765d72be19
v2.3.0: fixed held allies potentially spawning on traps or chasms
Evan Debenham
2024-01-03 13:31:42 -05:00
e25d77def2
v2.3.0: added long-press for quickslot functionality to inventory pane
Evan Debenham
2024-01-03 13:28:14 -05:00
cf6961169e
v2.3.0: fixed items being assignable to non-visible quickslots
Evan Debenham
2024-01-03 13:27:48 -05:00
95fb84bd75
v2.3.0: fixed mimics not dropping loot if ally buffed from hiding
Evan Debenham
2024-01-02 23:44:33 -05:00
025ba0e12d
v2.3.0: retrib and psi blast now compute targets first before damaging
Evan Debenham
2024-01-02 20:31:47 -05:00
eb7a86451d
v2.3.0: fixed duelist's sneak ability working while rooted
Evan Debenham
2024-01-02 20:14:53 -05:00
d1a158a961
v2.3.0: gave the blacksmith some proper quest reminder text
Evan Debenham
2024-01-02 20:13:33 -05:00
08e36c724c
v2.3.0: fixed unintended change to reforge order, and clarified it
Evan Debenham
2024-01-02 20:08:42 -05:00
7ef2a8629a
v2.3.0: fixed monk abilities possibly DQing for no weapons badge
Evan Debenham
2024-01-02 20:04:34 -05:00
c0f6627fcb
v2.3.0: fixed prismatic images appearing and fading to invuln enemies
Evan Debenham
2024-01-02 20:00:54 -05:00
da1e844e03
v2.3.0: fixed various cases where tutorial could become stuck
Evan Debenham
2024-01-02 19:41:00 -05:00
c581d6a7bd
v2.3.0: updated a translator's credit entry on request
Evan Debenham
2023-12-23 14:13:30 -05:00
29d3e07ab7
v2.3.0: updated changelog, version, and translations for BETA-1.3
Evan Debenham
2023-12-20 15:52:02 -05:00
7a464b0a29
v2.3.0: clarity improvements to the DM-300 fight: - removed ability use logspam - increased pylon spark speed by 50% - sparks are now more highly concentrated closer to the pylon
Evan Debenham
2023-12-20 14:09:07 -05:00
eeeb436372
v2.3.0: fixed gnoll guards not showing alert when waking in all cases
Evan Debenham
2023-12-20 13:42:17 -05:00
d3aab9e162
v2.3.0: added a warning for spear gnoll range
Evan Debenham
2023-12-20 13:41:56 -05:00
777eb1b437
v2.3.0: fixed incorrect emitter use in gnoll guards & geomancer
Evan Debenham
2023-12-20 13:28:41 -05:00
5cf4ad950b
v2.3.0: re-enabled crystal quest, but gnoll is 2x as likely for now
Evan Debenham
2023-12-20 13:26:22 -05:00
0272fa22d1
v2.3.0: fixed crystal spire dmg vs. guardians using wrong dmg source
Evan Debenham
2023-12-20 13:24:55 -05:00
002d0bccdd
v2.3.0: standardized rockfall gnoll behaviour: - all gnoll rockfall effects now deal 8-12 dmg - all gnoll rockfall effects now ignore armor
Evan Debenham
2023-12-20 13:22:07 -05:00
7c094a6b34
v2.3.0: gnoll quest balance changes, general increase to difficulty: - guard short range damage up 20%, long range up 40% - boulder toss dmg up 33% - geomancer HP up to 150 from 120 - geomancer ability uptime up ~11%
Evan Debenham
2023-12-20 13:12:42 -05:00
87703dbc4e
v2.3.0: added basic no-functionality fungal core, and a few fungi fixes
Evan Debenham
2023-12-19 14:13:56 -05:00
b5007169d1
v2.3.0: fixed sapper and geomancer not having 0 spawn weight
Evan Debenham
2023-12-19 14:01:01 -05:00
e37ab84b2d
v2.3.0: removed unnecessary cursor allocation attempts on mobile
Evan Debenham
2023-12-19 13:01:08 -05:00
be29c81ef3
v2.3.0: added fungal sentries, with WIP visuals and bare mechanics
Evan Debenham
2023-12-18 15:07:34 -05:00
bc4663e81d
v2.3.0: added fungal spinners, with WIP visuals and bare mechanics
Evan Debenham
2023-12-18 14:50:01 -05:00
