Commit Graph

7239 Commits

Author SHA1 Message Date
Evan Debenham
23eede6133 v2.4.0: updated version and changes screen for ALPHA-4 2024-04-26 14:43:58 -04:00
Evan Debenham
e3313717d8 v2.4.0: adjusted numbers for new counter ability talent 2024-04-26 14:43:58 -04:00
Evan Debenham
eeca547cc4 v2.4.0: fixed charge maxing via adding not always clearing partialCharge 2024-04-26 14:43:58 -04:00
Evan Debenham
20cd08c32a v2.4.0: adjusted counter ability talent now that all abilities cost 1 2024-04-26 14:43:58 -04:00
Evan Debenham
395448ffcb v2.4.0: pre-emptive balance changes to weapon charge-based talents 2024-04-26 14:43:58 -04:00
Evan Debenham
466ca870d4 v2.4.0: fixed aqua brew triggering traps when thrown 2024-04-26 14:43:58 -04:00
Evan Debenham
089042015b v2.4.0: slightly improved layouts for caves fissure entrance/exits 2024-04-26 14:43:58 -04:00
Evan Debenham
f542c7438e v2.4.0: fixed tele not properly checking openSpace on boss floors 2024-04-26 14:43:58 -04:00
Evan Debenham
c173c603f1 v2.4.0: fixed static chars not being immune to ai state debuffs 2024-04-26 14:43:58 -04:00
Evan Debenham
dd9026ee24 v2.4.0: fixed grass droprate lower than intended with no petrified seed 2024-04-26 14:43:58 -04:00
Evan Debenham
a44b158328 v2.4.0: added trinkets to rankings page 2024-04-26 14:43:57 -04:00
Evan Debenham
f6f9f5eb61 v2.4.0: fixed brawler's stance deactivation not working correctly 2024-04-26 14:43:57 -04:00
Evan Debenham
40234c0b43 v2.4.0: updated version and changelog for ALPHA-3 2024-04-25 09:10:57 -04:00
Evan Debenham
44230c1f93 v2.4.0: fixed incorrect text in regular combo slam desc 2024-04-25 09:10:57 -04:00
Evan Debenham
9cbfbc9d13 v2.4.0: fixed incorrect conversion values for old room classes 2024-04-25 09:10:57 -04:00
Evan Debenham
9154f32c65 v2.4.0: fixed combo strike spamming the game log when not relevant 2024-04-25 09:10:57 -04:00
Evan Debenham
60b4fc689b v2.4.0: fixed whip ability not stating that it hits all enemies 2024-04-25 09:10:57 -04:00
Evan Debenham
35df5cbf70 v2.4.0: fixed wandmaker now potentially spawning on chasms 2024-04-25 09:10:57 -04:00
Evan Debenham
f9f1b99b02 v2.4.0: removed references to charge on primary weapons 2024-04-25 09:10:57 -04:00
Evan Debenham
0639f25f80 v2.4.0: fixed major errors in caves fissure transition rooms 2024-04-25 09:10:57 -04:00
Evan Debenham
69f721db0f v2.4.0: fixed an incorrect API reason in iOS privacy manifest 2024-04-25 09:10:57 -04:00
Evan Debenham
abfcd68580 v2.4.0: updated version and changelog for ALPHA-2 2024-04-24 14:29:49 -04:00
Evan Debenham
f6e82d0e45 v2.4.0: lifelink damage now shows the correct damage icon 2024-04-24 14:29:49 -04:00
Evan Debenham
90ae232be5 v2.4.0: fixed shock elementals not actually using shock for their effect 2024-04-24 14:29:49 -04:00
Evan Debenham
6238774c86 v2.4.0: tweaked extra ground placement in bridge entrance/exit rooms 2024-04-24 14:29:49 -04:00
Evan Debenham
54367bae2b v2.4.0: standardized chars being immune to ai state or stun/slow debuffs 2024-04-24 14:29:48 -04:00
Evan Debenham
3bae46d77d v2.4.0: added a privacy manifest for iOS 2024-04-24 14:29:48 -04:00
Evan Debenham
3542191354 v2.4.0: fixed code errors and a naming error in new bridge rooms 2024-04-24 14:29:48 -04:00
Evan Debenham
fe7a58f675 v2.4.0: fixed incorrect placeholder sprites in journal catalogs 2024-04-24 14:29:48 -04:00
Evan Debenham
2763cf42ca v2.4.0: updated version and changelog for ALPHA-1 2024-04-23 13:43:06 -04:00
Evan Debenham
757051d8e7 v2.4.0: added 5 new entrance and exit variants based on existing rooms 2024-04-23 13:43:06 -04:00
Evan Debenham
28628a31be v2.4.0: adjusted bridge rooms to not place items/chars in gaps 2024-04-23 13:43:06 -04:00
Evan Debenham
da5cb1ceb5 v2.4.0: added a new standard room to each region 2024-04-23 13:43:06 -04:00
Evan Debenham
8c6cc98a1d v2.4.0: fixed ruins rooms having a clustering of 9 since v2.2 =S 2024-04-23 13:43:06 -04:00
Evan Debenham
5bc753f3b1 v2.4.0: fixed power saver showing up on iOS devices 2024-04-23 13:43:06 -04:00
Evan Debenham
32a1e46311 v2.4.0: fixed Random.Long accidentally using Java 17+ APIs 2024-04-23 13:43:06 -04:00
Evan Debenham
5b959f315c v2.4.0: improved 'adjacent enemy' logic for swiftness 2024-04-23 13:43:06 -04:00
Evan Debenham
51a82bc591 v2.4.0: fixed heavy blow desc not mentioning garunteed hit 2024-04-23 13:43:06 -04:00
Evan Debenham
6a19ea87cc v2.4.0: fixed armband steal tracker not persisting in some cases 2024-04-23 13:43:05 -04:00
Evan Debenham
345b6fe79d v2.4.0: added an ENTRANCE_SP terrain type 2024-04-23 13:43:05 -04:00
Evan Debenham
e279e3c26d v2.4.0: implemented upgrade costs for existing trinkets 2024-04-23 13:43:05 -04:00
Evan Debenham
03b6d4363c v2.4.0: adjusted stat scaling for some artifacts 2024-04-23 13:43:05 -04:00
Evan Debenham
21a0cf9e87 v2.4.0: fixed emp strike effect not fully triggering with blastwave 2024-04-23 13:43:05 -04:00
Evan Debenham
2330217c0f v2.4.0: fixed some battlemage on-hits not counting as magical dmg 2024-04-23 13:43:05 -04:00
Evan Debenham
7e256333f4 v2.4.0: added an entrance/exit variant for each region 2024-04-23 13:43:05 -04:00
Evan Debenham
792f681c88 v2.4.0: improved merging behavior for hallway rooms 2024-04-23 13:43:05 -04:00
Evan Debenham
cc80f8a391 v2.4.0: improve behavior for existing entrance/exit rooms 2024-04-23 13:43:05 -04:00
Evan Debenham
769c459aa7 v2.4.0: refactored entrance and exit rooms to be more extensible 2024-04-23 13:43:04 -04:00
Evan Debenham
898f756a07 v2.4.0: added version compatibility checks to github updates 2024-04-23 13:43:04 -04:00
Evan Debenham
fbcfc59006 v2.4.0: improved item category ordering a bit with sub orderings 2024-04-23 13:43:04 -04:00