Commit Graph

  • f2d0a821fb v2.2.0: mobs now spend a tick if they trigger escape logic Evan Debenham 2023-09-19 12:11:22 -04:00
  • 4c86cba1cf v2.2.0: early incomplete implementations for crystal enemies Evan Debenham 2023-09-18 15:02:37 -04:00
  • 6c4c4be6f6 v2.2.0: fixed crashes with text input and controllers Evan Debenham 2023-09-18 11:40:32 -04:00
  • b26b943eee v2.2.0: updated translations, version, and changelog for BETA-0.5 Evan Debenham 2023-09-17 14:24:12 -04:00
  • 9c7b78fd3e v2.2.0: fixed yog fists not granting an regen time Evan Debenham 2023-09-17 11:52:50 -04:00
  • aafd7f445d v2.2.0: fixed tag layout being called from the actor thread Evan Debenham 2023-09-17 11:48:58 -04:00
  • 613ee447d4 v2.2.0: fixed living earth not working when aimed at guardian Evan Debenham 2023-09-16 13:02:34 -04:00
  • e66cbaccb5 v2.2.0: fixed rot heart rarely having no space to spread gas Evan Debenham 2023-09-15 13:55:21 -04:00
  • d650f9b720 v2.2.0: fixed tengu rarely throwing two bombs at the same tile Evan Debenham 2023-09-15 13:45:50 -04:00
  • 5e59891249 v2.2.0: fixed ring on-ID text being inconsistent with other equipment Evan Debenham 2023-09-15 13:42:36 -04:00
  • 64d6c84f97 v2.2.0: slightly adjusted ring of furor stats so it hits 100% at +7 Evan Debenham 2023-09-15 11:53:26 -04:00
  • 9c11e1549b v2.2.0: added some early level painting for crystal quest variant Evan Debenham 2023-09-14 14:21:56 -04:00
  • 41d79f2ea4 v2.2.0: enabled hunger mechanics in the new mining area Evan Debenham 2023-09-14 14:07:52 -04:00
  • 5a1d6e5d91 v2.2.0: traps now use depth if they're levelgen, scaling depth otherwise Evan Debenham 2023-09-14 10:51:40 -04:00
  • e975ac1cd8 v2.2.0: fixed mimics rarely not being set as hostile before dieing Evan Debenham 2023-09-14 10:28:12 -04:00
  • 5f8a97b75d v2.2.0: reverted recycle spell using exact scroll of transmute logic Evan Debenham 2023-09-14 10:23:42 -04:00
  • b2c075d6b9 v2.2.0: prismatic images are now considered active at 0 HP Evan Debenham 2023-09-14 10:23:04 -04:00
  • b3066625c7 v2.2.0: updated translations, version, & changelog for beta-0.4 Evan Debenham 2023-09-13 16:36:56 -04:00
  • 0c0919f45a v2.2.0: sad ghost now avoids heaps and level exit while wandering Evan Debenham 2023-09-13 16:12:02 -04:00
  • 92b7a03dc7 v2.2.0: fixed multiplicity curse accidentally having a higher proc rate Evan Debenham 2023-09-13 16:04:58 -04:00
  • ba116c62fb v2.2.0: fixed corpse dust wraiths never spawning at low hero viewdist Evan Debenham 2023-09-13 12:56:39 -04:00
  • 073f951ba9 v2.2.0: Fixed Yog's music sometimes playing before the fight starts Evan Debenham 2023-09-13 11:25:35 -04:00
  • 3c92d61b2d v2.2.0: upgrading desperate power now refreshes quickslots Evan Debenham 2023-09-13 11:21:14 -04:00
  • 59fadf083c v2.2.0: dagger sneak ability hsa +1 range and is now instantaneous Evan Debenham 2023-09-13 11:20:24 -04:00
  • 2a60fd7de5 v2.2.0: reverted scroll of transmutation change re: potions and scrolls Evan Debenham 2023-09-13 11:13:50 -04:00
  • 07ddf1413b v2.2.0: fixed no death message in more specific cases Evan Debenham 2023-09-13 11:09:47 -04:00
  • fb6a5dc7c1 v2.2.0: fixed some inconsistent text in soul siphon description Evan Debenham 2023-09-13 11:09:26 -04:00
  • d5efcdd93d v2.2.0: added an on-kill message for necromancer summon blocking Evan Debenham 2023-09-12 16:22:58 -04:00
  • 3e6ae53d2b v2.2.0: improved mobsprite sorting, more efficient & sorts other visuals Evan Debenham 2023-09-12 13:06:39 -04:00
  • 2cf30cacc7 v2.2.0: fixed prison tense file being the same as halls tense Evan Debenham 2023-09-12 13:04:49 -04:00
  • 2b927b1f74 v2.2.0: converted inventory spells to use new consumption system Evan Debenham 2023-09-12 12:22:20 -04:00
  • 295ac57f86 v2.2.0: fixed extra scrolls of remove curse being consumed Evan Debenham 2023-09-12 12:16:24 -04:00