8b96d29e8a
v2.3.0: fixed boss HP bar retaining bleed value when not assigned
Evan Debenham
2023-12-17 16:53:22 -05:00
a1ffee3949
v2.3.0: fixed thrown weapons not being affected by degrade when thrown
Evan Debenham
2023-12-17 16:42:34 -05:00
c1ee0a370e
v2.3.0: fixed gnoll geomancer being wakeable in some cases it shouldn't
Evan Debenham
2023-12-17 16:32:00 -05:00
929d48999d
v2.3.0: adjusted DM pylons so dumb allies can atk them again when active
Evan Debenham
2023-12-17 15:28:11 -05:00
7d595da275
v2.3.0: cave rooms now have a 5x5 min size, prevents tunnel-like looks
Evan Debenham
2023-12-17 14:57:10 -05:00
a2fac80a42
v2.3.0: fixed healing still showing status text when HP is full
Evan Debenham
2023-12-17 14:53:29 -05:00
c0867ffaaf
v2.3.0: changed harvest bleed announce to use warning text as intended
Evan Debenham
2023-12-17 13:53:00 -05:00
23153483bd
v2.3.0: updated version, changelog, and translations for BETA-1.2
Evan Debenham
2023-12-15 13:58:10 -05:00
b5d69ec3b6
v2.3.0: fixed current holiday not actually being cached
Evan Debenham
2023-12-15 13:40:32 -05:00
7cb955ff04
v2.3.0: adjusted use of orange and red in floating text: - orange is now used for all cases of warning/negative text - red is now used in all cases of damage and death effects
Evan Debenham
2023-12-15 13:30:16 -05:00
ebb384affd
v2.3.0: fixed rotberry being deleted by time freeze + stairs
Evan Debenham
2023-12-15 13:21:50 -05:00
92d2920d11
v2.3.0: added conversion to changed magical bomb class name
Evan Debenham
2023-12-15 13:14:29 -05:00
11e526df04
v2.3.0: fixed wrong damage icon when sniper ranges an adjacent target
Evan Debenham
2023-12-14 14:38:20 -05:00
bfd365a2b0
v2.3.0: fixed soul mark not showing new healing text
Evan Debenham
2023-12-14 14:36:24 -05:00
d3d4729254
v2.3.0: adjusted magic bomb behaviour slightly: - magically conjured explosions deal physical damage, not magic damage - they still count for the friendly magic death badge however - arcane bombs and the extra effect of holy bombs do deal magic damage
Evan Debenham
2023-12-13 16:43:58 -05:00
55956e36bb
v2.3.0: fixed gnoll sapper and geomancer being cleared by ankh revive
Evan Debenham
2023-12-13 16:33:22 -05:00
f2955ebf7e
v2.3.0: fixed unintentionally committed debug code in wand of corruption
Evan Debenham
2023-12-13 16:32:10 -05:00
b4794c462b
v2.3.0: updated translations, changelog, and version for BETA-1.0
Evan Debenham
2023-12-12 13:45:31 -05:00
d8d8c8484f
v2.3.0: made a few improvements to fungi quest layouts and terrain logic
Evan Debenham
2023-12-12 13:00:55 -05:00
a16e2d848d
v2.3.0: fixed exploits where high grass or fog would stop geomancer atks
Evan Debenham
2023-12-12 12:45:51 -05:00
c4f2ad5ce5
v2.3.0: cleaned up remains item descriptions a bit
Evan Debenham
2023-12-11 19:43:42 -05:00
b34bf4d9a1
v2.3.0: buffed elemental strike's base range to 4 from 3
Evan Debenham
2023-12-11 18:38:30 -05:00
4500f2b877
v2.3.0: fixed new shielding text not appearing in two cases
Evan Debenham
2023-12-11 13:10:50 -05:00
076e13ee08
v2.3.0: spirit hawk now interrupts the hero when it expires
Evan Debenham
2023-12-11 13:10:09 -05:00
fef3ea87d5
v2.3.0: fixed errors in crystal path rooms caused by new generator probs
Evan Debenham
2023-12-11 12:42:31 -05:00
3ae042f3ac
v2.3.0: standardized healing over time buff behaviours: - only show healing when healing occurs - only interrupt hero when they reach HT or when buff expires
