Commit Graph

  • 94cb9a7309 v2.0.0: added a WIP sprite and splash for the duelist Evan Debenham 2022-12-15 17:26:32 -05:00
  • 6aa03953f4 v2.0.0: implemented the swift equip talent Evan Debenham 2022-12-14 22:06:38 -05:00
  • 2319d367c2 v2.0.0: implemented the weapon recharging talent Evan Debenham 2022-12-12 16:11:08 -05:00
  • 322e0f9b64 v2.0.0: implemented the restored agility talent Evan Debenham 2022-12-12 15:56:35 -05:00
  • 553c17566d v2.0.0: implemented the focused meal talent Evan Debenham 2022-12-12 15:49:18 -05:00
  • e4c7352e32 v2.0.0: added text and WIP icons for several new Duelist talents Evan Debenham 2022-12-12 15:42:04 -05:00
  • f046dcf096 v2.0.0: slightly nerfed Duelist weapon charge speed Evan Debenham 2022-12-12 12:38:29 -05:00
  • c9e6747474 v2.0.0: added a defensive T1 talent for the duelist Evan Debenham 2022-12-09 13:16:44 -05:00
  • c424541bb9 v2.0.0: added a T1 food talent for the Duelist Evan Debenham 2022-12-08 17:16:12 -05:00
  • b7a2e823ce v2.0.0: added save support for renamed Warrior talent Evan Debenham 2022-12-08 13:48:55 -05:00
  • 5317c6f98e v2.0.0: added ID talent for Duelist and changed Warrior's ID talent Evan Debenham 2022-12-08 13:28:07 -05:00
  • 45c8063dec v2.0.0: fixed several missing bits in flail ability Evan Debenham 2022-12-08 12:51:45 -05:00
  • 69be76c7cf v2.0.0: added a weapon ability for the flail Evan Debenham 2022-12-07 16:26:28 -05:00
  • 0032a92b19 v2.0.0: added fading to visual weapon ability buffs Evan Debenham 2022-12-07 16:13:20 -05:00
  • 556eea1201 v2.0.0: added a weapon ability for the fast weapons Evan Debenham 2022-12-07 13:51:41 -05:00
  • 6bce507669 v2.0.0: added a weapon ability for the greataxe Evan Debenham 2022-12-06 13:41:45 -05:00
  • 31719db813 v2.0.0: cleaned up a few tiny errors in rapier and sword abilities Evan Debenham 2022-12-06 13:41:27 -05:00
  • 8684b972c9 v2.0.0: implemented a weapon ability for the whip Evan Debenham 2022-12-06 13:19:10 -05:00
  • e5bd7ab0ba v2.0.0: fixed mimics setting enemySeen to true for no reason Evan Debenham 2022-12-05 15:38:15 -05:00
  • 0a4b8949fa v2.0.0: fixed hold fast and earthroot working after moving with high spd Evan Debenham 2022-12-05 15:26:39 -05:00
  • fba407c933 v2.0.0: fixed rare cases of imp quest being incorrect set as completed Evan Debenham 2022-12-05 15:13:38 -05:00
  • b608874ce5 v2.0.0: fixed scroll of enchantment window referring to weapons as armor Evan Debenham 2022-12-05 15:07:18 -05:00
  • 03bc987ec3 v2.0.0: fixed another race condition that rarely breaks emitters Evan Debenham 2022-12-05 15:05:28 -05:00
  • 2998f1cab7 v2.0.0: improved gameplay logic for wandmaker ritual quest Evan Debenham 2022-12-01 17:22:37 -05:00
  • e757d3a17f v2.0.0: fixed rare pathfinding bugs with flying enemies Evan Debenham 2022-12-01 17:00:21 -05:00
  • 3b68e92837 v2.0.0: added an ability for shield weapons Evan Debenham 2022-11-29 22:58:26 -05:00
  • d47dae9723 v2.0.0: added handling for duelist abilities missing (e.g. vs monks) Evan Debenham 2022-11-29 12:33:59 -05:00
  • edbe5bace3 v2.0.0: actually fixed duelist unlock badge being endorsed Evan Debenham 2022-11-29 12:30:55 -05:00
  • 5cefa3712a v2.0.0: fixed load delay on non-static buffs rarely triggering incorrectly Evan Debenham 2022-11-29 12:27:05 -05:00
  • 613f4c850b v2.0.0: fixed disarming traps rarely teleporting into containers Evan Debenham 2022-11-29 12:06:47 -05:00
  • 2700debaf5 v2.0.0: fixed blacksmith not taking a cursed equipped pickaxe Evan Debenham 2022-11-29 12:03:50 -05:00
  • e502680851 v2.0.0: repulsion now only triggers if enemy is adjacent Evan Debenham 2022-11-29 12:00:26 -05:00
  • 472b2785a8 v2.0.0: fixed incorrect removal of ' from one part of exception catcher Evan Debenham 2022-11-29 11:55:08 -05:00
  • 9a74c44844 v2.0.0: implemented duelist abilities for the accurate weapons Evan Debenham 2022-11-28 17:24:05 -05:00
