Evan Debenham
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e0ca11e307
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v2.1.1: fixed various changelog typos
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2023-06-13 11:23:11 -04:00 |
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Evan Debenham
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b0495ef583
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v2.1.1: fixed mimics being set hostile after on-hit effects, not before
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2023-06-13 11:23:11 -04:00 |
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Evan Debenham
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6067d21dae
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v2.1.0: updated changelog, WelcomeScene, and version for v2.1.0 release
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2023-06-01 17:29:24 -04:00 |
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Evan Debenham
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e84fccda2f
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v2.1.0: fixed grim proc rate and version/changelog for re-release RC-2
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2023-06-01 13:35:12 -04:00 |
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Evan Debenham
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7afb198ad7
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v2.1.0: updated changelog and version for RC-2
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2023-06-01 11:30:27 -04:00 |
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Evan Debenham
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59f9221bcc
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v2.1.0: fixed tormented spirits having a 100% spawn rate ... again
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2023-06-01 11:30:27 -04:00 |
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Evan Debenham
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bc0b30fece
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v2.1.0: updated changelog/version/translations/AGP for RC-1
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2023-06-01 01:15:27 -04:00 |
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Evan Debenham
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9dd5a5ae6e
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v2.1.0: fixed cases where non-levelgen sources were using new decks
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2023-06-01 01:15:14 -04:00 |
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Evan Debenham
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55d4197844
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v2.1.0: balance changes based on beta data
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2023-06-01 01:15:14 -04:00 |
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Evan Debenham
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ed1f1482d0
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v2.1.0: fixed displacing darts not appending Char Awareness buff
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2023-06-01 01:15:14 -04:00 |
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Evan Debenham
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4a93af73ab
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v2.1.0: fixed rare cases of respawn cells in sewer boss entrance doors
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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ca013e3cbb
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v2.1.0: fixed lower tier games played badges not unlocking in rare cases
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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545899f0be
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v2.1.0: fixed damage resistance not applying to new grim logic
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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acfa467584
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v2.1.0: fixed stat calculation for tormented spirits
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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aaad76fe0d
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v2.1.0: fixed transmutation resetting thrown weapon quantity
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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82297c36af
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v2.1.0: fixed a rare crash caused by grim enchantment
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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9a8d007133
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v2.1.0: fixed shops sometimes generating an empty spot instead of a bag
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2023-06-01 01:15:13 -04:00 |
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Evan Debenham
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82ee7805c8
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v2.1.0: updated changelog/version/translations for BETA-3
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2023-05-25 11:50:31 -04:00 |
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Evan Debenham
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5b1ca40ae9
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v2.1.0: improved clarity when bleed-immune enemies are hit by harvest
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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23e9ea1f9f
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v2.1.0: fixed weapon generation calling random() twice
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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13fb3387e7
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v2.1.0: fixed randomUsingDefaults still using deck for weapon generation
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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8c6a45a9c9
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v2.1.0: fixed boss regen limits not working as intended
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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2a3e6f524f
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v2.1.0: fixed attempted moves to invalid places triggering self-trample
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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91ea209bba
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v2.1.0: fixed rare crashes caused by explosive curse
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2023-05-25 11:50:29 -04:00 |
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Evan Debenham
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6ca8f32c82
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v2.1.0: fixed a rare crash if slimes drop loot when T2 wep deck is empty
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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ca12db6fa1
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v2.1.0: reverted R8 config changes, new version still seems to need them
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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3d0423a545
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v2.1.0: fixed thrown weapons not working with new combo strike system
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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2c71014c15
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v2.1.0: fixed a missing caps in combo strike tracker
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2023-05-25 11:50:28 -04:00 |
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Evan Debenham
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6c2f5b6790
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v2.1.0: updated changelog, version, and translations for BETA-2
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2023-05-23 13:45:50 -04:00 |
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Evan Debenham
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73d309e561
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v2.1.0: added dev commentary for 0.9.2, 0.9.3, and 1.0.0
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2023-05-23 13:45:47 -04:00 |
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Evan Debenham
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91cd916bb4
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v2.1.0: fixed magical misses not interrupting the hero
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2023-05-23 13:45:47 -04:00 |
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Evan Debenham
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4c29e96135
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v2.1.0: clarified amount of bleeding from harvest to immune enemies
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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c5892430a3
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v2.1.0: fixed errors when transmuting an equipped artifact into a ring
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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c57a9dd8ee
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v2.1.0: fixed text overflows in new shopkeeper UI
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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c368a79218
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v2.1.0: fixed hand axe heavy blow dealing 0.45x dmg instead of 1.45x
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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deaf6249a5
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v2.1.0: fixed katana having no ability name
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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849f45564b
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v2.1.0: fixed minor inconsistencies with follow strike and deadly follow
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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03ad139ff3
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v2.1.0: fixed some effects resolving before return beacon teleports
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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62e888129c
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v2.1.0: fixed Tengu smoke bombs destroying each other visually
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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1137c45316
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v2.1.0: fixed weapons gaining levels when transmuted
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2023-05-23 13:45:46 -04:00 |
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Evan Debenham
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feebaf18cc
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v2.1.0: updated translations
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2023-05-22 12:10:06 -04:00 |
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Evan Debenham
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d97cc7fca7
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v2.1.0: updated version & changelog for BETA-1
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2023-05-22 12:10:02 -04:00 |
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Evan Debenham
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84864faa9f
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v2.1.0: fixed momentum buff icon turning blue earlier than intended
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2023-05-22 12:10:02 -04:00 |
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Evan Debenham
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00c8289b18
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v2.1.0: fixed lash ability dealing 0 damage
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2023-05-22 12:10:02 -04:00 |
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Evan Debenham
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81a2cad8fa
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v2.1.0: fixed various small text errors
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2023-05-22 12:10:02 -04:00 |
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Evan Debenham
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36d6e2d086
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v2.1.0: updated version & changelog for ALPHA-2
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2023-05-19 12:08:01 -04:00 |
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Evan Debenham
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72b005cf4b
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v2.1.0: fixed an incorrect comment about removing translations in docs
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2023-05-19 12:08:01 -04:00 |
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Evan Debenham
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33a47b3172
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v2.1.0: fixed errors with new magic fire logic and adjusted it slightly
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2023-05-19 12:08:01 -04:00 |
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Evan Debenham
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ac34e3b4d4
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v2.1.0: fixed two missing periods in twin upgrades
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2023-05-19 12:08:01 -04:00 |
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Evan Debenham
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6f541ab570
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v2.1.0: fixed sickle and scythe using 1 charge instead of 2
|
2023-05-19 12:08:01 -04:00 |
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