Evan Debenham
2023-12-10 16:46:57 -05:00
0c27cc8b6f
v2.3.0: fixed lunge to empty space spending speed() instead of 1/speed()
Evan Debenham
2023-12-10 16:35:23 -05:00
b859b7a9ea
v2.3.0: replaced recent uses of String.valueOf with Integer.toString
Evan Debenham
2023-12-10 16:34:52 -05:00
9fec4b31f5
v2.3.0: made some improvements to new holiday sprites
Evan Debenham
2023-12-10 14:28:49 -05:00
313e15a911
v2.3.0: updated changelog and version for ALPHA-0.3
Evan Debenham
2023-12-08 15:45:09 -05:00
a11604c720
v2.3.0: clarified conditions in fixed rot lasher healing text
Evan Debenham
2023-12-08 15:42:16 -05:00
3dc39de061
v2.3.0: added more icons, in particular for misc dmg that ignores armor
Evan Debenham
2023-12-08 15:34:52 -05:00
24823e31bc
v2.3.0: fixed body slam damage ignoring enemy armor
Evan Debenham
2023-12-08 15:27:11 -05:00
5bdc77b31c
v2.3.0: fixed a few cases of misattributed damage from specific bosses
Evan Debenham
2023-12-08 13:31:54 -05:00
77366a402e
v2.3.0: fixed healing floating text spam on rot lashers
Evan Debenham
2023-12-08 13:04:45 -05:00
18311e138b
v2.3.0: fixed incorrect floating text when gaining exp via corruption
Evan Debenham
2023-12-08 13:03:36 -05:00
6be58ffc70
v2.3.0: fixed incorrect floating text when healing from test subject
Evan Debenham
2023-12-08 13:02:16 -05:00
1c946607e4
v2.3.0: fixed hearty meal only triggering below 1/4 HP
Evan Debenham
2023-12-08 13:01:24 -05:00
44a0ac283b
v2.3.0: updated changelog and version for ALPHA-0.2
Evan Debenham
2023-12-07 13:30:40 -05:00
d7bd161f2d
v2.3.0: fixed potions of strength no longer increasing STR (whoops!)
Evan Debenham
2023-12-07 13:05:14 -05:00
af7e26e239
v2.3.0: updated changelog and version for ALPHA-0.1
Evan Debenham
2023-12-06 16:34:05 -05:00
9e4755b066
v2.3.0: blackmisth no longer works with cursed items
Evan Debenham
2023-12-06 13:09:20 -05:00
396581f80d
v2.3.0: fixed spirit bow using different enchant desc logic than weapons
Evan Debenham
2023-12-05 11:31:08 -05:00
0115c8db2e
v2.3.0: improved holiday sprites. lunar and easter still need work
Evan Debenham
2023-12-04 17:30:51 -05:00
8884773783
v2.3.0: added a cap of 5 floating texts at a time per tile
Evan Debenham
2023-12-04 17:14:02 -05:00
34b5035e75
v2.3.0: added floating text + icons for loads more heal/shield cases
Evan Debenham
2023-12-04 14:14:27 -05:00
9e32c18807
v2.3.0: added damage icons for frost and water (for fiery enemies)
Evan Debenham
2023-12-04 14:04:07 -05:00
1c8b13fa62
v2.3.0: added icons to floating text for dmg, DOTs, healing, & currency
Evan Debenham
2023-12-04 12:53:26 -05:00
4f8f576794
v2.3.0: changed which quest blacksmith spawns for now
Evan Debenham
2023-12-03 16:55:26 -05:00
e06d9a9187
v2.3.0: added a default case for pasty sprites
Evan Debenham
2023-12-03 16:51:45 -05:00
2794f4f457
v2.3.0: increased danger when fighting geomancer with sappers + polish
Evan Debenham
2023-12-03 16:51:13 -05:00
3495520547
v2.3.0: extended support for multiple splash effects at once
Evan Debenham
2023-12-03 16:50:47 -05:00
64be5ec538
v2.3.0: balance adjustment to gnoll area: - sapper HP down to 45 from 50 - guard damage range tightened a bit - geomancer HP down to 120 from 200 - geomancer avg attack CD up by 12.5% - thrown rock dmg reverted to 5-10 - geomancer no longer melees
Evan Debenham
2023-12-03 15:58:13 -05:00