  • b7d580c0bc v2.0.0: gave the glaive the spear's spike ability Evan Debenham 2022-11-28 15:21:45 -05:00
  • 266b3355c7 v2.0.0: implement the cleave ability for sword weapons Evan Debenham 2022-11-28 15:13:55 -05:00
  • af1c4cb3cd v2.0.0: added a safety check to prevent crashes with duelist unlock Evan Debenham 2022-11-28 11:16:31 -05:00
  • 4fb4b11dd7 v2.0.0: added an ability for sneak attack weapons Evan Debenham 2022-11-25 13:56:10 -05:00
  • 8b6089be82 v2.0.0: adjusted the name of the pickaxe's ability Evan Debenham 2022-11-25 13:40:30 -05:00
  • 84044fa658 v2.0.0: adjusted pickaxe code and gave it a duelist ability Evan Debenham 2022-11-24 17:14:43 -05:00
  • e58eb00e2a v2.0.0: fixed duelist unlocked badge being endorsed Evan Debenham 2022-11-24 16:21:14 -05:00
  • 85c9529c25 v2.0.0: weakened knockback vs. bosses now rounds up Evan Debenham 2022-11-24 14:48:23 -05:00
  • 406dce63ac v2.0.0: fixed very specific cases of Goo particles behaving incorrectly Evan Debenham 2022-11-24 14:47:35 -05:00
  • c6d7a06eac v2.0.0: improved enchant/glyph empower logic, added runic blade ability Evan Debenham 2022-11-23 13:40:28 -05:00
  • f473f5144f v2.0.0: fixed Yog-Dzewa summons not pressing tiles they are summoned on Evan Debenham 2022-11-23 12:01:35 -05:00
  • c749d92868 v2.0.0: evil eyes now resist all disintegration effects Evan Debenham 2022-11-23 11:58:30 -05:00
  • d6c10725f0 v2.0.0: added a duelist ability for the spear Evan Debenham 2022-11-22 17:35:42 -05:00
  • b40fa43c3d v2.0.0: improved duelist unlock badge logic Evan Debenham 2022-11-22 14:54:25 -05:00
  • ddc89ac3c6 v2.0.0: improved weapon ability errors messages Evan Debenham 2022-11-22 14:38:41 -05:00
  • f428a3455c v2.0.0: implemented the rapier's duelist ability Evan Debenham 2022-11-22 13:55:00 -05:00
  • 5285cc844c v2.0.0: fixed rare cases of darts being lost when merging tipped darts Evan Debenham 2022-11-22 12:21:31 -05:00
  • 15e68b00e0 v2.0.0: fixed hunger not ignoring shielding when trigger damage warn Evan Debenham 2022-11-21 13:16:25 -05:00
  • 0dd384daed v2.0.0: fixed capitalization errors in item freezing/burning text Evan Debenham 2022-11-21 11:03:09 -05:00
  • ccf8cfcbfa v2.0.0: switched duelist's ability to use a charge system like wands Evan Debenham 2022-11-19 14:41:02 -05:00
  • a1bf50de97 v2.0.0: deleted old unused WndStartGame class Evan Debenham 2022-11-19 11:10:20 -05:00
  • 79f819aeac v2.0.0: fixed exploit where damaging DM-300 early would skip first phase Evan Debenham 2022-11-19 11:00:13 -05:00
  • 10caf8ed25 v2.0.0: fixed transferring class armor not transferring seal upgrade Evan Debenham 2022-11-19 10:49:46 -05:00
  • ea523872e6 v2.0.0: updated changelog for eventual v2.0.0 release Evan Debenham 2022-11-18 15:13:34 -05:00
  • c23257ef54 v2.0.0: fixed antimagic not resisting enchantmant damage Evan Debenham 2022-11-18 12:09:11 -05:00
  • ac71714da3 v2.0.0: fixed errors with shock elemental chain lightning Evan Debenham 2022-11-18 12:08:22 -05:00
  • 5eb14fc50b v2.0.0: fixed softlocks caused by warden fadeleaf and boss levels Evan Debenham 2022-11-17 13:11:37 -05:00
  • a324b502ec v2.0.0: fixed errors with new ghoul logic and sacrificial fire Evan Debenham 2022-11-17 12:29:30 -05:00
  • df65f305fa v2.0.0: adjusted ripper demon spawn rates during ascension challenge Evan Debenham 2022-11-17 12:07:25 -05:00
  • ff84cfd220 v2.0.0: fixed demon spawners rarely storing multiple Ripper Demons Evan Debenham 2022-11-17 12:07:10 -05:00
  • 08079ab6d1 v2.0.0: fixed soiled fist being able to see through shrouding fog Evan Debenham 2022-11-17 11:55:17 -05:00
  • 1948c11480 v2.0.0: fixed downed ghouls being considered dead in lots of cases Evan Debenham 2022-11-16 17:17:41 -05:00
  • 69a24db794 v2.0.0: fixed lethal momentum not counting enemies that die via enchant Evan Debenham 2022-11-16 17:17:15 -05:00
