Commit Graph

  • 9fa8f123ee v2.3.0: crystal spire health bar now bleeds at less than 100 HP Evan Debenham 2023-11-27 20:17:58 -05:00
  • c221387115 v2.3.0: fixed Tengu not quite handling taking massive damage correctly Evan Debenham 2023-11-27 16:41:04 -05:00
  • 59f37cb4c0 v2.3.0: slightly improved rot garden room layouts Evan Debenham 2023-11-27 14:58:29 -05:00
  • a963753858 v2.3.0: dumb allies (e.g. corrupted) no longer atk passive enemies Evan Debenham 2023-11-27 14:11:54 -05:00
  • ae5c7f65ee v2.3.0: added years up to 2100 for Lunar New Year Evan Debenham 2023-11-27 14:04:25 -05:00
  • 15cd9f3306 v2.3.0: added two badges for hero remains items Evan Debenham 2023-11-27 13:38:39 -05:00
  • 5f8185c3dd v2.3.0: condensed v2.2's changelog Evan Debenham 2023-11-24 15:01:14 -05:00
  • a7440afe2f v2.3.0: lots of coding and ability implementation for geomancer/sappers Evan Debenham 2023-11-24 13:32:01 -05:00
  • c6794ccb09 v2.3.0: added commentary for v1.2.0 Evan Debenham 2023-11-23 14:54:16 -05:00
  • f6054cc896 v2.3.0: remains changes: - remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop - capped the quantity scaling of consumable items left by remains at 3 - fixed extremely rare cases of remains affecting small parts of levelgen Evan Debenham 2023-11-23 14:04:34 -05:00
  • 4537498afe v2.3.0: adjusted use of calendars, and when surface scene shows night Evan Debenham 2023-11-22 14:09:00 -05:00
  • 1dae6f108f v2.3.0: rewrote internal holiday logic Evan Debenham 2023-11-22 14:06:58 -05:00
  • 3d7b25e7e5 v2.3.0: fixed missile projecting not working on chars in solid terrain Evan Debenham 2023-11-21 11:15:45 -05:00
  • e58bd78e00 v2.3.0: fixed berserker able to rage with seal buff but no seal equipped Evan Debenham 2023-11-21 11:09:20 -05:00
  • f0c4e6be0c v2.3.0: fixed cursed wand of warding having different collision props Evan Debenham 2023-11-20 12:12:47 -05:00
  • 9127dfff9b v2.3.0: fixed wrong hero sprite if hero armor transfer unequips armor Evan Debenham 2023-11-20 12:11:20 -05:00
  • a82cf874da v2.3.0: updated pickaxe description to clarity no need to equip it Evan Debenham 2023-11-17 14:41:34 -05:00
  • ba14fda19a v2.3.0: implemented very rough early logic for geomancer fight stages Evan Debenham 2023-11-17 14:40:27 -05:00
  • cd2244f545 v2.3.0: fixed damage negated by invuln still waking up sleeping mobs Evan Debenham 2023-11-16 17:06:59 -05:00
  • ec9da9b04e v2.3.0: extremely early geomancer impl, no fight logic atm Evan Debenham 2023-11-16 16:56:07 -05:00
  • 90a22ab5be v2.3.0: fixed crystal spire being incorrectly set as a miniboss Evan Debenham 2023-11-16 16:25:24 -05:00
  • 162107ae67 v2.3.0: added text for sappers and reduced their melee damage Evan Debenham 2023-11-16 14:58:59 -05:00
  • 7dc73f01f6 v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them Evan Debenham 2023-11-16 14:47:31 -05:00
  • ab8ca6b6fa v2.3.0: fixed gnoll sappers something moving too far from starting poa Evan Debenham 2023-11-15 18:12:06 -05:00
  • d2920face3 v2.3.0: made rockfall abilities no longer trigger rockfall traps Evan Debenham 2023-11-15 17:57:02 -05:00
