-
8d11677483
v2.1.3: remains now work with dungeon branch
Evan Debenham
2023-06-20 11:11:53 -04:00
-
cd79b3bcdc
v2.1.3: made remains logic more permissive
Evan Debenham
2023-06-20 10:50:18 -04:00
-
cebe05d089
v2.1.3: fixed weaker healing effects overriding stronger ones
Evan Debenham
2023-06-19 16:11:17 -04:00
-
7062eab3f3
v2.1.3: fixed ratmog boosting health again during ascent challenge
Evan Debenham
2023-06-19 16:10:16 -04:00
-
18dc7dd450
v2.1.2: updated changelog and version for release
Evan Debenham
2023-06-15 14:52:03 -04:00
-
5a70a482ae
v2.1.2: improved the logic and VFX for sandals active ability
Evan Debenham
2023-06-15 13:39:11 -04:00
-
8d3226ba5a
v2.1.2: fixed retreating errors for large chars caused by 2.1.1
Evan Debenham
2023-06-15 13:19:07 -04:00
-
a5f740ab73
v2.1.2: fixed rapier lunge updating visibility after attack not before
Evan Debenham
2023-06-15 13:12:03 -04:00
-
2f96c867ba
v2.1.2: removed some leftovers that got into items.png
Evan Debenham
2023-06-15 13:09:39 -04:00
-
ae6c04d002
v2.1.2: added a check for new armor text as translations aren't done yet
Evan Debenham
2023-06-14 12:31:08 -04:00
-
8af7cc63e4
v2.1.2: fixed an error with feint caused by v2.1.1
Evan Debenham
2023-06-14 12:30:33 -04:00
-
aede0d6a48
v2.1.2: actually properly implemented controller init safety check
Evan Debenham
2023-06-14 12:27:46 -04:00
-
a60a585b18
v2.1.2: teleportation effects now cleanse the rooted debuff
Evan Debenham
2023-06-13 16:26:45 -04:00
-
42081ae144
v2.1.2: becoming assassin while invis now correctly applies prep
Evan Debenham
2023-06-13 16:20:54 -04:00
-
041da48aa7
v2.1.2: updated texts in advanced of v2.1.2 release for translators
Evan Debenham
2023-06-13 13:17:12 -04:00
-
3d93c615bf
v2.1.2: Armors now include tier in their desc
Evan Debenham
2023-06-13 13:14:19 -04:00
-
2073e2e54a
v2.1.2: updated translation credits
Evan Debenham
2023-06-13 13:13:31 -04:00
-
ef7434be95
v2.1.1: updated changelog and version for v2.1.1 release
Evan Debenham
2023-06-12 13:54:36 -04:00
-
ab57f83eeb
v2.1.1: fixed Ratmogrify not calling clearTime after previous change
Evan Debenham
2023-06-12 13:21:41 -04:00
-
d20665c2e2
v2.1.1: updated translations
Evan Debenham
2023-06-11 17:05:28 -04:00
-
a6221113cb
v2.1.1: fixed grim immunity not applying
Evan Debenham
2023-06-11 17:03:34 -04:00
-
d69a6e4d20
v2.1.1: clarified the description of magical sight vision range
Evan Debenham
2023-06-10 15:02:17 -04:00
-
00c45dc7fa
v2.1.1: consistency pass on auto move effects, hazards, and levitation
Evan Debenham
2023-06-09 15:20:28 -04:00
-
70f5b796e0
v2.1.1: big consistency pass on rooted. Now prevents dash, blink, & leap
Evan Debenham
2023-06-09 12:27:33 -04:00
-
2ff3e26bbc
v2.1.1: improved how barkskin handles being applied by multiple sources
Evan Debenham
2023-06-08 16:56:58 -04:00
-
b4ba9c9b91
v2.1.1: added a few safety checks to the mage's staff
Evan Debenham
2023-06-08 15:59:29 -04:00
-
a49215ccc7
v2.1.1: enemies now go for targets they can reach over ones they can't
Evan Debenham
2023-06-08 13:46:44 -04:00
-
ca0d8bbda7
v2.1.1: added checks for knockback and teleporting on-hit enemies
Evan Debenham
2023-06-08 12:07:46 -04:00
-
7264271781
v2.1.1: fixed specific cases where player could exploit fixTime
Evan Debenham
2023-06-08 11:46:31 -04:00
-
575357fb32
v2.1.1: added lots of new code to support actually using depth branches
Evan Debenham
2023-06-07 21:52:29 -04:00
-
e8d25a61e8
v2.1.1: fixed visual bugs with arcane bomb stacking
Evan Debenham
2023-06-07 13:48:52 -04:00
-
aa8c81237e
v2.1.1: fixed ally AI errors when told to attack during a reposition
Evan Debenham
2023-06-07 13:28:41 -04:00
-
e9ccd7929b
v2.1.1: added some safety checks for controllers failing to initialize
Evan Debenham
2023-06-07 13:01:34 -04:00
-
744fa70ee1
v2.1.1: fixed errors with charm from friendly elemental strike
