: fixed body slam damage ignoring enemy armor Evan Debenham 2023-12-08 15:27:11 -05:00
  • 5bdc77b31c v2.3.0: fixed a few cases of misattributed damage from specific bosses Evan Debenham 2023-12-08 13:31:54 -05:00
  • 77366a402e v2.3.0: fixed healing floating text spam on rot lashers Evan Debenham 2023-12-08 13:04:45 -05:00
  • 18311e138b v2.3.0: fixed incorrect floating text when gaining exp via corruption Evan Debenham 2023-12-08 13:03:36 -05:00
  • 6be58ffc70 v2.3.0: fixed incorrect floating text when healing from test subject Evan Debenham 2023-12-08 13:02:16 -05:00
  • 1c946607e4 v2.3.0: fixed hearty meal only triggering below 1/4 HP Evan Debenham 2023-12-08 13:01:24 -05:00
  • 44a0ac283b v2.3.0: updated changelog and version for ALPHA-0.2 Evan Debenham 2023-12-07 13:30:40 -05:00
  • d7bd161f2d v2.3.0: fixed potions of strength no longer increasing STR (whoops!) Evan Debenham 2023-12-07 13:05:14 -05:00
  • af7e26e239 v2.3.0: updated changelog and version for ALPHA-0.1 Evan Debenham 2023-12-06 16:34:05 -05:00
  • 9e4755b066 v2.3.0: blackmisth no longer works with cursed items Evan Debenham 2023-12-06 13:09:20 -05:00
  • 396581f80d v2.3.0: fixed spirit bow using different enchant desc logic than weapons Evan Debenham 2023-12-05 11:31:08 -05:00
  • 0115c8db2e v2.3.0: improved holiday sprites. lunar and easter still need work Evan Debenham 2023-12-04 17:30:51 -05:00
  • 8884773783 v2.3.0: added a cap of 5 floating texts at a time per tile Evan Debenham 2023-12-04 17:14:02 -05:00
  • 34b5035e75 v2.3.0: added floating text + icons for loads more heal/shield cases Evan Debenham 2023-12-04 14:14:27 -05:00
  • 9e32c18807 v2.3.0: added damage icons for frost and water (for fiery enemies) Evan Debenham 2023-12-04 14:04:07 -05:00
  • 1c8b13fa62 v2.3.0: added icons to floating text for dmg, DOTs, healing, & currency Evan Debenham 2023-12-04 12:53:26 -05:00
  • 4f8f576794 v2.3.0: changed which quest blacksmith spawns for now Evan Debenham 2023-12-03 16:55:26 -05:00
  • e06d9a9187 v2.3.0: added a default case for pasty sprites Evan Debenham 2023-12-03 16:51:45 -05:00
  • 2794f4f457 v2.3.0: increased danger when fighting geomancer with sappers + polish Evan Debenham 2023-12-03 16:51:13 -05:00
  • 3495520547 v2.3.0: extended support for multiple splash effects at once Evan Debenham 2023-12-03 16:50:47 -05:00
  • 64be5ec538 v2.3.0: balance adjustment to gnoll area: - sapper HP down to 45 from 50 - guard damage range tightened a bit - geomancer HP down to 120 from 200 - geomancer avg attack CD up by 12.5% - thrown rock dmg reverted to 5-10 - geomancer no longer melees Evan Debenham 2023-12-03 15:58:13 -05:00
  • 4a6b65a567 v2.3.0: adjust geomancer ability cooldown Evan Debenham 2023-12-01 17:17:13 -05:00
  • 6d27ab8025 v2.3.0: loads more geomancer impl, fight is a bit rough but complete atm Evan Debenham 2023-12-01 15:59:27 -05:00
  • 21b05f3cf3 v2.3.0: fixed some bugs with remains variable storing Evan Debenham 2023-12-01 14:32:18 -05:00
  • c3c4cc9f54 v2.3.0: implemented gnoll geomancer's interaction with living sappers Evan Debenham 2023-11-29 16:31:16 -05:00
  • 3694bc666d v2.3.0: implemented new holiday items for feb-april, minus sprites Evan Debenham 2023-11-29 12:49:32 -05:00
  • 1a9bb22968 v2.3.0: lots more rough implementation work on gnoll geomancer Evan Debenham 2023-11-27 20:18:48 -05:00