  • 6810fd0044 v2.2.0: fixed ghost quest music playing when it shouldn't in rare cases Evan Debenham 2023-09-12 12:11:49 -04:00
  • 0afff0c7e7 v2.2.0: extended the fade out time for boss tracks Evan Debenham 2023-09-12 12:10:46 -04:00
  • b107ca1de3 v2.2.0: fixed single scrolls of transmutation working on themselves Evan Debenham 2023-09-12 12:09:30 -04:00
  • 5bd755b163 v2.2.0: updated version and changelog for beta-0.3 Evan Debenham 2023-09-11 20:57:15 -04:00
  • fe560497d7 v2.2.0: fixed a couple of typos Evan Debenham 2023-09-11 20:55:44 -04:00
  • 645937a13e v2.2.0: removed a special case for korean from a previous version Evan Debenham 2023-09-11 20:53:25 -04:00
  • 0671e3af9b v2.2.0: fixed further issues with mob sprite sorting =S Evan Debenham 2023-09-11 20:43:23 -04:00
  • 9c2588e197 v2.2.0: updated version and changelog for beta-0.2 Evan Debenham 2023-09-11 12:15:49 -04:00
  • 55f267f5b6 v2.2.0: updated translations Evan Debenham 2023-09-11 12:15:35 -04:00
  • 06d3e69817 v2.2.0: fixed exploits where multiplicity could skip DK's 2nd phase Evan Debenham 2023-09-11 10:40:30 -04:00
  • d5fe53c6da v2.2.0: fixed new path rooms needing both final rooms for exploration Evan Debenham 2023-09-11 10:19:15 -04:00
  • 121763f7bb v2.2.0: fixed race condition errors in sortMobSprites Evan Debenham 2023-09-11 10:17:24 -04:00
  • 061d59c61b v2.2.0: fixed some exotic potions not triggering 'on-potion' talents Evan Debenham 2023-09-11 10:01:30 -04:00
  • 27e0aacd93 v2.2.0: fixed intense music not playing correctly for newborn elemental Evan Debenham 2023-09-11 09:54:55 -04:00
  • 4fa5256e76 v2.2.0: added two missing aliases from room refactoring Evan Debenham 2023-09-11 09:53:20 -04:00
  • 31b2c9460b v2.2.0: fixed a visual error in chasm warning windows Evan Debenham 2023-09-10 18:48:41 -04:00
  • ead5fc0e88 v2.2.0: fixed crash errors on new blacksmith quests on existing saves Evan Debenham 2023-09-10 18:45:20 -04:00
  • 8dcff879e5 v2.2.0: fixed stones of intuition duping if guess window is closed Evan Debenham 2023-09-10 18:33:08 -04:00
  • acd8e29ea4 v2.2.0: updated changelog, version, and WelcomeScene for BETA-0.1 Evan Debenham 2023-09-08 12:18:27 -04:00
  • 091b17a3d6 v2.2.0: added a check for player trying to leave pickaxe in quest ares Evan Debenham 2023-09-07 16:37:07 -04:00
  • 9164086957 v2.2.0: fixed katana description not including new blocking values Evan Debenham 2023-09-07 14:31:02 -04:00
  • c2b10bb790 v2.2.0: added an alias for blacksmith quest entrance Evan Debenham 2023-09-06 16:16:02 -04:00
  • e9e432b2c5 v2.2.0: fixed new bomb logic causing crashes with frozen heaps Evan Debenham 2023-09-06 16:15:43 -04:00
  • 3183df3bbd v2.2.0: fixed an incorrect visual in huntress's description window Evan Debenham 2023-09-06 16:15:25 -04:00
  • 2eb2f1c12a v2.2.0: added a new language: Belarusian! Evan Debenham 2023-09-06 16:12:11 -04:00
  • 8eb23aacb3 v2.2.0: updated version and changelog for ALPHA-0.2 Evan Debenham 2023-09-05 12:57:10 -04:00
  • f6e55a633b v2.2.0: fixed wild magic not triggering TryToZap logic Evan Debenham 2023-09-05 12:48:59 -04:00
  • af7c95b7af v2.2.0: increased the sacrifice value of lower-exp enemies (rats esp.) Evan Debenham 2023-09-05 12:19:16 -04:00
  • 741321bab9 v2.2.0: added a couple safety checks to the object examine function Evan Debenham 2023-09-05 11:51:37 -04:00
  • cb700b445c v2.2.0: fixed new crystal path rooms not spawning keys Evan Debenham 2023-09-04 14:47:42 -04:00
  • be110feb03 v2.2.0: updated changelog, version, and welcome scene for ALPHA-0.1 Evan Debenham 2023-09-03 18:42:23 -04:00
  • a350ea8b4f v2.2.0: disabled the blacksmith quest for now Evan Debenham 2023-09-03 18:39:59 -04:00
  • db782a5a90 v2.2.0: added a third segment to each region's track Evan Debenham 2023-09-03 16:31:06 -04:00
  • bae770407f v2.2.0: added finale tracks for the 3 later bosses and the game itself Evan Debenham 2023-09-03 16:14:50 -04:00
