Commit Graph

  • 0be5b51d69 v2.2.0: fixed red crystal wisps shooting green rays of light Evan Debenham 2023-10-16 19:48:22 -04:00
  • 7a0399e3cc v2.2.0: crystal wisp light rays are now colored Evan Debenham 2023-10-16 14:44:02 -04:00
  • c5fac25ed6 v2.2.0: fixed crystal spire and sentry visually turning Evan Debenham 2023-10-16 14:23:05 -04:00
  • 386e086130 v2.2.0: substantially improved crystal wisp visuals Evan Debenham 2023-10-16 14:22:30 -04:00
  • 120c7dc24a v2.2.0: fixed some edge cases with combined ring descriptions Evan Debenham 2023-10-16 13:32:20 -04:00
  • 0589242ca1 v2.2.0: updated version, changelog, and translations for RC-1 Evan Debenham 2023-10-15 15:26:35 -04:00
  • c479c39316 v2.2.0: improved the sprites for crystal guardians and spire Evan Debenham 2023-10-15 15:11:47 -04:00
  • 190831a88c v2.2.0: improved weapon quickslotting with metamorphed swift equip Evan Debenham 2023-10-15 14:50:43 -04:00
  • 3365c0c4ef v2.2.0: substantially improved crystal terrain visuals Evan Debenham 2023-10-13 16:59:55 -04:00
  • 9f4ab7b164 v2.2.0: fixed MobTitle layout using non-scaled sprite width Evan Debenham 2023-10-13 12:16:44 -04:00
  • c49ad0fa12 v2.2.0: added a check if the game closed while selecting smith rewards Evan Debenham 2023-10-12 14:43:37 -04:00
  • 9d11fb8069 v2.2.0: quests now use the deck system for their equipment loot Evan Debenham 2023-10-12 14:43:02 -04:00
  • a86e20c793 v2.2.0: improved code for levelgen statues and mimic vs. non-levelgen Evan Debenham 2023-10-12 13:10:42 -04:00
  • ebd6c9e5be v2.2.0: etheral chains no longer do a pathfind check on mining floors Evan Debenham 2023-10-12 12:53:01 -04:00
  • e7bd3857e3 v2.2.0: fixed statues generating weapons whenever they were loaded Evan Debenham 2023-10-12 12:47:21 -04:00
  • 265026843f v2.2.0: updated version, translations, and changelog for BETA-1.3 Evan Debenham 2023-10-11 18:03:10 -04:00
  • a768e9d398 v2.2.0: improved interactions between monk abilities and time freeze Evan Debenham 2023-10-11 16:57:07 -04:00
  • cbbbb22298 v2.2.0: improved music logic when fade effects apply in quick succession Evan Debenham 2023-10-11 16:43:29 -04:00
  • 4a67ff18ac v2.2.0: darkened crystals in new mining area Evan Debenham 2023-10-11 15:59:58 -04:00
  • 1fe28594a3 v2.2.0: crystal balance tweaks: - guardian damage down by 13.3% - 1 fewer wisp spawns on level start - wisp respawn delay increased by 50% Evan Debenham 2023-10-11 15:58:33 -04:00
  • 133e3d7313 v2.2.0: added missing code from ShopRoom to support ImpShop changes Evan Debenham 2023-10-11 15:48:50 -04:00
  • 59b6065a9a v2.2.0: reduced the forbidden runes challenge's impact on levelgen Evan Debenham 2023-10-11 15:36:15 -04:00
  • b9b512a418 v2.2.0: fixed various errors with item placement in crystal path rooms Evan Debenham 2023-10-11 14:27:28 -04:00
  • a6d7116d38 v2.2.0: fixed into darkness challenge affecting broader levelgen Evan Debenham 2023-10-11 14:06:22 -04:00
  • e5e6d73b19 v2.2.0: fixed barren land challenge affecting broader levelgen Evan Debenham 2023-10-11 13:46:11 -04:00
  • e9e71ca262 v2.2.0: fixed distortion statues incorrectly affecting weapon decks Evan Debenham 2023-10-11 13:28:43 -04:00
  • baea3b7e83 v2.2.0: fixed imp shop not generating items during levelgen Evan Debenham 2023-10-11 13:18:38 -04:00
  • cf7ddd4dbd v2.2.0: fixed a few cases of non-levelgen drops interacting with decks Evan Debenham 2023-10-11 12:58:43 -04:00
  • 52e76fe0f9 v2.2.0: crystal guardians can longer be surprised while recovering Evan Debenham 2023-10-11 12:46:46 -04:00
  • 8a07131c53 v2.2.0: added some very basic levelgen code for fungus quest Evan Debenham 2023-10-09 11:43:41 -04:00
  • 876811703f v2.2.0: added a welcome msg for v2.2.0 Evan Debenham 2023-10-09 10:44:10 -04:00
  • d912818f57 v2.2.0: fixed followup strike rarely not clearing when enemies die Evan Debenham 2023-10-08 14:40:49 -04:00
  • e124533d58 v2.2.0: added some additional examine text for caves quest walls Evan Debenham 2023-10-07 11:42:48 -04:00
