Commit Graph

  • 8d11677483 v2.1.3: remains now work with dungeon branch Evan Debenham 2023-06-20 11:11:53 -04:00
  • cd79b3bcdc v2.1.3: made remains logic more permissive Evan Debenham 2023-06-20 10:50:18 -04:00
  • cebe05d089 v2.1.3: fixed weaker healing effects overriding stronger ones Evan Debenham 2023-06-19 16:11:17 -04:00
  • 7062eab3f3 v2.1.3: fixed ratmog boosting health again during ascent challenge Evan Debenham 2023-06-19 16:10:16 -04:00
  • 18dc7dd450 v2.1.2: updated changelog and version for release Evan Debenham 2023-06-15 14:52:03 -04:00
  • 5a70a482ae v2.1.2: improved the logic and VFX for sandals active ability Evan Debenham 2023-06-15 13:39:11 -04:00
  • 8d3226ba5a v2.1.2: fixed retreating errors for large chars caused by 2.1.1 Evan Debenham 2023-06-15 13:19:07 -04:00
  • a5f740ab73 v2.1.2: fixed rapier lunge updating visibility after attack not before Evan Debenham 2023-06-15 13:12:03 -04:00
  • 2f96c867ba v2.1.2: removed some leftovers that got into items.png Evan Debenham 2023-06-15 13:09:39 -04:00
  • ae6c04d002 v2.1.2: added a check for new armor text as translations aren't done yet Evan Debenham 2023-06-14 12:31:08 -04:00
  • 8af7cc63e4 v2.1.2: fixed an error with feint caused by v2.1.1 Evan Debenham 2023-06-14 12:30:33 -04:00
  • aede0d6a48 v2.1.2: actually properly implemented controller init safety check Evan Debenham 2023-06-14 12:27:46 -04:00
  • a60a585b18 v2.1.2: teleportation effects now cleanse the rooted debuff Evan Debenham 2023-06-13 16:26:45 -04:00
  • 42081ae144 v2.1.2: becoming assassin while invis now correctly applies prep Evan Debenham 2023-06-13 16:20:54 -04:00
  • 041da48aa7 v2.1.2: updated texts in advanced of v2.1.2 release for translators Evan Debenham 2023-06-13 13:17:12 -04:00
  • 3d93c615bf v2.1.2: Armors now include tier in their desc Evan Debenham 2023-06-13 13:14:19 -04:00
  • 2073e2e54a v2.1.2: updated translation credits Evan Debenham 2023-06-13 13:13:31 -04:00
  • ef7434be95 v2.1.1: updated changelog and version for v2.1.1 release Evan Debenham 2023-06-12 13:54:36 -04:00
  • ab57f83eeb v2.1.1: fixed Ratmogrify not calling clearTime after previous change Evan Debenham 2023-06-12 13:21:41 -04:00
  • d20665c2e2 v2.1.1: updated translations Evan Debenham 2023-06-11 17:05:28 -04:00
  • a6221113cb v2.1.1: fixed grim immunity not applying Evan Debenham 2023-06-11 17:03:34 -04:00
  • d69a6e4d20 v2.1.1: clarified the description of magical sight vision range Evan Debenham 2023-06-10 15:02:17 -04:00
  • 00c45dc7fa v2.1.1: consistency pass on auto move effects, hazards, and levitation Evan Debenham 2023-06-09 15:20:28 -04:00
  • 70f5b796e0 v2.1.1: big consistency pass on rooted. Now prevents dash, blink, & leap Evan Debenham 2023-06-09 12:27:33 -04:00
  • 2ff3e26bbc v2.1.1: improved how barkskin handles being applied by multiple sources Evan Debenham 2023-06-08 16:56:58 -04:00
  • b4ba9c9b91 v2.1.1: added a few safety checks to the mage's staff Evan Debenham 2023-06-08 15:59:29 -04:00
  • a49215ccc7 v2.1.1: enemies now go for targets they can reach over ones they can't Evan Debenham 2023-06-08 13:46:44 -04:00
  • ca0d8bbda7 v2.1.1: added checks for knockback and teleporting on-hit enemies Evan Debenham 2023-06-08 12:07:46 -04:00
  • 7264271781 v2.1.1: fixed specific cases where player could exploit fixTime Evan Debenham 2023-06-08 11:46:31 -04:00
  • 575357fb32 v2.1.1: added lots of new code to support actually using depth branches Evan Debenham 2023-06-07 21:52:29 -04:00
  • e8d25a61e8 v2.1.1: fixed visual bugs with arcane bomb stacking Evan Debenham 2023-06-07 13:48:52 -04:00
  • aa8c81237e v2.1.1: fixed ally AI errors when told to attack during a reposition Evan Debenham 2023-06-07 13:28:41 -04:00
  • e9ccd7929b v2.1.1: added some safety checks for controllers failing to initialize Evan Debenham 2023-06-07 13:01:34 -04:00