  • e2e3d11ac9 v2.0.0: fixed horn of plenty getting recharging much more than intended Evan Debenham 2022-11-16 14:27:23 -05:00
  • 56f34f9c76 v2.0.0: fixed ignoreSoftSolid rarely overriding stopTarget or stopChars Evan Debenham 2022-11-15 15:25:46 -05:00
  • 607cdb7d4e v2.0.0: lots of initial duelist weapon ability structure Evan Debenham 2022-11-15 13:38:04 -05:00
  • ac77531603 v2.0.0: adjusted time freeze, now directly triggers plants/traps Evan Debenham 2022-11-15 12:14:20 -05:00
  • 5f650681df v2.0.0: Healing no longer stops resting when HP is already full Evan Debenham 2022-11-15 12:13:11 -05:00
  • 5d707c3eea v2.0.0: rippers now still leap if their target is blocked by terrain Evan Debenham 2022-11-14 15:13:29 -05:00
  • dd5b7592f9 v2.0.0: transmuting the dried rose now preserves the ghost's items Evan Debenham 2022-11-14 15:00:06 -05:00
  • 79771b82bc v2.0.0: adjusted deadly misstep, now works on disint traps too Evan Debenham 2022-11-14 14:55:45 -05:00
  • 28341e131d v2.0.0: fixed i being incorrectly uppercased to I in Turkish Evan Debenham 2022-11-14 14:46:16 -05:00
  • 55597433e1 v2.0.0: fixed antimagic not preventing shield battery use Evan Debenham 2022-11-14 14:32:58 -05:00
  • 1c633787a8 v2.0.0: adjusted the wandmaker's dialogue for warrior and duelist Evan Debenham 2022-11-10 16:12:48 -05:00
  • b1215bc6c6 v2.0.0: improved self-step logic to work with plants Evan Debenham 2022-11-10 15:57:25 -05:00
  • 0c915726fe v2.0.0: adjusted sacrifice rooms to help against ranged enemies Evan Debenham 2022-11-10 10:17:02 -05:00
  • 467f427a51 v2.0.0: added hero init and hero info text for duelist Evan Debenham 2022-11-09 15:44:29 -05:00
  • 48330367c3 v2.0.0: added quickslot and wndItem functionality for duelist abilities Evan Debenham 2022-11-08 15:04:14 -05:00
  • f548aebcd8 v2.0.0: impled better functionality for variable item default actions Evan Debenham 2022-11-08 15:03:22 -05:00
  • a63206a98a v2.0.0: very early impl of duelist, no features and lots of placeholders Evan Debenham 2022-11-08 13:23:12 -05:00
  • 7b6cd4a9c7 v2.0.0: added ability to toggle fullscreen on desktop with alt+enter Evan Debenham 2022-11-07 14:34:20 -05:00
  • c3d168967e v2.0.0: fixed auras always being visible for the frame they are added Evan Debenham 2022-11-04 13:24:19 -04:00
  • 9a488883a8 v2.0.0: the hero is now always interrupted by serious damage Evan Debenham 2022-11-03 15:04:24 -04:00
  • e00474ddcf v2.0.0: game now remembers if the player immediately un-slots waterskin Evan Debenham 2022-11-03 14:49:05 -04:00
  • 5651102266 v2.0.0: a bit of quickslot refactoring Evan Debenham 2022-11-03 14:48:18 -04:00
  • 2539d8c2f6 v2.0.0: improved cell selector cancelling logic Evan Debenham 2022-11-03 14:18:40 -04:00
  • 0a85d4ef41 v2.0.0: fixed magicImmune not blocking cursed artifacts or wand charging Evan Debenham 2022-11-03 14:10:13 -04:00
  • d41f68bb96 v2.0.0: fixed items sometimes spawning on pitfall traps Evan Debenham 2022-11-03 14:02:20 -04:00
  • b8947e78fc v2.0.0: fixed NPC interaction not checking if NPCs have died Evan Debenham 2022-11-03 14:00:45 -04:00
  • 779905baf4 v2.0.0: improved logic for correcting Tengu's time when re-added Evan Debenham 2022-11-02 21:40:25 -04:00
  • 9f523e35d0 v2.0.0: fixed some secret rooms using the deck system Evan Debenham 2022-11-02 17:46:31 -04:00
  • 8f6d31d113 v2.0.0: backup barrier now triggers before wand zaps resolve Evan Debenham 2022-11-02 17:26:52 -04:00
  • 3a2b427f97 v2.0.0: fixed rare errors with blacksmith and resin boosted wands Evan Debenham 2022-11-02 17:11:50 -04:00
  • 47ce50e267 v2.0.0: significant improved code for spinner web shooting Evan Debenham 2022-11-02 17:05:32 -04:00
  • a96d62f6bf v1.4.3: final commit Evan Debenham 2022-11-01 00:18:46 -04:00
  • 6ea9dc744b v1.4.3: added an additional check for items on DK's throne Evan Debenham 2022-10-31 23:15:00 -04:00