  • a1da9b9556 v2.2.0: added the first enemy for the gnoll caves quest variant Evan Debenham 2023-10-06 17:18:26 -04:00
  • dfa2b1c16e v2.2.0: added a safety check for CharSprite moving Evan Debenham 2023-10-06 13:15:34 -04:00
  • fbebb12d93 v2.2.0: multiple improvements to clarity and window flow for blacksmith Evan Debenham 2023-10-06 13:04:26 -04:00
  • b1058f5b08 v2.2.0: improved walkable space in blacksmith room for corner entrances Evan Debenham 2023-10-06 12:10:09 -04:00
  • c016ca9c1e v2.2.0: fixed blacksmith's upgrade option not triggering badges Evan Debenham 2023-10-06 12:03:36 -04:00
  • 730173e8a3 v2.2.0: fixed a typo in monk description Evan Debenham 2023-10-05 11:50:05 -04:00
  • 28ebf264f9 v2.2.0: crystal guardians no longer show heal particles out of FOV Evan Debenham 2023-10-05 11:02:41 -04:00
  • 88f916088c v2.2.0: crystal spire now only downs guardians it can see on death Evan Debenham 2023-10-05 11:02:28 -04:00
  • d51e397c26 v2.2.0: early code for gnoll caves quest levelgen Evan Debenham 2023-10-04 22:47:26 -04:00
  • e0f7f2d620 v2.2.0: CavesPainter no longer walls up corners if there is a connection Evan Debenham 2023-10-04 22:45:01 -04:00
  • 9181882870 v2.2.0: added some more explanatory text for the mining mechanic Evan Debenham 2023-10-04 15:31:42 -04:00
  • 3de2cae9ea v2.2.0: crystal guardians are no longer attackable by allies when downed Evan Debenham 2023-10-04 15:22:16 -04:00
  • 098ab9d772 v2.2.0: fixed a variety of small bugs: Evan Debenham 2023-10-04 14:18:31 -04:00
  • 538914864a v2.2.0: fixed cancelling non-anonymized scrolls spending time Evan Debenham 2023-10-04 14:07:17 -04:00
  • b2c983ac4a v2.2.0: fixed a typo in new blacksmith text Evan Debenham 2023-10-03 10:04:17 -04:00
  • 238e5a9862 v2.2.0: updated translations, version, and changelog for BETA-1.2 Evan Debenham 2023-10-02 15:12:41 -04:00
  • 7f28dcd1d7 v2.2.0: fixed crystal spire moving immovable chars Evan Debenham 2023-10-02 14:49:06 -04:00
  • 5e6577c013 v2.2.0: crystal wisp ranged attack is now affected by antimagic Evan Debenham 2023-10-02 13:27:10 -04:00
  • abdad5350a v2.2.0: various balance changes to the new caves quest Evan Debenham 2023-10-02 13:26:50 -04:00
  • 52bd1066e2 v2.2.0: fixed a typo in spire desc Evan Debenham 2023-10-02 12:32:12 -04:00
  • 4eb37871fa v2.2.0: fixed rogue's foresight triggering on mining level Evan Debenham 2023-10-02 12:12:41 -04:00
  • 2b081bc1b5 v2.2.0: various small clarity improvements to blacksmith quest rewards Evan Debenham 2023-10-02 12:10:47 -04:00
  • e3022a6cd6 v2.2.0: added a safety check to CellSelector Evan Debenham 2023-10-02 12:06:52 -04:00
  • 5b196428be v2.2.0: fixed throwItems not working with new enclosed crystal areas Evan Debenham 2023-10-02 11:57:41 -04:00
  • 0142b9a9ef v2.2.0: reverted AGP updates, fixes crashes on old Android versions Evan Debenham 2023-10-01 14:56:50 -04:00
  • 274835f9fb v2.2.0: updated translations, version, and changelog for BETA-1.1 Evan Debenham 2023-09-29 13:35:47 -04:00
  • 6d7d2d9d2d v2.2.0: improved VFX for regrowth/fireblast when main ray is blocked Evan Debenham 2023-09-29 13:06:30 -04:00
  • 744bd7ed01 v2.2.0: fixed disarming traps not updating champion action indicator Evan Debenham 2023-09-29 12:57:51 -04:00
  • 385ab558fd v2.2.0: fixed various cases where the pickaxe could be lost, softlocking Evan Debenham 2023-09-29 12:54:48 -04:00
  • 736bd37c8d v2.2.0: fixed debuffed sleeping guardians causing softlocks Evan Debenham 2023-09-29 12:30:03 -04:00
  • 64b6f11040 v2.2.0: mining levels now spawn a torch when into darkness is enabled Evan Debenham 2023-09-29 12:26:59 -04:00
  • 6898833922 v2.2.0: fixed DK's golems not using his rankings desc Evan Debenham 2023-09-29 12:25:10 -04:00
  • 35022e8075 v2.2.0: downed guardians now repel items & don't trigger on-hit effects Evan Debenham 2023-09-29 12:21:20 -04:00