  • 3273ab0cd1 v2.3.0: adjusted levelgen boulder and rubble positioning slightly Evan Debenham 2023-11-15 17:56:19 -05:00
  • 9b73449586 v2.3.0: fixed new scroll and potion decks affecting non-deck generation Evan Debenham 2023-11-15 17:08:23 -05:00
  • b8fb2cb02d v2.3.0: made DM-201 sprites more distinct from DM-200 Evan Debenham 2023-11-15 13:50:43 -05:00
  • bc1ee348bc v2.3.0: blacksmith landmark entry now clears after rewards are finished Evan Debenham 2023-11-15 13:40:32 -05:00
  • b94425b2c4 v2.3.0: refactored transmute usable on item code, added a pickace check Evan Debenham 2023-11-15 12:22:19 -05:00
  • b0f37db830 v2.3.0: fixed Yog's visibility update not checking existing viewDistance Evan Debenham 2023-11-15 12:06:20 -05:00
  • ff2239e67a v2.3.0: phantom piranhas now die on land if there is no open water Evan Debenham 2023-11-15 11:48:25 -05:00
  • 98438cf9ae v2.3.0: sappers no longer drop rocks next to the entrance tile Evan Debenham 2023-11-15 11:30:56 -05:00
  • 9ecf0447f3 v2.3.0: fixed changed curse infusion not applying curse glyphs to armor Evan Debenham 2023-11-15 11:29:44 -05:00
  • 7b7ecb3609 v2.3.0: lots more impl and refinement for gnoll sappers and quest Evan Debenham 2023-11-13 19:23:45 -05:00
  • c7d9d69619 v2.3.0: improve details on guard's shield and trickster's strap Evan Debenham 2023-11-13 18:12:21 -05:00
  • fa1b1b7d9f v2.3.0: externalized the delayed rock fall buff from DM-300 Evan Debenham 2023-11-13 18:10:27 -05:00
  • 7a49a1b887 v2.3.0: updated version info, removed support for saves prior to v1.4.3 Evan Debenham 2023-11-13 14:57:55 -05:00
  • aded03d7a6 v2.3.0: armored brutes now have visual armor, instead of a shield Evan Debenham 2023-11-10 13:52:49 -05:00
  • df91e7751d v2.3.0: rough early implementation of gnoll sapper attacks Evan Debenham 2023-11-10 13:13:28 -05:00
  • dfc9cd7b90 v2.3.0: DM-300 now uses target cell indicators with his rockfall attack Evan Debenham 2023-11-10 12:41:46 -05:00
  • 3a153161d2 v2.3.0: gnoll rockfall traps now ignore cells next to barricades Evan Debenham 2023-11-09 16:38:25 -05:00
  • 9e59f6598a v2.3.0: one more crack at iOS gestures, think this one fixes everything Evan Debenham 2023-11-09 12:59:04 -05:00
  • f00acdc182 v2.3.0: updated iOS device definitions Evan Debenham 2023-11-09 12:56:08 -05:00
  • 6d1590bfdd v2.3.0: long-pressing in ghost equip window now shows item info Evan Debenham 2023-11-09 11:58:38 -05:00
  • f9e346b2ca v2.3.0: curse infusion now only replaces existing curses after first use Evan Debenham 2023-11-08 14:43:57 -05:00
  • fae73101aa v2.3.0: improved foresight buffs on level load and at high movespeed Evan Debenham 2023-11-08 14:16:00 -05:00
  • 27312460f0 v2.3.0: improved consistency of several consumable drop types Evan Debenham 2023-11-08 13:32:45 -05:00
  • 268b804ac6 v2.3.0: code refactoring and improved enemy spawn spread in caves quest Evan Debenham 2023-11-06 17:07:27 -05:00
  • e3b72f1273 v2.3.0: re-ordered text definitions to match new internal quest order Evan Debenham 2023-11-06 16:47:19 -05:00