Evan Debenham
2023-06-06 17:05:43 -04:00
-
88a80fb289
v2.1.1: fixed cases where buffs didn't clear fx they give immunity to
Evan Debenham
2023-06-06 12:17:04 -04:00
-
242e426b9d
v2.1.1: fixed shield battery being usable with an empty wand
Evan Debenham
2023-06-06 12:09:30 -04:00
-
52f33c4413
v2.1.1: fixed challenge having a range of 4 tiles, not 5
Evan Debenham
2023-06-05 23:59:33 -04:00
-
4e6a8ce0ab
v2.1.1: optimized imports for the whole codebase
Evan Debenham
2023-06-05 23:58:04 -04:00
-
bac2af9df8
v2.1.1: fixed bugs with cursor capture
Evan Debenham
2023-06-05 23:51:31 -04:00
-
604dead311
v2.1.1: fixed crash errors with inventory radial menu and targeting
Evan Debenham
2023-06-05 23:29:14 -04:00
-
c9bed0e0cb
v2.1.1: fixed errors with ratmogrify expiring during ascension
Evan Debenham
2023-06-05 20:43:43 -04:00
-
e0ca11e307
v2.1.1: fixed various changelog typos
Evan Debenham
2023-06-05 19:30:22 -04:00
-
b0495ef583
v2.1.1: fixed mimics being set hostile after on-hit effects, not before
Evan Debenham
2023-06-05 19:27:58 -04:00
-
6067d21dae
v2.1.0: updated changelog, WelcomeScene, and version for v2.1.0 release
Evan Debenham
2023-06-01 16:34:08 -04:00
-
e84fccda2f
v2.1.0: fixed grim proc rate and version/changelog for re-release RC-2
Evan Debenham
2023-06-01 13:34:14 -04:00
-
7afb198ad7
v2.1.0: updated changelog and version for RC-2
Evan Debenham
2023-06-01 11:17:10 -04:00
-
59f9221bcc
v2.1.0: fixed tormented spirits having a 100% spawn rate ... again
Evan Debenham
2023-06-01 11:15:02 -04:00
-
bc0b30fece
v2.1.0: updated changelog/version/translations/AGP for RC-1
Evan Debenham
2023-06-01 00:49:45 -04:00
-
9dd5a5ae6e
v2.1.0: fixed cases where non-levelgen sources were using new decks
Evan Debenham
2023-05-31 21:43:47 -04:00
-
55d4197844
v2.1.0: balance changes based on beta data
Evan Debenham
2023-05-31 17:42:35 -04:00
-
ed1f1482d0
v2.1.0: fixed displacing darts not appending Char Awareness buff
Evan Debenham
2023-05-31 12:23:26 -04:00
-
4a93af73ab
v2.1.0: fixed rare cases of respawn cells in sewer boss entrance doors
Evan Debenham
2023-05-30 13:01:32 -04:00
-
ca013e3cbb
v2.1.0: fixed lower tier games played badges not unlocking in rare cases
Evan Debenham
2023-05-30 12:58:17 -04:00
-
545899f0be
v2.1.0: fixed damage resistance not applying to new grim logic
Evan Debenham
2023-05-30 12:57:40 -04:00
-
acfa467584
v2.1.0: fixed stat calculation for tormented spirits
Evan Debenham
2023-05-30 12:43:13 -04:00
-
aaad76fe0d
v2.1.0: fixed transmutation resetting thrown weapon quantity
Evan Debenham
2023-05-30 12:30:46 -04:00
-
82297c36af
v2.1.0: fixed a rare crash caused by grim enchantment
Evan Debenham
2023-05-30 12:29:39 -04:00
-
9a8d007133
v2.1.0: fixed shops sometimes generating an empty spot instead of a bag
Evan Debenham
2023-05-30 12:29:15 -04:00
-
82ee7805c8
v2.1.0: updated changelog/version/translations for BETA-3
Evan Debenham
2023-05-25 11:33:32 -04:00
-
5b1ca40ae9
v2.1.0: improved clarity when bleed-immune enemies are hit by harvest
Evan Debenham
2023-05-25 11:18:22 -04:00
-
23e9ea1f9f
v2.1.0: fixed weapon generation calling random() twice
Evan Debenham
2023-05-25 11:13:36 -04:00
-
13fb3387e7
v2.1.0: fixed randomUsingDefaults still using deck for weapon generation
Evan Debenham
2023-05-24 23:32:30 -04:00
-
8c6a45a9c9
v2.1.0: fixed boss regen limits not working as intended
Evan Debenham
2023-05-24 19:22:08 -04:00
-
2a3e6f524f
v2.1.0: fixed attempted moves to invalid places triggering self-trample
Evan Debenham
2023-05-24 17:12:06 -04:00
-
91ea209bba
v2.1.0: fixed rare crashes caused by explosive curse
Evan Debenham
2023-05-24 16:44:34 -04:00
-
6ca8f32c82
v2.1.0: fixed a rare crash if slimes drop loot when T2 wep deck is empty
Evan Debenham
2023-05-24 16:42:35 -04:00
-
ca12db6fa1