  • 744fa70ee1 v2.1.1: fixed errors with charm from friendly elemental strike Evan Debenham 2023-06-06 17:05:43 -04:00
  • 88a80fb289 v2.1.1: fixed cases where buffs didn't clear fx they give immunity to Evan Debenham 2023-06-06 12:17:04 -04:00
  • 242e426b9d v2.1.1: fixed shield battery being usable with an empty wand Evan Debenham 2023-06-06 12:09:30 -04:00
  • 52f33c4413 v2.1.1: fixed challenge having a range of 4 tiles, not 5 Evan Debenham 2023-06-05 23:59:33 -04:00
  • 4e6a8ce0ab v2.1.1: optimized imports for the whole codebase Evan Debenham 2023-06-05 23:58:04 -04:00
  • bac2af9df8 v2.1.1: fixed bugs with cursor capture Evan Debenham 2023-06-05 23:51:31 -04:00
  • 604dead311 v2.1.1: fixed crash errors with inventory radial menu and targeting Evan Debenham 2023-06-05 23:29:14 -04:00
  • c9bed0e0cb v2.1.1: fixed errors with ratmogrify expiring during ascension Evan Debenham 2023-06-05 20:43:43 -04:00
  • e0ca11e307 v2.1.1: fixed various changelog typos Evan Debenham 2023-06-05 19:30:22 -04:00
  • b0495ef583 v2.1.1: fixed mimics being set hostile after on-hit effects, not before Evan Debenham 2023-06-05 19:27:58 -04:00
  • 6067d21dae v2.1.0: updated changelog, WelcomeScene, and version for v2.1.0 release Evan Debenham 2023-06-01 16:34:08 -04:00
  • e84fccda2f v2.1.0: fixed grim proc rate and version/changelog for re-release RC-2 Evan Debenham 2023-06-01 13:34:14 -04:00
  • 7afb198ad7 v2.1.0: updated changelog and version for RC-2 Evan Debenham 2023-06-01 11:17:10 -04:00
  • 59f9221bcc v2.1.0: fixed tormented spirits having a 100% spawn rate ... again Evan Debenham 2023-06-01 11:15:02 -04:00
  • bc0b30fece v2.1.0: updated changelog/version/translations/AGP for RC-1 Evan Debenham 2023-06-01 00:49:45 -04:00
  • 9dd5a5ae6e v2.1.0: fixed cases where non-levelgen sources were using new decks Evan Debenham 2023-05-31 21:43:47 -04:00
  • 55d4197844 v2.1.0: balance changes based on beta data Evan Debenham 2023-05-31 17:42:35 -04:00
  • ed1f1482d0 v2.1.0: fixed displacing darts not appending Char Awareness buff Evan Debenham 2023-05-31 12:23:26 -04:00
  • 4a93af73ab v2.1.0: fixed rare cases of respawn cells in sewer boss entrance doors Evan Debenham 2023-05-30 13:01:32 -04:00
  • ca013e3cbb v2.1.0: fixed lower tier games played badges not unlocking in rare cases Evan Debenham 2023-05-30 12:58:17 -04:00
  • 545899f0be v2.1.0: fixed damage resistance not applying to new grim logic Evan Debenham 2023-05-30 12:57:40 -04:00
  • acfa467584 v2.1.0: fixed stat calculation for tormented spirits Evan Debenham 2023-05-30 12:43:13 -04:00
  • aaad76fe0d v2.1.0: fixed transmutation resetting thrown weapon quantity Evan Debenham 2023-05-30 12:30:46 -04:00
  • 82297c36af v2.1.0: fixed a rare crash caused by grim enchantment Evan Debenham 2023-05-30 12:29:39 -04:00
  • 9a8d007133 v2.1.0: fixed shops sometimes generating an empty spot instead of a bag Evan Debenham 2023-05-30 12:29:15 -04:00
  • 82ee7805c8 v2.1.0: updated changelog/version/translations for BETA-3 Evan Debenham 2023-05-25 11:33:32 -04:00
  • 5b1ca40ae9 v2.1.0: improved clarity when bleed-immune enemies are hit by harvest Evan Debenham 2023-05-25 11:18:22 -04:00
  • 23e9ea1f9f v2.1.0: fixed weapon generation calling random() twice Evan Debenham 2023-05-25 11:13:36 -04:00
  • 13fb3387e7 v2.1.0: fixed randomUsingDefaults still using deck for weapon generation Evan Debenham 2023-05-24 23:32:30 -04:00
  • 8c6a45a9c9 v2.1.0: fixed boss regen limits not working as intended Evan Debenham 2023-05-24 19:22:08 -04:00
  • 2a3e6f524f v2.1.0: fixed attempted moves to invalid places triggering self-trample Evan Debenham 2023-05-24 17:12:06 -04:00
  • 91ea209bba v2.1.0: fixed rare crashes caused by explosive curse Evan Debenham 2023-05-24 16:44:34 -04:00
  • 6ca8f32c82 v2.1.0: fixed a rare crash if slimes drop loot when T2 wep deck is empty Evan Debenham 2023-05-24 16:42:35 -04:00