  • d521534368 v2.3.0: added new behaviour for rockfall traps for the gnoll quest Evan Debenham 2023-11-06 16:46:45 -05:00
  • 649d89bd32 v2.3.0: switched internal quest order for fungi and gnoll quests Evan Debenham 2023-11-06 16:31:54 -05:00
  • e750165413 v2.3.0: various small improvements to gnoll quest levelgen Evan Debenham 2023-11-06 16:24:26 -05:00
  • 412539b4f0 v2.3.0: changed up game sample loading to occur on main thread Evan Debenham 2023-11-03 13:16:11 -04:00
  • c5908c1849 v2.3.0: added some very basic early gnoll sapper and guard interactions Evan Debenham 2023-11-02 17:07:30 -04:00
  • 9bc886dd8a v2.3.0: improved game log entries when picking up dark gold Evan Debenham 2023-11-02 16:28:31 -04:00
  • 27640fb0bf v2.3.0: implemented some early gnoll sapper and geomancer sprites Evan Debenham 2023-11-02 13:02:19 -04:00
  • b1348dcf72 v2.3.0: fixed a few cases of error message spam Evan Debenham 2023-11-01 15:43:50 -04:00
  • 5f9926e3ea v2.3.0: fixed inter-floor teleports working in mining level Evan Debenham 2023-11-01 15:18:34 -04:00
  • 5c3a143fce v2.3.0: fixed amok not properly resetting aggro in some cases Evan Debenham 2023-11-01 15:14:46 -04:00
  • cdec9a68bf v2.3.0: made wraith classes more flexible, and added one for corpse dust Evan Debenham 2023-11-01 15:04:19 -04:00
  • 052715a694 v2.3.0: added support for android themed icons Evan Debenham 2023-10-30 17:34:12 -04:00
  • cf8e53f9aa v2.3.0: fixed potion shatters not cleansing fire/ooze outside of FOV Evan Debenham 2023-10-30 14:08:04 -04:00
  • 008a65140a v2.3.0: added a warning when stealing from shops Evan Debenham 2023-10-30 13:52:45 -04:00
  • 9aea6b3e0e v2.3.0: consistency pass on variable delays for telegraphed attacks Evan Debenham 2023-10-30 13:16:14 -04:00
  • a7ded9be41 v2.3.0: added key bindings to tutorial text on desktop Evan Debenham 2023-10-30 13:08:31 -04:00
  • 632e1f6d5d v2.3.0: fixed an outdated part of potion of invis description Evan Debenham 2023-10-30 12:43:27 -04:00
  • 52b2163712 v2.3.0: hero can now self-trample plants on level transitions Evan Debenham 2023-10-26 15:56:20 -04:00
  • ce6d400ec9 v2.2.1: updated translations, version, and changelog for v2.2.1 release! Evan Debenham 2023-10-25 16:08:49 -04:00
  • 1fca4c4f88 v2.2.1: increased the toxic gas that can spread from the rot heart Evan Debenham 2023-10-25 15:57:40 -04:00
  • 9ca4c6121f v2.2.1: some balance changes to blacksmith rewards: - cost for second reforge/harden up to 1500 from 1000 - upgrade now caps at +2, down from +3 - chance for smith to produce a +0 item up to 30%, from 20% - chance for smith to produce a +1 item down to 45%, from 55% Evan Debenham 2023-10-25 15:09:15 -04:00
  • 936d6a014b v2.2.1: fixed some game actions being possible while meditating. Evan Debenham 2023-10-25 14:28:57 -04:00
  • 73b3dcb92c v2.2.1: fixed copyAndroidNatives task not automatically running Evan Debenham 2023-10-25 14:25:49 -04:00
  • 8473bc27ef v2.2.1: new quest bosses now interrupt hero when telepgraphing attacks Evan Debenham 2023-10-24 12:01:02 -04:00