  • 8baea983c0 v2.2.0: downed crystal guardians now lose most debuffs Evan Debenham 2023-09-28 16:01:32 -04:00
  • 04a56c5cea v2.2.0: fixed findstep also including avoid cells in all cases Evan Debenham 2023-09-28 15:58:09 -04:00
  • 51cfd6eb45 v2.2.0: updated version number for BETA-1.0 re-release Evan Debenham 2023-09-28 10:50:23 -04:00
  • cfbcbc92eb v2.2.0: fixed a typo in blacksmith window Evan Debenham 2023-09-28 10:50:06 -04:00
  • a3bc38c6a9 v2.2.0: added arm64 in robovm.xml (builds were already using it) Evan Debenham 2023-09-28 10:48:58 -04:00
  • 9871a99979 v2.2.0: fixed second upgrade costing 1500 favor instead of 2k Evan Debenham 2023-09-28 10:48:27 -04:00
  • d67770f13e v2.2.0: updated translations, changelog, and version for BETA-1.0 Evan Debenham 2023-09-27 19:44:21 -04:00
  • 7f8aef933d v2.2.0: improved logic for crystal guardian recovering Evan Debenham 2023-09-27 19:21:56 -04:00
  • 182b55d2ca v2.2.0: fixed defeating crystal spire not counting for 1k favor Evan Debenham 2023-09-27 19:16:14 -04:00
  • 1f2c8702e5 v2.2.0: crystal spire's attack now penetrates armor Evan Debenham 2023-09-27 19:15:56 -04:00
  • dfa93f5c94 v2.2.0: updated translations, changelog, and version for ALPHA-1.0 Evan Debenham 2023-09-25 16:34:52 -04:00
  • f9e6529949 v2.2.0: loads more refinement on the crystal spire fight. Evan Debenham 2023-09-25 16:01:56 -04:00
  • 1ac19a002d v2.2.0: improved gold mining: takes 1 turn and doesn't break crystal Evan Debenham 2023-09-25 11:20:35 -04:00
  • 341a2134ed v2.2.0: slightly improved mining level secret generation Evan Debenham 2023-09-25 11:14:04 -04:00
  • 5ba584da58 v2.2.0: fixed hunger increases only processing damage on hunger tick Evan Debenham 2023-09-25 11:04:48 -04:00
  • 5d16bf99b0 v2.2.0: fixed various minor hiccups with new music system Evan Debenham 2023-09-25 10:22:22 -04:00
  • 41602afd8c v2.2.0: visual changes so crystal spires can have adjacent terrain Evan Debenham 2023-09-25 00:49:50 -04:00
  • 7f5c82ee81 v2.2.0: updated notarize.sh to automatically staple Evan Debenham 2023-09-24 10:50:55 -04:00
  • cd2a70aea3 v2.2.0: fixed physical empower incorrectly stacking with itself. Evan Debenham 2023-09-24 10:02:59 -04:00
  • 62df7a24ce v2.2.0: fixed sacrificial fire working for allies and other 0 xp targets Evan Debenham 2023-09-24 10:01:44 -04:00
  • 1c3b420f2e v2.2.0: opened up new blacksmith quest as it is now fully playable Evan Debenham 2023-09-22 15:54:07 -04:00
  • 069f2fdbc2 v2.2.0: lots more crystal enemy mechanics implementation Evan Debenham 2023-09-22 15:53:48 -04:00
  • 3eec9c8d6e v2.2.0: implemented VFX, text, and some boss tweaks to the crystal quest Evan Debenham 2023-09-21 16:59:21 -04:00
  • 2e90a74b7d v2.2.0: removed old boss health bar automatic bleeding behaviour Evan Debenham 2023-09-21 16:56:10 -04:00
  • cbbfaf2cd2 v2.2.0: some more levelgen improvements to giant crystal mine rooms Evan Debenham 2023-09-21 16:33:09 -04:00
  • 5c59b3e777 v2.2.0: substantially improved mining level gold generation Evan Debenham 2023-09-21 16:05:16 -04:00
  • fac4c58515 v2.2.0: added aggroing behaviour when crystal spire is attacked Evan Debenham 2023-09-21 15:26:10 -04:00
  • 6dcb16f70a v2.2.0: numerous improvements to mining/crystal quest cave generation Evan Debenham 2023-09-21 15:24:55 -04:00
  • 02bcd23378 v2.2.0: added some null safety checks to quest music playback Evan Debenham 2023-09-21 12:20:12 -04:00
  • a4db73be1a v2.2.0: more crystal enemy impl Evan Debenham 2023-09-20 16:59:26 -04:00
  • c03acdc30f v2.2.0: fixed cases where default keybinds could override custom ones Evan Debenham 2023-09-20 15:37:49 -04:00
  • ab67766c66 v2.2.0: fixed horn of plenty sometimes having the wrong item sprite Evan Debenham 2023-09-20 13:34:28 -04:00
  • 6827da804d v2.2.0: implemented a bunch of functionality for the crystal spire Evan Debenham 2023-09-19 14:20:50 -04:00
  • e45206016a v2.2.0: added a new tile type that matches empty but cannot be modified Evan Debenham 2023-09-19 13:47:58 -04:00