  • 93a0ff7e59 v2.2.0: tiny changes to mixing/volume of existing tracks Evan Debenham 2023-09-02 18:50:04 -04:00
  • 31efb7fd84 v2.2.0: tense musing now also plays during the game's first three quests Evan Debenham 2023-09-02 18:42:49 -04:00
  • f6f3129c8b v2.2.0: updated some dependencies Evan Debenham 2023-09-02 18:20:29 -04:00
  • 9abed812c1 v2.2.0: fixed incorrect items appearing in wandmaker's reward window Evan Debenham 2023-09-02 17:06:40 -04:00
  • 54c19b0842 v2.2.0: added five new 'tense' soundtracks, which play during ascent Evan Debenham 2023-09-02 16:44:46 -04:00
  • dc6749f43e v2.2.0: added support for a fade out transition when changing music Evan Debenham 2023-09-02 15:21:50 -04:00
  • c091749187 v2.2.0: fixed cell pressing effects not triggering from ninja log Evan Debenham 2023-09-01 11:25:29 -04:00
  • 5461e74286 v2.2.0: ghost questgiver now always moves at 0.5x speed Evan Debenham 2023-08-30 17:34:55 -04:00
  • 3ff942a895 v2.2.0: reverted unintentional change of floor 1 traps Evan Debenham 2023-08-30 17:17:44 -04:00
  • 83ed874a9f v2.2.0: reduced the severity of sacrificial and corrosion curses Evan Debenham 2023-08-27 14:46:12 -04:00
  • 2e965b32e8 v2.2.0: reverted ascension stat scaling adjustments from v2.1.0 Evan Debenham 2023-08-27 14:36:45 -04:00
  • 288f0ea18b v2.2.0: various weapon balance changes: Evan Debenham 2023-08-27 14:33:47 -04:00
  • c1ed0f8abc v2.2.0: improved some text surrounding the enhanced rings talent Evan Debenham 2023-08-25 13:18:01 -04:00
  • 935b831af0 v2.2.0: added a new T3 base class talent for the mage Evan Debenham 2023-08-25 13:15:03 -04:00
  • 1adac5508d v2.2.0: fixed a few incorrect sprites in the changes screen Evan Debenham 2023-08-24 15:48:01 -04:00
  • 33b065e69c v2.2.0: reworked all of the T2 potion & scroll talents Evan Debenham 2023-08-24 15:43:57 -04:00
  • de86487aaa v2.2.0: implemented new rewards for the blacksmith quest Evan Debenham 2023-08-23 15:01:41 -04:00
  • d2b8bc5dab v2.2.0: the DM-300 fight now have a guaranteed safe path to each pylon Evan Debenham 2023-08-21 14:48:18 -04:00
  • 5dcf2f0176 v2.2.0: char sprites are now drawn in order from top to bottom Evan Debenham 2023-08-20 17:51:44 -04:00
  • 0b5db285ee v2.2.0: very early and incomplete impl. of new blacksmith window Evan Debenham 2023-08-18 17:09:57 -04:00
  • 0116fdbf57 v2.2.0: ghost and wandmaker dialogues now use ItemButton Evan Debenham 2023-08-18 13:39:38 -04:00
  • 2584717742 v2.2.0: fixed starflower showing flare effect from out of FOV Evan Debenham 2023-08-18 13:39:11 -04:00
  • 8e26ab46a1 v2.2.0: implemented a bunch of internal tracking for blacksmith rewards Evan Debenham 2023-08-18 13:00:29 -04:00
  • 976cb6435b v2.2.0: fixed gold ore overhang appearing on regular levels Evan Debenham 2023-08-18 12:58:22 -04:00
  • 4a8d4f2288 v2.2.0: moved ItemButton out of WndBlackSmith Evan Debenham 2023-08-18 12:29:34 -04:00
  • caaa820038 v2.2.0: added various safety checks to prevent rare crash errors Evan Debenham 2023-08-17 17:22:04 -04:00
  • 4be8b8b658 v2.2.0: refactored code that triggers on level transition Evan Debenham 2023-08-17 16:13:21 -04:00
  • 2931951e89 v2.2.0: added a bunch of structuring for the blacksmith quest Evan Debenham 2023-08-17 12:48:12 -04:00
  • 49df81d883 v2.2.0: improved the consistency of gold from secret mine rooms Evan Debenham 2023-08-17 11:59:10 -04:00
  • c7d71180e6 v2.2.0: shopkeepers now warn before fleeing, and are immune out of FOV Evan Debenham 2023-08-15 15:45:20 -04:00
  • 345ddffd1b v2.2.0: removed usages of negative values in Actor.addDelayed Evan Debenham 2023-08-14 17:28:14 -04:00
  • 7b6fed2acf v2.2.0: updated android build tools Evan Debenham 2023-08-14 16:35:45 -04:00
  • d1bc612d46 v2.2.0: added basic logic for quest scoring and a reward placeholder Evan Debenham 2023-08-08 13:38:00 -04:00
  • 987053121d v2.2.0: early impl for blacksmith quest granting Evan Debenham 2023-08-07 18:56:50 -04:00