v2.1.0: reverted R8 config changes, new version still seems to need them
Evan Debenham
2023-05-24 16:36:14 -04:00
-
3d0423a545
v2.1.0: fixed thrown weapons not working with new combo strike system
Evan Debenham
2023-05-24 12:29:29 -04:00
-
2c71014c15
v2.1.0: fixed a missing caps in combo strike tracker
Evan Debenham
2023-05-24 01:46:44 -04:00
-
6c2f5b6790
v2.1.0: updated changelog, version, and translations for BETA-2
Evan Debenham
2023-05-23 13:44:19 -04:00
-
73d309e561
v2.1.0: added dev commentary for 0.9.2, 0.9.3, and 1.0.0
Evan Debenham
2023-05-23 13:24:52 -04:00
-
91cd916bb4
v2.1.0: fixed magical misses not interrupting the hero
Evan Debenham
2023-05-23 12:37:05 -04:00
-
4c29e96135
v2.1.0: clarified amount of bleeding from harvest to immune enemies
Evan Debenham
2023-05-23 12:30:21 -04:00
-
c5892430a3
v2.1.0: fixed errors when transmuting an equipped artifact into a ring
Evan Debenham
2023-05-23 12:03:31 -04:00
-
c57a9dd8ee
v2.1.0: fixed text overflows in new shopkeeper UI
Evan Debenham
2023-05-23 11:58:36 -04:00
-
c368a79218
v2.1.0: fixed hand axe heavy blow dealing 0.45x dmg instead of 1.45x
Evan Debenham
2023-05-23 11:53:16 -04:00
-
deaf6249a5
v2.1.0: fixed katana having no ability name
Evan Debenham
2023-05-23 11:52:20 -04:00
-
849f45564b
v2.1.0: fixed minor inconsistencies with follow strike and deadly follow
Evan Debenham
2023-05-23 11:50:58 -04:00
-
03ad139ff3
v2.1.0: fixed some effects resolving before return beacon teleports
Evan Debenham
2023-05-22 17:32:49 -04:00
-
62e888129c
v2.1.0: fixed Tengu smoke bombs destroying each other visually
Evan Debenham
2023-05-22 17:27:24 -04:00
-
1137c45316
v2.1.0: fixed weapons gaining levels when transmuted
Evan Debenham
2023-05-22 17:24:53 -04:00
-
feebaf18cc
v2.1.0: updated translations
Evan Debenham
2023-05-22 12:00:17 -04:00
-
d97cc7fca7
v2.1.0: updated version & changelog for BETA-1
Evan Debenham
2023-05-22 11:38:37 -04:00
-
84864faa9f
v2.1.0: fixed momentum buff icon turning blue earlier than intended
Evan Debenham
2023-05-22 11:25:42 -04:00
-
00c8289b18
v2.1.0: fixed lash ability dealing 0 damage
Evan Debenham
2023-05-20 13:31:46 -04:00
-
81a2cad8fa
v2.1.0: fixed various small text errors
Evan Debenham
2023-05-20 13:00:50 -04:00
-
36d6e2d086
v2.1.0: updated version & changelog for ALPHA-2
Evan Debenham
2023-05-19 12:04:25 -04:00
-
72b005cf4b
v2.1.0: fixed an incorrect comment about removing translations in docs
Evan Debenham
2023-05-19 11:40:52 -04:00
-
33a47b3172
v2.1.0: fixed errors with new magic fire logic and adjusted it slightly
Evan Debenham
2023-05-18 16:51:06 -04:00
-
ac34e3b4d4
v2.1.0: fixed two missing periods in twin upgrades
Evan Debenham
2023-05-18 15:56:48 -04:00
-
6f541ab570
v2.1.0: fixed sickle and scythe using 1 charge instead of 2
Evan Debenham
2023-05-18 15:02:26 -04:00
-
571dc2bfff
v2.1.0: fixed incorrect weapon properties from ghost quest
Evan Debenham
2023-05-18 15:01:26 -04:00
-
94f85815ab
v2.1.0: fixed tormented spirits having a 100% spawn rate, instead of 1%
Evan Debenham
2023-05-18 14:59:20 -04:00
-
2df15c494e
v2.1.0: added a condensed variant of WndOptions
Evan Debenham
2023-05-18 14:53:56 -04:00
-
31036e1177
v2.1.0: updated version & changelog for ALPHA-1
Evan Debenham
2023-05-18 12:04:19 -04:00
-
e25c68047f
v2.1.0: reduced the ACC penalty on the sickle and war scythe
Evan Debenham
2023-05-18 12:01:00 -04:00
-
11b140e5f3
v2.1.0: fixed consistency errors between hold fast and patient strike
Evan Debenham
2023-05-18 11:43:38 -04:00
-
965289eba6
v2.1.0: added visible buffs for some talent effects
Evan Debenham
2023-05-18 11:36:43 -04:00
-
0bbd63be30
v2.1.0: fixed heaps being visible for 1 frame if dropped out of FOV
Evan Debenham
2023-05-17 23:35:49 -04:00
-
4cf61f4820
v2.1.0: added an icon for precise assault and fixed a flail interaction
Evan Debenham
2023-05-17 21:42:28 -04:00