  • ca12db6fa1 v2.1.0: reverted R8 config changes, new version still seems to need them Evan Debenham 2023-05-24 16:36:14 -04:00
  • 3d0423a545 v2.1.0: fixed thrown weapons not working with new combo strike system Evan Debenham 2023-05-24 12:29:29 -04:00
  • 2c71014c15 v2.1.0: fixed a missing caps in combo strike tracker Evan Debenham 2023-05-24 01:46:44 -04:00
  • 6c2f5b6790 v2.1.0: updated changelog, version, and translations for BETA-2 Evan Debenham 2023-05-23 13:44:19 -04:00
  • 73d309e561 v2.1.0: added dev commentary for 0.9.2, 0.9.3, and 1.0.0 Evan Debenham 2023-05-23 13:24:52 -04:00
  • 91cd916bb4 v2.1.0: fixed magical misses not interrupting the hero Evan Debenham 2023-05-23 12:37:05 -04:00
  • 4c29e96135 v2.1.0: clarified amount of bleeding from harvest to immune enemies Evan Debenham 2023-05-23 12:30:21 -04:00
  • c5892430a3 v2.1.0: fixed errors when transmuting an equipped artifact into a ring Evan Debenham 2023-05-23 12:03:31 -04:00
  • c57a9dd8ee v2.1.0: fixed text overflows in new shopkeeper UI Evan Debenham 2023-05-23 11:58:36 -04:00
  • c368a79218 v2.1.0: fixed hand axe heavy blow dealing 0.45x dmg instead of 1.45x Evan Debenham 2023-05-23 11:53:16 -04:00
  • deaf6249a5 v2.1.0: fixed katana having no ability name Evan Debenham 2023-05-23 11:52:20 -04:00
  • 849f45564b v2.1.0: fixed minor inconsistencies with follow strike and deadly follow Evan Debenham 2023-05-23 11:50:58 -04:00
  • 03ad139ff3 v2.1.0: fixed some effects resolving before return beacon teleports Evan Debenham 2023-05-22 17:32:49 -04:00
  • 62e888129c v2.1.0: fixed Tengu smoke bombs destroying each other visually Evan Debenham 2023-05-22 17:27:24 -04:00
  • 1137c45316 v2.1.0: fixed weapons gaining levels when transmuted Evan Debenham 2023-05-22 17:24:53 -04:00
  • feebaf18cc v2.1.0: updated translations Evan Debenham 2023-05-22 12:00:17 -04:00
  • d97cc7fca7 v2.1.0: updated version & changelog for BETA-1 Evan Debenham 2023-05-22 11:38:37 -04:00
  • 84864faa9f v2.1.0: fixed momentum buff icon turning blue earlier than intended Evan Debenham 2023-05-22 11:25:42 -04:00
  • 00c8289b18 v2.1.0: fixed lash ability dealing 0 damage Evan Debenham 2023-05-20 13:31:46 -04:00
  • 81a2cad8fa v2.1.0: fixed various small text errors Evan Debenham 2023-05-20 13:00:50 -04:00
  • 36d6e2d086 v2.1.0: updated version & changelog for ALPHA-2 Evan Debenham 2023-05-19 12:04:25 -04:00
  • 72b005cf4b v2.1.0: fixed an incorrect comment about removing translations in docs Evan Debenham 2023-05-19 11:40:52 -04:00
  • 33a47b3172 v2.1.0: fixed errors with new magic fire logic and adjusted it slightly Evan Debenham 2023-05-18 16:51:06 -04:00
  • ac34e3b4d4 v2.1.0: fixed two missing periods in twin upgrades Evan Debenham 2023-05-18 15:56:48 -04:00
  • 6f541ab570 v2.1.0: fixed sickle and scythe using 1 charge instead of 2 Evan Debenham 2023-05-18 15:02:26 -04:00
  • 571dc2bfff v2.1.0: fixed incorrect weapon properties from ghost quest Evan Debenham 2023-05-18 15:01:26 -04:00
  • 94f85815ab v2.1.0: fixed tormented spirits having a 100% spawn rate, instead of 1% Evan Debenham 2023-05-18 14:59:20 -04:00
  • 2df15c494e v2.1.0: added a condensed variant of WndOptions Evan Debenham 2023-05-18 14:53:56 -04:00
  • 31036e1177 v2.1.0: updated version & changelog for ALPHA-1 Evan Debenham 2023-05-18 12:04:19 -04:00
  • e25c68047f v2.1.0: reduced the ACC penalty on the sickle and war scythe Evan Debenham 2023-05-18 12:01:00 -04:00
  • 11b140e5f3 v2.1.0: fixed consistency errors between hold fast and patient strike Evan Debenham 2023-05-18 11:43:38 -04:00
  • 965289eba6 v2.1.0: added visible buffs for some talent effects Evan Debenham 2023-05-18 11:36:43 -04:00
  • 0bbd63be30 v2.1.0: fixed heaps being visible for 1 frame if dropped out of FOV Evan Debenham 2023-05-17 23:35:49 -04:00
  • 4cf61f4820 v2.1.0: added an icon for precise assault and fixed a flail interaction Evan Debenham 2023-05-17 21:42:28 -04:00