  • 735515df65 v2.2.1: fixed level load failsafe logic wrongly triggering in new quest Evan Debenham 2023-10-24 11:55:15 -04:00
  • 37a4dc6361 v2.2.1: fixed crashes if spire is killed right after loading game Evan Debenham 2023-10-24 11:48:26 -04:00
  • f3f6106730 v2.2.1: changing inventory pane bags now cancels cell selectors Evan Debenham 2023-10-23 16:45:21 -04:00
  • c166cc9e02 v2.2.1: adjusted the grouping order for indicators to be bottom -> top Evan Debenham 2023-10-23 16:41:05 -04:00
  • 5410353c02 v2.2.1: fixed minor errors in crystal spire sprite Evan Debenham 2023-10-23 15:38:11 -04:00
  • 7a05cdb419 v2.2.1: fixed mage's staff melee benefiting from wand boosts Evan Debenham 2023-10-23 14:56:58 -04:00
  • 544a435c0a v2.2.1: crystal spire now gives 20 exp Evan Debenham 2023-10-23 14:48:23 -04:00
  • e4b704e6aa v2.2.1: fixed various blink effects working over magical fire Evan Debenham 2023-10-23 14:31:24 -04:00
  • 54928eb660 v2.2.1: slightly improved the wording in heavy blow's description Evan Debenham 2023-10-23 14:19:15 -04:00
  • 897b7f1ed0 v2.2.1: updated armored statues to use new statue generation logic Evan Debenham 2023-10-23 14:17:57 -04:00
  • 738724e664 v2.2.1: updated translator credits and language order Evan Debenham 2023-10-23 14:14:34 -04:00
  • 7fa9f076b4 v2.2.1: fixed animation errors when vertigoed character were teleported Evan Debenham 2023-10-23 11:20:07 -04:00
  • e4b8f3107f v2.2.1: fixed various issues with iOS gestures (actually hopefully) Evan Debenham 2023-10-22 17:12:36 -04:00
  • e0d703dc58 v2.2.1: fixed dragon kick stun applying to down ghouls Evan Debenham 2023-10-22 15:54:17 -04:00
  • 9101edc0ac v2.2.1: fixed crystal spire being vulernable to certain specific effects Evan Debenham 2023-10-22 15:44:14 -04:00
  • 4b24abb709 v2.2.1: fixed light vfx occasionally lingering from wisp sprites Evan Debenham 2023-10-22 15:39:34 -04:00
  • efdd4675fb v2.2.1: fixed weapon transmutation not preserving hardening Evan Debenham 2023-10-22 15:28:48 -04:00
  • ad669880fc v2.2.1: added some safety checks to crystal guardians and newborn fire Evan Debenham 2023-10-19 17:03:23 -04:00
  • 26ca3549aa v2.2.1: fixed locked chests rarely spawning on caves quest entrance Evan Debenham 2023-10-19 16:37:37 -04:00
  • b0a77799ec v2.2.1: fixed visual bugs with endure, and fixed re-using it Evan Debenham 2023-10-19 16:36:06 -04:00
  • ef4ff6ae84 v2.2.0: updated version code for actual v2.2.0 release! Evan Debenham 2023-10-17 10:44:15 -04:00
  • 5383932e4a v2.2.0: updated boss low hp music with better looping Evan Debenham 2023-10-17 10:42:09 -04:00
  • fac949aa50 v2.2.0: updated version, translations, and changelog for v2.2.0 release! Evan Debenham 2023-10-16 22:42:52 -04:00
  • 3eba0fec2f v2.2.0: more modest improvements to the crystal spire sprite Evan Debenham 2023-10-16 20:24:47 -04:00
  • 427bb58e6d v2.2.0: fixed crystal guardians being woken by swarm intelligence Evan Debenham 2023-10-16 19:58:31 -04:00
  • c6117bac42 v2.2.0: added some temporary scaling to crystal guardian sprites Evan Debenham 2023-10-16 19:57:58 -04:00